









Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Shaman 1.5.10DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Frozen Summoner AI 1.5.10Obsoletion notice: There's a little 'quirk' with the AI where summoned minions of yours will help break you out of any ice you may be stuck in. Unfortunately for you, this also just damages you, which may kill you. This addon removes this behavior entirely. Extends mod.class.Actor:reactionToward(). This addon is safe to enable and disable on existing save files. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Showing Items Tier in Inventory 1.5.10This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game CHN Addons for ToME 1.5.10The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.5.0Donators/Buyers bonus! Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Spell Merchants 1.5.10
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Easy Map v2 1.5.10Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Class: Astromancer 1.5.0A new class, a Celestial summoner who draws on the powers of Shandral's other planets to call up elementals. Their main resource is negative energy, which they generate by summoning and some other spells, and spent by others. This mod should be compatible with just about everything.
Sounds remixed from samples by Mike Koenig under CC-BY 3.0 Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Cornac |
| Class | Archmage |
| Level / Exp | 18 / 13% |
| Size | medium |
| Lifes / Deaths | Killed by Spacial Disturbance at level 2 on the 74th 派尔季 122nd year of Ascendancy at 19:19 0 / 5Killed by ultimate gwelgoroth at level 15 on the 9th 薄暮季 122nd year of Ascendancy at 00:40 Killed by gwelgoroth at level 15 on the 9th 薄暮季 122nd year of Ascendancy at 02:48 Killed by human : Roonmar at level 16 on the 42nd 薄暮季 122nd year of Ascendancy at 18:15 Killed by green jelly : 奇迹吸血鬼 at level 17 on the 53rd 薄暮季 122nd year of Ascendancy at 05:49 |
Primary Stats
| Strength | 10 (base 10) |
| Dexterity | 14 (base 10) |
| Constitution | 28 (base 26) |
| Magic | 49 (base 44) |
| Willpower | 57 (base 44) |
| Cunning | 25 (base 21) |
Resources
| Life | 351/351 |
| Mana | 117/117 |
| Healing Factor | 1.2363636363636 |
| Regeneration | 0.55636363636364 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | +35.140895148437% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 7 |
| See Stealth | 10.388813645774 |
| See Invisible | 24.145476188013 |
| ESP Range | 10 |
| ESP Kinds | animal/canine |
Offense: Mainhand
| Damage | 18 |
| Accuracy | 10 |
| Crit Chance | 21% |
| APR | 10 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 41 |
| Crit Chance | 21% |
| Speed | 1 |
| Cooldown Reduction | 30 |
Offense: Mind
| Mindpower | 35 |
| Crit Chance | 7% |
| Speed | 1 |
Offense: Damage Bonus
| 酸性 | +12% |
| 奥术 | +6% |
| 闪电 | +27% |
| 光系 | +35% |
| 自然 | +5% |
| 火焰 | +14% |
Offense: Damage Penetration
| 闪电 | +15% |
| 奥术 | +15% |
| 光系 | +5% |
| 自然 | +5% |
| 物理 | +15% |
Defense: Base
| Armour (hardiness) | 2 (30%) |
| Defense | 37 |
| Ranged Defense | 46 |
| Fatigue | 0 |
| Physical Save | 23 |
| Spell Save | 44 |
| Mental Save | 30 |
Defense: Resistances
| 酸性 | + 15%( 70%) |
| All | 0%( 70%) |
| 闪电 | + 33%( 70%) |
| 枯萎 | + 9%( 70%) |
| 寒冷 | + 15%( 70%) |
| 光系 | + 58%( 70%) |
| 自然 | + 16%( 70%) |
| 火焰 | + 15%( 70%) |
Defense: Immunities
| Stun Resistance | 66% |
| Instadeath Resistance | 100% |
| Disarm Resistance | 21% |
| Pinning Resistance | 100% |
| Poison Resistance | 20% |
| Knockback Resistance | 20% |
Inscriptions (3/3)
| Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:13 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 产 生 一 个 防 护 护 盾, 吸 收 最 多 92 伤 害 持 续 4 回 合。 受 你 的 敏捷 影 响, 此 效 果 按 比 例 加 成。 |
| Runes | 当前技能等级:1.0 符文:冰风使用模式:主动 作用范围:近身/单体 冷却时间:13 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 , 形 成 一 股 锥 形 寒 风 , 造 成 92.80 寒 冷 伤 害。 寒 风 会 减 半 敌 人 的 震 慑 抗 性 , 并 试 图 冻 结 他 们 3 回合 ,强 度 46。 寒 冷 同 时 净 化 了 你 的 精 神, 解 除 一 项 随 机 负 面 精 神 效 果。 受 你 的 魔法 影 响, 此 效 果 按 比 例 加 成。 |
| Runes | 当前技能等级:1.0 符文:魔力使用模式:主动 作用范围:近身/单体 冷却时间:18 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是:法术 描述: 激 活 这 个 符 文 对 你 自 己 释 放 法 力 回 复, 增 加 620% 回 复 量 持 续 10 回 合, 并 立 即 回 复 31 法 力 值。 同 时 , 在 你 休 息 时 增 加 每 回 合 0.5 的 魔 力 回 复。 |
Class Talents
| Spell / 幻术系 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / 超魔系 | 1.50 |
| 3/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Spell / 火系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 风暴系 | 1.50 |
| 5/5 |
| 4/5 |
| 0/5 |
| 0/5 |
| Spell / 土系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 气系 | 1.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / 水系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / 奥术系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Spell / 侦查系 | 1.30 |
| 1/5 |
| 5/5 |
| 2/5 |
| 0/5 |
| Psionic / 反馈系 | 1.20 |
| 4/5 |
| 1/5 |
| 2/5 |
| 1/5 |
| Spell / 防护系 | 1.30 |
| 5/5 |
| 5/5 |
| 3/5 |
| 0/5 |
| Celestial / 赞歌系 | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 4/5 |
| Spell / 传送系 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 快速施法 |
| talent | 奥术护盾 |
| talent | 元素赞歌 |
| talent | 闪电风暴 |
| talent | 幻象护盾 |
| talent | 风之羽翼 |
| talent | 法术亲和 |
| talent | 模糊视觉 |
| talent | 强化护盾 |
| talent | 敏锐直觉 |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
You successfully escorted the lost sun paladin to the recall portal on level 1 of Heart of the Gloom. Escort: lost sun paladin (level 1 of Heart of the Gloom)As a reward you improved talent 防御赞歌 (+1 level(s)). | done |
You successfully escorted the lost sun paladin to the recall portal on level 2 of Trollmire. Escort: lost sun paladin (level 2 of Trollmire)As a reward you gained talent category Celestial / 赞歌系 (at mastery 0.80). | done |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You must explore the Old Forest and find out what lurks there and what treasures are to be gained! * You have explored the Maze and vanquished the Minotaur. * You have explored the Sandworm Lair and vanquished their Queen. * You must explore the Daikara and find out what lurks there and what treasures are to be gained! | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Possessed. | done |
The Abashed Expanse is a part of Eyal torn apart by the Spellblaze and thrown into the void between the stars. Spellblaze FalloutsIt has recently begun to destabilize, threatening to crash onto Eyal, destroying everything in its path. You have entered it and must now stabilize three wormholes by firing any spell at them. Remember, the floating islands are not stable and might teleport randomly. However, the disturbances also help you: your Phase Door spell is fully controllable even if not of high level yet. * You have explored the expanse and closed all three wormholes. | done |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. | active |
Various alchemists around Maj'Eyal are competing to gain entry into the great Brotherhood of Alchemists, and one or more have enlisted your aid. The Brotherhood of AlchemistsYou have aided Stire of Derth in creating an elixir of avoidance. Marus of Elvala has completed an elixir of mysticism without your aid. Agrimley the hermit needs your help making an elixir of explosive force. He has given you some notes on the ingredients: * You've found the needed sandworm tooth. * 'Needed: one pouch of luminous horror dust. Not to be confused with radiant horrors. If you encounter the latter, then I suppose there are always more adventurers.' * 'Needed: one xorn fragment. Avoid fragments that contained the xorn's eyes. You've no idea how unpleasant it is being watched by your ingredients.' | active |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within4 lumberjacks have died. | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| On feet | 稀有脚部★电弧平息★ (0 闪避, 1 护甲值) 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+1 疲劳值:-3% 近战附加特效: * 整体速度减少 15% * 30% 几率 眩晕 于回合结束时 抗性穿透改变:+5% 自然 / +15% 闪电 负重上限加成:+22 物理豁免加成:+6 (+3 有效值) 一双用皮做的靴子。 |
| Light source | 夏日之殇装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 灯具 / 灯具 当使用或装备时: 抗性改变:+30% 光系 伤害加成:+10% 光系 光照范围:+4 治疗加成:+10% 可以用来施放【 召唤阳光 (114强度 ,基于 意志 ) 】,消耗 10 能量,剩余能量15/15。 一个小水晶瓶里捕获了夏日的阳光。 |
| On head | 体质之粗制皮帽(+2) (0 闪避, 1 护甲值) 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 护甲值:+1 疲劳值:+1% 属性变化:+2体质 |
| Tool | 普洛克斯的幸运半身人脚装备灌输力量:奥术力量 2.00 负重 [Unique] 装备类型: 工具 / 杂项 ; 材质级别 1 当使用或装备时: 近身闪避:+5 (+3 有效值) 属性变化:+5 Lck 拆除陷阱加成:+5 侦查陷阱。 25% 几率解除至多 3 个震 慑、定身或 眩晕效果。 一只用细线串起来的巨大毛脚,很显然这是 一位半身人的。目前的状态,很难讲它多久 以前被割了下来,但是从脚踝处的齿痕来看, 应该不是出于自愿。它的外面有一层盐和粘 土,被很好的保护着,尽管如此,大自然还 是剥夺了它的活力,它已经成为了一块死肉。 有人说,半身人的脚可以带来好运,但是现 在唯一可确认的是——它臭死了! |
| On fingers | 光系抵抗之铜戒指(+22%)装备灌输力量:奥术力量 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 抗性改变:+22% 光系 伤害加成:+11% 光系 戒指可以具有魔法属性。 |
| On fingers | 固执之救世主的铜戒指装备制造者:某位大师 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+7 (+3 有效值) 精神豁免加成:+7 (+4 有效值) 缴械免疫:+21% 定身免疫:+21% 击退免疫:+20% 生命上限:+20.00 戒指可以具有魔法属性。 |
| Around waist | 稀有腰带★华美天堂 的 ★装备灌输力量:奥术力量 1.00 负重 装备类型: 护甲 / 腰带 ; 材质级别 1 当使用或装备时: 物理暴击率:+4.0% 近身闪避:+6 (+3 有效值) 远程闪避:+6 (+2 有效值) 抗性改变:+9% 枯萎 抗性穿透改变:+15% 物理 精神豁免加成:+5 (+3 有效值) 生命回复:+0.20 法术强度:+3 (+1 有效值) 一条可以围住腰的皮带。 |
| In main hand | 强化之法师领主的白蜡法杖(术士) (15-18伤害, 3 穿透, 闪电 元素伤害) 装备需求: - 魔法 16 装备灌输力量:奥术力量 5.00 负重 装备类型: 武器 / 法杖 ; 材质级别 2 你必须使用双手装备。 基础伤害:15.0 - 18.0 伤害受属性加成: 80% 魔法 伤害类型:物理 命中加成:+2.5% 附加伤害 / 命中 护甲穿透:+3 暴击率:+3.0% 攻击速度:100% 当使用或装备时: 物理暴击率:+8.0% 近战附加伤害:17 奥术 伤害加成:+15% 闪电 技能加成:+1 法杖掌控 法力上限:+33.00 法术强度:+11 (+3 有效值) 法术暴击率:+8% 法杖经过精细的加工,被法师所使用。 |
| On hands | 泥泞之握 (0 闪避, 0 护甲值)装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 护甲 / 手部 ; 材质级别 1 当使用或装备时: 属性变化:+4灵巧 / +4意志 抗性改变:+10% 自然 伤害加成:+5% 自然 技能掌握:+0.20 自然 / 史莱姆系 毒素免疫:+20% 精神强度:+2 (+1 有效值) 这双手套被粘稠的绿色液体覆盖。 |
| Main armor | 稀有长袍★瑰丽的天才 的 ★ (2 闪避, 0 护甲值) 装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 长袍 ; 材质级别 3 当使用或装备时: 近身闪避:+2 (+1 有效值) 属性变化:+9意志 / +3魔法 抗性改变:+18% 闪电 抗性穿透改变:+15% 奥术 伤害加成:+12% 闪电 / +6% 奥术 一件长袍。它不能提供有效保护,但可以使 你获得魔法增益。 |
| Cloak | 稀有斗蓬★光明激情★ (1 闪避, 0 护甲值) 装备魔法来源:自然力量 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 近身闪避:+1 (+1 有效值) 近战附加特效: * 15% 几率 腐蚀护甲 30% 抗性改变:+6% 光系 抗性穿透改变:+5% 光系 伤害加成:+12% 酸性 生命上限:+31.00 可以当做外衣穿的宽松布外套,它甚至允许 你在里面穿上厚重的金属盔甲。 |
| Around neck | 稀有项链★华美的霜雪★装备灌输力量:奥术力量 0.10 负重 装备类型: 首饰 / 项链 ; 材质级别 1 当使用或装备时: 属性变化:+4敏捷 / +2魔法 抗性改变:+6% 自然 定身免疫:+5% 震慑/冰冻免疫:+5% 项链可以具有魔法属性。 |
Inventory
清晰之铜戒指装备能量来源:超能力 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 精神豁免加成:+6 (+3 有效值) 混乱免疫:+22% 戒指可以具有魔法属性。 |
7 玛瑙石0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
黑刚玉0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 3 当使用或装备时: 属性变化:+3力量 / +3敏捷 / +3魔法 / +3意志 / +3灵巧 / +3体质 当被用来强化装备时: 属性变化:+3力量 / +3敏捷 / +3魔法 / +3意志 / +3灵巧 / +3体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
3 海蓝宝石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 护甲值:+2 抗性改变:+2%全体 当被用来强化装备时: 护甲值:+2 抗性改变:+2%全体 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
天青石0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 3 当使用或装备时: 近身闪避:+6 (+3 有效值) 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+6 (+2 有效值) 精神豁免加成:+6 (+3 有效值) 当被用来强化装备时: 近身闪避:+6 (+3 有效值) 物理豁免加成:+6 (+3 有效值) 法术豁免加成:+6 (+2 有效值) 精神豁免加成:+6 (+3 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
蓝刚玉0.00 负重 装备类型: 珠宝 / 蓝宝石 ; 材质级别 2 当使用或装备时: 近身闪避:+4 (+2 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+2 有效值) 精神豁免加成:+4 (+2 有效值) 当被用来强化装备时: 近身闪避:+4 (+2 有效值) 物理豁免加成:+4 (+2 有效值) 法术豁免加成:+4 (+2 有效值) 精神豁免加成:+4 (+2 有效值) 潜在伤害类型:闪电 宝石可用来卖钱或用于法术仪式。 |
耐久之铁质鹤嘴锄 (挖掘速度 40 回合)装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 1 当使用或装备时: 疲劳值:-4% 属性变化:+2力量 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
郎格夫之牙装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 杂项 / 牙齿 当携带时: 护甲穿透:+7 能够感知:动物/犬类 巨型座狼郎格夫之牙,上面仍被血痕覆盖。 |
9 尖晶石0.00 负重 装备类型: 珠宝 / 绿宝石 ; 材质级别 1 当使用或装备时: 近身闪避:+2 (+1 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+1 有效值) 当被用来强化装备时: 近身闪避:+2 (+1 有效值) 物理豁免加成:+2 (+1 有效值) 法术豁免加成:+2 (+1 有效值) 精神豁免加成:+2 (+1 有效值) 潜在伤害类型:自然 宝石可用来卖钱或用于法术仪式。 |
虚空之星装备灌输力量:奥术力量 1.00 负重 [Unique] 装备类型: 灯具 / 灯具 ; 材质级别 2 当使用或装备时: 伤害加成:+6% 酸性 / +6% 寒冷 / +6% 火焰 / +6% 奥术 / +6% 闪电 法术暴击率:+5% 光照范围:+2 可以用来施展技能:【 虚空回音 】(消耗 70 能量,剩余能量 70/70): 当前技能等级:2.0 能量消耗: 70 能量,剩余能量: 70/70. 作用范围:10.0 飞行时间:瞬间 描述: 释 放 虚 空 的 混 乱, 使 目 标 每 回 合 强 制 进 行 精 神 豁 免 鉴 定, 持 续 6 回 合, 未 通 过 豁 免 则 在 原 伤 害 基 础 上 造 成 31.26 精 神 伤 害( 由 精 神 和 自 然 伤 害 基 础 伤 害 决 定)。 它看起来像是一颗非常小巧的星星——深邃 的黑暗——不时闪着光芒。 |
梦境之眼装备能量来源:超能力 2.00 负重 [Unique] 装备类型: 工具 / 杂项 ; 材质级别 1 当使用或装备时: 属性变化:+5意志 精神豁免加成:+10 (+5 有效值) 精神强度:+5 (+3 有效值) 穿戴者陷入沉睡。 清晰梦境:此装备允许装备者边睡觉边行动。 可以用来施展技能:【 入梦 】(消耗 20 能量,剩余能量 25/25): 当前技能等级:3.0 能量消耗: 20 能量,剩余能量: 25/25. 作用范围:7.0 飞行时间:瞬间 这是:精神力量 描述: 使 1 码 半 径 范 围 内 的 目 标 陷 入 3 回 合 的 睡 眠 状 态 中, 使 它 们 无 法 行 动。 它 们 每 承 受 9 点 伤 害, 睡 眠 的 持 续 时 间 减 少 一 回 合。 当 睡 眠 结 束 时, 目 标 会 饱 受 失 眠 的 痛 苦, 持 续 回 合 等 于 已 睡 眠 的 回 合 数( 但 最 多 10 回 合), 失 眠 状 态 的 每 一 个 剩 余 回 合 数 会 让 目 标 获 得 50% 睡 眠 免 疫。 在 等 级 5 时, 睡 眠 会 具 有 传 染 性, 每 回 合 有 25 % 几 率 传 播 向 附 近 的 目 标。 受 精 神 强 度 影 响, 伤 害 临 界 点 按 比 例 加 成。 这个眼睛永远是睁着的,似乎并不相信它见 到的事物。 |
鉴定水晶球装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自 动为你鉴定装备。 |
回归之杖 (1/1)装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回 合) 】,消耗 202 能量,剩余能量400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕 裂空间的奥术能量。你以前曾听说过此类物 品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消 耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
8 紫黄晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 当被用来强化装备时: 物理暴击率:+1.0% 伤害加成:+2%全体 法术暴击率:+1% 精神暴击率:+1% 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
5 黄水晶0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 光照范围:+1 夜视范围:+2 当被用来强化装备时: 光照范围:+1 夜视范围:+2 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
9 锆石0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
Curse Lifter (Nightmare (Adventure) difficulty)
Killed Ben Cruthdar the Cursed.By Nnal the Cornac Archmage level 16
27th 薄暮季 122nd year of Ascendancy at 13:24 see stats
Level 10 (Nightmare (Adventure) difficulty)
Got a character to level 10.By Nnal the Cornac Archmage level 10
7th 狂欢旬 122nd year of Ascendancy at 10:21 see stats
Orbituary (Nightmare (Adventure) difficulty)
Stabilized the Abashed Expanse to maintain it in orbit.By Nnal the Cornac Archmage level 3
74th 派尔季 122nd year of Ascendancy at 22:48 see stats
Rescuer of the lost (Nightmare (Adventure) difficulty)
Rescued the merchant from the assassin lord.By Nnal the Cornac Archmage level 18
66th 薄暮季 122nd year of Ascendancy at 05:09 see stats
The Arena (Nightmare (Adventure) difficulty)
Unlocked Arena mode.By Nnal the Cornac Archmage level 6
77th 派尔季 122nd year of Ascendancy at 00:06 see stats
Log
今天是 11st 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 01:11.
自动探索了19回合(中断原因: 发现有趣的NPC)
开始休息...
休息了0回合(中断原因: 所有能量及生命值均已恢复满)
今天是 12nd 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 05:10.
今天是 13rd 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 03:33.
今天是 14th 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 01:56.
今天是 15th 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 00:20.
今天是 16th 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 01:31.
自动探索了2回合(中断原因: 发现有趣的NPC)
今天是 17th 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 05:30.
今天是 18th 朦胧季 第 122nd 年 卓越纪,马基埃亚尔。
现在时间是 03:53.
这里是“Way to a strange portal”,(按下''或右键使用)
这里是“通往世界地图的台阶”,(按下''或右键使用)
你大步流星地走进这片区域,打了个哈欠,你感到待在这里可能是浪费时间, 最好到别的地方去看看。
Nnal 停用了 元素赞歌 。
Nnal 停用了 敏锐直觉 。
Nnal 停用了 模糊视觉 。
Nnal 停用了 幻象护盾 。
Nnal 停用了 法术亲和 。
Nnal 停用了 奥术护盾 。
Nnal 停用了 闪电风暴 。
围绕着Nnal的闪电风暴沉寂了下来并消失了。
Nnal 停用了 风之羽翼 。
Nnal 停用了 强化护盾 。
Nnal 停用了 快速施法 。





















































































