Magic Shield the level 11 Dwarf Stone Warden by VinnyValient

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexFemale
RaceDwarf
ClassStone Warden
Level / Exp11 / 22%
Sizemedium
Lifes / Deaths

Primary Stats

Strength19 (base 12)
Dexterity15 (base 10)
Constitution17 (base 10)
Magic33 (base 30)
Willpower27 (base 21)
Cunning17 (base 10)

Resources

Life380/380
Mana179/195
Equilibrium15
Healing Factor1.062941519274
Regeneration2.3916184183664

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite6
See Stealth10
See Invisible10

Offense: Mainhand

Damage41
Accuracy39
Crit Chance4%
APR0
Speed1.00

Offense: Offhand

Damage15
Accuracy39
Crit Chance5%
APR0
Speed1.00

Offense: Spell

Spellpower36
Crit Chance3%
Speed1

Offense: Mind

Mindpower34
Crit Chance5%
Speed1

Offense: Damage Bonus

Darkness+18%
Lightning+9%
Acid+11%
Fire+3%
Nature+6%

Offense: Damage Penetration

Acid+5%

Defense: Base

Armour (hardiness)32.413408721348 (65.897138898113%)
Defense22
Ranged Defense22
Fatigue35
Physical Save26
Spell Save23
Mental Save15

Defense: Resistances

Acid+ 25%( 70%)
Physical+ 8%( 70%)
Cold+ 27%( 70%)
All 0%( 70%)
Lightning+ 9%( 70%)
Temporal+ 9%( 70%)
Mind+ 3%( 70%)
Fire+ 10%( 70%)
Nature+ 10%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Spell / Eldritch shield1.30
2/5
3/5
1/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Wild-gift / Earthen power1.30
2/5
1/5
0/5
0/5
Wild-gift / Earthen vines1.30
0/5
0/5
0/5
0/5
Wild-gift / Dwarven nature1.30
3/5
1/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
1/5
3/5
0/5
0/5
Race / Dwarf1.00
1/5
1/5
0/5
0/5
Cunning / Survival1.00
0/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
3/5
0/5
0/5

Effects

talent

Quests

done
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Magic Shield the Dwarf Stone Warden level 10
1st Profit 122nd year of Ascendancy at 06:47
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Magic Shield the Dwarf Stone Warden level 6
19th Voratun 122nd year of Ascendancy at 15:46
see stats

Log

You gain 2.36 gold from the transmogrification of cinder rough leather gloves of strength (+2) (0 def, 1 armour).
You gain 7.81 gold from the transmogrification of
iron plate armour 'Strikeravage' (0 def, 7 armour).
You gain 5.89 gold from the transmogrification of
Venomlord (2 def, 4 armour).
You gain 1.40 gold from the transmogrification of
cleansing rough leather armour of stability (3 def, 2 armour).
You gain 1.11 gold from the transmogrification of
mindwoven linen robe of fire (+7%) (0 def, 0 armour).
You gain 9.65 gold from the transmogrification of
Torygarin the pouch of iron shots (18/18, 104% power, 1 apr).
You gain 3.40 gold from the transmogrification of
Stormlash (115% power, 7 apr).
You gain 5.91 gold from the transmogrification of
iron dagger 'Stormmoon' (111% power, 5 apr).
You gain 0.99 gold from the transmogrification of
flaming iron dagger (100% power, 5 apr).
You gain 6.93 gold from the transmogrification of
Haregrim the iron dagger (100% power, 5 apr).
You gain 7.28 gold from the transmogrification of
iron waraxe 'Bleakbrand' (104% power, 2 apr).
You gain 0.95 gold from the transmogrification of
acidic iron waraxe of massacre (116% power, 2 apr).
You gain 1.19 gold from the transmogrification of
flaming iron longsword of massacre (117% power, 2 apr).
You gain 7.36 gold from the transmogrification of
Blackglory the iron longsword (118% power, 2 apr).
You gain 2.78 gold from the transmogrification of
thought-forged steel greatsword (133% power, 2 apr).
You gain 1.25 gold from the transmogrification of
steel greatsword of amnesia (131% power, 2 apr).
You gain 2.81 gold from the transmogrification of
acidic iron battleaxe of vileness (104% power, 1 apr).
You gain 2.69 gold from the transmogrification of
potent elm magestaff of illumination (104% power, 2 apr, lightning element).
You gain 2.29 gold from the transmogrification of
elm starstaff of illumination (100% power, 2 apr, darkness element).
You gain 0.25 gold from the transmogrification of
elm starstaff (100% power, 2 apr, darkness element).
You gain 1.50 gold from the transmogrification of
wild infusion of the sneak (res 18%; physical; dur 2; cd 13).
You gain 2.02 gold from the transmogrification of
movement infusion of the duelist (speed 467%; cd 16).
There is a Passageway into Norgos' Lair here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Today is the 2nd Profit of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:50.


Saving done.

There is a Way into the heart of the gloom here (press '' or right click to use).