Henlon the level 8 Cornac Necromancer by JohntheBohn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassNecromancer
Level / Exp8 / 19%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity12 (base 10)
Constitution10 (base 10)
Magic26 (base 26)
Willpower13 (base 13)
Cunning12 (base 12)

Resources

Life95/95
Mana164/164
Soul12/12
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3

Offense: Mainhand

Damage10
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower24
Crit Chance3%
Speed1

Offense: Mind

Mindpower15
Crit Chance4%
Speed1

Offense: Damage Bonus

Fire+10%
Light+6%

Offense: Damage Penetration

Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense9
Ranged Defense9
Fatigue0
Physical Save7
Spell Save13
Mental Save22

Defense: Resistances

Nature+ 10%( 70%)
Light+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Animus1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
0/5
0/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
0/5
0/5
0/5
0/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Spell / Spectre1.30
1/5
0/5
0/5
0/5
Adventure / Partner1.00
3/18
32/37
2/3
1/2
1/2
1/2
Spell / Necrosis1.30
1/5
0/5
0/5
0/5

Effects

talent

Quests

failed
active
done
active

Equipment

Tool
Around neck
Main armor
Light source
Around waist
In main hand

Inventory

Achievements

That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Henlon the Cornac Necromancer level 2
75th Pyre 122nd year of Ascendancy at 18:19
see stats

Log


There is a way to the next level here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 57 turns (stop reason: interesting terrain).


There is no way out of this level here.


There is an exit to the worldmap here (press '' or right click to use).

There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.


Ran for 11 turns (stop reason: didn't move).


Shady cornac man says: 'Hey you. Come here.'

Today is the 1st Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.


Connection to online server lost, trying to reconnect.
Connection to online server established.