Ninerr the level 5 Higher Bulwark by Chenchilla

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceHigher
ClassBulwark
Level / Exp5 / 96%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 27)
Dexterity16 (base 15)
Constitution12 (base 12)
Magic11 (base 10)
Willpower11 (base 10)
Cunning10 (base 10)

Resources

Life190/209
Stamina126/126
Healing Factor1.1191526171258
Regeneration0.27978815428144

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite5

Offense: Mainhand

Damage16
Accuracy32
Crit Chance4%
APR1
Speed1.00

Offense: Offhand

Damage
Accuracy
Crit Chance
APR
Speed

Offense: Spell

Spellpower11
Crit Chance1%
Speed1

Offense: Mind

Mindpower11
Crit Chance1%
Speed1

Offense: Damage Bonus

Light+10%
All0%

Defense: Base

Armour (hardiness)16.522593642275 (62.32946707186%)
Defense6
Ranged Defense6
Fatigue26
Physical Save14
Spell Save7
Mental Save7

Defense: Resistances

Lightning+ 6%( 70%)
Light+ 30%( 70%)
Temporal+ 5%( 70%)
Cold+ 17%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Combat techniques1.30
2/5
0/5
0/5
0/5
Technique / Shield defense1.30
2/5
1/5
0/5
0/5
Technique / Combat veteran1.30
0/5
0/5
0/5
0/5
Technique / Shield offense1.30
3/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Conditioning1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
2/5
0/5
2/5
3/5
0/5

Effects

detrimental effect

Quests

active
active
active

Equipment

On feet
Quiver
On hands
On head
Tool
Main armor
In off hand
Light source
In main hand

Inventory

Achievements

Log


Talent Block is ready to use.

Talent Infusion: Healing is ready to use.
Green worm mass uses
Multiply.
Ran for 5 turns (stop reason: hostile spotted to the west (green worm mass)).


Green worm mass uses
Multiply.

Green worm mass uses
Multiply.

Green worm mass misses Ninerr.
Green worm mass hits Ninerr for 6 physical damage.

Ninerr uses
Block.
Green worm mass hits Ninerr for (5 blocked), 0 physical (0 total damage).
Green worm mass hits Ninerr for (5 blocked), 0 physical (0 total damage).

Ninerr uses
Infusion: Movement.
Ninerr is moving at extreme speed!


Ninerr shoots!
Target out of range. Hold to force your weapon to fire at targets beyond its range (6).
Ninerr slows down.

Option unlocked: New Class: Skirmisher (Rogue)
Ninerr's Shoot performs a ranged critical strike against Green worm mass!
You collect a new ingredient:
green worm (1).
Ninerr's Shoot hits Green worm mass for
54 physical damage.
Ninerr's Shoot killed Green worm mass!