Blammo the level 6 Drem Archmage by Maymay

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceDrem
ClassArchmage
Level / Exp6 / 52%
Sizemedium
Lifes / Deaths

Primary Stats

Strength14 (base 10)
Dexterity12 (base 10)
Constitution14 (base 10)
Magic31 (base 29)
Willpower16 (base 17)
Cunning12 (base 11)

Resources

Life184/196
Mana165/165
Healing Factor1.0372895330003
Regeneration0.25932238325009

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage13
Accuracy6
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower27
Crit Chance3%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+10%
Cold+10%
Nature+5%

Defense: Base

Armour (hardiness)5 (30%)
Defense7
Ranged Defense7
Fatigue0
Physical Save15
Spell Save16
Mental Save9

Defense: Resistances

Nature+ 17%( 70%)
Lightning+ 21%( 70%)
Cold+ 16%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Temporal1.30
1/5
1/5
0/5
0/5
Spell / Air1.30
3/5
2/5
0/5
0/5
Spell / Arcane1.30
0/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
3/5
1/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
3/5
0/5
0/5
Race / Drem1.00
1/5
0/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

active
active
done

Equipment

Tool
On fingers
Main armor
Light source
Cloak
In main hand

Inventory

Achievements

Log

--------------------------------
Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


--------------------------------

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a next level here (press '' or right click to use).
Ran for 4 turns (stop reason: at exit).


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Blammo wears:
titan's copper ring.

--------------------------------

You gain 5.25 gold from the transmogrification of
overpowered elm wand of conjuration [power 140] (21 cooldown).
You gain 2.23 gold from the transmogrification of
brass lantern of health.
You gain 3.78 gold from the transmogrification of
fortifying iron mail armour of cold resistance (2 def, 4 armour).
You gain 3.64 gold from the transmogrification of
Zubusekira the Jetarc (0 def, 0 armour).
You gain 4.09 gold from the transmogrification of
Armerim the Chillspitter.
You gain 2.68 gold from the transmogrification of
steady elm longbow of lightning.
You gain 3.81 gold from the transmogrification of
Salebeth the Abyssgash (2-2 power, 12 apr, nature damage).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (15-20 power, 25 apr).
You gain 1.17 gold from the transmogrification of
slime-covered iron waraxe (12-18 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron longsword (12-17 power, 2 apr).
You gain 6.26 gold from the transmogrification of
iron greatmaul 'Aerywyn' (20-29 power, 1 apr).
You gain 2.65 gold from the transmogrification of
potent elm magestaff of warding (12-14 power, 2 apr, fire element).
There is a previous level here (press '' or right click to use).
Accepted quest ''! (Press 'j' to see the quest log)