Lisarann the level 50 Whitehoof Sun Paladin by guibro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.5
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceWhitehoof
ClassSun Paladin (Avatar of a Distant Sun)
Level / Exp50 / 1480%
Sizebig
Lifes / Deaths

Primary Stats

Strength82 (base 60)
Dexterity92 (base 60)
Constitution41 (base 29)
Magic106 (base 60)
Willpower35 (base 10)
Cunning57 (base 10)

Resources

Mana654/654
Vim316/316
Life1734/1734
Positive7/137
Stamina364/364
Steam100/100
Healing Factor1.2281403954778
Regeneration34.56888373204

Speed

Mental0%
Attack0%
Movement+20%
Spell0%
Global+100%

Vision

Sight10
Lite30
Infravision1
See Stealth10
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage114
Accuracy81
Crit Chance90%
APR41
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower73
Crit Chance71%
Speed1

Offense: Mind

Mindpower37
Crit Chance12%
Speed1

Offense: Damage Bonus

Acid+39%
Arcane+98%
Cold+58%
All+21%
Darkness+50%
Light+138%
Temporal+58%
Physical+68%
Lightning+58%
Fire+90%
Mind+51%

Offense: Damage Penetration

Mind+10%
Acid+25%
Light+86%
Temporal+10%
Blight+30%
Physical+15%
Fire+10%
All0%

Defense: Base

Armour (hardiness)60.853441614064 (48.304188961773%)
Defense90
Ranged Defense94
Fatigue0
Physical Save50
Spell Save66
Mental Save34

Defense: Resistances

Acid+ 50%( 70%)
Blight+ 39%( 70%)
Arcane+ 55%( 70%)
Cold+ 44%( 70%)
All+ 28%( 70%)
Physical+ 39%( 70%)
Lightning+ 61%( 70%)
Light+ 65%( 70%)
Temporal+ 32%( 70%)
Mind+ 55%( 70%)
Darkness+ 50%( 70%)
Fire+ 51%( 70%)
Nature+ 35%( 70%)

Defense: Immunities

Stun Resistance40%
Confusion Resistance25%
Poison Resistance100%
Blind Resistance100%
Silence Resistance50%
Bleed Resistance100%
Teleport Resistance100%
Disarm Resistance50%
Pinning Resistance20%
Instadeath Resistance100%
Knockback Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Celestial / Guardian1.30
1/5
2/5
5/5
1/5
Celestial / Sun1.30
3/5
1/5
5/5
1/5
Technique / Combat veteran1.00
1/5
1/5
2/5
0/5
Celestial / Combat1.30
2/5
2/5
3/5
1/5
Technique / Two-handed assault1.00
1/5
1/5
2/5
0/5
Technique / Shield offense1.00
3/5
4/5
1/5
1/5
Celestial / Radiance1.30
3/5
1/5
4/5
4/5
Celestial / Crusader1.30
2/5
1/5
5/5
2/5

Generic Talents

Corruption / Vile life1.00
2/5
1/5
1/5
1/5
Celestial / Light1.30
1/5
5/5
1/5
1/5
Technique / Combat training1.00
1/5
2/5
1/5
4/5
1/5
0/5
Steamtech / Physics1.00
2/5
1/5
1/5
0/5
Race / Whitehooves1.00
1/5
1/5
1/5
0/5
Steamtech / Chemistry1.00
1/5
1/5
1/5
0/5
Celestial / Chants1.30
1/5
1/5
1/5
1/5
Technique / Mobility1.00
1/5
1/5
1/5
3/5
Spell / Staff combat1.00
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
1/5
2/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Lisarann the Whitehoof Sun Paladin level 31
12nd Pain 124th year of Ascendancy at 04:38
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Lisarann the Whitehoof Sun Paladin level 13
26th Retaking 124th year of Ascendancy at 20:55
see stats
Can you bear it? So much bearness! (Insane (Roguelike) difficulty) Killed Borius in the Bearscape.
By Lisarann the Whitehoof Sun Paladin level 43
6th Destruction 124th year of Ascendancy at 04:36
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Lisarann the Whitehoof Sun Paladin level 50
1st Retaking 125th year of Ascendancy at 15:46
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Lisarann the Whitehoof Sun Paladin level 33
21st Pain 124th year of Ascendancy at 11:45
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Lisarann the Whitehoof Sun Paladin level 44
52nd Destruction 124th year of Ascendancy at 13:27
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Lisarann the Whitehoof Sun Paladin level 10
21st Retaking 124th year of Ascendancy at 10:33
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Lisarann the Whitehoof Sun Paladin level 20
14th Revenge 124th year of Ascendancy at 05:47
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Lisarann the Whitehoof Sun Paladin level 30
48th Revenge 124th year of Ascendancy at 08:31
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Lisarann the Whitehoof Sun Paladin level 40
13rd Loss 124th year of Ascendancy at 05:24
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Lisarann the Whitehoof Sun Paladin level 50
17th Remembrance 125th year of Ascendancy at 07:02
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Lisarann the Whitehoof Sun Paladin level 50
5th Retaking 125th year of Ascendancy at 07:25
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Lisarann the Whitehoof Sun Paladin level 35
24th Pain 124th year of Ascendancy at 21:36
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Lisarann the Whitehoof Sun Paladin level 50
29th Remembrance 125th year of Ascendancy at 17:06
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Lisarann the Whitehoof Sun Paladin level 36
11st Dearth 124th year of Ascendancy at 20:50
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Lisarann the Whitehoof Sun Paladin level 50
9th Retaking 125th year of Ascendancy at 10:40
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Lisarann the Whitehoof Sun Paladin level 48
16th Remembrance 125th year of Ascendancy at 19:19
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Lisarann the Whitehoof Sun Paladin level 21
22nd Revenge 124th year of Ascendancy at 18:45
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Lisarann the Whitehoof Sun Paladin level 43
6th Destruction 124th year of Ascendancy at 22:43
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Lisarann the Whitehoof Sun Paladin level 16
38th Retaking 124th year of Ascendancy at 13:18
see stats

Log

Amakthel's Eye is dazed!
Searing Sight hits Amakthel's Eye for
154 light damage.

Amakthel's Eye is free from the illness.

Lisarann stops shining.

Amakthel's Eye is not dazed anymore.

Searing Sight hits Amakthel's Eye for
122 light damage.

Amakthel's Eye is no longer influenced by martyrdom.


Searing Sight hits Amakthel's Eye for
122 light damage.
Amakthel's Eye recovers sight.


Amakthel's Eye is dazed!

Searing Sight hits Amakthel's Eye for
122 light damage.

Amakthel's Eye is not dazed anymore.

Amakthel's Eye is dazed!

Searing Sight hits Amakthel's Eye for
122 light damage.

Amakthel's Eye is not dazed anymore.

Amakthel's Eye is dazed!

Amakthel's Eye loses sight!

Searing Sight hits Amakthel's Eye for
122 light damage.

Lisarann is no longer surging arcane power.

Amakthel's Eye is not dazed anymore.

Amakthel's Eye is dazed!

Searing Sight hits Amakthel's Eye for
116 light damage.