Grinudil the level 50 Orc Archer by trungaczne

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignOrcs
ModeInsane Roguelike
SexMale
RaceOrc
ClassArcher
Level / Exp50 / 1616%
Sizemedium
Lifes / Deaths

Primary Stats

Strength39 (base 12)
Dexterity89 (base 60)
Constitution58 (base 27)
Magic75 (base 60)
Willpower38 (base 10)
Cunning80 (base 60)

Resources

Life1151/1601
Positive182/197
Stamina58/227
Steam100/100
Healing Factor1.4901339505268
Regeneration0.3725334876317

Speed

Mental+64.073494830585%
Attack0%
Movement+56%
Spell0%
Global+100%

Vision

Sight10
Lite15.394112549695
Infravision5
See Stealth44.156612690121
See Invisible44.156612690121
ESP Range20
ESP Kindshumanoid, giant

Offense: Mainhand

Damage239
Accuracy87
Crit Chance87%
APR18
Speed0.61

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower56
Crit Chance19%
Speed1

Offense: Mind

Mindpower49
Crit Chance32%
Speed1

Offense: Damage Bonus

Darkness+30%
Temporal+38%
Blight+34%
Physical+53%
Fire+27%
All+18%

Offense: Damage Penetration

Physical+72%
Acid+57%
Light+64%
Temporal+52%
Nature+57%
Arcane+52%
Mind+60%
All+32%

Defense: Base

Armour (hardiness)35 (38.594633868923%)
Defense77
Ranged Defense80
Fatigue0
Physical Save54
Spell Save47
Mental Save35

Defense: Resistances

Acid+ 61%( 70%)
Blight+ 60%( 70%)
Physical+ 55%( 70%)
Cold+ 51%( 70%)
All+ 43%( 70%)
Lightning+ 60%( 70%)
Light+ 63%( 70%)
Temporal+ 65%( 70%)
Mind+ 57%( 70%)
Darkness+ 51%( 70%)
Fire+ 47%( 70%)
Nature+ 51%( 70%)

Defense: Immunities

Disarm Resistance100%
Teleport Resistance100%
Stun Resistance50%
Pinning Resistance25%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Implants
Runes
Infusions
Implants
Runes

Class Talents

Technique / Combat techniques1.00
1/5
5/5
0/5
0/5
Technique / Archery training1.30
1/5
4/5
0/5
0/5
Technique / Archery prowess1.30
5/5
1/5
4/5
4/5
Technique / Agility1.30
5/5
1/5
1/5
5/5
Technique / Combat veteran1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
2/5
3/5
5/5
5/5
Technique / Marksmanship1.30
5/5
4/5
1/5
4/5

Generic Talents

Celestial / Chants1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.30
4/5
1/5
1/5
5/5
0/5
0/5
Race / Orc1.00
1/5
1/5
1/5
2/5
Steamtech / Physics1.00
1/5
2/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
1/5
2/5
0/5
Technique / Mobility1.00
2/5
1/5
1/5
4/5
Cunning / Survival1.20
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.00
3/5
3/5
2/5
2/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
beneficial effect
detrimental effect
beneficial effect
beneficial effect
beneficial effect

Quests

done
done
done
done
done
done
done
done
done
done
done
done
active
done
active
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: Embers of Rage!

You have thwarted the Steam Giants' genocidal plans, and avenged those killed in the attack on Kruk Pride. Their desperate pact with the High Priest did nothing to stop you; the priest and his god lay dead at your feet, and you have ensured they will stay dead for the foreseeable future.

The humans, elves, and halflings will not be able to hurt your people again. By destroying the farportal and denying King Tolak's army its glorious battle, you have ensured the safety of your people from the Allied Kingdoms, and by storming the Gates of Morning you have eliminated the last bearers of the West's hateful aggression in Var'Eyal.

For now, peace reigns. You know that this will not last forever. You may have repelled its vanguard, but the Kar'Haïb Dominion bides its time waiting for a weakness it can exploit; the smugglers' portals from Maj'Eyal remain undiscovered, and while neither you nor King Tolak has any remaining desire to take the other's continent, the fear of invasion will linger in the backs of your minds. The messages of the Lost City give you cause to remain ever vigilant for the threats they warned of, including their authors, and you wonder what your people will do now that their struggle to escape eradication, one that has defined them for their entire recorded history, has ceased to be a concern.

Regardless... You just killed a god and gave your people the first chance to relax in thousands of years. It's been a pretty good day.

You may continue playing and enjoy the rest of the world. Your soldiers may want to speak with you outside...


Achievements

A Fistful of Gold (Insane (Roguelike) difficulty) Buy an item from an AAA.
By Grinudil the Orc Archer level 50
21st Remembrance 125th year of Ascendancy at 22:24
see stats
Across the Narrow Sea (Insane (Roguelike) difficulty) Destroyed the Sunwall Outpost to secure a way to the mainland.
By Grinudil the Orc Archer level 14
36th Retaking 124th year of Ascendancy at 15:12
see stats
Dragon's Greed (Insane (Roguelike) difficulty) Amassed 8000 gold pieces.
By Grinudil the Orc Archer level 50
7th Retaking 125th year of Ascendancy at 22:50
see stats
Exterminator (Insane (Roguelike) difficulty) Killed 1000 creatures.
By Grinudil the Orc Archer level 34
19th Loss 124th year of Ascendancy at 20:48
see stats
Fear me not! (Insane (Roguelike) difficulty) Survived the Fearscape!
By Grinudil the Orc Archer level 50
6th Remembrance 125th year of Ascendancy at 16:39
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Grinudil the Orc Archer level 10
19th Retaking 124th year of Ascendancy at 18:54
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Grinudil the Orc Archer level 20
30th Revenge 124th year of Ascendancy at 11:28
see stats
Level 30 (Insane (Roguelike) difficulty) Got a character to level 30.
By Grinudil the Orc Archer level 30
16th Dearth 124th year of Ascendancy at 00:28
see stats
Level 40 (Insane (Roguelike) difficulty) Got a character to level 40.
By Grinudil the Orc Archer level 40
8th Destruction 124th year of Ascendancy at 12:49
see stats
Level 50 (Insane (Roguelike) difficulty) Got a character to level 50.
By Grinudil the Orc Archer level 50
6th Remembrance 125th year of Ascendancy at 04:10
see stats
One Ill Turn Deserves Another (Insane (Roguelike) difficulty) The Palace of Fumes stands in ruins, its Council shattered. The Atmos Tribe will not bother the Prides anymore.
By Grinudil the Orc Archer level 50
10th Retaking 125th year of Ascendancy at 14:55
see stats
Reclaiming Garkul's Heritage (Insane (Roguelike) difficulty) Freed the remnants of the Prides from the Internment Camp.
By Grinudil the Orc Archer level 36
27th Loss 124th year of Ascendancy at 12:54
see stats
Size is everything (Insane (Roguelike) difficulty) Did over 1500 damage in one attack.
By Grinudil the Orc Archer level 50
7th Remembrance 125th year of Ascendancy at 17:17
see stats
Size matters (Insane (Roguelike) difficulty) Did over 600 damage in one attack.
By Grinudil the Orc Archer level 31
6th Loss 124th year of Ascendancy at 17:39
see stats
The Dead God Rests (Insane (Roguelike) difficulty) You have defeated the Sher'tul Priest trying to resurrect Amakthel, saving both the Prides and the world.
By Grinudil the Orc Archer level 50
31st Retaking 125th year of Ascendancy at 12:17
see stats
The High Lady's Destiny (Finale) (Insane (Roguelike) difficulty) Crushed High Sun Paladin Aeryn and with her destroyed the bastion of the Sunwall.
By Grinudil the Orc Archer level 42
14th Destruction 124th year of Ascendancy at 12:57
see stats
This will make a big Omelette! (Insane (Roguelike) difficulty) Collected 40 ritch eggs in the Ritch Hive.
By Grinudil the Orc Archer level 29
6th Pain 124th year of Ascendancy at 13:46
see stats
Treasure Hoarder (Insane (Roguelike) difficulty) Amassed 3000 gold pieces.
By Grinudil the Orc Archer level 37
38th Loss 124th year of Ascendancy at 10:17
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Grinudil the Orc Archer level 17
15th Revenge 124th year of Ascendancy at 07:36
see stats

Log

Grinudil's Headshot hits Sher'Tul High Priest for 900 physical, 74 acid (974 total damage).
Bleeding from Grinudil hits Sher'Tul High Priest for
424 physical damage.

Grinudil shoots!
Talent Steady Shot is ready to use.
Grinudil's Shoot performs a ranged critical strike against Sher'Tul High Priest!
Sher'Tul High Priest's Lucent Wrath is disrupted by his wounds!
Grinudil's Shoot hits Sher'Tul High Priest for
538 physical, 41 acid (580 total damage).

Grinudil shoots!
Lava floor hits Shadow for
15 fire damage.
Bleeding from Grinudil hits Sher'Tul High Priest for
483 physical damage.

Grinudil shoots!
Grinudil's Shoot performs a ranged critical strike against Sher'Tul High Priest!
Grinudil's tinker attains critical power!
Sher'Tul High Priest shrugs off Grinudil's 'Deep Wound'!
Grinudil's Shoot hits Sher'Tul High Priest for
(607 to bones), 0 physical, 74 acid (74 total damage).
Sher'Tul High Priest uses
Wing Buffet.
Sher'Tul High Priest misses Grinudil.
Quest 'The Dead God Awaits' is done! (Press 'j' to see the quest log)
You feel as if your Rod of Recall is working again in this area.
Personal New Achievement: The Dead God Rests (Insane (Roguelike) difficulty)!
Saving game...

Quest 'The Dead God Awaits' completed! (Press 'j' to see the quest log)
Grinudil roars triumphantly.


Bleeding from Grinudil hits Sher'Tul High Priest for
490 physical damage.
Bleeding from Grinudil killed Sher'Tul High Priest!
Saving done.