3 wins in a day the level 50 Orc Archmage by guibro

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexFemale
RaceOrc
ClassArchmage
Level / Exp50 / 1714%
Sizemedium
Lifes / Deaths

Primary Stats

Strength18 (base 10)
Dexterity48 (base 21)
Constitution28 (base 22)
Magic96 (base 60)
Willpower104 (base 60)
Cunning100 (base 56)

Resources

Mana440/440
Steam100/100
Vim336/336
Life888/888
Positive177/177
Stamina472/472
Paradox301
Healing Factor1.3056298990388
Regeneration31.661525051691

Speed

Mental0%
Attack0%
Movement+28.56571854537%
Spell0%
Global+131.64197660262%

Vision

Sight12
Lite19
Infravision10
See Stealth41.5946456041
See Invisible53.56894867349
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage41
Accuracy46
Crit Chance54%
APR36
Speed1.00

Offense: Spell

Spellpower86
Crit Chance100%
Speed1
Cooldown Reduction30

Offense: Mind

Mindpower58
Crit Chance41%
Speed1

Offense: Damage Bonus

Blight+37%
Arcane+68%
Cold+47%
All+10%
Lightning+103%
Light+45%
Temporal+56%
Physical+57%
Fire+47%
Darkness+43%

Offense: Damage Penetration

Lightning+108%
Temporal+55%
Physical+68%
All+45%
Nature+50%

Defense: Base

Armour (hardiness)28.348628300872 (48.304188961773%)
Defense76
Ranged Defense84
Fatigue0
Physical Save37
Spell Save62
Mental Save45

Defense: Resistances

Acid+ 47%( 70%)
Arcane+ 62%( 70%)
Cold+ 47%( 70%)
All+ 32%( 70%)
Darkness+ 50%( 70%)
Light+ 54%( 70%)
Lightning+ 51%( 70%)
Fire+ 64%( 70%)
Mind+ 49%( 70%)

Defense: Immunities

Stun Resistance51%
Poison Resistance70%
Blind Resistance100%
Disarm Resistance100%
Bleed Resistance70%
Teleport Resistance100%
Pinning Resistance100%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (4/4)

Infusions
Runes
Runes
Runes

Class Talents

Spell / Meta1.30
1/5
5/5
3/5
2/5
Spell / Temporal1.30
1/5
4/5
1/5
4/5
Spell / Air1.30
5/5
4/5
3/5
3/5
Spell / Arcane1.50
1/5
1/5
1/5
5/5
Spell / Phantasm1.30
1/5
1/5
1/5
3/5
Spell / Earth1.30
1/5
1/5
1/5
2/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Storm1.30
2/5
1/5
4/5
5/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Corruption / Vile life1.00
1/5
1/5
1/5
1/5
Celestial / Chants1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.00
1/5
1/5
1/5
0/5
0/5
0/5
Steamtech / Physics1.00
3/5
1/5
2/5
0/5
Race / Orc1.00
1/5
1/5
1/5
1/5
Steamtech / Chemistry1.00
1/5
1/5
0/5
0/5
Chronomancy / Chronomancy1.00
1/5
1/5
1/5
1/5
Spell / Divination1.30
1/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
1/5
3/5
Spell / Conveyance1.30
4/5
1/5
2/5
0/5
Spell / Aegis1.30
2/5
4/5
1/5
1/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
done
done
done
done
done
done
done
done
done
done
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By 3 wins in a day the Orc Archmage level 15
36th Retaking 124th year of Ascendancy at 18:53
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By 3 wins in a day the Orc Archmage level 14
34th Retaking 124th year of Ascendancy at 11:25
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By 3 wins in a day the Orc Archmage level 50
36th Dearth 124th year of Ascendancy at 22:50
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By 3 wins in a day the Orc Archmage level 31
27th Revenge 124th year of Ascendancy at 07:19
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By 3 wins in a day the Orc Archmage level 10
21st Retaking 124th year of Ascendancy at 09:01
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By 3 wins in a day the Orc Archmage level 20
1st Revenge 124th year of Ascendancy at 00:48
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By 3 wins in a day the Orc Archmage level 30
15th Revenge 124th year of Ascendancy at 03:48
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By 3 wins in a day the Orc Archmage level 40
12nd Pain 124th year of Ascendancy at 04:06
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By 3 wins in a day the Orc Archmage level 50
33rd Dearth 124th year of Ascendancy at 22:09
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By 3 wins in a day the Orc Archmage level 50
20th Loss 124th year of Ascendancy at 21:43
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By 3 wins in a day the Orc Archmage level 41
13rd Pain 124th year of Ascendancy at 21:25
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By 3 wins in a day the Orc Archmage level 42
32nd Pain 124th year of Ascendancy at 00:24
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By 3 wins in a day the Orc Archmage level 26
13rd Revenge 124th year of Ascendancy at 23:02
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By 3 wins in a day the Orc Archmage level 50
24th Loss 124th year of Ascendancy at 12:29
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By 3 wins in a day the Orc Archmage level 50
34th Dearth 124th year of Ascendancy at 20:02
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By 3 wins in a day the Orc Archmage level 24
13rd Revenge 124th year of Ascendancy at 07:06
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By 3 wins in a day the Orc Archmage level 40
12nd Pain 124th year of Ascendancy at 15:06
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By 3 wins in a day the Orc Archmage level 17
44th Retaking 124th year of Ascendancy at 16:07
see stats
Unstoppable (Insane (Roguelike) difficulty) Returned from the dead.
By 3 wins in a day the Orc Archmage level 23
12nd Revenge 124th year of Ascendancy at 02:04
see stats

Log

Amakthel's Eye is not dazed anymore.
3 wins in a day's spell attains critical power!
3 wins in a day's spell attains critical power!
Hurricane from 3 wins in a day hits Amakthel's Eye for
199 lightning damage.
Thunderstorm hits Amakthel's Eye for
105 lightning damage.
Hurricane from 3 wins in a day hits Amakthel's Mouth for
150 lightning damage.
3 wins in a day receives 65 healing from Blood Splash.
Amakthel's Eye is dazed!


Amakthel's Eye is not dazed anymore.

Hurricane from 3 wins in a day hits Amakthel's Eye for
190 lightning damage.
Hurricane from 3 wins in a day hits Amakthel's Mouth for
161 lightning damage.

Hurricane from 3 wins in a day hits Amakthel's Eye for
170 lightning damage.
Hurricane from 3 wins in a day hits Amakthel's Mouth for
212 lightning damage.

The protective shield of Amakthel's Eye disappears.

Hurricane from 3 wins in a day hits Amakthel's Eye for
210 lightning damage.

Amakthel's Eye casts a protective shield just in time!

Hurricane from 3 wins in a day hits Amakthel's Eye for
169 lightning damage.

Resting starts...

3 wins in a day is no longer surging arcane power.

Rested for 14 turns (stop reason: all resources and life at maximum).


Galen's Flowing Robe activates and resets 3 wins in a day's Elemental Discord cooldown!
The furious lightning storm around 3 wins in a day calms down and disappears.
Galen's Flowing Robe activates and resets 3 wins in a day's Spellcraft cooldown!
Galen's Flowing Robe activates and resets 3 wins in a day's Contingency cooldown!