Shrek the level 5 Ogre Archmage by pingoi_1981

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.9
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceOgre
ClassArchmage
Level / Exp5 / 36%
Sizebig
Lifes / Deaths

Primary Stats

Strength103 (base 100)
Dexterity99 (base 100)
Constitution100 (base 100)
Magic102 (base 100)
Willpower98 (base 100)
Cunning102 (base 100)

Resources

Life5032/5032
Mana105/500
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2

Offense: Mainhand

Damage47
Accuracy51
Crit Chance30%
APR2
Speed1.00

Offense: Spell

Spellpower55
Crit Chance30%
Speed1

Offense: Mind

Mindpower56
Crit Chance29%
Speed1

Offense: Damage Bonus

Light+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense25
Ranged Defense25
Fatigue0
Physical Save43
Spell Save43
Mental Save43

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Arcane1.30
2/5
0/5
0/5
0/5
Spell / Phantasm1.30
2/5
0/5
0/5
0/5
Spell / Earth1.30
2/5
0/5
0/5
0/5
Spell / Fire1.30
2/5
0/5
0/5
0/5
Spell / Water1.30
2/5
0/5
0/5
0/5
Spell / Air1.30
2/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
2/5
0/5
0/5
0/5
Spell / Divination1.30
2/5
0/5
0/5
0/5
Race / Ogre1.00
2/5
0/5
0/5
0/5
Spell / Conveyance1.30
2/5
0/5
0/5
0/5

Effects

beneficial effect
detrimental effect

Quests

done
active
done

Equipment

Light source
Main armor
In main hand

Inventory

Achievements

Orbituary (Nightmare (Roguelike) difficulty) Stabilized the Abashed Expanse to maintain it in orbit.
By Shrek the Ogre Archmage level 2
74th Pyre 122nd year of Ascendancy at 13:31
see stats

Log

Rune: Manasurge is still on cooldown for 2 turns.
Rune: Manasurge is still on cooldown for 1 turns.

Talent Rune: Manasurge is ready to use.
Shrek starts to surge mana.

Shrek stops surging mana.

Rune: Manasurge is still on cooldown for 14 turns.

Rune: Manasurge is still on cooldown for 13 turns.

Rune: Manasurge is still on cooldown for 12 turns.

Rune: Manasurge is still on cooldown for 11 turns.

Rune: Manasurge is still on cooldown for 8 turns.

Rune: Manasurge is still on cooldown for 7 turns.

Rune: Manasurge is still on cooldown for 6 turns.

Rune: Manasurge is still on cooldown for 5 turns.

Rune: Manasurge is still on cooldown for 4 turns.

Rune: Manasurge is still on cooldown for 3 turns.

Rune: Manasurge is still on cooldown for 2 turns.

Rune: Manasurge is still on cooldown for 1 turns.

Talent Rune: Manasurge is ready to use.
Shrek starts to surge mana.

Rested for 243 turns (stop reason: hostile spotted to the east (dremling)).


Shrek casts Lightning.

Shrek hits Dremling for 142 lightning damage.

Shrek casts Flame.

Shrek's spell attains critical power!
Shrek's Flame hits Dremling for
191 fire damage.
Shrek's Flame killed Dremling!

Shrek stops surging mana.