ezpz the level 9 Shalore Archmage by ndgunkel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceShalore
ClassArchmage
Level / Exp9 / 41%
Sizemedium
Lifes / Deaths

Primary Stats

Strength8 (base 10)
Dexterity13 (base 10)
Constitution10 (base 10)
Magic33 (base 26)
Willpower23 (base 20)
Cunning18 (base 14)

Resources

Life190/190
Mana140/181
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
See Invisible2

Offense: Mainhand

Damage16
Accuracy26
Crit Chance5%
APR2
Speed1.00

Offense: Spell

Spellpower30
Crit Chance16%
Speed1

Offense: Mind

Mindpower24
Crit Chance3%
Speed1

Offense: Damage Bonus

Cold+15%
Lightning+6%
Light+3%
Darkness+14%
Blight+10%
Arcane+6%
Fire+16%
Acid+16%

Offense: Damage Penetration

Cold+5%

Defense: Base

Armour (hardiness)11 (30%)
Defense10
Ranged Defense10
Fatigue0
Physical Save24
Spell Save23
Mental Save20

Defense: Resistances

Physical+ 9%( 70%)
Darkness+ 29%( 70%)
Light+ 19%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance22%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
1/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
2/5
3/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
2/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Race / Shalore1.00
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
0/5
0/5
0/5

Effects

talent

Quests

active
done
failed
active
done

Equipment

On feet
On hands
Tool
On fingers
Around neck
In main hand
Main armor
Cloak
Light source

Inventory

Achievements

Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By ezpz the Shalore Archmage level 2
74th Pyre 122nd year of Ascendancy at 22:55
see stats

Log

Resting starts...
Ezpz starts to surge mana.

Ezpz stops surging mana.

Talent Rune: Manasurge is ready to use.
Rested for 58 turns (stop reason: all resources and life at maximum).


Ran for 3 turns (stop reason: hostile spotted to the south (green mold)).


Ezpz casts
Chain Lightning.
ezpz hits Green mold for 139 lightning damage.
ezpz killed Green mold!

Resting starts...

Talent Chain Lightning is ready to use.
Rested for 12 turns (stop reason: all resources and life at maximum).


You pickup 0.85 gold pieces.

There is a previous level here (press '' or right click to use).
Ran for 9 turns (stop reason: hostile spotted to the south (storm drake hatchling)).


Ezpz casts
Chain Lightning.
ezpz hits Something for 0 lightning damage.
ezpz hits Storm drake hatchling for 0 lightning damage.
ezpz hits Something for 0 lightning damage.

Ezpz casts
Manathrust.
Ezpz's spell attains critical power!

Ezpz casts
Flame.