Anathema the level 6 Thalore Cursed by DamageInc

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceThalore
ClassCursed
Level / Exp6 / 35%
Sizemedium
Lifes / Deaths

Primary Stats

Strength32 (base 27)
Dexterity13 (base 10)
Constitution11 (base 10)
Magic9 (base 10)
Willpower29 (base 17)
Cunning11 (base 10)

Resources

Life-4/192
Hate75/100
Healing Factor0.8660135489672
Regeneration0.2165033872418

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision1

Offense: Mainhand

Damage20
Accuracy7
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower4.5
Crit Chance1%
Speed1

Offense: Mind

Mindpower29
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+4%
All0%

Defense: Base

Armour (hardiness)17.317011280365 (72.903125182002%)
Defense5
Ranged Defense5
Fatigue18
Physical Save15
Spell Save13
Mental Save22

Defense: Resistances

Light+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cursed / Gloom1.30
2/5
1/5
0/5
0/5
Cursed / Predator1.30
1/5
0/5
0/5
0/5
Cursed / Strife1.30
1/5
2/5
0/5
0/5
Cursed / Slaughter1.30
0/5
0/5
0/5
0/5
Cursed / Endless hunt1.30
1/5
1/5
0/5
0/5

Generic Talents

Cursed / Cursed aura1.00
4/5
1/5
0/5
0/5
Cursed / Cursed form1.00
1/5
0/5
0/5
0/5
Race / Thalore1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
0/5
0/5
0/5

Effects

Quests

done
active

Equipment

Tool
On hands
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Log


Anathema misses Bandit.
Talent Infusion: Healing is ready to use.
Bandit hits Anathema for 29 physical, 10 physical (39 total damage).

Anathema uses
Infusion: Healing.
Anathema receives 47 healing from Infusion: Healing.
Anathema uses
Dominate.
Anathema uses
Dominate.
Bandit shrugs off Anathema's 'Dominated'!
Anathema misses Bandit.
Bandit moves reluctantly!
Talent Infusion: Regeneration is ready to use.
Bandit hits Anathema for 32 physical, 9 physical (40 total damage).
Bandit deactivates
Stealth.
Bandit performs a melee critical strike against Anathema!
Bandit hits Anathema for 25 physical, 5 physical (30 total damage).

Space around you starts to dissolve...

Bandit is no longer suffering from insomnia.

Bandit hits Anathema for 27 physical, 10 physical (37 total damage).
Anathema slows down.


Bandit hits Anathema for 13 physical, 6 physical (19 total damage).
Bandit overcomes the gloom

Anathema stops regenerating health quickly.

Bandit is weakened by the gloom.
Bandit hits Anathema for 23 physical, 7 physical (30 total damage).
Anathema the level 6 thalore cursed was bludgeoned to death by a bandit on level 2 of Trollmire.
Space restabilizes around you.