Path2Desaster the level 6 Dwarf Wanderer5in1 by sumpfkraut

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassWanderer5in1
Level / Exp6 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength21 (base 17)
Dexterity10 (base 12)
Constitution17 (base 12)
Magic25 (base 25)
Willpower18 (base 12)
Cunning12 (base 12)

Resources

Mana170/170
Vim40/120
Life224/224
Stamina145/145
Soul11/11
Healing Factor1.062941519274
Regeneration2.816795026076

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage26
Accuracy18
Crit Chance5%
APR2
Speed1.00

Offense: Offhand

Damage14
Accuracy18
Crit Chance2%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower17
Crit Chance2%
Speed1

Offense: Damage Bonus

Arcane+4%
Acid+10%
Mind+5%
Cold+11%

Defense: Base

Armour (hardiness)9.5 (43.579428603723%)
Defense4
Ranged Defense4
Fatigue14
Physical Save20
Spell Save21
Mental Save16

Defense: Resistances

Physical+ 2%( 70%)
Acid+ 30%( 70%)
Cold+ 22%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Corruption / Torture1.00
1/5
1/5
0/5
0/5
Spell / Master of bones1.00
5/5
1/5
0/5
0/5
Corruption / Reaving combat1.00
1/5
0/5
0/5
0/5
Wanderer / Soulpoacher0.80
1/5
1/5
0/5
Spell / Master necromancer1.00
0/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.00
1/5
1/5
0/5
0/5
Cunning / Scoundrel1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
1/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

active
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
In main hand
Light source
In off hand
Cloak
Main armor

Inventory

Achievements

Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Path2Desaster the Dwarf Wanderer5in1 level 6
18th Voratun 122nd year of Ascendancy at 11:00
see stats

Log

Armoured skeleton warrior drops its additional bones.
Path2Desaster stops bleeding.


Path2Desaster wears (replacing
rough leather cap of constitution (+2) (0 def, 1 armour)): linen wizard hat 'Chalahir' (1 def, 0 armour).

You have no more inscription slots.

You are now inscribed with Infusion: Healing.

Resting starts...

Skeleton mage casts
Flame.
Rested for 4 turns (stop reason: hostile spotted to the east (Nerumira the drem)).


Skeleton mage casts
Manathrust.
Skeleton mage hits Nerumira the drem for 93 arcane damage.
Skeleton mage hits Path2Desaster for 0 arcane damage.

Armoured skeleton warrior casts
Rune: Blink.
Armoured skeleton warrior is out of phase.


Skeleton mage casts
Manathrust.
Skeleton mage hits Armoured skeleton warrior for 0 arcane damage.
Skeleton mage hits Nerumira the drem for 93 arcane damage.
Skeleton mage hits Path2Desaster for 0 arcane damage.
Nerumira the drem uses
Dual Strike.
Nerumira the drem hits Something for 6 physical, 3 nature, 2 fire, 8 darkness, 13 physical, 2 fire, 8 darkness (42 total damage).
Beliwyn the giant blue ant hits Armoured skeleton warrior for 11 physical, 0 arcane (11 total damage).
Talent Call of the Crypt is ready to use.

Beliwyn the giant blue ant hits Armoured skeleton warrior for 13 physical, 0 arcane (13 total damage).
You require a two handed weapon to use this talent.

You require a two handed weapon to use this talent.