












Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Escorts Enhanced 1.7.0Various enhancements to escort quest NPCs: Items Vault 1.7.6Donators/Buyers bonus! Possessor Bonus Class 1.7.4Donators/Buyers bonus! Ashes of Urh'Rok 1.7.4Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Showing Items Tier in Inventory 1.7.2This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game Better Item Description 1.7.4This addon makes items description easier to read and determine on a glance it's usefulness Most important thing to remember it's not recommended to use this mod if you'r new to the game Embers of Rage 1.7.4Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.7.4Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Normal Roguelike |
| Sex | Female |
| Race | Shalore |
| Class | Skirmisher |
| Level / Exp | 22 / 78% |
| Size | medium |
| Lifes / Deaths | Killed by Cyrurin the teluvorta at level 22 on the 61st Pyre 123rd year of Ascendancy at 11:02 / 1 |
Primary Stats
| Strength | 14 (base 12) |
| Dexterity | 63 (base 48) |
| Constitution | 19 (base 10) |
| Magic | 28 (base 18) |
| Willpower | 17 (base 11) |
| Cunning | 43 (base 39) |
Resources
| Life | -97/555 |
| Stamina | 150/180 |
| Healing Factor | 1.1991723257555 |
| Regeneration | 5.096482384461 |
Speed
| Mental | -1.1102230246252E-14% |
| Attack | 0% |
| Movement | -63.333333333333% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 5 |
| See Stealth | 42.281158001368 |
| See Invisible | 43.281158001368 |
Offense: Mainhand
| Damage | 83 |
| Accuracy | 51 |
| Crit Chance | 22% |
| APR | 3 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 26 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 18% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +12% |
| Cold | +26% |
| All | 0% |
Offense: Damage Penetration
| Physical | +15% |
| Cold | +10% |
| Temporal | +20% |
Defense: Base
| Armour (hardiness) | 30.719009130622 (56.026343845506%) |
| Defense | 48 |
| Ranged Defense | 48 |
| Fatigue | 2.9238052216851 |
| Physical Save | 11 |
| Spell Save | 18 |
| Mental Save | 28 |
Defense: Resistances
| Acid | + 3%( 70%) |
| Blight | + 10%( 70%) |
| Arcane | + 5%( 70%) |
| Mind | + 3%( 70%) |
| All | 0%( 70%) |
| Lightning | + 5%( 70%) |
| Light | + 6%( 70%) |
| Temporal | + 12%( 70%) |
| Physical | + 11%( 70%) |
| Fire | + 15%( 70%) |
| Nature | + 13%( 70%) |
Defense: Immunities
| Pinning Resistance | 21% |
| Confusion Resistance | 10% |
| Disarm Resistance | 20% |
| Knockback Resistance | 41% |
| Instadeath Resistance | 100% |
| Blind Resistance | 20% |
Inscriptions (4/4)
| Runes | Effective talent level: 1.0 Rune: Mirror ImageUse mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies each turn and immediately after being summoned. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 91 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. Its effects scale with your Dexterity stat. |
| Runes | Effective talent level: 1.0 Rune: BlinkUse mode: Activated Range: 3 Cooldown: 16 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 3 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 350 life over 5 turns. Its effects scale with your Dexterity stat. |
Class Talents
| Cunning / Poisons | 1.30 |
| 1/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Technique / Tireless Combatant | 1.30 |
| 1/5 |
| 5/5 |
| 1/5 |
| 1/5 |
| Cunning / Called Shots | 1.30 |
| 1/5 |
| 4/5 |
| 1/5 |
| 3/5 |
| Technique / Skirmisher - Slings | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Technique / Buckler Training | 1.30 |
| 2/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Generic Talents
| Cunning / Survival | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 0/5 |
| Cunning / Scoundrel | 1.30 |
| 3/5 |
| 1/5 |
| 1/5 |
| 1/5 |
| Technique / Mobility | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Race / Shalore | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.30 |
| 0/5 |
| 1/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
Effects
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a grave | active |
You have heard that within the scintillating caves lie strange crystals imbued with Spellblaze energies. Echoes of the SpellblazeThere are also rumours of a renegade Shaloren camp to the west. * You have explored the scintillating caves and destroyed the Spellblaze Crystal. * You have explored the Rhaloren camp and killed the Inquisitor. | done |
You successfully escorted the lost defiler to the recall portal on level 2 of Daikara. Escort: lost defiler (level 2 of Daikara)As a reward you improved Magic by +5. | done |
You successfully escorted the lost sun paladin to the recall portal on level 4 of Old Forest. Escort: lost sun paladin (level 4 of Old Forest)As a reward you gained talent category Celestial / Chants (at mastery 1.00). | done |
You failed to protect the lost warrior from death by snow giant thunderer. Escort: lost warrior (level 1 of Daikara) | failed |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You have explored the Maze and vanquished the Horned Horror. * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge ice dragon that dwelled there. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsStire of Derth needs your help making an elixir of precision. He has given you some notes on the ingredients: * You've found the needed snow giant kidney. * You've found the needed ice ant stinger. * 'Needed: one faerlhing fang. I've lost a number of adventurers to this one, but I'm sure you'll be fine.' Marus of Elvala needs your help making an elixir of mastery. He has given you some notes on the ingredients: * You've found the needed xorn fragment. * You've found the needed black mamba head. * You've found the needed skeleton mage skull. Agrimley the hermit needs your help making an elixir of focus. He has given you some notes on the ingredients: * 'Needed: one ritch stinger. Keep as much venom in it as possible.' * You've found the needed minotaur nose. * You've found the needed green worm. Ungrol of Last Hope needs your help making an elixir of foundations. He has given you some notes on the ingredients: * 'Needed: one vampire lord fang. You should definitely consider not pricking yourself with it.' * You've found the needed bloated horror heart. * You've found the needed giant spider spinneret. | active |
You have heard that near the Charred Scar, to the south, lies a ruined tower known as the Dreadfell. The Island of DreadThere are disturbing rumors of greater undead, and nobody who reached it ever returned. Perhaps you should explore it and find the truth, and the treasures, for yourself! | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within3 lumberjacks have died. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | Eilinurin the pair of rough leather boots (0 def, 1 armour)2.0 T1 feet armor [Rare] Arcane While equipped: dps ---------- Crit.mult +10.00% Spell.pwr +5 (+3 eff.) Res.pen +15% physical +20% temporal Melee Ret 4 physical ----- def ----- Armour +1 Resists +3% light +3% temporal Def/telep +5 Res/telep +5% Dur/telep +5% A pair of boots made of leather. |
| Quiver | Flashtrencher (18/18, 35-42 power, 3 apr)3.0 T3 shot ammo [Rare] Psionic Power 35.0 - 42.0 Physical Uses 70% Dex, 50% Cun Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Apr +3 Crit +5.0% Capacity 18 Rld cld 6 Ranged+ +11 mind +12 light On Hit.r1 +4 nature +8 light On Crit.r2 +20 light On Hit: * 17% chance to reduce all saves and defense by 17 Shots are used with slings to pummel your foes to death. |
| Light source | bright brass lantern of health2.0 T1 lite [Ego] Nature/Master While equipped: ----- def ----- Max.HP +47.00 ---------- misc Light +5 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
| On head | grounding rough leather cap of dexterity (+3) (0 def, 1 armour)2.0 T1 head armor [Ego] Nature/Master While equipped: Stats +3 Dex ----- def ----- Armour +1 Fatigue +1% Resists +5% lightning +6% temporal A cap made of leather. |
| On hands | Frostnoon (0 def, 2 armour)1.5 T2 hands armor Reqs Heavy armour training [Rare] Arcane While equipped: Stats +3 Mag +3 Wil dps ---------- Melee+ 5 acid 3 fire 5 cold 6 lightning Dmg.mod +9% cold ----- def ----- Armour +2 Fatigue +3% Resists +3% mind Spell.save +3 (+2 eff.) Die.at -60.00 life Knockbk- +20% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Metal gloves protecting the hands up to the middle of the lower arm. |
| Tool | Ivolrawe the Sleetswift (dig speed 30 turns)3.0 T1 digger tool [Rare] Master While equipped: Stats +1 Str +3 Dex dps ---------- Dmg.mod +12% acid +3% cold Res.pen +10% cold ----- def ----- Armour +2 Die.at -20.00 life ---------- misc Infravis +1 While carried: ---------- misc Talents +1 Dig Allows you to dig a wall, remove a tree, create ways. |
| On fingers | marksman's copper ring of sensing0.1 T1 ring jewelry [Ego] Arcane/Master While equipped: Stats +2 Dex dps ---------- Acc +4 (+1 eff.) ----- def ----- Blind- +20% ---------- misc Infravis +3 See.Stealth +7 See.Invis +8 Rings make your fingers look great! |
| On fingers | copper ring of tenacity0.1 T1 ring jewelry [Ego] Master While equipped: ----- def ----- Max.HP +21.00 Disarm- +20% Pinning- +21% Knockbk- +21% Rings make your fingers look great! |
| Around neck | wanderer's steel amulet of constitution (+4) =Con=0.1 T2 amulet jewelry [Ego+] Nature/Master While equipped: Stats +4 Dex +3 Cun +8 Con dps ---------- Mov.spd +10% ----- def ----- Fatigue -4% HP.reg +2.00 ---------- misc Stam/turn +0.50 Amulets make your neck look great! |
| In main hand | fungal rough leather sling of cold4.0 T1 sling 1H weapon [Ego] Arcane/Nature Mastery Sling Supremacy Acc+ +0.2% base dam (max 20%) Atk.spd 100% Range +6 Ranged+ +6 cold While equipped: Stats +1 Con dps ---------- Dmg.mod +8% cold ---------- misc Masteries +0.10 Wild-gift/Fungus Regenerate 76 life over 5 turns Puts all charms on 17 cooldown Slings are used to hurl stones or metal shots at your foes. |
| Around waist | Armiroddathad1.0 T1 belt armor [Rare] Nature While equipped: Stats +3 Str +2 Dex ----- def ----- Resists +3% acid +3% temporal Max.HP +32.00 ---------- misc Infravis +1 A belt that goes around your waist. |
| In off hand | acidic dwarven-steel shield of purity (0 def, 6 armour, 29-35 power, 73 block)7.0 T3 shield armor Reqs Shield usage training [Ego] Nature When used to Attack: Power 29.0 - 34.8 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +3.5% Block +73 On Hit: * 13% chance to reduce armor by 25% While equipped: dps ---------- Melee+ 6 acid Melee Ret 1 acid ----- def ----- Armour +6 Fatigue +8% Resists +10% nature +10% blight ---------- misc Talents +1 Block Handheld deflection devices. |
| Cloak | Quenchwarden (1 def, 0 armour)2.0 T1 cloak armor [Rare] Nature While equipped: dps ---------- Dmg.mod +6% cold ----- def ----- Defense +1 (+0 eff.) Resists +3% nature +3% light +5% arcane Max.HP +31.00 A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | volcanic cured leather armour of Eyal (6 def, 10 armour)9.0 T2 light armor [Ego++] Nature While equipped: dps ---------- Melee+ 6 fire Ranged+ 5 fire ----- def ----- Armour +10 Defense +6 (+2 eff.) Fatigue +7% Resists +15% fire +11% physical Max.HP +23.00 HP.reg +2.00 Heal.mod +12% A suit of armour made of leather. |
Inventory
Feathersteel Amulet0.1 T2 amulet jewelry [Unique] Master While equipped: dps ---------- Mov.spd +25% ----- def ----- Defense +15 (+5 eff.) Fatigue -20% Proj.slow +15% ---------- misc Max.enc +20 Avoid Pressure Traps The weight of the world seems a little lighter with this amulet around your neck. |
steel amulet of magic (+2) =Magic=0.1 T2 amulet jewelry [Ego] Arcane While equipped: Stats +2 Mag Amulets make your neck look great! |
Nightsong0.1 T2 ring jewelry [Unique] Psionic While equipped: Stats +6 Cun dps ---------- Dmg.mod +10% darkness ----- def ----- Defense +6 (+2 eff.) Fatigue -7% Mind.save +13 (+6 eff.) ---------- misc Max.stam +25.00 Cooldown Shadowstep -1 Shadowstep: Level 2.0 Pwr.cost 41 out of 50/50. Range 7 Travel.spd instantaneous Is a spell Description: Step through the shadows to your target, dazing it for 3 turns and hitting it with all your weapons for 156% darkness weapon damage. Dazed targets are significantly impaired, but any damage will free them. To Shadowstep, you need to be able to see the target. A pitch black ring, unadorned. It seems as though tendrils of darkness creep upon it. |
savior's steel ring of lightning (+20%) =Light=0.1 T2 ring jewelry [Ego] Nature/Master While equipped: dps ---------- Dmg.mod +10% lightning ----- def ----- Resists +20% lightning Phys.save +6 (+6 eff.) Spell.save +6 (+4 eff.) Mind.save +7 (+3 eff.) Rings make your fingers look great! |
titan's steel ring of aether (+12%) =Con=0.1 T2 ring jewelry [Ego] Arcane/Nature While equipped: Stats +3 Con dps ---------- Dmg.mod +12% arcane ----- def ----- Resists +12% arcane Phys.save +6 (+6 eff.) Rings make your fingers look great! |
titan's steel ring of sensing =Con=0.1 T2 ring jewelry [Ego] Arcane/Nature While equipped: Stats +3 Con ----- def ----- Phys.save +6 (+6 eff.) Blind- +20% ---------- misc Infravis +3 See.Stealth +9 See.Invis +5 Rings make your fingers look great! |
Eilinydhemiwyn (0 def, 4 armour, 12-15 power, 42.5 block)7.0 T2 shield armor Reqs Shield usage training [Random Unique] Arcane/Master When used to Attack: Power 12.5 - 15.0 Physical Uses 100% Str Acc+ +2.0% proc dam (max 200%) Crit +3.0% Block +42 Melee+ +12 acid On Crit.r2 +15 light +16 fire While equipped: Stats +2 Con dps ---------- Dmg.mod +6% mind +6% blight Res.pen +15% blight On shield block: * Deals 64 light and fire damage to each enemy blocked Melee Ret 2 mind On Melee Ret: * 12% chance to reduce armor by 25% ----- def ----- Armour +4 Fatigue +8% Resists +29% acid +7% fire +5% light ---------- misc Talents +1 Block Handheld deflection devices. |
rough leather belt of unlife =Dead=1.0 T1 belt armor [Ego+] Arcane While equipped: ----- def ----- Resists +6% blight The wearer is treated as an undead. The wearer no longer has to breathe. A belt that goes around your waist. |
iron helm of constitution (+3) (0 def, 3 armour) =Con=3.0 T1 head armor Reqs Heavy armour training [Ego] Master While equipped: Stats +3 Con ----- def ----- Armour +3 Fatigue +5% A large helmet that can protect the entire head. Ventilation and bad vision can be a problem, however. |
2 agate0.0 T1 black gem [Normal] While equipped: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Item imbue powers: Stats +1 Str +1 Dex +1 Mag +1 Wil +1 Cun +1 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
zircon0.0 T1 yellow gem [Normal] While equipped: Armour +1 Resists +1% all Item imbue powers: Armour +1 Resists +1% all Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
4 aquamarine0.0 T2 blue gem [Normal] While equipped: Armour +2 Resists +2% all Item imbue powers: Armour +2 Resists +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
9 opal0.0 T2 blue gem [Normal] While equipped: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Item imbue powers: Stats +2 Str +2 Dex +2 Mag +2 Wil +2 Cun +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
5 topaz0.0 T2 blue gem [Normal] While equipped: Defense +4 (+1 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+3 eff.) Mind.save +4 (+2 eff.) Item imbue powers: Defense +4 (+1 eff.) Phys.save +4 (+4 eff.) Spell.save +4 (+3 eff.) Mind.save +4 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
8 amethyst0.0 T2 violet gem [Normal] While equipped: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Item imbue powers: Phys.crit +2.0% Spell.crit +2% Mind.crit +2% Dmg.mod +4% all Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Crystal Focus0.0 T2 multi-hued gem [Unique] Arcane While equipped: Stats +5 Mag Dmg.mod +20% arcane +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane Combine with a weapon (makes a non enchanted weapon into an artifact). Uses 1 power out of 1/1 This crystal radiates the power of the Spellblaze itself. |
62 alchemist agate0.0 T1 black alchemist-gem [Normal] When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
Eye of the Dreaming One2.0 T1 misc tool [Unique] Psionic While equipped: Stats +5 Wil dps ---------- Mind.pwr +5 (+3 eff.) ----- def ----- Mind.save +10 (+5 eff.) The wearer is asleep. Lucid Dreamer: May act while sleeping Sleep: Level 3.0 Pwr.cost 17 out of 25/25. Range 7 Travel.spd instantaneous Is a mind power Description: Puts targets in a radius of 1 to sleep for 3 turns, rendering them unable to act. Every 6 points of damage the target suffers will reduce the effect duration by one turn. When Sleep ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 20% sleep immunity for each turn of the Insomnia effect. At talent level 5 Sleep will become contagious and has a 25% chance to spread to nearby targets each turn. The damage threshold will scale with your Mindpower. This ethereal eye stares eternally, as if seeing things that do not truly exist. |
Scrying Orb1.0 orb [Plot Item] Unknown While carried: This orb will automatically identify items you find. |
Transmogrification Chest2.0 sher'tul chest [Plot Item] Unknown While carried: Transmogrify all the items in your chest at once (also done automatically when you change level). Uses 0 power out of 1000/1000 This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
Rod of Entropy (1/1)2.0 T2 rod charm [Unique] Unknown While carried: ---------- misc Light -1 Temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 78% of the healing done. This effect scales with your Magic stat.. Uses 62 power out of 75/75 This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (2/2)2.0 rod charm [Plot Item] Unknown Recall the user to the worldmap after 40 turns. Uses 166 power out of 400/400 This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Achievements
Curse Lifter (Roguelike)
Killed Ben Cruthdar the Cursed.By Bird the Shalore Skirmisher level 14
48th Haze 122nd year of Ascendancy at 14:45 see stats
Earth Master (Roguelike)
Killed Harkor'Zun.By Bird the Shalore Skirmisher level 19
46th Regrowth 123rd year of Ascendancy at 21:17 see stats
Exterminator (Roguelike)
Killed 1000 creatures.By Bird the Shalore Skirmisher level 17
10th Decay 122nd year of Ascendancy at 03:26 see stats
Level 10 (Roguelike)
Got a character to level 10.By Bird the Shalore Skirmisher level 10
78th Dusk 122nd year of Ascendancy at 07:41 see stats
Level 20 (Roguelike)
Got a character to level 20.By Bird the Shalore Skirmisher level 20
48th Regrowth 123rd year of Ascendancy at 05:28 see stats
Poisonous (Roguelike)
Sided with the assassin lord.By Bird the Shalore Skirmisher level 19
27th Regrowth 123rd year of Ascendancy at 09:57 see stats
Size matters (Roguelike)
Did over 600 damage in one attack.By Bird the Shalore Skirmisher level 21
16th Pyre 123rd year of Ascendancy at 06:50 see stats
The Arena (Roguelike)
Unlocked Arena mode.By Bird the Shalore Skirmisher level 9
76th Dusk 122nd year of Ascendancy at 13:51 see stats
The Right thing to do (Roguelike)
Did the righteous thing in the ring of blood and disposed of the Blood Master.By Bird the Shalore Skirmisher level 21
7th Pyre 123rd year of Ascendancy at 04:55 see stats
The secret city (Roguelike)
Discovered the truth about mages.By Bird the Shalore Skirmisher level 11
12nd Haze 122nd year of Ascendancy at 11:09 see stats
Thralless (Roguelike)
Freed at least 30 enthralled slaves in the slavers' compound.By Bird the Shalore Skirmisher level 21
6th Pyre 123rd year of Ascendancy at 11:06 see stats
Treasure Hunter (Roguelike)
Amassed 1000 gold pieces.By Bird the Shalore Skirmisher level 17
77th Haze 122nd year of Ascendancy at 08:29 see stats
Log
Cyrurin the teluvorta's light area effect hits Bird for (23 flat reduction), 9 light (9 total damage).
Cyrurin the teluvorta is no longer invisible.
Bird shoots!
Cyrurin the teluvorta's light area effect hits Bird for (23 flat reduction), 30 light (30 total damage).
Hymn of Shadows hits Bird for (23 flat reduction), 5 darkness (5 total damage).
Greater telugoroth retunes the fabric of spacetime.
Bird loses sight!
Hymn of Shadows hits Bird for (23 flat reduction), 5 darkness (5 total damage).
Bird reacts to damage from Something, mitigating the blow!.
Something hits Bird for (23 flat reduction), (58 reacted , -5 stam), 133 darkness (133 total damage).
Bird reacts to damage from Something, mitigating the blow!.
Something hits Bird for (23 flat reduction), (39 reacted , -5 stam), 91 light (91 total damage).
Something hits Bird for (23 flat reduction), 58 light (58 total damage).
Hymn of Shadows hits Bird for (23 flat reduction), 5 darkness (5 total damage).
Talent Block is ready to use.
Bird uses Block.
Something hits Bird for (73 blocked), (8 flat reduction), 0 light (0 total damage).
Bird resists!
Something hits Bird for (64 blocked), 0 temporal, (51 blocked), 0 physical (0 total damage).
Hymn of Shadows hits Bird for (28 blocked), 0 darkness (0 total damage).
Bird resists the blinding light!
Something hits Bird for (73 blocked), (23 flat reduction), 64 light (64 total damage).
Something hits Bird for (73 blocked), (8 flat reduction), 0 light (0 total damage).
Hymn of Perseverance hits Bird for (28 blocked), 0 darkness (0 total damage).
Bird reacts to damage from Something, mitigating the blow!.
Something hits Bird for (73 blocked), (23 flat reduction), (62 reacted , -5 stam), 143 darkness (143 total damage).
Bird the level 22 shalore skirmisher was darkened to death by Cyrurin the teluvorta and lost outside time on level 1 of Temporal Rift.













































































