Redbeard the level 20 Dwarf Alchemist by jdsmith2816

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.2.5
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceDwarf
ClassAlchemist
Level / Exp20 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength20 (base 10)
Dexterity9 (base 10)
Constitution47 (base 41)
Magic68 (base 48)
Willpower27 (base 11)
Cunning22 (base 12)

Resources

Life574/574
Mana389/389
Healing Factor1.3
Regeneration0.325

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision10
See Stealth8
See Invisible6

Offense: Mainhand

Damage69
Accuracy3
Crit Chance7%
APR4
Speed1.00

Offense: Spell

Spellpower55
Crit Chance14%
Speed1

Offense: Mind

Mindpower23.85
Crit Chance5%
Speed1

Defense: Base

Armour (hardiness)19.317230993346 (30%)
Defense28.983615496673
Ranged Defense29.983615496673
Fatigue0
Physical Save35.725
Spell Save41.75
Mental Save25.075

Defense: Resistances

All+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance100%

Inscriptions (4/4)

Infusions
Infusions
Runes
Infusions

Class Talents

Spell / Advanced-golemancy1.30
1/5
3/5
3/5
0/5
Spell / Frost alchemy1.30
0/5
0/5
0/5
0/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Golemancy1.30
1/5
5/5
1/5
0/5
Spell / Acid alchemy1.30
0/5
0/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
0/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
1/5
0/5
Spell / Staff combat1.30
5/5
5/5
1/5
0/5
Spell / Stone alchemy1.30
3/5
1/5
0/5
0/5
Technique / Combat training1.00
3/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
done
done
done
done
failed
done
done
done
done
done
done
active
active
active
active
done
done
done

Equipment

On feet
Quiver
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Redbeard the Dwarf Alchemist level 10
16th Profit 122nd year of Ascendancy at 16:38
see stats
Earth Master (Roguelike) Killed Harkor'Zun and unlocked Stone magic.
By Redbeard the Dwarf Alchemist level 17
2nd Shortage 122nd year of Ascendancy at 23:26
see stats
Exterminator (Roguelike) Killed 1000 creatures.
By Redbeard the Dwarf Alchemist level 16
29th Dearth 122nd year of Ascendancy at 18:52
see stats
Level 10 (Roguelike) Got a character to level 10.
By Redbeard the Dwarf Alchemist level 10
7th Profit 122nd year of Ascendancy at 20:43
see stats
Level 20 (Roguelike) Got a character to level 20.
By Redbeard the Dwarf Alchemist level 20
11st Shortage 122nd year of Ascendancy at 22:39
see stats
Rescuer of the lost (Roguelike) Rescued the merchant from the assassin lord.
By Redbeard the Dwarf Alchemist level 13
7th Dearth 122nd year of Ascendancy at 06:55
see stats
Squadmate (Roguelike) Escaped from Reknor alive with your squadmate Norgan.
By Redbeard the Dwarf Alchemist level 4
19th Voratun 122nd year of Ascendancy at 15:06
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Redbeard the Dwarf Alchemist level 11
29th Profit 122nd year of Ascendancy at 06:27
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Redbeard the Dwarf Alchemist level 11
30th Profit 122nd year of Ascendancy at 15:47
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Redbeard the Dwarf Alchemist level 20
14th Shortage 122nd year of Ascendancy at 03:20
see stats

Log

Burning from Redbeard hits Armoured skeleton warrior for 71 fire damage.
Redbeard takes fate by the hand.

Redbeard is dazed!

Golem (servant of Redbeard) casts Rune of the Rift.

Golem (servant of Redbeard) hits Armoured skeleton warrior for 190 temporal damage.
Golem (servant of Redbeard) killed Armoured skeleton warrior!

Resting starts...

Redbeard's fate is no longer being spun.

Talent Throw Bomb is ready to use.
Redbeard is not dazed anymore.

Redbeard's skin returns to normal.

Talent Infusion: Heroism is ready to use.
Talent Resilience of the Dwarves is ready to use.
Rested for 46 turns (stop reason: all resources and life at maximum).


You pickup 0.60 gold pieces.

There is a way to the next level here (press '' or right click to use).
Ran for 31 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is an exit to the worldmap here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the next level here (press '' or right click to use).
Ran for 50 turns (stop reason: at exit).