Hyperion the level 3 Cornac Archmage by dogamusprime

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeInsane Exploration
SexMale
RaceCornac
ClassArchmage
Level / Exp3 / 47%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic21 (base 21)
Willpower13 (base 13)
Cunning11 (base 11)

Resources

Life104/104
Mana129/129
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy4
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower22
Crit Chance2%
Speed1

Offense: Mind

Mindpower13
Crit Chance1%
Speed1

Offense: Damage Bonus

Arcane+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense0
Ranged Defense0
Fatigue0
Physical Save7
Spell Save11
Mental Save8

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
3/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Meta1.30
1/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
3/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Log

Hyperion hits Betibrena the losgoroth for 0 arcane damage.
Talent Disperse Magic is ready to use.
Talent Infusion: Wild is ready to use.
Talent Flame is ready to use.

Hyperion uses Infusion: Wild.

Hyperion lessens the pain.

Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Lately the number of sightings of horrors have grown tremendously. People wander off the beaten paths only to be found years later, horribly mutated and partly insane, if they are found at all. It is becoming evident something is stirring deep below Maj'Eyal. That something is you.

Forbidden Cults, the third expansion for Tales of Maj'Eyal, at long last brings in all the horror and tentacly goodness you never knew you wanted!
Play as one of the
two new classes and two new races, find new artifacts to power yourself (in weirdly disturbing ways), die to new terrible horrors, explore new zones and read lore about the ages past. But worry not, you will most likely go insane as is right!

It is now officialy
released and to celebrate I am happy to say I've slipped up a little, writhing, present in your inventory!
Betibrena the losgoroth casts Wraithform.

Betibrena the losgoroth turns into a wraith.

Burning from Hyperion hits Betibrena the losgoroth for
9 fire damage.
Hyperion is dazed!

Talent Lightning is ready to use.

Betibrena the losgoroth stops burning.

Xuserialle the losgoroth casts Moonlight Ray.

Hyperion is not dazed anymore.

Xuserialle the losgoroth hits Hyperion for 57 darkness damage.
Hyperion the level 3 cornac archmage was darkened to death by Xuserialle the losgoroth on level 2 of Abashed Expanse.
Hyperion is no longer cursed.

Hyperion feels pain again.

Hyperion is free from the hex.

You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Saving game...

Xuserialle the losgoroth killed Hyperion!
Talent Manathrust is ready to use.

Saving done.

Saving game...