





Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Shaman 1.5.10DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Frozen Summoner AI 1.5.10Obsoletion notice: There's a little 'quirk' with the AI where summoned minions of yours will help break you out of any ice you may be stuck in. Unfortunately for you, this also just damages you, which may kill you. This addon removes this behavior entirely. Extends mod.class.Actor:reactionToward(). This addon is safe to enable and disable on existing save files. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Showing Items Tier in Inventory 1.5.10This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game CHN Addons for ToME 1.5.10The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.5.0Donators/Buyers bonus! Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Spell Merchants 1.5.10
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Easy Map v2 1.5.10Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Class: Astromancer 1.5.0A new class, a Celestial summoner who draws on the powers of Shandral's other planets to call up elementals. Their main resource is negative energy, which they generate by summoning and some other spells, and spent by others. This mod should be compatible with just about everything.
Sounds remixed from samples by Mike Koenig under CC-BY 3.0 Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Yeek |
| Class | Mindslayer |
| Level / Exp | 3 / 53% |
| Size | small |
| Lifes / Deaths | Killed by ritch impaler at level 1 on the 76th 派尔季 122nd year of Ascendancy at 08:31 0 / 3Killed by ritch flamespitter at level 3 on the 76th 派尔季 122nd year of Ascendancy at 23:11 Killed by chitinous ritch at level 3 on the 77th 派尔季 122nd year of Ascendancy at 00:13 |
Primary Stats
| Strength | 11 (base 14) |
| Dexterity | 8 (base 10) |
| Constitution | 5 (base 10) |
| Magic | 10 (base 10) |
| Willpower | 30 (base 24) |
| Cunning | 18 (base 14) |
Resources
| Life | -13/102 |
| Psi | 76/90 |
| Healing Factor | 0.95714285714286 |
| Regeneration | 0.23928571428571 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +51.277692556636% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 2 |
| Infravision | 7 |
| See Stealth | 34.753403342673 |
| See Invisible | 34.753403342673 |
Offense: Mainhand
| Damage | 12 |
| Accuracy | 18 |
| Crit Chance | 5% |
| APR | 1 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 10 |
| Crit Chance | 3% |
| Speed | 1 |
Offense: Mind
| Mindpower | 24 |
| Crit Chance | 3% |
| Speed | 1 |
Defense: Base
| Armour (hardiness) | 0 (30%) |
| Defense | 0 |
| Ranged Defense | 0 |
| Fatigue | 0 |
| Physical Save | 5 |
| Spell Save | 14 |
| Mental Save | 16 |
Defense: Resistances
| All | 0%( 70%) |
Defense: Immunities
| Confusion Resistance | 35% |
| Instadeath Resistance | 100% |
| Knockback Resistance | 0% |
Inscriptions (2/3)
| Infusions | 当前技能等级:1.0 纹身:狂暴使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:自然之赐 描述: 激 活 纹 身 解 除 你 物 理 效 果 并 减 少 所 有 伤 害 14% 持 续 4 回 合。 同 时 除 去 对 应 类 型 的 CT 效 果 。 |
| Infusions | 当前技能等级:1.0 纹身:回复使用模式:主动 作用范围:近身/单体 冷却时间:12 飞行时间:瞬间 使用速度:标准 (100% 回合) 这是:自然之赐 描述: 激 活 纹 身 治 疗 你 自 己 60 生 命 值, 持 续 5 回 合。 |
Class Talents
| Psionic / 聚焦系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 投射系 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 吸收系 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 超能格斗系 | 1.30 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 贪婪系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 强化打击系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Race / 夺心魔 | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗训练系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 1/5 |
| 0/5 |
| 0/5 |
| Cunning / 生存系 | 1.00 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 强化移动系 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Psionic / 能量操控系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 超越肉体 |
| talent | 极速滑行 |
| talent | 动能护盾 |
| talent | 动能光环 |
| detrimental effect | 你 使 用 纹 身 的 次 数 越 多, 纹 身 冷 却 时 间 越 长 (+2 冷 却 时 间 )。 Infusion Saturation |
Quests
You have been tasked to remove two threats to the yeeks. Following The WayProtect the Way, and vanquish your foes. * You must explore the underwater lair of Murgol. * You must explore the ritch tunnels. | active |
Equipment
| Main armor | 亚麻长袍 (0 闪避, 0 护甲值)2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 1 一件长袍。它不能提供有效保护,但可以使 你获得魔法增益。 |
| Psionic focus | 铁质巨剑 (16-25.6 伤害, 1 穿透)装备需求: - 力量 11 3.00 负重 1.40 词缀加成 装备类型: 武器 / 大剑 ; 材质级别 1 基础伤害:16.0 - 25.6 伤害受属性加成: 72% 意志 伤害类型:物理 命中加成:+0.4% 暴击加成 / 命中 护甲穿透:+1 暴击率:+2.5% 攻击速度:100% 沉重的双手巨剑。 |
| Light source | 黄铜灯笼2.00 负重 装备类型: 灯具 / 灯具 ; 材质级别 1 当使用或装备时: 光照范围:+2 一个有引线的黄铜容器,上面覆盖有一张纸 防止灯油溅出来。它有一只把手,可以提着。 |
| In main hand | 铁质巨剑 (14-22.4 伤害, 1 穿透)装备需求: - 力量 11 3.00 负重 1.40 词缀加成 装备类型: 武器 / 大剑 ; 材质级别 1 你必须使用双手装备。 基础伤害:14.0 - 22.4 伤害受属性加成: 72% 意志 伤害类型:物理 命中加成:+0.4% 暴击加成 / 命中 护甲穿透:+1 暴击率:+2.5% 攻击速度:100% 沉重的双手巨剑。 |
Inventory
治疗纹身 (治 疗 50)装备魔法来源:自然力量 0.10 负重 装备类型: 卷轴 / 纹身 ; 材质级别 1 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:14 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:自然之赐 描述: 激 活 纹 身 立 即 治 疗 你 50 生 命 值, 同 时 去 除 一 个 流 血 或 毒 素 效 果 。 可以用来【纹刻到你的身上】 自然纹身可以印在你的身上,给予你必要的 技能。 |
当你离开这一层地图时该装备将被自动转化。法师的法力风暴符文 (640% 回 复 持 续 10 回 合 ; 32 法 力 瞬 回 ) 装备灌输力量:奥术力量 0.10 负重 装备类型: 卷轴 / 符文 ; 材质级别 1 当纹刻在你身上时: 当前技能等级:0.0 使用模式:主动 作用范围:近身/单体 冷却时间:21 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是:法术 描述: 激 活 这 个 符 文 对 你 自 己 释 放 法 力 回 复, 增 加 640% 回 复 量 持 续 10 回 合, 并 立 即 回 复 32 法 力 值。 同 时 , 在 你 休 息 时 增 加 每 回 合 0.5 的 魔 力 回 复。 受 你 的 魔法 影 响, 此 效 果 按 比 例 加 成。 可以用来【把符文纹刻到身上】 魔法符文会被铭刻在你身上,给予你必要的 技能。 |
当你离开这一层地图时该装备将被自动转化。铁质巨剑 (16.5-26.4 伤害, 1 穿透) 装备需求: - 力量 11 3.00 负重 1.40 词缀加成 装备类型: 武器 / 大剑 ; 材质级别 1 你必须使用双手装备。 基础伤害:16.5 - 26.4 伤害受属性加成: 72% 意志 伤害类型:物理 命中加成:+0.4% 暴击加成 / 命中 护甲穿透:+1 暴击率:+2.5% 攻击速度:100% 沉重的双手巨剑。 |
青苔灵晶 (3-3.3 伤害, 12 穿透, 自然伤害) 装备需求: - 意志 11 装备魔法来源:自然力量 3.00 负重 装备类型: 武器 / 灵晶 ; 材质级别 1 基础伤害:3.0 - 3.3 伤害受属性加成: 30% 意志, 10% 灵巧 伤害类型:自然 武器精通类型:心灵利刃 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 精神强度:+2 (+1 有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力 量的天然宝石,它们可用来吸收和传递大自 然的精神能量和超能力量。副手装备灵晶不 会触发副手伤害惩罚。 |
青苔灵晶 (2.5-2.75 伤害, 12 穿透, 自然 伤害) 装备需求: - 意志 11 装备魔法来源:自然力量 3.00 负重 装备类型: 武器 / 灵晶 ; 材质级别 1 基础伤害:2.5 - 2.8 伤害受属性加成: 30% 意志, 10% 灵巧 伤害类型:自然 武器精通类型:心灵利刃 该武器的命中率受意志加成。 护甲穿透:+12 暴击率:+2.5% 攻击速度:100% 当使用或装备时: 精神强度:+2 (+1 有效值) 精神暴击率:+1% 大自然孕育了灵晶。灵晶是一种蕴含生命力 量的天然宝石,它们可用来吸收和传递大自 然的精神能量和超能力量。副手装备灵晶不 会触发副手伤害惩罚。 |
当你离开这一层地图时该装备将被自动转化。闪电抵抗之稳定的亚麻法师帽(+15%) (1 闪 避, 0 护甲值) 装备魔法来源:自然力量 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+0 有效值) 属性变化:+3意志 抗性改变:+15% 闪电 伤害加成:+10% 闪电 物理豁免加成:+6 (+6 有效值) 一顶法师风格的尖帽子…… |
转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消 耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
黄水晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+1 夜视范围:+2 当被用来强化装备时: 光照范围:+1 夜视范围:+2 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Log
火焰里奇 击中 Mastdor 造成 10 火焰 伤害。
你搜集了一个新的材料: 里奇螫针 (1).
Mastdor的超越肉体 击中 火焰里奇 造成 16 物理 伤害。
Mastdor的超越肉体 击杀了 火焰里奇!
火焰里奇 未命中 Mastdor。
厚甲里奇 击中 Mastdor 造成 12 枯萎 伤害。
你搜集了一个新的材料: 里奇螫针 (1).
Mastdor 重新感受到疼痛。
Mastdor的超越肉体 击中 厚甲里奇 造成 10 物理, 14 物理 (24 合计伤害).
Mastdor 击中 火焰里奇 造成 11 物理, 14 物理 (25 合计伤害).
Mastdor 击杀了 火焰里奇!
厚甲里奇 击中 Mastdor 造成 14 枯萎 伤害。
Mastdor 停止了快速回复生命值。
Mastdor的超越肉体 未命中 厚甲里奇。
Mastdor 击中 厚甲里奇 造成 10 物理, 14 物理 (24 合计伤害).
厚甲里奇 击中 Mastdor 造成 17 枯萎 伤害。
厚甲里奇 击中 Mastdor 造成 13 枯萎 伤害。
Mastdor 使用了 灵能冲击 。
Mastdor 未命中 厚甲里奇。
Mastdor 未命中 厚甲里奇。
Mastdor的超越肉体 击中 厚甲里奇 造成 12 物理, 14 物理 (26 合计伤害).
厚甲里奇 击中 Mastdor 造成 17 枯萎 伤害。
厚甲里奇 击中 Mastdor 造成 13 枯萎 伤害。
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