Sho'Nuff the level 11 Cornac Brawler by Metellus

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassBrawler
Level / Exp11 / 33%
Sizebig
Lifes / Deaths

Primary Stats

Strength33 (base 20)
Dexterity27 (base 24)
Constitution27 (base 10)
Magic14 (base 10)
Willpower18 (base 10)
Cunning28 (base 28)

Resources

Life384/384
Stamina193/193
Healing Factor1.1294416243655
Regeneration4.6219845713298

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision6
See Stealth45.308559597209
See Invisible45.308559597209

Offense: Barehand

Damage35
Accuracy35
Crit Chance6%
APR1
Speed0.80

Offense: Spell

Spellpower21
Crit Chance9%
Speed1

Offense: Mind

Mindpower27
Crit Chance9%
Speed1

Offense: Damage Bonus

Physical+6%
Lightning+26%
Fire+9%
Arcane+12%

Offense: Damage Penetration

Fire+25%

Defense: Base

Armour (hardiness)11 (36.618610747051%)
Defense25
Ranged Defense29
Fatigue7.5475638051044
Physical Save29
Spell Save23
Mental Save21

Defense: Resistances

Lightning+ 36%( 70%)
Physical+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance10%

Inscriptions (3/4)

Infusions
Infusions
Infusions

Class Talents

Technique / Pugilism1.30
4/5
0/5
0/5
0/5
Technique / Combat veteran1.10
2/5
1/5
1/5
0/5
Technique / Finishing moves1.30
0/5
0/5
0/5
0/5
Cunning / Tactical1.30
2/5
1/5
0/5
0/5
Technique / Unarmed discipline1.30
5/5
1/5
0/5
0/5
Technique / Combat techniques1.10
1/5
0/5
0/5
0/5

Generic Talents

Technique / Unarmed training1.30
2/5
4/5
0/5
0/5
Cunning / Survival1.00
2/5
1/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.10
1/5
2/5
0/5
0/5
Technique / Combat training1.10
0/5
1/5
1/5
2/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active
done
done
active
done
active
done

Equipment

On feet
On hands
On head
Tool
On fingers
Around neck
Main armor
Light source
Cloak
Around waist

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Sho'Nuff the Cornac Brawler level 10
3rd Dusk 122nd year of Ascendancy at 01:17
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Sho'Nuff the Cornac Brawler level 8
10th Flare 122nd year of Ascendancy at 12:20
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Sho'Nuff the Cornac Brawler level 10
5th Dusk 122nd year of Ascendancy at 01:03
see stats

Log

Only Ashes Left from Veloldawe the mean looking elven guard hits Sho'Nuff for (10 resist armour), 11 darkness (11 total damage).
Deep Wound from Veloldawe the mean looking elven guard hits
Sho'Nuff for (10 resist armour), 11 physical (11 total damage).
Sho'Nuff hits Veloldawe the mean looking elven guard for (13 blocked), 0 physical, (5 blocked), 0 fire, 1 mind, 3 lightning (4 total damage).
Veloldawe the mean looking elven guard casts Moonlight Ray.

Veloldawe the mean looking elven guard hits Sho'Nuff for (10 resist armour), 98 darkness (98 total damage).
Veloldawe the mean looking elven guard's light area effect hits
Sho'Nuff for (10 resist armour), 22 light (22 total damage).

Sho'Nuff is not stunned anymore.

Talent Disengage is ready to use.
Talent Double Strike is ready to use.
Talent Dig is ready to use.
Talent Rush is ready to use.
Only Ashes Left from Veloldawe the mean looking elven guard hits
Sho'Nuff for (10 resist armour), 11 darkness (11 total damage).
Deep Wound from Veloldawe the mean looking elven guard hits
Sho'Nuff for (10 resist armour), 11 physical (11 total damage).
Veloldawe the mean looking elven guard activates Rain of Fire.

Only Ashes Left from Veloldawe the mean looking elven guard hits
Sho'Nuff for (10 resist armour), 11 darkness (11 total damage).
Deep Wound from Veloldawe the mean looking elven guard hits
Sho'Nuff for (10 resist armour), 11 physical (11 total damage).
Sho'Nuff the level 11 cornac brawler was swallowed by the void to death by Veloldawe the mean looking elven guard on level 2 of Rhaloren Camp.
You have 1 life(s) left.
Sho'Nuff deactivates Striking Stance.

Sho'Nuff stops burning.

Sho'Nuff's deep wound closes.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Deep Wound from Veloldawe the mean looking elven guard killed Sho'Nuff!
Saving done.

Ran for 2 turns (stop reason: interesting character).


Saving game...