Bayonettn't the level 6 Cornac Steam Witch by jalor

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexFemale
RaceCornac
ClassSteam Witch
Level / Exp6 / 74%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity14 (base 11)
Constitution10 (base 10)
Magic24 (base 24)
Willpower11 (base 11)
Cunning25 (base 21)

Resources

Life160/160
Paradox320
Steam100/100
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
See Stealth13.647950171973
See Invisible13.647950171973

Offense: Mainhand

Damage18
Accuracy47
Crit Chance10%
APR1
Speed1.00

Offense: Offhand

Damage8
Accuracy47
Crit Chance6%
APR25
Speed1.00

Offense: Spell

Spellpower22
Crit Chance6%
Speed1

Offense: Mind

Mindpower17
Crit Chance6%
Speed1

Offense: Damage Bonus

Nature+4%
Acid+10%

Defense: Base

Armour (hardiness)2 (30%)
Defense3
Ranged Defense3
Fatigue1
Physical Save7
Spell Save12
Mental Save12

Defense: Resistances

Nature+ 13%( 70%)
Cold+ 12%( 70%)
Fire+ 17%( 70%)
All+ 7%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (4/4)

Implants
Implants
Implants
Runes

Class Talents

Steamtech / Timegear1.30
2/5
1/5
0/5
0/5
Spell / Witch Brews1.30
1/5
1/5
0/5
0/5
Steamtech / Timegun Training1.30
2/5
1/5
0/5
0/5
Spell / Mystic Birthright1.30
1/5
1/5
0/5
0/5
Spell / Witch Hexes1.30
1/5
1/5
0/5
0/5

Generic Talents

Steamtech / Physics1.20
1/5
1/5
0/5
0/5
Spell / Fate Manipulation1.30
1/5
0/5
0/5
0/5
Spell / Time and Space1.30
2/5
1/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
2/5
0/5
0/5
Steamtech / Chemistry1.20
1/5
1/5
0/5
0/5

Effects

talent
talent

Quests

failed
active
active

Equipment

Quiver
On hands
On head
Main armor
In main hand
In off hand
Cloak
Light source

Inventory

Achievements

Log


Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Today is the 78th Pyre of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.

Ran for 38 turns (stop reason: dialog is displayed).


You gain 0.40 gold from the transmogrification of
pouch of iron shots of accuracy (15/15, 111% power, 1 apr).
You gain 0.26 gold from the transmogrification of
iron shield of lightning resistance (+15%) (0 def, 2 armour, 20.5 block).
You gain 3.00 gold from the transmogrification of
Coral Spray (8 def, 8 armour, 48 block).
You gain 2.79 gold from the transmogrification of
rough leather gloves 'Duskripper' (0 def, 1 armour).
You gain 4.60 gold from the transmogrification of
pair of rough leather boots 'Betholaith' (0 def, 1 armour).
You gain 0.83 gold from the transmogrification of
thick linen cloak (1 def, 5 armour).
You gain 0.25 gold from the transmogrification of
iron waraxe (105% power, 2 apr).
You gain 15.00 gold from the transmogrification of
Pinwheel (107% power, 10 apr).
You gain 1.11 gold from the transmogrification of
rough leather sling of lightning.
You gain 1.00 gold from the transmogrification of
Serpent's Glare (91% power, 15 apr, nature damage).
You gain 0.25 gold from the transmogrification of
elm longbow.
There is a Passageway into the Trollmire here (press '' or right click to use).
You feel very confident walking into this place.
Saving game...

Saving done.


There is a Derth (Town) here (press '' or right click to use).
Ran for 3 turns (stop reason: interesting terrain).


There is a Ruins of Kor'Pul here (press '' or right click to use).