Branegodar the level 2 Mantis Ritch by ithuriel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.8
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceMantis
ClassRitch
Level / Exp2 / 12%
Sizesmall
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity17 (base 14)
Constitution7 (base 8)
Magic8 (base 10)
Willpower14 (base 14)
Cunning13 (base 10)

Resources

Life193/193
Fury66/66
Stamina138/138
Equilibrium0
Healing Factor0.97457627118644
Regeneration1.8516949152542

Speed

Mental0%
Attack0%
Movement-4.4408920985006E-14%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Spell

Spellpower8
Crit Chance1%
Speed1

Offense: Mind

Mindpower15
Crit Chance1%
Speed1

Defense: Base

Armour (hardiness)11.25 (30%)
Defense2
Ranged Defense2
Fatigue0
Physical Save11
Spell Save7
Mental Save9

Defense: Immunities

Instadeath Resistance100%

Inscriptions (0/0)

Class Talents

Wild-child / Fervency1.10
0/5
0/5
0/5
0/5
Wild-heart / Perseverance1.00
0/5
0/5
0/5
0/5
Wild-heart / Firestarter1.30
2/5
0/5
0/5
0/5
Wild-child / Extravagancy1.10
1/5
0/5
0/5
0/5

Generic Talents

Ego / Mantis1.00
1/5
0/5
0/5
0/5
Wild-heart / Wing Pod1.30
1/5
0/5
0/5
0/5
Wild-heart / Bloodletting Beast1.10
0/5
0/5
0/5
0/5
Wild-child / Cutting Edge1.00
1/5
1/5
0/5
0/5
Wild-heart / Natural Combat1.00
1/10
0/10
0/10
1/10
0/10
0/10
0/10
0/10

Effects

beneficial effect

Quests

active
active

Equipment

Left hook
Right hook
Light source

Inventory

Achievements

Log

Sorcerer casts Flame.
Warrior hits Stone golem for 0 physical damage.
Spellcaster misses Stone golem.
Stone golem uses Stun.

Stone golem is on fire!

Sorcerer's Flame hits Stone golem for
1 fire damage.
Stone golem hits Something for 5 physical damage.

Branegodar hits Slinger for 12 physical damage.
Slinger hits Stone golem for 0 physical damage.
War hound calms down.

Stone golem calms down.

Your fit of rage suddenly comes to an end; you feel rational again...
Branegodar calms down.

War hound calms down.

Stone golem calms down.

Fire drake hatchling calms down.

War hound hits Slinger for 5 physical damage.
Burning from Sorcerer hits Stone golem for
0 fire damage.

Burning from Sorcerer hits Stone golem for
0 fire damage.

Burning from Sorcerer hits Stone golem for
0 fire damage.

Stone golem stops burning.


Talent Elusiveness is ready to use.

Falling into the trap of despair, you find your energies fading. Perhaps, you were never meant to be...
Saving game...