Urp the level 18 Dwarf Wyrmic by jenthehen

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.3
Addons
QuickTome: Orb of Communication 1.3.1
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceDwarf
ClassWyrmic
Level / Exp18 / 59%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength53 (base 44)
Dexterity8 (base 10)
Constitution18 (base 11)
Magic8 (base 10)
Willpower48 (base 35)
Cunning13 (base 10)

Resources

Life643/643
Equilibrium25
Healing Factor1.3638297872341
Regeneration85.225723404258

Speed

Mental+2.9072344087915%
Attack+2.9072344087915%
Movement+11.09386761032%
Spell0%
Global+100%

Vision

Sight10
Lite5
Infravision2
ESP Range10
ESP Kindsdemon/minor, demon/major

Offense: Mainhand

Damage34
Accuracy13
Crit Chance6%
APR3
Speed0.97

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower4
Crit Chance1%
Speed1

Offense: Mind

Mindpower40
Crit Chance4%
Speed0.97174897930652

Offense: Damage Bonus

All0%

Defense: Base

Armour (hardiness)53.987279629494 (74.117647058824%)
Defense20
Ranged Defense21
Fatigue34
Physical Save27
Spell Save21
Mental Save31

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Disarm Resistance50%
Confusion Resistance20%
Pinning Resistance21%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Wild-gift / Cold drake aspect1.30
1/5
1/5
0/5
0/5
Technique / Two-handed assault1.10
0/5
0/5
0/5
0/5
Wild-gift / Fire drake aspect1.30
1/5
5/5
0/5
0/5
Wild-gift / Storm drake aspect1.30
1/5
0/5
0/5
0/5
Wild-gift / Sand drake aspect1.30
1/5
1/5
1/5
3/5
Technique / Shield offense1.10
0/5
0/5
0/5
0/5
Wild-gift / Higher draconic abilities1.30
1/5
1/5
0/5
0/5
Wild-gift / Venom drake aspect1.30
1/5
1/5
1/5
2/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
4/5
0/5
0/5
Race / Dwarf1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.00
1/5
1/5
1/5
1/5
Wild-gift / Fungus1.10
5/5
1/5
5/5
1/5
Technique / Combat training1.00
0/5
3/5
0/5
0/5
0/5
0/5

Effects

talent
talent
beneficial effect
detrimental effect

Quests

done
done
done
done
done
done
done
active
done
active
active
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Antimagic! (Roguelike) Completed antimagic training in the Ziguranth camp.
By Urp the Dwarf Wyrmic level 17
16th Shortage 122nd year of Ascendancy at 10:34
see stats
Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Urp the Dwarf Wyrmic level 14
33rd Dearth 122nd year of Ascendancy at 20:22
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Urp the Dwarf Wyrmic level 16
8th Shortage 122nd year of Ascendancy at 20:32
see stats
Level 10 (Roguelike) Got a character to level 10.
By Urp the Dwarf Wyrmic level 10
5th Profit 122nd year of Ascendancy at 08:23
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Urp the Dwarf Wyrmic level 14
5th Wealth 122nd year of Ascendancy at 21:40
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Urp the Dwarf Wyrmic level 4
19th Voratun 122nd year of Ascendancy at 12:43
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Urp the Dwarf Wyrmic level 11
12nd Profit 122nd year of Ascendancy at 14:59
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Urp the Dwarf Wyrmic level 13
42nd Profit 122nd year of Ascendancy at 15:38
see stats

Log

Talent Infusion: Regeneration is ready to use.
Urp stops regenerating health quickly.

Urp uses Infusion: Regeneration.

Urp starts regenerating health quickly.

Talent Infusion: Regeneration is ready to use.
You are yanked out of this place!

Ran for 42 turns (stop reason: dialog is displayed).


You gain 2.16 gold from the transmogrification of
impenetrable steel mail armour of cold resistance (2 def, 15 armour).
You gain 1.65 gold from the transmogrification of
spiked cured leather armour of fire resistance (2 def, 4 armour).
You gain 1.14 gold from the transmogrification of
steel shield of acid resistance (+19%) (6 def, 2 armour, 14.5-17.4 power, 37.5 block).
You gain 19.81 gold from the transmogrification of
quiver of ash arrows 'Salythra' (23/23, 20-28 power, 9 apr).
You gain 5.00 gold from the transmogrification of
Hornet Stingers (18/20, 18-25.2 power, 10 apr).
You gain 3.44 gold from the transmogrification of
steady ash longbow of dampening.
You gain 1.28 gold from the transmogrification of
chilling steel dagger (12-15.6 power, 6 apr).
You gain 1.21 gold from the transmogrification of
arcing steel dagger (10.5-13.65 power, 6 apr).
You gain 2.81 gold from the transmogrification of
chilling steel waraxe of phasing (13-18.2 power, 10 apr).
You gain 15.43 gold from the transmogrification of
Charscar the steel waraxe (11-15.4 power, 3 apr).
You gain 2.30 gold from the transmogrification of
steel greatsword of daylight (22-35.2 power, 2 apr).
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 19.49 gold from the transmogrification of
Giduvon the steel greatmaul (26-39 power, 2 apr).
You gain 2.54 gold from the transmogrification of
earthen ash magestaff of might (15-18 power, 3 apr, fire element).
You gain 3.00 gold from the transmogrification of
Eclipse (18-21.6 power, 4 apr, darkness element).
You gain 2.34 gold from the transmogrification of
psionicist's steel ring of power.
You gain 1.76 gold from the transmogrification of
movement infusion (300% speed; 5 turns).
There is a Very old halfling ruins here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Urp deactivates Wild Growth.

Urp deactivates Icy Skin.

Urp stops regenerating health quickly.