Hyperion the level 5 Cornac Archmage by dogamusprime

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Exploration
SexMale
RaceCornac
ClassArchmage
Level / Exp5 / 73%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity18 (base 10)
Constitution11 (base 10)
Magic27 (base 24)
Willpower13 (base 13)
Cunning13 (base 11)

Resources

Life122/122
Mana104/143
Healing Factor1.0082872928177
Regeneration1.6636740331492

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage11
Accuracy12
Crit Chance3%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance13%
Speed1

Offense: Mind

Mindpower14
Crit Chance2%
Speed1

Offense: Damage Bonus

Lightning+6%
Acid+6%
Arcane+16%
Cold+6%
Fire+6%

Defense: Base

Armour (hardiness)1 (30%)
Defense2
Ranged Defense2
Fatigue1
Physical Save7
Spell Save20
Mental Save9

Defense: Resistances

Light-15%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
1/5
0/5
0/5
0/5
Spell / Fire1.50
4/5
0/5
0/5
0/5
Spell / Air1.30
1/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
4/5
0/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
1/5
0/5
0/5
0/5

Effects

Quests

done
active
done

Equipment

On fingers
Around neck
In main hand
Light source
On head
Main armor

Inventory

Achievements

Orbituary (Exploration mode) Stabilized the Abashed Expanse to maintain it in orbit.
By Hyperion the Cornac Archmage level 3
74th Pyre 122nd year of Ascendancy at 19:53
see stats

Log

You can read all your collected lore in the game menu, by pressing Escape.
Talent Infusion: Wild is ready to use.

Hyperion uses Infusion: Regeneration.

Hyperion starts regenerating health quickly.


Hyperion stops regenerating health quickly.


Talent Infusion: Regeneration is ready to use.

You pickup 0.75 gold pieces.


You are yanked out of this place!


You gain 2.07 gold from the transmogrification of
bright brass lantern.
You gain 2.34 gold from the transmogrification of
grounding pair of rough leather boots of tirelessness (0 def, 1 armour).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (24.5-36.75 power, 1 apr).
You gain 0.25 gold from the transmogrification of
elm magestaff (10-12 power, 2 apr, lightning element).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

There is a Ruins of Kor'Pul here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...


Saving done.