Llela the level 5 Higher Druid by shadowdin

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.3.1
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassDruid
Level / Exp5 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity12 (base 11)
Constitution10 (base 10)
Magic19 (base 16)
Willpower28 (base 27)
Cunning14 (base 10)

Resources

Life152/152
Equilibrium20
Healing Factor1
Regeneration1.4704742395676

Speed

Mental0%
Attack0%
Movement+26.455781069907%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage9
Accuracy44
Crit Chance4%
APR2
Speed1.00

Offense: Spell

Spellpower21
Crit Chance6%
Speed1

Offense: Mind

Mindpower22.6
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)1 (30%)
Defense3.7
Ranged Defense3.7
Fatigue2
Physical Save12.35
Spell Save20.725
Mental Save19.7

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Wild-gift / Woodland1.30
3/5
0/5
0/5
0/5
Wild-gift / Winds1.30
3/5
0/5
0/5
0/5
Wild-gift / Minerals1.30
0/5
0/5
0/5
0/5
Wild-gift / Land1.30
0/5
0/5
0/5
0/5
Wild-gift / Weather1.30
0/5
0/5
0/5
0/5
Wild-gift / Seas1.30
4/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
0/5
0/5
0/5
Wild-gift / Seasons1.30
0/5
0/5
0/5
0/5
Technique / Staff combat1.30
0/5
0/5
0/5
0/5
Race / Higher1.00
1/5
0/5
0/5
0/5
Wild-gift / Gaias-embrace1.30
5/5
0/5
0/5
0/5

Effects

talent
talent

Quests

done
active
active
active

Equipment

On feet
Around waist
Main armor
Quiver
Light source
On head
In main hand

Inventory

Achievements

Log

Llela activates Zephyr.
The wind picks up.
Llela wears (replacing
nightruned rough leather belt): rough leather belt of transcendence.

Llela wears (replacing
rough leather belt of transcendence): nightruned rough leather belt.

You gain 0.39 gold from the transmogrification of
rough leather belt of transcendence.
You have no more inscription slots.

You are now inscribed with Infusion: Wild.

Talent Infusion: Wild is ready to use.

Bought:
sun infusion of the titan (rad 5; power 26; turns 4; dispells darkness) for 31.30 gold.
You have no more inscription slots.

You are now inscribed with Infusion: Sun.

Resting starts...

Talent Infusion: Sun is ready to use.
Rested for 10 turns (stop reason: all resources and life at maximum).


There is an exit to the worldmap here (press '' or right click to use).
Ran for 22 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is nowhere left to explore.


Shady cornac man says: 'Hey you. Come here.'


Accepted quest 'The agent of the arena'! (Press 'j' to see the quest log)
Llela deactivates Zephyr.

Llela deactivates Pure Spring.