











Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
| Addons | Possessor Bonus Class 1.5.4Donators/Buyers bonus! Shaman 1.5.10DescriptionThis addon adds the Shaman as a playable class. Shamans are masters of elemental magic attacks, mindpower based summons, or good old fashioned melee weapons. Shamans use both their weapon sets and are encouraged to switch during the battle to adapt to every situation. They start with the Shaman's Path talent, a passive that gives them bonus adapted to their weapon sets of choice. 6 unique class trees (3 locked) : 2 unique generic trees : With the exception of 4 talents, Shaman talents can appear on NPC. DisclaimerThis is my first addon and first coding project, I can promise I tested this addon as best I could, but that does not mean it is without bugs. Please report any bugs you find and I will endeavor to fix them ;) If possible, please take discussions and bugs report to the forum thread I will make. CreditsNefigah for loving the Shaman idea and helping me more than a little with the coding. Chewbacca for testing Shaman maybe more than me. Micbran for correcting my bad english. Rexorcorum for the pretty awesome spirits and totems tiles. Orange because his name is lucky :frog: :robot:. http://game-icons.net/ for all the icons. In advance, whoever tries this out and gives me feedback so I can continue to improve it ! Changelog1.0.8 : - updated bark armor and yeti totem description to fit new crit shrug behavior (main game 1.6 changes) 1.0.7 : - nerfed snake/boar fetishes damage (turns out reapplying DoT so much gives way too big numbers) 1.0.6 : - nerfed bark armor shield at low TL/STR 1.0.5 : - Added an option for legacy spirit tiles due to popular request. Found under Game Options --> Shaman, enabling will display old spirit tiles (need to resummon the spirits) 1.0.4 : - Fixed fetish targeting not working if you aimed beyond their range 1.0.3 : - Elemental Spirits description fixed (was incorrectly stating it used raw levels) 1.0.2 : - Last tiles added, say hello to the new spirits ! 1.0.1 : tiles added for Wyrm totem and Bones totem. Shaman path correctly given to everyone at birth. Updated shaman path description to reflect the scaling. Frozen Summoner AI 1.5.10Obsoletion notice: There's a little 'quirk' with the AI where summoned minions of yours will help break you out of any ice you may be stuck in. Unfortunately for you, this also just damages you, which may kill you. This addon removes this behavior entirely. Extends mod.class.Actor:reactionToward(). This addon is safe to enable and disable on existing save files. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Das Blinkenlights 1.3.0Adds visual feedback to the orbs in the Ruined Dungeon. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. More Generous Levels 1.5.10Is a lot more generous with talents, types and stat points for each level gained. Showing Items Tier in Inventory 1.5.10This addon add a column to inventory which show items Tier and allows sorting to show higher Tier first There is an option under "Game Setting"->UI->Sort Items by Tier by default items which is going to be transmo- and of type scroll (rune,infusion..), tinker or other without Tier specified will be placed at the top of the inventory to avoid occasional transmo of valuables This mod is safe to use without starting new game CHN Addons for ToME 1.5.10The Chinese translation of tome4 for older version (1.6 or even before). Please remove this outdated addon for 1.7.0 or above, since the Chinese translation is now built in game. 为1.6或更早版本使用的汉化插件。游戏版本在1.7及以后请勿使用,游戏内已经集成汉化,请于游戏选项-语言(Option-Language)中选择中文并重新开启游戏即可。 Items Vault 1.5.0Donators/Buyers bonus! Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Somebody shut that dog up 1.0.5Removes certain ambient sound effects: Beholder (Continuation) 1.1.5Adds Beholders as a playable race. Created by ajfluffy (design, code and conception) and rexorcorum (ideas and artwork), this addon is now being maintained by Nagyhal under the guidance of rexorcorum in ajfluffy's absence. Edit: Had to change the addon's short_name, and so v1.0.6's automatic upload helpfully made us a completely new addon page. Of course it's all on Steam, which is beautiful (thank you DG!), but I'm hoping we can merge the older versions into this thread. We'll look at it tomorrow. Edit of the edit: In the meantime, players who have fallen afoul of my clumsy Flame Laser bug are encouraged to upgrade to v5.9.2 for compatibility reasons. Have fun and happy facemelting! Spell Merchants 1.5.10
Spawns 12 Merchants around the map that will sell Talents - Class, Stat, Category & Prodigy points! A Master jeweler that will Imbue all items! 3 Unique Dungeons and 8 Unique Bosses!
There are 14 talent trees (273 talents) available for purchase:Celestial, Chronomancy, Corruptions, Cunning, Cursed, Gifts, Psionic, Spells, Techniques, Demented, Steamtech, Annihilator & Technomancer!
4 character point types:Stat, Class, Category & Prodigy points for sale!
Master jeweler:Imbue (ANY) jewelry, armor & weapons that are in the game including rares/epics/uniques! And imbue them as many times with as many different gems as you [strike] want [/strike] can afford!
New Dungeons:3 new dungeons have been added to the world map [with more to come] (Blood Soaked Ruins, Infested Ruins & Road to Derth) these dungeons will have unique boss and lore spawns. Sludgenest and Noxious Caldera will now spawn on the world map at level 1.
New Bosses:There are 8 new bosses/mini bosses that will spawn in the new dungeons (With custom sprites). Battle against powerful [spoiler]vampires, werewolves and wererats[/spoiler] in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.2. Dialog to purchase spells wont appear unless you have the required amount of gold. 3. DLC is NOT required to play this addon Talents that require a dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
4. Will CONFLICT with any mods that change the world map file The only currently known conflicting mod is \"EXTRA DUNGEONS\"Note: Since Waladil will no longer be updating "Extra Dungeons" I decided to add Caldera and Sludgenest to the world map. If you like this addon please show your support by hitting that thumbs up button! I've currently spent 300+ hrs making this mod. Positive acknowledgement is much appreciated! If you dislike the mod please comment so I can understand why and possibly make improvements. Any and all bug reports and new suggestions are appreciated, this mod is where it's at thanks to community feedback!
Thank you for trying Spell Merchants, I hope you enjoy my mod :)
My other addons:
If you like this addon please consider rating it :) Doctornull's Class Pack 1.5.10This pack compiles several classes, with an emphasis on hybrid design. Not all classes are complete: the ones which I'm not satisfied with are marked as either INCOMPLETE or "in BETA". The classes included in this pack are: (BETA) Shield Hero is an Adventurer who starts with heavy armor and a shield. Not very exciting unless you were annoyed about not being able to equip your Adventurer's shield right away. (INCOMPLETE) The Flux Marauder is a Paradox thug, stealing time from his enemies. x (Removed): The human-only Embers of Gerlyk are fire-using magical martial artists. Removed pending new content / 1.6 features. Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Easy Map v2 1.5.10Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions: Class: Astromancer 1.5.0A new class, a Celestial summoner who draws on the powers of Shandral's other planets to call up elementals. Their main resource is negative energy, which they generate by summoning and some other spells, and spent by others. This mod should be compatible with just about everything.
Sounds remixed from samples by Mike Koenig under CC-BY 3.0 Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
| Campaign | Maj'Eyal |
| Mode | Nightmare Adventure |
| Sex | Male |
| Race | Drem |
| Class | Demonologist |
| Level / Exp | 6 / 11% |
| Size | big |
| Lifes / Deaths | Killed by corrupted protosentient globula at level 2 on the 17th 沃瑞月 122nd year of Ascendancy at 19:20 0 / 4Killed by shadow at level 2 on the 17th 沃瑞月 122nd year of Ascendancy at 20:46 Killed by brown bear : 奇葩下盘 at level 5 on the 23rd 沃瑞月 122nd year of Ascendancy at 20:20 Killed by warg : 黑暗的天才 at level 6 on the 25th 沃瑞月 122nd year of Ascendancy at 01:24 |
Primary Stats
| Strength | 30 (base 26) |
| Dexterity | 13 (base 10) |
| Constitution | 13 (base 12) |
| Magic | 31 (base 29) |
| Willpower | 16 (base 10) |
| Cunning | 14 (base 10) |
Resources
| Life | -1/206 |
| Stamina | 71/130 |
| Vim | 66/182 |
| Healing Factor | 1.1245901639344 |
| Regeneration | 0.28114754098361 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | 0% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 4 |
| Infravision | 2 |
| See Invisible | 3 |
| ESP Range | 10 |
| ESP Kinds | humanoid/orc |
Offense: Mainhand
| Damage | 32 |
| Accuracy | 24 |
| Crit Chance | 5% |
| APR | 2 |
| Speed | 1.00 |
Offense: Offhand
| Damage | |
| Accuracy | |
| Crit Chance | |
| APR | |
| Speed |
Offense: Spell
| Spellpower | 27 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Mind
| Mindpower | 18 |
| Crit Chance | 2% |
| Speed | 1 |
Offense: Damage Bonus
| 自然 | +5% |
| 光系 | +10% |
Defense: Base
| Armour (hardiness) | 18 (30%) |
| Defense | 10 |
| Ranged Defense | 17 |
| Fatigue | 15 |
| Physical Save | 15 |
| Spell Save | 20 |
| Mental Save | 16 |
Defense: Resistances
| 闪电 | + 5%( 70%) |
| 时空 | + 5%( 70%) |
| 寒冷 | + 11%( 70%) |
| 光系 | + 30%( 70%) |
| 自然 | + 10%( 70%) |
| All | 0%( 70%) |
Defense: Immunities
| Poison Resistance | 20% |
| Instadeath Resistance | 100% |
Inscriptions (3/3)
| Infusions | 当前技能等级:1.0 纹身:治疗使用模式:主动 作用范围:近身/单体 冷却时间:11 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:自然之赐 描述: 激 活 纹 身 立 即 治 疗 你 45 生 命 值, 同 时 去 除 一 个 流 血 或 毒 素 效 果 。 |
| Runes | 当前技能等级:1.0 符文:护盾使用模式:主动 作用范围:近身/单体 冷却时间:16 飞行时间:瞬间 使用速度:瞬间 (0% 回合) 这是:法术 描述: 激 活 这 个 符 文 产 生 一 个 防 护 护 盾, 吸 收 最 多 100 伤 害 持 续 5 回 合。 |
| Runes | 当前技能等级:1.0 Rune: Phase Door使用模式:主动 作用范围:近身/单体 冷却时间:9 飞行时间:瞬间 使用速度:法术 (100% 回合) 这是:法术 描述: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. |
Class Talents
| Corruption / 地狱格斗 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗经验系 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / 恶魔契约 | 1.30 |
| 2/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Corruption / 暗影烈焰系 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 战斗技巧系 | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / 盾牌攻击系 | 1.30 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Corruption / 毁灭之盾 | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Technique / 战斗训练系 | 1.00 |
| 0/5 |
| 2/5 |
| 0/5 |
| 2/5 |
| 2/5 |
| 0/5 |
| Corruption / 黑暗魔法 | 1.50 |
| 5/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Race / 德瑞姆 | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Cunning / 生存系 | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / 折磨系 | 1.30 |
| 4/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
| talent | 施虐之心 |
| talent | 悲惨结局 |
| detrimental effect | The target is poisoned, taking 21.17 nature damage per turn. Deadly Poison |
| detrimental effect | 你 使 用 符 文 的 次 数 越 多, 符 文 冷 却 时 间 越 长 (+2 冷 却 时 间 )。 Runic Saturation |
| detrimental effect | 你 使 用 纹 身 的 次 数 越 多, 纹 身 冷 却 时 间 越 长 (+1 冷 却 时 间 )。 Infusion Saturation |
| beneficial effect | Class talents have no cooldown the first time they are used. Frenzy |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You must explore the Trollmire and find out what lurks there and what treasures are to be gained! * You must explore the ruins of Kor'Pul and find out what lurks there and what treasures are to be gained! | active |
A huge mindless and corrupted worm is heading toward Kroshkkur! The Worm That DevoursIt has to be stopped or the Sanctuary will fall, digested in the bowels of giant worm, its forbidden knowledge lost forever. * You have destroyed the Worm's neural spine, preventing the doom of the Sanctuary. | done |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
Equipment
| On feet | 鬼魅身法之学者的铁质重靴 (3 闪避, 3 护甲值) 装备需求: - 技能 Armour Training 装备灌输力量:奥术力量 装备制造者:某位大师 3.00 负重 装备类型: 护甲 / 脚部 ; 材质级别 1 当使用或装备时: 护甲值:+3 近身闪避:+3 (+3 有效值) 远程闪避:+3 (+3 有效值) 疲劳值:+2% 法术强度:+3 (+1 有效值) 重靴,用金属覆盖着脚趾、脚后跟和其他重 要部位,保护穿戴者的足部免受伤害。 |
| Light source | 夏日之殇装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 灯具 / 灯具 当使用或装备时: 抗性改变:+30% 光系 伤害加成:+10% 光系 光照范围:+4 治疗加成:+10% 可以用来施放【 召唤阳光 (62强度 ,基于 意志 ) 】,消耗 10 能量,剩余能量15/15。 一个小水晶瓶里捕获了夏日的阳光。 |
| On head | 敏捷之矿工的粗制皮帽(+2) (0 闪避, 2 护甲值) 装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 头部 ; 材质级别 1 当使用或装备时: 护甲值:+2 疲劳值:+1% 属性变化:+2敏捷 夜视范围:+1 |
| Tool | 矿工的铁质鹤嘴锄 (挖掘速度 29 回合)装备制造者:某位大师 3.00 负重 装备类型: 工具 / 鹤嘴锄 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 夜视范围:+1 当携带时: 技能加成:+1 挖掘 允许你挖墙、移除一棵树并制造道路。 |
| On fingers | 灵能者的铜戒指 装备能量来源:超能力 0.10 负重 装备类型: 首饰 / 戒指 ; 材质级别 1 当使用或装备时: 属性变化:+3意志 精神豁免加成:+6 (+5 有效值) 被击中回复活力值:+1.00 戒指可以具有魔法属性。 |
| Around waist | 泰坦之绝缘的粗制皮带装备魔法来源:自然力量 装备制造者:某位大师 1.00 负重 装备类型: 护甲 / 腰带 ; 材质级别 1 当使用或装备时: 物理强度:+2 (+1 有效值) 抗性改变:+5% 闪电 / +5% 时空 法术豁免加成:+5 (+3 有效值) 体积等级:+1 一条可以围住腰的皮带。 |
| In main hand | 稀有巨斧★黑暗夷为平地★ (12.5-17.5 伤害, 2 穿透) 装备需求: - 力量 11 装备能量来源:超能力 3.00 负重 装备类型: 武器 / 巨斧 ; 材质级别 1 基础伤害:12.5 - 17.5 伤害受属性加成: 100% 力量 伤害类型:物理 武器精通类型:武器掌握 命中加成:+0.2% 暴击率 / 命中 护甲穿透:+2 暴击率:+3.5% 攻击速度:100% 近战附加伤害:+7 暗影 暴击时溅射伤害(2格半径):+4 暗影 伤害增幅:+6% 活物 当使用或装备时: 能够感知:人形生物/兽人 技能加成:+1 近战火球 侦测隐形:+3 单手斧。 |
| On hands | 泥泞之握 (0 闪避, 0 护甲值)装备魔法来源:自然力量 1.00 负重 [Unique] 装备类型: 护甲 / 手部 ; 材质级别 1 当使用或装备时: 属性变化:+4灵巧 / +4意志 抗性改变:+10% 自然 伤害加成:+5% 自然 技能掌握:+0.20 自然 / 史莱姆系 毒素免疫:+20% 精神强度:+2 (+2 有效值) 这双手套被粘稠的绿色液体覆盖。 |
| In off hand | 强化的铁盾 (4 闪避, 6 护甲值, 11-13.2伤害, 40.5 格挡) 装备需求: - 力量 11 - 技能 Armour Training (等级 2) 装备制造者:某位大师 7.00 负重 装备类型: 护甲 / 盾牌 ; 材质级别 1 使用技能攻击时: 基础伤害:11.0 - 13.2 伤害受属性加成: 100% 力量 伤害类型:物理 命中加成:+2.5% 附加伤害 / 命中 暴击率:+2.5% 格挡强度:+40 当使用或装备时: 护甲值:+6 近身闪避:+4 (+4 有效值) 远程闪避:+4 (+3 有效值) 疲劳值:+6% 技能加成:+1 格挡 手持防护装备。 |
| Cloak | 厚的亚麻斗篷 (1 闪避, 5 护甲值)装备制造者:某位大师 2.00 负重 装备类型: 护甲 / 斗蓬 ; 材质级别 1 当使用或装备时: 护甲值:+5 近身闪避:+1 (+1 有效值) 抗性改变:+11% 寒冷 可以当做外衣穿的宽松布外套,它甚至允许 你在里面穿上厚重的金属盔甲。 |
| Main armor | 尖锐的粗制皮甲 (1 闪避, 2 护甲值)装备需求: - 力量 10 装备制造者:某位大师 9.00 负重 装备类型: 护甲 / 轻甲 ; 材质级别 1 当使用或装备时: 护甲值:+2 近身闪避:+1 (+1 有效值) 疲劳值:+6% 近战反击伤害:11 物理 一套用皮革制成的皮甲。 |
Inventory
玛瑙石0.00 负重 装备类型: 珠宝 / 黑曜石 ; 材质级别 1 当使用或装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 当被用来强化装备时: 属性变化:+1力量 / +1敏捷 / +1魔法 / +1意志 / +1灵巧 / +1体质 潜在伤害类型:酸性 宝石可用来卖钱或用于法术仪式。 |
恶魔种子 [火魔婴] (等级 1, 主手)装备灌输力量:奥术力量 0.00 负重 [Unique] 装备类型: 种子 / 恶魔 ; 材质级别 1 附着于 item '主手' 当附着时: 技能加成:+1 近战火球 恶魔 状态: 存活 (100% life). 恶魔之种 |
恶魔种子 [酸液树魔] (等级 7, 主手)装备灌输力量:奥术力量 0.00 负重 [Unique] 装备类型: 种子 / 恶魔 ; 材质级别 1 附着于 item '主手' 当附着时: 技能加成:+1 腐蚀鞭笞 恶魔 状态: 存活 (100% life). 恶魔之种 |
鉴定水晶球装备灌输力量:未知力量 1.00 负重 [剧情物品] 装备类型: 水晶球 / 水晶球 当携带时: 这个球是半身人先知埃莉萨给你的,它会自 动为你鉴定装备。 |
回归之杖 (1/1)装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 护符 / 魔杖 可以用来施放【 传送至世界地图(等待40回 合) 】,消耗 202 能量,剩余能量400/400。 这个法杖通体用沃瑞钽打造,充满了可以撕 裂空间的奥术能量。你以前曾听说过此类物 品。它们对于冒险者的快速旅行非常有帮助。 |
转化之盒装备灌输力量:未知力量 2.00 负重 [剧情物品] 装备类型: 盒子 / 夏·图尔 当携带时: 可以用来施放【 立即转化盒子中的所有物品 (当你切换地图时也会自动转化) 】,消 耗 0 能量,剩余能量1000/1000。 这只宝箱是伊尔克古尔的延伸,任何扔在里 面的物品会被自动传送到湖底要塞,由核心 驱动,当能量耗尽时会被破坏。这件物品的 副作用是,由于金币对要塞是没用的,它会 自动返还给你。 当你有这只箱子时,所有你经过地面上的物 品会被自动捡起,并且当你离开地下城时会 自动交易成金币。 如果你想保留物品,只需要从宝箱里把它移 到包裹中。在宝箱中的物品不会增加你的负 重。 |
锆石0.00 负重 装备类型: 珠宝 / 黄宝石 ; 材质级别 1 当使用或装备时: 护甲值:+1 抗性改变:+1%全体 当被用来强化装备时: 护甲值:+1 抗性改变:+1%全体 潜在伤害类型:光系 宝石可用来卖钱或用于法术仪式。 |
Achievements
That was close (Nightmare (Adventure) difficulty)
Killed your target while having only 1 life left.By Dunti the Drem Demonologist level 2
17th 沃瑞月 122nd year of Ascendancy at 20:31 see stats
The Arena (Nightmare (Adventure) difficulty)
Unlocked Arena mode.By Dunti the Drem Demonologist level 5
22nd 沃瑞月 122nd year of Ascendancy at 08:42 see stats
The secret city (Nightmare (Adventure) difficulty)
Discovered the truth about mages.By Dunti the Drem Demonologist level 5
20th 沃瑞月 122nd year of Ascendancy at 14:09 see stats
Log
技能 恶魔之种 已经可以使用。
Dunti回到了正常空间。
Dunti放慢了速度。
某物 击中 Dunti 造成 21 时空 伤害。
技能 火焰束缚 已经可以使用。
技能 恶魔之刃 已经可以使用。
技能 纹身:治疗 已经可以使用。
Dunti 使用了 纹身:治疗 。
Dunti 受到来自纹身:治疗的 51 治疗 。
Dunti 使用了 狂热 。
Dunti 施展了 火焰束缚 。
Dunti 中毒了!
座狼 : 黑暗的天才向Dunti发起一次近战暴击!
Dunti 击中 座狼 : 黑暗的天才 造成 11 物理, 11 物理 (22 合计伤害).
座狼 : 黑暗的天才 击中 Dunti 造成 13 物理, 17 物理, 4 暗影 (33 合计伤害).
Dunti 速度加快。
技能 Rune: Phase Door 已经可以使用。
座狼 : 黑暗的天才的致命毒素效果 击中 Dunti 造成 8 自然 伤害。
Dunti的火焰 区域 效果 击中 座狼 : 黑暗的天才 造成 28 火焰 伤害。
座狼 : 黑暗的天才向Dunti发起一次近战暴击!
座狼 : 黑暗的天才向Dunti发起一次近战暴击!
Dunti 击中 座狼 : 黑暗的天才 造成 11 物理, 11 物理 (22 合计伤害).
座狼 : 黑暗的天才 击中 Dunti 造成 21 物理, 17 物理, 4 暗影 (41 合计伤害).
Dunti 施展了 恶魔之种 。
Dunti 未命中 座狼 : 黑暗的天才。
Dunti 不再被 座狼 : 黑暗的天才的致命毒素效果追踪.
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