Wayne the level 50 Cornac Adventurer by agenos

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceCornac
ClassAdventurer
Level / Exp50 / 4539%
Sizemedium
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength38 (base 15)
Dexterity118 (base 65)
Constitution56 (base 30)
Magic46 (base 15)
Willpower127 (base 58)
Cunning174 (base 60)

Resources

Psi647/647
Life1210/1210
Steam100/100
Stamina544/544
Equilibrium31
Healing Factor1.3100460901469
Regeneration36.322667063096

Speed

Mental0%
Attack0%
Movement+10%
Spell0%
Global+156.81716023453%

Vision

Sight11
Lite25
Infravision3
See Stealth8

Offense: Mainhand

Damage169
Accuracy115
Crit Chance77%
APR66
Speed1.00

Offense: Offhand

Damage128
Accuracy110
Crit Chance62%
APR100
Speed1.00

Offense: Spell

Spellpower36.5
Crit Chance57%
Speed1

Offense: Mind

Mindpower110
Crit Chance98%
Speed1

Offense: Damage Bonus

Acid+30%
Blight+18%
Physical+19%
Cold+24%
All+9%
Darkness+30%
Light+25%
Temporal+15%
Mind+76%
Nature+40%

Offense: Damage Penetration

Blight+58%
Physical+52%
Cold+53%
All+43%
Darkness+55%
Light+53%
Lightning+69%
Mind+73%
Fire+53%
Nature+83%

Defense: Base

Armour (hardiness)67.417548756922 (48.304188961773%)
Defense78
Ranged Defense78
Fatigue0
Physical Save66.25
Spell Save71.25
Mental Save90

Defense: Resistances

Acid+ 59%( 70%)
Blight+ 57%( 70%)
Arcane+ 51%( 70%)
Cold+ 57%( 70%)
All+ 51%( 70%)
Darkness+ 62%( 70%)
Light+ 57%( 70%)
Temporal+ 54%( 70%)
Physical+ 56%( 70%)
Lightning+ 69%( 70%)
Fire+ 64%( 70%)
Nature+ 57%( 70%)

Defense: Immunities

Teleport Resistance100%
Pinning Resistance100%
Disarm Resistance100%
Confusion Resistance100%
Knockback Resistance100%
Stun Resistance100%
Instadeath Resistance100%
Blind Resistance100%

Inscriptions (3/3)

Infusions
Implants
Implants

Class Talents

Steamtech / Psytech gunnery1.00
5/5
1/5
0/5
0/5
Psionic / Psionic fog1.00
1/5
1/5
0/5
0/5
Psionic / Solipsism1.10
5/5
1/5
5/5
5/5
Technique / Reflexes1.00
1/5
1/5
1/5
1/5
Steamtech / Demolition1.00
5/5
5/5
3/5
1/5
Steamtech / Artillery1.00
5/5
1/5
1/5
1/5
Steamtech / Thoughts of iron1.00
3/5
1/5
1/5
3/5
Steamtech / Avoidance1.00
5/5
1/5
3/5
0/5

Generic Talents

Wild-gift / Fungus1.00
1/5
0/5
0/5
0/5
Wild-gift / Mindstar mastery1.00
5/5
0/5
0/5
0/5
Technique / Combat training1.00
4/5
1/5
1/5
3/5
0/5
0/5
Wild-gift / Harmony1.00
0/5
0/5
0/5
0/5
Steamtech / Chemistry1.20
5/5
3/5
2/5
5/5
Wild-gift / Antimagic1.00
3/5
1/5
3/5
1/5
Steamtech / Physics1.20
1/5
1/5
1/5
0/5
Psionic / Dream Forge1.00
5/5
1/5
1/5
0/5
Psionic / Finer energy manipulations1.00
1/5
3/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
failed
failed
done
done
done
done
done
done
done
active
done
done
done
done
done
active
done
done
done
done
done
done
done
done
active
done
done
done
done
done

Equipment

Psionic focus
Quiver
On hands
Light source
On head
On feet
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Wayne the Cornac Adventurer level 43
72nd Pyre 123rd year of Ascendancy at 14:06
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Wayne the Cornac Adventurer level 50
13rd Pyre 124th year of Ascendancy at 11:18
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By Wayne the Cornac Adventurer level 42
54th Pyre 123rd year of Ascendancy at 10:06
see stats
Antimagic! (Insane (Adventure) difficulty) Completed antimagic training in the Ziguranth camp.
By Wayne the Cornac Adventurer level 36
28th Pyre 123rd year of Ascendancy at 02:48
see stats
Arachnophobia (Insane (Adventure) difficulty) Destroyed the spydric menace.
By Wayne the Cornac Adventurer level 48
11st Dusk 123rd year of Ascendancy at 08:58
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Wayne the Cornac Adventurer level 50
22nd Regrowth 124th year of Ascendancy at 19:23
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By Wayne the Cornac Adventurer level 46
9th Dusk 123rd year of Ascendancy at 01:15
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Wayne the Cornac Adventurer level 50
24th Dusk 124th year of Ascendancy at 05:41
see stats
Demonic Invasion (Insane (Adventure) difficulty) Stopped a demonic invasion by closing their portal.
By Wayne the Cornac Adventurer level 50
21st Pyre 124th year of Ascendancy at 17:48
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By Wayne the Cornac Adventurer level 45
6th Dusk 123rd year of Ascendancy at 02:16
see stats
Don't Poosh it! (Insane (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Wayne the Cornac Adventurer level 50
7th Flare 124th year of Ascendancy at 06:16
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Wayne the Cornac Adventurer level 34
45th Regrowth 123rd year of Ascendancy at 05:02
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Wayne the Cornac Adventurer level 50
31st Dusk 124th year of Ascendancy at 16:35
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Wayne the Cornac Adventurer level 23
72nd Dusk 122nd year of Ascendancy at 19:23
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Wayne the Cornac Adventurer level 37
35th Pyre 123rd year of Ascendancy at 17:28
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Wayne the Cornac Adventurer level 50
71st Regrowth 124th year of Ascendancy at 16:05
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Wayne the Cornac Adventurer level 50
11st Dusk 124th year of Ascendancy at 02:39
see stats
Gem of the Moon (Insane (Adventure) difficulty) Completed the Master Jeweler quest with Limmir.
By Wayne the Cornac Adventurer level 50
73rd Regrowth 124th year of Ascendancy at 14:09
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Wayne the Cornac Adventurer level 31
47th Haze 122nd year of Ascendancy at 21:19
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Wayne the Cornac Adventurer level 10
8th Flare 122nd year of Ascendancy at 07:20
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Wayne the Cornac Adventurer level 20
58th Dusk 122nd year of Ascendancy at 15:23
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Wayne the Cornac Adventurer level 30
45th Haze 122nd year of Ascendancy at 23:34
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Wayne the Cornac Adventurer level 40
50th Pyre 123rd year of Ascendancy at 23:34
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Wayne the Cornac Adventurer level 50
30th Dusk 123rd year of Ascendancy at 08:39
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Wayne the Cornac Adventurer level 50
21st Pyre 124th year of Ascendancy at 13:54
see stats
Overpowered! (Insane (Adventure) difficulty) Did over 6000 damage in one attack.
By Wayne the Cornac Adventurer level 50
30th Dusk 124th year of Ascendancy at 00:34
see stats
Poisonous (Insane (Adventure) difficulty) Sided with the assassin lord.
By Wayne the Cornac Adventurer level 29
27th Haze 122nd year of Ascendancy at 03:02
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Wayne the Cornac Adventurer level 50
25th Pyre 124th year of Ascendancy at 18:11
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Wayne the Cornac Adventurer level 43
56th Pyre 123rd year of Ascendancy at 15:06
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Wayne the Cornac Adventurer level 30
46th Haze 122nd year of Ascendancy at 13:56
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Wayne the Cornac Adventurer level 45
6th Dusk 123rd year of Ascendancy at 04:17
see stats
Tactical master (Insane (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Wayne the Cornac Adventurer level 50
31st Dusk 124th year of Ascendancy at 16:34
see stats
That was close (Insane (Adventure) difficulty) Killed your target while having only 1 life left.
By Wayne the Cornac Adventurer level 17
42nd Dusk 122nd year of Ascendancy at 21:55
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Wayne the Cornac Adventurer level 10
8th Flare 122nd year of Ascendancy at 07:39
see stats
The Legend of Garkul (Insane (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Wayne the Cornac Adventurer level 50
4th Pyre 124th year of Ascendancy at 00:23
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Wayne the Cornac Adventurer level 36
8th Pyre 123rd year of Ascendancy at 03:56
see stats
The Sun Still Shines (Insane (Adventure) difficulty) Aeryn survived the last battle.
By Wayne the Cornac Adventurer level 50
31st Dusk 124th year of Ascendancy at 16:35
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Wayne the Cornac Adventurer level 50
72nd Regrowth 124th year of Ascendancy at 13:55
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Wayne the Cornac Adventurer level 14
32nd Dusk 122nd year of Ascendancy at 04:42
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Wayne the Cornac Adventurer level 50
47th Dusk 123rd year of Ascendancy at 09:17
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Wayne the Cornac Adventurer level 24
74th Dusk 122nd year of Ascendancy at 04:05
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Wayne the Cornac Adventurer level 20
59th Dusk 122nd year of Ascendancy at 22:16
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Wayne the Cornac Adventurer level 41
53rd Pyre 123rd year of Ascendancy at 21:15
see stats

Log

You gain 7.01 gold from the transmogrification of Hanaregodin (3 def, 10 armour).
You gain 6.61 gold from the transmogrification of
Vilebringer the voratun steamsaw (179% power, 0 apr).
You gain 0.96 gold from the transmogrification of
mighty voratun steamgun of recursion.
You gain 6.67 gold from the transmogrification of
Silurin the Pitchmonster.
You gain 1.04 gold from the transmogrification of
infernal ash magestaff of channeling (154% power, 3 apr, lightning element).
You gain 5.95 gold from the transmogrification of
elven-wood magestaff 'Fulorechak' (166% power, 5 apr, arcane element).
You gain 3.54 gold from the transmogrification of
Gleamweeper (171% power, 6 apr, cold element).
You gain 6.59 gold from the transmogrification of
Flowerrage the elven-wood vilestaff (166% power, 5 apr, blight element).
You gain 0.76 gold from the transmogrification of
pulsing mindstar of venom (108% power, 32 apr, mind damage).
You gain 0.39 gold from the transmogrification of
projecting vined mindstar (87% power, 18 apr, nature damage).
You gain 6.78 gold from the transmogrification of
Faladar the Scaldraider (111% power, 40 apr, mind damage).
You gain 1.29 gold from the transmogrification of
warbringer's voratun mace of ruin (188% power, 6 apr).
You gain 0.92 gold from the transmogrification of
caustic stralite mace of erosion (175% power, 5 apr).
You gain 7.81 gold from the transmogrification of
Porovena the stralite mace (178% power, 5 apr).
You gain 6.92 gold from the transmogrification of
Splendourriver the stralite longsword (172% power, 5 apr).
You gain 2.59 gold from the transmogrification of
Mirig (184% power, 6 apr).
You gain 5.69 gold from the transmogrification of
Dagyzilantir the Obsidianmaster (172% power, 5 apr).
You gain 0.65 gold from the transmogrification of
dragonbone longbow of piercing.
You gain 0.55 gold from the transmogrification of
quick voratun greatsword (200% power, 4 apr).
You gain 0.75 gold from the transmogrification of
voratun dagger of enduring (178% power, 9 apr).
You gain 0.46 gold from the transmogrification of
blazebringer's steel dagger (151% power, 6 apr).
There is a teleportation circle to the surface here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a teleportation circle to the surface here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Wayne deactivates his cloak's restoration systems.