pepepos the level 18 Cornac Possessor by nanoxren

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNightmare Adventure
SexMale
RaceCornac
ClassPossessor
Level / Exp18 / 3%
Sizebig
Lifes / Deaths

Primary Stats

Strength30 (base 28)
Dexterity12 (base 12)
Constitution10 (base 10)
Magic10 (base 10)
Willpower54 (base 44)
Cunning31 (base 19)

Resources

Life183/183
Psi276/276
Healing Factor1.1000003099961
Regeneration0.27500007749902

Speed

Mental0%
Attack0%
Movement-66.666666666667%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision5
See Stealth26.878701826468
See Invisible26.878701826468

Offense: Mainhand

Damage46
Accuracy34
Crit Chance9%
APR17
Speed1.00

Offense: Offhand

Damage27
Accuracy50
Crit Chance12%
APR38
Speed1.00

Offense: Spell

Spellpower10
Crit Chance7%
Speed1

Offense: Mind

Mindpower54
Crit Chance20%
Speed1

Offense: Damage Bonus

Mind+27%
Acid+6%
Fire+21%
All0%

Offense: Damage Penetration

Darkness+11%
All+6%
Physical+21%
Mind+26%
Nature+11%

Defense: Base

Armour (hardiness)36.551211628464 (73.607947236566%)
Defense15
Ranged Defense15
Fatigue29
Physical Save30.91
Spell Save31.68
Mental Save44

Defense: Resistances

Acid+ 13%( 70%)
Fire+ 31%( 70%)
Cold+ 15%( 70%)
Arcane+ 5%( 70%)
Mind+ 12%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Bleed Resistance50%
Poison Resistance0%
Confusion Resistance0%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Psionic / Possession1.50
5/5
3/5
3/5
2/5
Psionic / Psionic menace1.30
0/5
0/5
0/5
0/5
Psionic / Battle psionics1.30
4/5
1/5
2/5
5/5
Psionic / Solipsism1.30
1/5
1/5
0/5
0/5
Psionic / Psychic blows1.30
0/5
0/5
0/5
0/5

Generic Talents

Psionic / Feedback1.00
1/5
3/5
1/5
1/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Psionic / Ravenous mind1.30
1/5
0/5
0/5
0/5
Psionic / Mentalism1.30
2/5
2/5
0/5
0/5
Technique / Combat training1.00
0/5
3/5
0/5
2/5
2/5
0/5

Effects

detrimental effect

Quests

done
failed
done
active
done
active

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Adventure) difficulty) Got a character to level 10.
By pepepos the Cornac Possessor level 10
8th Mirth 122nd year of Ascendancy at 07:51
see stats
That was close (Nightmare (Adventure) difficulty) Killed your target while having only 1 life left.
By pepepos the Cornac Possessor level 15
30th Dusk 122nd year of Ascendancy at 06:03
see stats
Treasure Hunter (Nightmare (Adventure) difficulty) Amassed 1000 gold pieces.
By pepepos the Cornac Possessor level 17
76th Dusk 122nd year of Ascendancy at 21:33
see stats

Log

Multi-hued drake hatchling hits Multi-hued drake hatchling for 54 cold damage.
Multi-hued drake hatchling hits Cyrith the multi-hued drake for 32 cold damage.
Multi-hued drake hatchling hits pepepos for 7 to psi, 35 cold (42 total damage).
Cyrith the multi-hued drake breathes acid!
Cyrith the multi-hued drake's mind surges with critical power!
pepepos converts some damage to Psi!
Cyrith the multi-hued drake hits Multi-hued drake hatchling for 248 acid damage.
Cyrith the multi-hued drake hits pepepos for 40 to psi, 206 acid (247 total damage).
pepepos converts some damage to Psi!
pepepos receives 4 healing (1 psi heal).
Poison from Cyrith the multi-hued drake hits
pepepos for 9 to psi, 44 nature (53 total damage).
pepepos the level 18 cornac possessor was naturalised to death by Cyrith the multi-hued drake on level 1 of Intimidating Cave.
You have 2 life(s) left.
You enter a zero gravity zone, beware!
From the brink of death you seem to be yanked to another plane.
Poison from Cyrith the multi-hued drake killed pepepos!
Saving game...

Resting starts...

Talent Resonance Field is ready to use.
Talent Shockstar is ready to use.
Talent Infusion: Healing is ready to use.
Talent Psionic Block is ready to use.
Talent Psionic Disruption is ready to use.
Talent Infusion: Wild is ready to use.
Talent Conversion is ready to use.
Talent Dazzling Lights is ready to use.
Talent Possess is ready to use.
Rested for 30 turns (stop reason: all resources and life at maximum).


Saving done.