NEED WILDFIRE the level 20 Skeleton Alchemist by casual

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceSkeleton
ClassAlchemist
Level / Exp20 / 18%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity47 (base 40)
Constitution17 (base 13)
Magic51 (base 48)
Willpower14 (base 11)
Cunning16 (base 10)

Resources

Life479/479
Mana256/256
Healing Factor1.3061497326203
Regeneration0.32653743315509

Speed

Mental0%
Attack0%
Movement+25%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision12
See Stealth18
See Invisible19

Offense: Mainhand

Damage64
Accuracy30
Crit Chance5%
APR4
Speed1.00

Offense: Spell

Spellpower49
Crit Chance19%
Speed1

Offense: Mind

Mindpower21
Crit Chance7%
Speed1

Offense: Damage Bonus

Mind+9%
Darkness+22%
Fire+80%
All+6%

Offense: Damage Penetration

Darkness+20%
Fire+25%
Arcane+25%

Defense: Base

Armour (hardiness)4 (30%)
Defense28
Ranged Defense28
Fatigue0
Physical Save25
Spell Save24
Mental Save30

Defense: Resistances

Acid+ 29%( 70%)
Lightning+ 31%( 70%)
Darkness+ 35%( 70%)
Cold+ 30%( 70%)
Arcane+ 5%( 70%)
Fire+ 43%( 70%)
All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance100%

Inscriptions (3/4)

Runes
Runes
Runes

Class Talents

Spell / Fire alchemy1.30
5/5
1/5
1/5
2/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
0/5
0/5
0/5
0/5
Spell / Advanced-golemancy1.30
1/5
0/5
0/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
5/5
0/5
0/5
Spell / Stone alchemy1.30
5/5
0/5
0/5
0/5
Spell / Staff combat1.30
5/5
5/5
0/5
0/5

Effects

talent
talent
beneficial effect

Quests

done
done
done
done
done
done
active
done
active
active
active
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Exterminator (Roguelike) Killed 1000 creatures.
By NEED WILDFIRE the Skeleton Alchemist level 16
67th Dusk 122nd year of Ascendancy at 05:44
see stats
Home sweet home (Roguelike) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By NEED WILDFIRE the Skeleton Alchemist level 20
71st Haze 122nd year of Ascendancy at 11:56
see stats
Level 10 (Roguelike) Got a character to level 10.
By NEED WILDFIRE the Skeleton Alchemist level 10
17th Dusk 122nd year of Ascendancy at 10:25
see stats
Level 20 (Roguelike) Got a character to level 20.
By NEED WILDFIRE the Skeleton Alchemist level 20
71st Haze 122nd year of Ascendancy at 10:29
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By NEED WILDFIRE the Skeleton Alchemist level 16
63rd Dusk 122nd year of Ascendancy at 15:23
see stats
The Arena (Roguelike) Unlocked Arena mode.
By NEED WILDFIRE the Skeleton Alchemist level 6
2nd Summertide 122nd year of Ascendancy at 18:40
see stats
The Right thing to do (Roguelike) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By NEED WILDFIRE the Skeleton Alchemist level 19
48th Haze 122nd year of Ascendancy at 16:38
see stats
The secret city (Roguelike) Discovered the truth about mages.
By NEED WILDFIRE the Skeleton Alchemist level 13
47th Dusk 122nd year of Ascendancy at 03:00
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By NEED WILDFIRE the Skeleton Alchemist level 16
67th Dusk 122nd year of Ascendancy at 20:28
see stats

Log


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Talent Bone Armour is ready to use.

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Quest 'Sher'Tul Fortress' status updated! (Press 'j' to see the quest log)
Personal New Achievement: Home sweet home (Roguelike)!

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NEED WILDFIRE wears (replacing
Firewalker (8 def, 2 armour)): linen robe of power (0 def, 0 armour).

--------------------------------

Ran for 8 turns (stop reason: didn't move).


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Ran for 4 turns (stop reason: didn't move).


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You transfer Firewalker (8 def, 2 armour) to the online item's vault.
Saving done.

Saving game...

Saving done.

You transfer Vestments of the Conclave (0 def, 0 armour) to the online item's vault.
Saving done.

Saving game...


--------------------------------

Saving done.

NEED WILDFIRE deactivates Chant of Fortitude.

NEED WILDFIRE deactivates Flame Infusion.