Cabeza the level 11 Dwarf Wyrmic by Demantius

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceDwarf
ClassWyrmic
Level / Exp11 / 5%
Sizemedium
Lifes / Deaths

Primary Stats

Strength31 (base 27)
Dexterity12 (base 10)
Constitution14 (base 11)
Magic8 (base 10)
Willpower41 (base 25)
Cunning14 (base 10)

Resources

Life555/555
Stamina238/238
Equilibrium10
Healing Factor1.0372895330003
Regeneration5.1708304663709

Speed

Mental0%
Attack0%
Movement+11.093867610317%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision8
See Stealth13
See Invisible13

Offense: Mainhand

Damage38
Accuracy23
Crit Chance8%
APR4
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower8
Crit Chance2%
Speed1

Offense: Mind

Mindpower29
Crit Chance5%
Speed1

Offense: Damage Bonus

Physical+6%
Acid+15%
Lightning+3%
Nature+5%

Offense: Damage Penetration

Acid+5%
All0%

Defense: Base

Armour (hardiness)48.010303410624 (81.151787968034%)
Defense2
Ranged Defense2
Fatigue37
Physical Save21
Spell Save17
Mental Save27

Defense: Resistances

Blight+ 6%( 70%)
Arcane+ 10%( 70%)
Cold+ 6%( 70%)
All 0%( 70%)
Darkness+ 20%( 70%)
Light+ 11%( 70%)
Physical+ 1%( 70%)
Lightning+ 29%( 70%)
Mind+ 9%( 70%)
Fire+ 3%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Stun Resistance10%
Confusion Resistance20%
Instadeath Resistance100%
Poison Resistance20%
Blind Resistance54%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Two-handed assault1.30
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Shield offense1.30
1/5
1/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
2/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
0/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
1/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Wild-gift / Fungus1.00
2/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
3/5
0/5
1/5
1/5
0/5

Effects

talent

Quests

done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Cabeza the Dwarf Wyrmic level 10
26th Profit 122nd year of Ascendancy at 08:25
see stats
Squadmate (Nightmare (Roguelike) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Cabeza the Dwarf Wyrmic level 5
18th Voratun 122nd year of Ascendancy at 16:29
see stats

Log


Resting starts...

Talent Ice Claw is ready to use.
Talent Wing Buffet is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


Cabeza picks up (l.):
amethyst.
You pickup 0.70 gold pieces.

Cabeza picks up (k.):
corrosive dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).
There is a next level here (press '' or right click to use).
Ran for 44 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 39 turns (stop reason: at exit).


You gain 8.00 gold from the transmogrification of
amethyst.
You gain 2.04 gold from the transmogrification of
corrosive dwarven-steel gauntlets of dexterity (+2) (0 def, 2 armour).
You gain 2.24 gold from the transmogrification of
radiant hardened leather gloves of dexterity (+2) (0 def, 2 armour).
You gain 2.97 gold from the transmogrification of
scholar's pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 1.00 gold from the transmogrification of
iron plate armour (0 def, 7 armour).
You gain 2.20 gold from the transmogrification of
high-capacity quiver of elm arrows of accuracy (45/45, 13-18 power, 5 apr).
You gain 2.00 gold from the transmogrification of
Bloomsoul (8-9 power, 13 apr, nature damage).
You gain 2.78 gold from the transmogrification of
flaming steel battleaxe of phasing (21-32 power, 9 apr).
You gain 1.29 gold from the transmogrification of
regeneration infusion of the wizard (heal 125; 12 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.