










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.5 |
| Addons | Playable Vampire Race 1.3.0Adds Vampires as a playable race, as jack of all trades with access to necromantic trees. This addon is now DEPRECATED and might cause bugs. Instead, please use the Inferno Race Pack! Items Vault 1.5.0Donators/Buyers bonus! Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Deathknight 1.5.5Adds the Deathknight class. See forum thread for details. ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Better Item Description 1.5.5This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Faerie Race 1.5.2This addon adds in a Faerie, or Fey, race into ToME. This addon was originally created by Kaballah, but he hasn't been online in over a year. --- The Fey are an incredibly quick and agile race, however they are incredibly fragile. Fey stats: Fey skills: -Flight -Fey Luck -Fey Speed -Fey Dust --- Dark Faeries are Faeries that have given up much of their natural agility and defense in exchange for bonus offensive potency. Dark Fey stats: Dark Fey skills: -Powers of the Dark -Fey Clone -Vision of the Shadows -Feyd to Black Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Possessor Bonus Class 1.5.4Donators/Buyers bonus! Chaotic Race 1.2.2Adds the chaotic human subrace, which get a random talent on every levelup. Also has the following option under Gameplay: Extra Chaotic: This affects who gets random talents on levelup: Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Draconians 1.3.1Adds Draconians as playable race, with their own starting area. This addon was updated and forked by Aura of the Dawn, in the absence of ajfluffy. Second branch, due to upload system differences requring a new shortname. Tempus Fugit 1.3.1Time is a mystery to all... Adds a new ChronoRogue class, the Anarchist. Also reduces the paradox costs of Temporal Warden sustains. Current unique categories: Most of these talents will scale with your Paradox, so keep it as high as possible. Living Paradox Temporal Theft Temporal Thuggery Impossible Magic - high level Twisted Fate - high level |
| Campaign | Maj'Eyal |
| Mode | Normal Exploration |
| Sex | Male |
| Race | Doomelf |
| Class | Paradox Mage |
| Level / Exp | 24 / 50% |
| Size | medium |
| Lifes / Deaths | Killed by deformed giant venus flytrap at level 5 on the 78th Pyre 122nd year of Ascendancy at 22:39 / 67Killed by shadow at level 5 on the 79th Pyre 122nd year of Ascendancy at 09:37 Killed by Aeritha the large white snake at level 7 on the 3rd Mirth 122nd year of Ascendancy at 05:22 Killed by The Shade at level 11 on the 14th Dusk 122nd year of Ascendancy at 12:43 Killed by Lormgan the human at level 12 on the 27th Dusk 122nd year of Ascendancy at 12:01 Killed by Slaurele the halfling at level 12 on the 27th Dusk 122nd year of Ascendancy at 13:48 Killed by Lion the human at level 12 on the 37th Dusk 122nd year of Ascendancy at 18:06 Killed by Assassin Lord at level 12 on the 42nd Dusk 122nd year of Ascendancy at 19:40 Killed by Assassin Lord at level 12 on the 42nd Dusk 122nd year of Ascendancy at 21:26 Killed by Robro the halfling at level 13 on the 75th Dusk 122nd year of Ascendancy at 09:17 Killed by Ergel the dwarf at level 13 on the 8th Haze 122nd year of Ascendancy at 23:44 Killed by Ergel the dwarf at level 13 on the 9th Haze 122nd year of Ascendancy at 01:29 Killed by gwelgoroth at level 14 on the 31st Haze 122nd year of Ascendancy at 15:51 Killed by greater gwelgoroth at level 14 on the 31st Haze 122nd year of Ascendancy at 19:38 Killed by ritch flamespitter at level 14 on the 49th Haze 122nd year of Ascendancy at 02:48 Killed by Gemira the midge swarm at level 14 on the 50th Haze 122nd year of Ascendancy at 10:08 Killed by giant green ant at level 14 on the 52nd Haze 122nd year of Ascendancy at 03:34 Killed by Shardskin at level 15 on the 53rd Haze 122nd year of Ascendancy at 22:34 Killed by crimson crystal at level 15 on the 54th Haze 122nd year of Ascendancy at 02:46 Killed by skeleton master archer at level 16 on the 9th Decay 122nd year of Ascendancy at 06:42 Killed by animated skull at level 16 on the 9th Decay 122nd year of Ascendancy at 13:15 Killed by skeleton warrior at level 16 on the 10th Decay 122nd year of Ascendancy at 06:19 Killed by water imp at level 16 on the 9th Allure 123rd year of Ascendancy at 03:50 Killed by electric eel at level 16 on the 9th Allure 123rd year of Ascendancy at 12:23 Killed by ravenous horror at level 16 on the 9th Allure 123rd year of Ascendancy at 15:23 Killed by sand-drake at level 17 on the 66th Regrowth 123rd year of Ascendancy at 10:15 Killed by Isloda the black ooze at level 18 on the 67th Regrowth 123rd year of Ascendancy at 06:01 Killed by Zubota the sandworm at level 18 on the 67th Regrowth 123rd year of Ascendancy at 14:09 Killed by Zubota the sandworm at level 18 on the 67th Regrowth 123rd year of Ascendancy at 18:01 Killed by Xura the red ooze at level 18 on the 67th Regrowth 123rd year of Ascendancy at 20:33 Killed by gigantic gravity worm at level 18 on the 67th Regrowth 123rd year of Ascendancy at 23:30 Killed by Bethewe the yellow jelly at level 18 on the 68th Regrowth 123rd year of Ascendancy at 02:39 Killed by Sandworm Queen at level 18 on the 68th Regrowth 123rd year of Ascendancy at 05:19 Killed by Tibell the human at level 19 on the 32nd Dusk 123rd year of Ascendancy at 22:49 Killed by Vehhi the shalore at level 19 on the 44th Dusk 123rd year of Ascendancy at 05:57 Killed by Xerynne the ultimate telugoroth at level 19 on the 66th Dusk 123rd year of Ascendancy at 21:48 Killed by Xerynne the ultimate telugoroth at level 19 on the 67th Dusk 123rd year of Ascendancy at 01:24 Killed by Xerynne the ultimate telugoroth at level 19 on the 67th Dusk 123rd year of Ascendancy at 05:27 Killed by greater telugoroth at level 19 on the 67th Dusk 123rd year of Ascendancy at 06:49 Killed by greater teluvorta at level 19 on the 67th Dusk 123rd year of Ascendancy at 09:38 Killed by greater teluvorta at level 19 on the 67th Dusk 123rd year of Ascendancy at 10:06 Killed by temporal stalker at level 19 on the 67th Dusk 123rd year of Ascendancy at 13:07 Killed by dredge at level 19 on the 67th Dusk 123rd year of Ascendancy at 22:36 Killed by Rantha the Abomination at level 19 on the 68th Dusk 123rd year of Ascendancy at 09:00 Killed by Chronolith Twin at level 19 on the 68th Dusk 123rd year of Ascendancy at 11:10 Killed by Chronolith Twin at level 19 on the 68th Dusk 123rd year of Ascendancy at 12:53 Killed by Chronolith Twin at level 19 on the 68th Dusk 123rd year of Ascendancy at 13:13 Killed by ice wyrm at level 20 on the 69th Dusk 123rd year of Ascendancy at 02:03 Killed by snow giant boulder thrower at level 20 on the 69th Dusk 123rd year of Ascendancy at 13:56 Killed by Rantha the Worm at level 20 on the 69th Dusk 123rd year of Ascendancy at 16:21 Killed by Elylle the bloated horror at level 20 on the 70th Dusk 123rd year of Ascendancy at 09:35 Killed by Elylle the bloated horror at level 20 on the 70th Dusk 123rd year of Ascendancy at 17:36 Killed by Elylle the bloated horror at level 20 on the 70th Dusk 123rd year of Ascendancy at 19:54 Killed by skeleton assassin at level 21 on the 6th Haze 123rd year of Ascendancy at 16:53 Killed by wretchling at level 23 on the 10th Haze 123rd year of Ascendancy at 10:23 Killed by Cheel the thalore at level 23 on the 23rd Haze 123rd year of Ascendancy at 19:26 Killed by slaver at level 23 on the 25th Haze 123rd year of Ascendancy at 19:21 Killed by enthralled slave at level 23 on the 26th Haze 123rd year of Ascendancy at 05:56 Killed by Borfast the Broken at level 24 on the 56th Haze 123rd year of Ascendancy at 00:07 Killed by Borfast the Broken at level 24 on the 56th Haze 123rd year of Ascendancy at 02:05 Killed by Borfast the Broken at level 24 on the 56th Haze 123rd year of Ascendancy at 03:27 Killed by Borfast the Broken at level 24 on the 56th Haze 123rd year of Ascendancy at 04:41 Killed by Borfast the Broken at level 24 on the 56th Haze 123rd year of Ascendancy at 06:03 Killed by Borfast the Broken at level 24 on the 56th Haze 123rd year of Ascendancy at 06:46 Killed by Xanussra the blade horror at level 24 on the 57th Haze 123rd year of Ascendancy at 00:25 Killed by patchwork troll at level 24 on the 57th Haze 123rd year of Ascendancy at 13:41 Killed by grave wight at level 24 on the 57th Haze 123rd year of Ascendancy at 20:29 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 16 (base 10) |
| Constitution | 20 (base 12) |
| Magic | 76 (base 54) |
| Willpower | 68 (base 45) |
| Cunning | 17 (base 10) |
Resources
| Life | 425/425 |
| Paradox | 302 |
| Healing Factor | 1.2389473684211 |
| Regeneration | 2.4159473684211 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +20% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| See Stealth | 9 |
| See Invisible | 6 |
Offense: Mainhand
| Damage | 33 |
| Accuracy | 10 |
| Crit Chance | 6% |
| APR | 4 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 60 |
| Crit Chance | 9% |
| Speed | 1 |
Offense: Mind
| Mindpower | 40 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Damage Bonus
| Temporal | +22% |
| Darkness | +14% |
| Fire | +12% |
| All | +2% |
Defense: Base
| Armour (hardiness) | 8 (30%) |
| Defense | 29 |
| Ranged Defense | 33 |
| Fatigue | 0 |
| Physical Save | 10 |
| Spell Save | 38 |
| Mental Save | 29 |
Defense: Resistances
| Darkness | + 28%( 70%) |
| Nature | + 10%( 70%) |
| Physical | + 5%( 70%) |
| Fire | + 24%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Pinning Resistance | 100% |
| Bleed Resistance | 25% |
| Confusion Resistance | 51% |
| Stun Resistance | 45% |
| Instadeath Resistance | 100% |
| Blind Resistance | 31% |
Inscriptions (3/3)
| Runes | Effective talent level: 1.0 Rune of the RiftUse mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 514.84 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 19 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 309 damage for 4 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Phase DoorUse mode: Activated Range: melee/personal Cooldown: 9 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 6. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 19%, your defense is increased by 19 and all your resistances by 19%. Its effects scale with your Dexterity stat. |
Class Talents
| Chronomancy / Stasis | 1.30 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Speed Control | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Spacetime Folding | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Timeline Threading | 1.30 |
| 4/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Chronomancy / Timetravel | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 3/5 |
| Chronomancy / Matter | 1.30 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Gravity | 1.30 |
| 2/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / Doomelf | 1.00 |
| 1/5 |
| 1/5 |
| 3/5 |
| 1/5 |
| Chronomancy / Chronomancy | 1.30 |
| 3/5 |
| 2/5 |
| 3/5 |
| 1/5 |
| Chronomancy / Spacetime Weaving | 1.30 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| beneficial effect | The target's spellpower has been increased by 2. Spellsurge |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | active |
You do not remember much of your life before you were on this burning continent, floating in the void between worlds. You have been helping demons, happily participating in their experiments to shatter some sort of shield preventing them from taking their righteous revenge on Eyal. Ashes in the WindYou are being taken by your handler to the torture-pits to help them figure out how to cause the most pain to those on Eyal, when you hear a roaring above you; you look up and see a burning meteor, flying closer, and the demons' spells failing to divert its course! It lands near you, knocking you off your feet with its shockwave and killing your handler instantly. As you recover, and your platform of searing earth splits from the main continent, your old memories flood your mind and you come to your senses - the demons are out to destroy your home! You must escape... but not without destroying the crystal they've used to keep track of you. * You have destroyed the controlling crystal. The demons can no track you down anymore. * You have destroyed the Planar Controller. Flee now! | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You abandoned lone alchemist to death. Escort: lone alchemist (level 2 of Daikara) | failed |
You successfully escorted the lost warrior to the recall portal on level 3 of Norgos Lair. Escort: lost warrior (level 3 of Norgos Lair)As a reward you improved Constitution by +1. | done |
You successfully escorted the temporal explorer to the recall portal on level 2 of Dreadfell. Escort: temporal explorer (level 2 of Dreadfell)As a reward you improved Magic by +2. | done |
You failed to protect the worried loremaster from death by giant lightning ant. Escort: worried loremaster (level 3 of Old Forest) | failed |
You failed to protect the worried loremaster from death by Shardskin. Escort: worried loremaster (level 4 of Old Forest) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
You have found clues about the legendary plumpkin. If you find more maybe you could find and capture it? Hunt for the legendary Plumpkin!You seem to have enough clues to enter the portal, which should be.. somewhere in Maj'Eyal.. | done |
Somehow you did not recall out as usual but instead ended up on a sadly familiar area. I've a feeling we're not on Eyal anymoreYou are back in the Fearscape. Back and with a welcome committee. You must find a way to escape, again. * You have found your way out of the primary ambush. * You have destroyed Rogroth the Eater of Souls and made your escape possible. Flee! | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Shardskin. * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * You have unlocked the training room. * You have unlocked the hall of reflections. * You have upgraded your rod of recall to transport you to the fortress. * You have entered the exploratory farportal room and defeated the horror lurking there. You can now use the farportal. The fortress's current energy level is: 46. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of the fox. He has given you some notes on the ingredients: * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' * You've found the needed skeleton mage skull. * 'Needed: one pouch of faeros ash. They're creatures of pure flame, and likely of extraplanar origin, but the ash of objects consumed by their fire has remarkable properties.' Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * You've found the needed electric eel tail. * You've found the needed ice ant stinger. * You've found the needed giant spider spinneret. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within18 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Wanderer's Rest (4 def, 0 armour)0.0 T3 feet armor [Unique] Psionic While equipped: Stats +3 Dex dps ---------- Mov.spd +10% ----- def ----- Defense +4 (+2 eff.) Fatigue -10% Resists +5% physical Pinning- +100% ---------- misc Masteries +0.20 Psionic/Augmented mobility Telekinetic Leap: Level 3.6 Pwr.cost 20 out of 20/20. Range 6 Travel.spd instantaneous Is a mind power Description: You perform a precise, telekinetically-enhanced leap, landing up to 6 squares away. These boots feel nearly completely weightless. Touching them, you feel an enormous burden lifted from you. This object's appearance was changed to pair of rough leather boots. |
| Light source | alchemist's lamp 'Mayoriwyn'1.0 T3 lite [Rare] Master While equipped: ----- def ----- Armour +4 Defense +9 (+4 eff.) Rng.Def +9 (+5 eff.) Resists +6% fire Mind.save +9 (+4 eff.) Blind- +31% Cut- +25% Confus- +21% Stun/Frz- +15% ---------- misc Light +7 See.Stealth +9 See.Invis +6 Track: Puts all charms on 40 cooldown Level 5.0 Pwr.cost 40 out of 40/40. Range melee/personal Travel.spd instantaneous Description: Sense foes around you in a radius of 25 for 8 turns. The radius will increase with your Cunning. A normal brass lantern, enhanced by alchemy to make it brighter. |
| On head | spellwoven linen wizard hat (1 def, 0 armour)2.0 T1 head armor [Ego] Arcane While equipped: dps ---------- Spell.crit +3% Spell.pwr +3 (+1 eff.) ----- def ----- Defense +1 (+0 eff.) ---------- misc Mana/turn +0.11 A pointy cloth hat, very wizardly... This object's appearance was changed to linen wizard hat. |
| Tool | iron pickaxe of predation (dig speed 30 turns)3.0 T1 digger tool [Ego+] Master While equipped: Stats +1 Str +2 Dex dps ---------- Phys.pwr +3 (+1 eff.) Mov.spd +10% While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | conjurer's steel ring0.1 T2 ring jewelry [Ego+] Arcane While equipped: Stats +5 Wil +5 Mag dps ---------- Spell.pwr +6 (+2 eff.) Rings can have magical properties. |
| On fingers | pixie's gold ring of power0.1 T3 ring jewelry [Ego+] Arcane While equipped: Stats +5 Cun +4 Mag dps ---------- Phys.pwr +7 (+3 eff.) Spell.pwr +14 (+4 eff.) Mind.pwr +8 (+3 eff.) Rings can have magical properties. |
| Around waist | Neira's Memory1.0 T3 belt armor [Unique] Arcane While equipped: Stats +2 Cun +5 Wil ----- def ----- Confus- +30% Stun/Frz- +30% ---------- misc Mana/s.crit +3.00 Surround yourself with a magical shield (strength 290, based on Magic) for 10 turns. Uses 20 power out of 20/20 Ages ago this belt was worn by Linaniil herself in her youth, using its power she shielded herself from the Spellblaze rain of fire, but naught could she do for her sister Neira. |
| In main hand | lifebinding yew starstaff of channeling (20-24 power, 4 apr, temporal element)5.0 T3 staff 2H weapon [Ego++] Arcane/Nature Power 20.0 - 24.0 Physical Uses 80% Mag Mastery Staff Mastery Acc+ +2.5% procs dam / acc Apr +4 Crit +3.5% Atk.spd 100% While equipped: Stats +4 Con dps ---------- Spell.crit +3% Spell.pwr +22 (+6 eff.) Dmg.mod +20% temporal ----- def ----- HP.reg +0.80 Heal.mod +16% ---------- misc Mana/turn +0.24 Talents +1 Command Staff Channel mana (increasing mana regeneration by 500% for ten turns) Puts all charms on 30 cooldown Staves designed for wielders of magic, by the greats of the art. This object's appearance was changed to Penitence. |
| On hands | Wyrmbreath (0 def, 4 armour)1.0 T2 hands armor [Unique] Nature While equipped: Stats +5 Wil dps ---------- Dmg.mod +10% fire ----- def ----- Armour +4 Resists +18% fire +10% darkness +10% nature Fire Breath: Level 2.0 Pwr.cost 24 out of 24/24. Range melee/personal Travel.spd instantaneous Is a nature gift a mind power Description: You breathe fire in a frontal cone of radius 6. Any target caught in the area will take 97.94 fire damage over 3 turns, and has a 25% chance of being Flameshocked for 3 turns, stunning them. The damage will increase with your Strength, and the critical chance is based on your Mental crit rate. Each point in fire drake talents also increases your fire resistance by 1%. These dragon scale gloves are tipped with the claws and teeth of a vicious Wyrm. The gloves are warm to the touch. This object's appearance was changed to rough leather gloves. |
| Main armor | focusing woollen robe of darkness (+18%) (0 def, 0 armour)2.0 T2 cloth armor [Ego] Arcane/Psionic While equipped: Stats +5 Mag +4 Wil dps ---------- Dmg.mod +12% darkness ----- def ----- Resists +18% darkness ---------- misc Mana/turn +0.13 Psi/turn +0.12 A cloth vestment. It offers no intrinsic protection but can be enchanted. This object's appearance was changed to woollen robe. |
| Cloak | spellcowled linen cloak of Iron Throne (1 def, 0 armour)2.0 T1 cloak armor [Ego+] Arcane/Master While equipped: Stats +1 Str +1 Mag +2 Wil +2 Con ----- def ----- Defense +1 (+0 eff.) Spell.save +6 (+2 eff.) ---------- misc Max.mana +42.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. This object's appearance was changed to kruk cloak. |
| Around neck | restful steel amulet of manastreaming0.1 T2 amulet jewelry [Ego+] Arcane/Master While equipped: Stats +2 Mag dps ---------- S.pwr/crit +2 ----- def ----- Fatigue -4% HP.reg +0.90 ---------- misc Mana/turn +0.10 Max.mana +24.00 Amulets can have magical properties. |
Inventory
healing infusion of the warrior (heal 61)0.1 T1 infusion scroll [Ego] Nature When inscribed on your body: Level 0.0 Use mode Activated Range melee/personal Cooldown 8 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a nature gift Description: Activate the infusion to instantly heal yourself for 61 and cleanse 1 wound and 1 poison effect. Its effects scale with your Strength stat. Inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand ability. |
heat beam rune (67 fire damage)0.1 T2 rune scroll [Normal] Arcane When inscribed on your body: Level 0.0 Use mode Activated Range 5 Cooldown 13 Travel.spd instantaneous Usage Speed Instant (0% of a turn) Is a spell Description: Activate the rune to fire a beam of heat, doing 67.20 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. Inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
dwarven-steel greatmaul (41.5-62.25 power, 2 apr)5.0 T3 greatmaul 2H weapon Reqs Str 24 [Normal] Power 41.5 - 62.3 Physical Uses 120% Str Acc+ +0.1% dam / acc Apr +2 Crit +1.5% Atk.spd 100% Massive two-handed mauls. |
Flamewrought (0 def, 2 armour)1.0 T1 hands armor [Unique] Nature While equipped: Stats +2 Cun +3 Wil dps ---------- Mind.pwr +2 (+1 eff.) Dmg.mod +5% fire ----- def ----- Armour +2 Resists +10% fire Flamespit: Level 3.0 Pwr.cost 8 out of 24/24. Range 10 Travel.spd instantaneous Is a nature gift Description: Spits a bolt of fire, doing 55.33 fire damage. The damage will increase with your Mindpower. These gloves seems to be made out of the exoskeletons of ritches. They are hot to the touch. |
6 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 spinel0.0 T1 green gem [Normal] While equipped: Defense +2 (+1 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Item imbue powers: Defense +2 (+1 eff.) Phys.save +2 (+2 eff.) Spell.save +2 (+1 eff.) Mind.save +2 (+1 eff.) Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
9 ametrine0.0 T1 yellow gem [Normal] While equipped: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Item imbue powers: Phys.crit +1.0% Spell.crit +1% Mind.crit +1% Dmg.mod +2% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 citrine0.0 T1 yellow gem [Normal] While equipped: Light +1 Infravis +2 Item imbue powers: Light +1 Infravis +2 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
2 zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+2 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+2 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+2 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
2 onyx0.0 T3 black gem [Normal] While equipped: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Item imbue powers: Stats +3 Str +3 Dex +3 Mag +3 Wil +3 Cun +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
4 lapis lazuli0.0 T3 blue gem [Normal] While equipped: Defense +6 (+3 eff.) Phys.save +6 (+6 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Item imbue powers: Defense +6 (+3 eff.) Phys.save +6 (+6 eff.) Spell.save +6 (+2 eff.) Mind.save +6 (+3 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
emerald0.0 T3 green gem [Normal] While equipped: Armour +3 Resists +3% all Item imbue powers: Armour +3 Resists +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
garnet0.0 T3 red gem [Normal] While equipped: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Item imbue powers: Phys.crit +3.0% Spell.crit +3% Mind.crit +3% Dmg.mod +6% all Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
327 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
survivor's alchemist's lamp of focus1.0 T3 lite [Ego] Nature/Psionic While equipped: Stats +5 Wil dps ---------- Dmg.mod +8% mind ----- def ----- Phys.save +7 (+7 eff.) Heal.mod +13% ---------- misc Light +3 A normal brass lantern, enhanced by alchemy to make it brighter. |
Demonic Soul0.0 T3 demonic misc [Legendary] Arcane 15% chances once per turn, when you deal damage to do a burst of fire damage in radius 1 equal to your spellpower A tiny, jagged gem, dredged up from the very core of Mal'Rok, the homeworld of demons. It still burns with the fires of the Spellblaze that blew it apart. |
Plumpkin Plumpkin15.0 T3 plant misc [Plot Item] Unknown While carried: dps ---------- Dmg.mod +2% all Against +20% Immovable Become the plumpkin. Uses 100 power out of 100/100 The legendary Plumpkin is finaly yours! It lashes at immovable foes with extreme force (+20% damage against immovables). |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Recall (1/1)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 202 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Heart of the Sandworm Queen0.0 heart corpse [Plot Item] Nature Consume the heart. The heart of the Sandworm Queen, ripped from her dead body. You could ... consume it, should you feel mad enough or you could try to corrupt it somewhere. |
Achievements
Catch that Plumpkin! (Exploration mode)
Finish the Plumpkin event.By Kall'c the Doomelf Paradox Mage level 16
10th Decay 122nd year of Ascendancy at 08:20 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By Kall'c the Doomelf Paradox Mage level 9
5th Flare 122nd year of Ascendancy at 21:25 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By Kall'c the Doomelf Paradox Mage level 17
49th Regrowth 123rd year of Ascendancy at 07:29 see stats
Hell has no fury like a demon scorned! (Exploration mode)
Escaped the Searing Halls.By Kall'c the Doomelf Paradox Mage level 5
78th Pyre 122nd year of Ascendancy at 05:00 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By Kall'c the Doomelf Paradox Mage level 16
10th Allure 123rd year of Ascendancy at 01:35 see stats
Level 10 (Exploration mode)
Got a character to level 10.By Kall'c the Doomelf Paradox Mage level 10
10th Dusk 122nd year of Ascendancy at 01:24 see stats
Level 20 (Exploration mode)
Got a character to level 20.By Kall'c the Doomelf Paradox Mage level 20
68th Dusk 123rd year of Ascendancy at 17:08 see stats
Once bitten, twice shy (Exploration mode)
Escaped the Anteroom of Agony.By Kall'c the Doomelf Paradox Mage level 23
10th Haze 123rd year of Ascendancy at 19:58 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By Kall'c the Doomelf Paradox Mage level 13
43rd Dusk 122nd year of Ascendancy at 03:57 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By Kall'c the Doomelf Paradox Mage level 22
8th Haze 123rd year of Ascendancy at 20:27 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By Kall'c the Doomelf Paradox Mage level 14
31st Haze 122nd year of Ascendancy at 12:52 see stats
Thralless (Exploration mode)
Freed at least 30 enthralled slaves in the slavers' compound.By Kall'c the Doomelf Paradox Mage level 23
26th Haze 123rd year of Ascendancy at 18:57 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By Kall'c the Doomelf Paradox Mage level 14
51st Haze 122nd year of Ascendancy at 18:04 see stats
Log
Kall'c retunes the fabric of spacetime.
Talent Temporal Bolt is ready to use.
Talent Dust to Dust is ready to use.
Rested for 38 turns (stop reason: all resources and life at maximum).
Kall'c picks up (a.): healing infusion of the warrior (heal 61).
You pickup 0.40 gold pieces.
Kall'c picks up (c.): dwarven-steel greatmaul (41.5-62.25 power, 2 apr).
Fox rushes out, claws sharp and ready!
Ran for 3 turns (stop reason: hostile spotted to the east (fox)).
Kall'c casts Rethread.
Kall'c hits Fox for 233 temporal damage.
Fox misses Kall'c.
Kall'c hits Fox for 36 physical damage.
Fox misses Kall'c.
Kall'c casts Repulsion Blast.
Kall'c's spell attains critical power!
Kall'c is surging arcane power.
Kall'c hits Fox for 195 physical damage.
Kall'c killed Fox!
Resting starts...
Kall'c retunes the fabric of spacetime.
Talent Rethread is ready to use.
Rested for 2 turns (stop reason: all resources and life at maximum).
Kall'c is no longer surging arcane power.














































































