Mars the level 5 Higher Adventurer by GladiusTheCruel

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexMale
RaceHigher
ClassAdventurer
Level / Exp5 / 50%
Sizebig
Lifes / Deaths

Primary Stats

Strength44 (base 26)
Dexterity27 (base 26)
Constitution43 (base 26)
Magic27 (base 26)
Willpower27 (base 26)
Cunning26 (base 26)

Resources

Life284/284
Mana169/169
Stamina166/166
Healing Factor1.2797742564935
Regeneration7.9985891030842

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision9
See Stealth49.683315893437
See Invisible49.683315893437

Offense: Mainhand

Damage71
Accuracy37
Crit Chance8%
APR2
Speed1.00

Offense: Spell

Spellpower25
Crit Chance6%
Speed1

Offense: Mind

Mindpower24
Crit Chance6%
Speed1

Offense: Damage Bonus

Fire+2%
Cold+11%

Defense: Base

Armour (hardiness)25 (88.568973732692%)
Defense23
Ranged Defense23
Fatigue20
Physical Save25
Spell Save18
Mental Save18

Defense: Resistances

Acid+ 22%( 70%)
Light+ 17%( 70%)
Darkness+ 17%( 70%)
Cold+ 23%( 70%)
All+ 8%( 70%)

Defense: Immunities

Pinning Resistance17%
Disarm Resistance36%
Instadeath Resistance100%
Silence Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Cunning / Tactical1.00
5/5
1/5
0/5
0/5
Technique / Berserker's strength1.00
1/5
1/5
0/5
0/5
Spell / Enhancement1.00
5/5
1/5
0/5
0/5
Technique / Combat veteran1.00
5/5
1/5
0/5
0/5
Technique / Combat techniques1.00
5/5
0/5
0/5
0/5
Technique / Two-handed assault1.00
5/5
0/5
0/5
0/5

Generic Talents

Steamtech / Blacksmith1.00
5/5
1/5
0/5
0/5
Cunning / Survival1.00
5/5
1/5
0/5
0/5
Spell / Aegis1.00
5/5
1/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Conditioning1.00
5/5
1/5
0/5
0/5
Cunning / Scoundrel1.00
5/5
1/5
0/5
0/5
Technique / Combat training1.00
3/5
5/5
0/5
2/5
5/5
0/5

Effects

talent
beneficial effect

Quests

active

Equipment

On fingers
On feet
Main armor
On hands
Light source
On head
In main hand

Inventory

Achievements

Log

You gain 0.95 gold from the melting of acidic iron longsword of massacre (17-24 power, 2 apr).
You gain 0.25 gold from the melting of
elm longbow.
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron greatsword (16-25 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 2.99 gold from the melting of
hateful iron greatsword of erosion (16-26 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 1.23 gold from the melting of
flaming iron greatsword of massacre (24-38 power, 1 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (10-13 power, 5 apr).
You collect a new ingredient:
lump of iron (1).
You gain 0.25 gold from the melting of
iron dagger (9-12 power, 5 apr).
You gain 1.44 gold from the melting of
savior's steel ring of frost (+22%).
You gain 2.01 gold from the melting of
rogue's copper ring of sensing.
You gain 1.78 gold from the melting of
warrior's steel amulet of mastery (0.10 Demented / Tentacles).
You gain 0.59 gold from the melting of
manasurge rune (regen 600% over 10 turns; mana 30; cd 13).
You gain 1.52 gold from the melting of
steam generator implant (steam 4).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 100%).
You gain 2.50 gold from the melting of
medical injector implant (efficiency 80% / cooldown 76%).
There is a collapsed tower here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


Saving done.

There is a way to the next level here (press '' or right click to use).
Ran for 74 turns (stop reason: at exit).


There is a way to the previous level here (press '' or right click to use).