BIG SLAMMA the level 3 Krog Berserker by Rick Rab

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
Cat Point Cap Boost 1.5.5
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceKrog
ClassBerserker
Level / Exp3 / 20%
Sizebig
Lifes / Deaths
AntimagicFollower

Primary Stats

Strength25 (base 20)
Dexterity10 (base 11)
Constitution19 (base 17)
Magic8 (base 10)
Willpower12 (base 10)
Cunning10 (base 10)

Resources

Life-6/255
Stamina101/121
Healing Factor1.0714285714286
Regeneration0.26785714285714

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4

Offense: Mainhand

Damage37
Accuracy17
Crit Chance1%
APR2
Speed1.00

Offense: Spell

Spellpower2.6666666666667
Crit Chance1%
Speed1

Offense: Mind

Mindpower12
Crit Chance1%
Speed1

Offense: Damage Bonus

All+10%

Defense: Base

Armour (hardiness)13.335093952971 (48.103448275862%)
Defense2
Ranged Defense2
Fatigue16
Physical Save15
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 6%( 70%)
Temporal+ 6%( 70%)
Blight+ 11%( 70%)
Nature+ 10%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Berserker's strength1.30
1/5
0/5
0/5
0/5
Technique / Two-handed assault1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Combat techniques1.30
3/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Wild-gift / Antimagic1.20
1/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Krog1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
1/5
1/5
0/5

Effects

beneficial effect

Quests

active

Equipment

Tool
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

Armoured skeleton warrior hits BIG SLAMMA for 11 physical, 2 mind (14 total damage).
--------------------------------

BIG SLAMMA hits Armoured skeleton warrior for 2 physical damage.
BIG SLAMMA resists the mind attack!

Armoured skeleton warrior hits BIG SLAMMA for 12 physical, 1 mind (13 total damage).

--------------------------------

Armoured skeleton warrior speeds up.

BIG SLAMMA overcomes the gloom

Talent Dig is ready to use.
Talent Warshout is ready to use.
BIG SLAMMA resists the mind attack!

Armoured skeleton warrior hits BIG SLAMMA for 10 physical, 1 mind (11 total damage).
Armoured skeleton warrior is not stunned anymore.

Talent Rush is ready to use.
Armoured skeleton warrior uses Shield Pummel.

BIG SLAMMA shrugs off the effect 'Stunned'!
Armoured skeleton warrior hits BIG SLAMMA for 14 physical, 19 physical (34 total damage).

--------------------------------

BIG SLAMMA rearms.

Talent Infusion: Wild is ready to use.
Talent Stunning Blow is ready to use.
Talent Power of the Oldschool is ready to use.
BIG SLAMMA uses Power of the Oldschool.

BIG SLAMMA unleashes the fury of oldschoolness.

BIG SLAMMA receives 34 healing.
Talent Infusion: Healing is ready to use.
Armoured skeleton warrior uses Overpower.

Saving game...