Invader the level 37 Skeleton Temporal Warden by zexkahn

This character used the Items Vault to download one or more items.

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeMadness Roguelike
SexMale
RaceSkeleton
ClassTemporal Warden
Level / Exp37 / 70%
Sizebig
Lifes / Deaths

Primary Stats

Strength160 (base 60)
Dexterity58 (base 22)
Constitution56 (base 37)
Magic65 (base 60)
Willpower23 (base 16)
Cunning68 (base 60)

Resources

Life2965/2985
Paradox50
Healing Factor1.3053097345133
Regeneration2610.6194690265

Speed

Mental+517.53579726198%
Attack+17.535797261965%
Movement+99.729022714359%
Spell+217.53579726198%
Global+150%

Vision

Sight10
Lite7
Infravision9
See Stealth85.011428981275
See Invisible85.011428981275
ESP Range10
ESP Kindsdragon, demon/minor, demon/major

Offense: Mainhand

Damage761
Accuracy69
Crit Chance2527%
APR4
Speed0.16

Offense: Offhand

Damage408
Accuracy69
Crit Chance2529%
APR30
Speed0.16

Offense: Spell

Spellpower624
Crit Chance100%
Speed0.31492512296967

Offense: Mind

Mindpower32
Crit Chance18%
Speed0.85080462573559

Offense: Damage Bonus

Acid+6%
Blight+12%
Physical+25%
Cold+11%
All0%
Lightning+8%
Temporal+15%
Darkness+10%
Mind+18%
Nature+11%

Offense: Damage Penetration

Lightning+10%
Light+15%
Temporal+15%
Blight+15%
Acid+25%
Mind+30%
All0%

Defense: Base

Armour (hardiness)69.723073231957 (100%)
Defense45
Ranged Defense45
Fatigue0
Physical Save55
Spell Save31
Mental Save40

Defense: Resistances

Acid+ 64%( 74%)
Blight+ 18%( 74%)
Physical+ 17%( 74%)
Cold+ 73%( 74%)
All+ 13%( 74%)
Darkness+ 28%( 74%)
Temporal+ 26%( 74%)
Lightning+ 57%( 74%)
Mind+ 18%( 74%)
Fire+ 55%( 74%)
Nature+ 32%( 74%)

Defense: Immunities

Stun Resistance45%
Confusion Resistance35%
Fear Resistance100%
Poison Resistance100%
Silence Resistance0%
Bleed Resistance100%
Disarm Resistance43%
Pinning Resistance38%
Instadeath Resistance100%
Knockback Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Chronomancy / Threaded Combat1.51
5/5
5/5
0/5
0/5
Chronomancy / Spacetime Folding1.30
0/5
0/5
0/5
0/5
Chronomancy / Temporal Guardian1.30
5/5
5/5
1/5
1/5
Chronomancy / Blade Threading1.30
5/5
5/5
1/5
5/5
Chronomancy / Bow Threading1.30
5/5
5/5
3/5
5/5
Chronomancy / Stasis1.31
5/5
1/5
5/5
0/5
Chronomancy / Speed Control1.30
2/5
5/5
0/5
0/5
Chronomancy / Temporal Combat1.30
4/5
1/5
5/5
0/5

Generic Talents

Undead / Skeleton1.10
5/5
5/5
5/5
5/5
Chronomancy / Chronomancy1.30
1/5
5/5
0/5
0/5
Chronomancy / Spacetime Weaving1.30
0/5
0/5
0/5
0/5
Technique / Combat training1.30
4/5
5/5
0/5
0/5
0/5
0/5
Chronomancy / Fate Weaving1.10
5/5
1/5
5/5
5/5
Cunning / Survival1.00
5/5
5/5
1/5
5/5

Prodigies

1/1
1/1

Effects

talent
detrimental effect
beneficial effect
beneficial effect

Quests

done
done
done
failed
done
done
done
failed
failed
done
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Bringer of Doom (Madness (Roguelike) difficulty) Killed a Bringer of Doom.
By Invader the Skeleton Temporal Warden level 36
6th Dusk 122nd year of Ascendancy at 15:14
see stats
Dragon's Greed (Madness (Roguelike) difficulty) Amassed 8000 gold pieces.
By Invader the Skeleton Temporal Warden level 34
2nd Dusk 122nd year of Ascendancy at 21:26
see stats
Exterminator (Madness (Roguelike) difficulty) Killed 1000 creatures.
By Invader the Skeleton Temporal Warden level 24
1st Flare 122nd year of Ascendancy at 09:11
see stats
Infinite x10 (Madness (Roguelike) difficulty) Got to level 10 of the infinite dungeon.
By Invader the Skeleton Temporal Warden level 19
6th Mirth 122nd year of Ascendancy at 22:12
see stats
Infinite x20 (Madness (Roguelike) difficulty) Got to level 20 of the infinite dungeon.
By Invader the Skeleton Temporal Warden level 28
4th Flare 122nd year of Ascendancy at 20:53
see stats
Infinite x30 (Madness (Roguelike) difficulty) Got to level 30 of the infinite dungeon.
By Invader the Skeleton Temporal Warden level 35
4th Dusk 122nd year of Ascendancy at 01:52
see stats
Level 10 (Madness (Roguelike) difficulty) Got a character to level 10.
By Invader the Skeleton Temporal Warden level 10
77th Pyre 122nd year of Ascendancy at 04:17
see stats
Level 20 (Madness (Roguelike) difficulty) Got a character to level 20.
By Invader the Skeleton Temporal Warden level 20
6th Mirth 122nd year of Ascendancy at 22:58
see stats
Level 30 (Madness (Roguelike) difficulty) Got a character to level 30.
By Invader the Skeleton Temporal Warden level 30
5th Flare 122nd year of Ascendancy at 23:26
see stats
Shasshhiy'Kaish (Madness (Roguelike) difficulty) Killed Shasshhiy'Kaish after letting her grow as powerful as possible.
By Invader the Skeleton Temporal Warden level 12
1st Mirth 122nd year of Ascendancy at 11:58
see stats
Size is everything (Madness (Roguelike) difficulty) Did over 1500 damage in one attack.
By Invader the Skeleton Temporal Warden level 14
2nd Mirth 122nd year of Ascendancy at 11:51
see stats
Size matters (Madness (Roguelike) difficulty) Did over 600 damage in one attack.
By Invader the Skeleton Temporal Warden level 9
75th Pyre 122nd year of Ascendancy at 19:10
see stats
The bigger the better! (Madness (Roguelike) difficulty) Did over 3000 damage in one attack.
By Invader the Skeleton Temporal Warden level 26
3rd Flare 122nd year of Ascendancy at 00:54
see stats
Treasure Hoarder (Madness (Roguelike) difficulty) Amassed 3000 gold pieces.
By Invader the Skeleton Temporal Warden level 23
2nd Summertide 122nd year of Ascendancy at 20:33
see stats
Treasure Hunter (Madness (Roguelike) difficulty) Amassed 1000 gold pieces.
By Invader the Skeleton Temporal Warden level 17
3rd Mirth 122nd year of Ascendancy at 05:29
see stats

Log

Resting starts...
Talent Re-assemble is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Invader uses Re-assemble.

Invader receives 884 healing from Re-assemble.
There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Talent Re-assemble is ready to use.
Rested for 7 turns (stop reason: all resources and life at maximum).


Invader uses Re-assemble.

Invader receives 884 healing from Re-assemble.
There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Talent Re-assemble is ready to use.
Rested for 8 turns (stop reason: all resources and life at maximum).


Invader uses Re-assemble.

Invader receives 884 healing from Re-assemble.
There is a next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Invader deactivates Weapon Folding.

Invader activates Weapon Folding.

Invader deactivates Weapon Folding.