Lebo the level 4 Thalore Summoner by simthreat

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceThalore
ClassSummoner
Level / Exp4 / 91%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 11)
Constitution11 (base 10)
Magic10 (base 10)
Willpower18 (base 17)
Cunning19 (base 17)

Resources

Life173/173
Equilibrium0
Healing Factor1.0082872928177
Regeneration0.25207182320442

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage5
Accuracy21
Crit Chance5%
APR12
Speed1.00

Offense: Offhand

Damage5
Accuracy21
Crit Chance5%
APR12
Speed1.00

Offense: Spell

Spellpower5
Crit Chance4%
Speed1

Offense: Mind

Mindpower22
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+2%
Fire+10%
All0%

Defense: Base

Armour (hardiness)3 (30%)
Defense4
Ranged Defense4
Fatigue7
Physical Save8
Spell Save9
Mental Save12

Defense: Resistances

Cold+ 5%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (distance)1.30
3/5
0/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.20
1/5
0/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Race / Thalore1.00
2/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
1/5
0/5
0/5

Effects

detrimental effect

Quests

done
active

Equipment

On feet
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log

Ran for 26 turns (stop reason: at exit).

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.

Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

Rested for 37 turns (stop reason: all resources and life at maximum).


You are yanked out of this place!

You gain 0.98 gold from the transmogrification of
insulating iron helm of dexterity (+2) (0 def, 3 armour).
You gain 0.47 gold from the transmogrification of
insulating iron helm (0 def, 3 armour).
You gain 12.50 gold from the transmogrification of
Silk Current (12 def, 0 armour).
You gain 3.94 gold from the transmogrification of
balanced iron waraxe of persecution (12-16.8 power, 2 apr).
You gain 0.96 gold from the transmogrification of
acidic iron waraxe (12.5-17.5 power, 2 apr).
You gain 1.38 gold from the transmogrification of
iron longsword of erosion (10.5-14.7 power, 2 apr).
You gain 0.99 gold from the transmogrification of
acidic iron greatsword (15.5-24.8 power, 1 apr).
You gain 1.50 gold from the transmogrification of
wild infusion of the duelist (resist 17%; cure physical).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You feel very confident walking into this place.