Manrire the level 10 Higher Necromancer by Tavaz

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassNecromancer
Level / Exp10 / 54%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution15 (base 10)
Magic41 (base 34)
Willpower27 (base 24)
Cunning13 (base 11)

Resources

Life64/64
Mana233/233
Soul9/13
Healing Factor1.2460311219418
Regeneration2.803570024369

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite5
Infravision1
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage15
Accuracy5
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower34
Crit Chance9%
Speed1

Offense: Mind

Mindpower22
Crit Chance2%
Speed1

Offense: Damage Bonus

Blight+15%
Cold+6%
All0%
Lightning+6%
Light+10%
Temporal+10%
Mind+9%
Darkness+22%
Nature+7%

Offense: Damage Penetration

Mind+5%

Defense: Base

Armour (hardiness)4 (30%)
Defense5
Ranged Defense5
Fatigue0
Physical Save30
Spell Save24
Mental Save25

Defense: Resistances

Light+ 35%( 70%)
Temporal+ 16%( 70%)
Blight+ 13%( 70%)
Physical+ 12%( 70%)
Fire+ 10%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance21%
Poison Resistance20%
Blind Resistance15%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Glacial waste1.30
1/5
1/5
0/5
0/5
Spell / Nightfall1.30
0/5
0/5
0/5
0/5
Spell / Dreadmaster1.30
1/5
1/5
0/5
0/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
3/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5
Spell / Master necromancer1.30
1/5
0/5
0/5
0/5
Spell / Animus1.30
2/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Necrosis1.30
5/5
1/5
2/5
0/5

Effects

talent
talent

Quests

done
done
active
done
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Manrire the Higher Necromancer level 10
2nd Mirth 122nd year of Ascendancy at 16:47
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Manrire the Higher Necromancer level 2
76th Pyre 122nd year of Ascendancy at 02:55
see stats
The Arena (Insane (Roguelike) difficulty) Unlocked Arena mode.
By Manrire the Higher Necromancer level 7
78th Pyre 122nd year of Ascendancy at 18:49
see stats

Log

You gain 2.68 gold from the transmogrification of sand dwarven-steel gauntlets of strength (+2) (0 def, 7 armour).
You gain 0.72 gold from the transmogrification of
miner's pair of iron boots (0 def, 4 armour).
You gain 8.78 gold from the transmogrification of
Voralessra (10 def, 3 armour).
You gain 5.72 gold from the transmogrification of
Duvustir the pair of iron boots (0 def, 5 armour).
You gain 7.76 gold from the transmogrification of
Abyssbender the pair of iron boots (0 def, 3 armour).
You gain 2.47 gold from the transmogrification of
miner's pair of rough leather boots of tirelessness (0 def, 2 armour).
You gain 0.76 gold from the transmogrification of
prismatic iron plate armour (0 def, 7 armour).
You gain 2.06 gold from the transmogrification of
impenetrable steel mail armour of clarity (2 def, 11 armour).
You gain 1.30 gold from the transmogrification of
impenetrable iron mail armour (2 def, 9 armour).
You gain 5.09 gold from the transmogrification of
rough leather armour 'Adyna' (3 def, 6 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.43 gold from the transmogrification of
exposing iron shield of cold resistance (+15%) (0 def, 2 armour, 18.5 block).
You gain 6.87 gold from the transmogrification of
Floestrider (15/15, 109% power, 1 apr).
You gain 5.83 gold from the transmogrification of
cured leather sling 'Delohell'.
You gain 1.68 gold from the transmogrification of
exposing steel steamsaw (107% power, 0 apr).
You gain 2.39 gold from the transmogrification of
balanced iron steamsaw (98% power, 0 apr).
You gain 0.95 gold from the transmogrification of
acidic iron dagger of massacre (111% power, 5 apr).
You gain 4.00 gold from the transmogrification of
Unerring Scalpel (111% power, 25 apr).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (113% power, 2 apr).
You gain 9.95 gold from the transmogrification of
iron waraxe 'Grinavon' (105% power, 2 apr).
You gain 7.10 gold from the transmogrification of
Shimmerwolf (107% power, 4 apr).
You gain 3.38 gold from the transmogrification of
balanced steel greatsword of massacre (142% power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (126% power, 1 apr).
You gain 0.95 gold from the transmogrification of
acidic iron battleaxe of massacre (128% power, 1 apr).
You gain 2.18 gold from the transmogrification of
cleansing copper amulet.
You gain 1.25 gold from the transmogrification of
regeneration infusion of the duelist (heal 121; 14 cd).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.