Adriel the level 14 Cornac Summoner by Y4g3rs

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.5
Addons
CampaignMaj'Eyal
ModeNormal Exploration
SexMale
RaceCornac
ClassSummoner
Level / Exp14 / 66%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity42 (base 40)
Constitution43 (base 40)
Magic19 (base 14)
Willpower54 (base 40)
Cunning61 (base 40)

Resources

Life614/614
Equilibrium40
Healing Factor1.5323943661972
Regeneration2.727661971831

Speed

Mental+6.0999999999999%
Attack+6.0999999999999%
Movement+40.5%
Spell+6.0999999999999%
Global+104.3%

Vision

Sight10
Lite5
Infravision9
See Stealth74.674678607814
See Invisible78.674678607814

Offense: Mainhand

Damage13
Accuracy37
Crit Chance25%
APR32
Speed0.94

Offense: Offhand

Damage13
Accuracy37
Crit Chance25%
APR32
Speed0.94

Offense: Spell

Spellpower38
Crit Chance23%
Speed0.94250706880302

Offense: Mind

Mindpower54
Crit Chance27%
Speed0.94250706880302

Offense: Damage Bonus

Blight+9%
Physical+5%
Fire+5%
Cold+11%

Offense: Damage Penetration

Physical+6%

Defense: Base

Armour (hardiness)4.85 (35.629139072848%)
Defense36
Ranged Defense36
Fatigue0
Physical Save22
Spell Save22
Mental Save33

Defense: Resistances

Acid+ 15%( 70%)
Blight+ 36%( 70%)
Physical+ 31%( 70%)
Cold+ 42%( 70%)
All+ 10%( 70%)
Lightning+ 13%( 70%)
Light+ 15%( 70%)
Temporal+ 21%( 70%)
Fire+ 22%( 70%)
Nature+ 39%( 70%)

Defense: Immunities

Instadeath Resistance100%
Blind Resistance20%
Poison Resistance30%
Confusion Resistance37%

Inscriptions (4/4)

Infusions
Infusions
Infusions
Runes

Class Talents

Wild-gift / Summoning (utility)1.30
1/5
1/5
1/5
0/5
Wild-gift / Summoning (melee)1.30
5/5
1/5
2/5
1/5
Wild-gift / Summoning (advanced)1.30
5/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
1/5
1/5
1/5
1/5
Wild-gift / Summoning (augmentation)1.30
1/5
5/5
1/5
1/5

Generic Talents

Wild-gift / Call of the wild1.20
2/5
5/5
1/5
0/5
Cunning / Survival1.00
5/5
1/5
1/5
1/5
Wild-gift / Harmony1.10
1/5
1/5
1/5
1/5
Technique / Combat training1.00
3/5
0/5
1/5
0/5
0/5
0/5

Effects

talent
talent

Quests

active
done
done
done
done
done
active
done
active
active
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Exploration mode) Got a character to level 10.
By Adriel the Cornac Summoner level 10
2nd Summertide 122nd year of Ascendancy at 09:01
see stats
The Arena (Exploration mode) Unlocked Arena mode.
By Adriel the Cornac Summoner level 9
3rd Mirth 122nd year of Ascendancy at 14:37
see stats

Log

You gain 1.23 gold from the transmogrification of spiked cured leather armour (2 def, 4 armour).
You gain 5.03 gold from the transmogrification of
prismatic cured leather armour of Toknor (2 def, 4 armour).
You gain 3.15 gold from the transmogrification of
cured leather armour of Eyal (2 def, 4 armour).
You gain 1.22 gold from the transmogrification of
slimy linen robe of fire (+16%) (0 def, 0 armour).
You gain 2.63 gold from the transmogrification of
shocking steel shield of resilience (6 def, 2 armour, 38.5 block).
You gain 0.10 gold from the transmogrification of
pouch of iron shots (16/16, 15-18 power, 1 apr).
You gain 2.78 gold from the transmogrification of
flaming steel waraxe of phasing (12-16.8 power, 9 apr).
You gain 1.41 gold from the transmogrification of
chilling steel waraxe of massacre (18.5-25.9 power, 3 apr).
You gain 6.51 gold from the transmogrification of
Cobrafist (11-15.4 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (15-21 power, 3 apr).
You gain 2.85 gold from the transmogrification of
manaburning steel mace (13-18.2 power, 3 apr).
You gain 1.25 gold from the transmogrification of
steel longsword of projection (17-23.8 power, 3 apr).
You gain 3.65 gold from the transmogrification of
balanced steel greatsword of massacre (30.5-48.8 power, 2 apr).
You gain 0.45 gold from the transmogrification of
iron greatsword of massacre (23-36.8 power, 1 apr).
You gain 3.03 gold from the transmogrification of
balanced iron greatsword (16.5-26.4 power, 1 apr).
You gain 0.70 gold from the transmogrification of
steel greatmaul of massacre (42-63 power, 2 apr).
You gain 0.70 gold from the transmogrification of
steel battleaxe of massacre (33-49.5 power, 2 apr).
You gain 3.23 gold from the transmogrification of
balanced iron battleaxe of massacre (22.5-33.75 power, 1 apr).
You gain 4.71 gold from the transmogrification of
lifebinding ash vilestaff of fate (15-18 power, 3 apr, acid element).
You gain 3.30 gold from the transmogrification of
cleansing steel amulet of dexterity (+4).
You gain 1.13 gold from the transmogrification of
sun infusion of the titan (rad 6; power 44; turns 4; dispels darkness).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.

Adriel deactivates Master Summoner.

Adriel deactivates Elemental Harmony.