Khaalida the level 18 Cornac Necromancer by RanceBR

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceCornac
ClassNecromancer
Level / Exp18 / 3%
Sizemedium
Lifes / Deaths

Primary Stats

Strength10 (base 10)
Dexterity10 (base 10)
Constitution18 (base 10)
Magic38 (base 33)
Willpower34 (base 31)
Cunning31 (base 29)

Resources

Life268/268
Mana318/318
Soul10/10
Healing Factor1.0711363549268
Regeneration0.26778408873169

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
Infravision9
See Stealth63.086911963298
See Invisible63.086911963298
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage16
Accuracy9
Crit Chance10%
APR4
Speed1.00

Offense: Spell

Spellpower40
Crit Chance19%
Speed1

Offense: Mind

Mindpower30
Crit Chance7%
Speed1

Offense: Damage Bonus

Acid+11%
Arcane+10%
Cold+10%
All0%
Lightning+30%
Light+19%
Temporal+8%
Fire+3%
Darkness+18%

Offense: Damage Penetration

Darkness+10%
Lightning+5%
Light+5%
Temporal+10%

Defense: Base

Armour (hardiness)9 (33%)
Defense1
Ranged Defense1
Fatigue0
Physical Save23
Spell Save30
Mental Save27

Defense: Resistances

Darkness+ 32%( 70%)
Acid+ 31%( 70%)
Light+ 30%( 70%)
Temporal+ 19%( 70%)
Cold+ 21%( 70%)
Lightning+ 26%( 70%)
Fire+ 17%( 70%)
All+ 12%( 70%)

Defense: Immunities

Instadeath Resistance100%
Knockback Resistance40%

Inscriptions (5/5)

Runes
Runes
Runes
Infusions
Infusions

Class Talents

Spell / Animus1.30
1/5
1/5
1/5
1/5
Spell / Nightfall1.30
5/5
1/5
1/5
0/5
Spell / Dreadmaster1.30
5/5
1/5
1/5
1/5
Spell / Death1.30
0/5
0/5
0/5
0/5
Spell / Grave1.30
0/5
0/5
0/5
0/5
Spell / Master of bones1.30
5/5
1/5
1/5
1/5
Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
5/5
5/5
0/5
0/5
Spell / Spectre1.30
2/5
1/5
1/5
1/5
Spell / Necrosis1.30
2/5
1/5
1/5
1/5

Effects

talent
talent
talent

Quests

done
done
failed
done
active
done
active
done
active
active
done
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Curse Lifter (Roguelike) Killed Ben Cruthdar the Cursed.
By Khaalida the Cornac Necromancer level 14
47th Dusk 122nd year of Ascendancy at 16:30
see stats
Level 10 (Roguelike) Got a character to level 10.
By Khaalida the Cornac Necromancer level 10
8th Mirth 122nd year of Ascendancy at 00:21
see stats
That was close (Roguelike) Killed your target while having only 1 life left.
By Khaalida the Cornac Necromancer level 2
75th Pyre 122nd year of Ascendancy at 16:05
see stats
The Arena (Roguelike) Unlocked Arena mode.
By Khaalida the Cornac Necromancer level 7
2nd Mirth 122nd year of Ascendancy at 20:35
see stats
The secret city (Roguelike) Discovered the truth about mages.
By Khaalida the Cornac Necromancer level 10
10th Mirth 122nd year of Ascendancy at 04:24
see stats
Treasure Hunter (Roguelike) Amassed 1000 gold pieces.
By Khaalida the Cornac Necromancer level 17
2nd Haze 122nd year of Ascendancy at 05:15
see stats

Log

Snow giant boulder thrower hits Armoured skeleton warrior for 13 physical, 4 cold (18 total damage).

Khaalida casts
Night Sphere.
Khaalida's spell attains critical power!
Armoured skeleton warrior is no longer out of phase.

You collect a new ingredient:
snow giant kidney (1).
Armoured skeleton warrior hits Snow giant boulder thrower for 85 physical damage.
Talent Invoke Darkness is ready to use.
Skeleton mage casts
Manathrust.
Armoured skeleton warrior killed Snow giant boulder thrower!
Skeleton mage hits Green jelly for 159 arcane damage.
Skeleton mage hits Khaalida for 0 arcane damage.
Skeleton mage killed Green jelly!

Khaalida casts
Torture Souls.
Khaalida's spell attains critical power!
Armoured skeleton warrior is no longer out of phase.


Khaalida casts
Invoke Darkness.

Resting starts...

The shield around bone giant crumbles.

Talent Lord of Skulls is ready to use.
Khaalida is no longer surging arcane power.

Talent Night Sphere is ready to use.
Talent Torture Souls is ready to use.
Rested for 17 turns (stop reason: all resources and life at maximum).


Saving game...

Saving done.