Glen the level 8 Cornac Summoner by lawsonn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexMale
RaceCornac
ClassSummoner
Level / Exp8 / 42%
Sizemedium
Lifes / Deaths

Primary Stats

Strength12 (base 10)
Dexterity11 (base 11)
Constitution13 (base 13)
Magic12 (base 10)
Willpower32 (base 24)
Cunning27 (base 25)

Resources

Life231/231
Equilibrium0
Healing Factor1.3245901639344
Regeneration0.33114754098361

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite4
Infravision7
See Stealth41.237882550305
See Invisible41.237882550305

Offense: Mainhand

Damage6
Accuracy23
Crit Chance8%
APR12
Speed1.00

Offense: Offhand

Damage6
Accuracy23
Crit Chance8%
APR12
Speed1.00

Offense: Spell

Spellpower6
Crit Chance6%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Lightning+10%
Fire+10%
Light+10%

Defense: Base

Armour (hardiness)13 (35%)
Defense1
Ranged Defense1
Fatigue1
Physical Save13
Spell Save15
Mental Save20

Defense: Resistances

Blight+ 20%( 70%)
Arcane+ 2%( 70%)
Cold+ 20%( 70%)
All 0%( 70%)
Darkness+ 10%( 70%)
Light+ 15%( 70%)
Lightning+ 15%( 70%)
Fire+ 18%( 70%)
Nature+ 30%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Infusions
Infusions

Class Talents

Wild-gift / Summon-commands1.30
1/5
1/5
0/5
0/5
Wild-gift / Summoning (distance)1.30
5/5
2/5
0/5
0/5
Wild-gift / Summoning (utility)1.30
1/5
0/5
0/5
0/5
Wild-gift / Summon-techniques1.30
0/5
0/5
0/5
0/5
Wild-gift / Summoning (melee)1.30
2/5
0/5
0/5
0/5

Generic Talents

Wild-gift / Call of the wild1.30
2/5
4/5
0/5
0/5
Cunning / Survival1.00
3/5
0/5
0/5
0/5
Technique / Combat training1.00
0/5
0/5
0/5
0/5
0/5
0/5

Effects

Quests

done
done
done
done
active

Equipment

On feet
On hands
On head
Tool
On fingers
Around waist
In main hand
In off hand
Light source
Main armor

Inventory

Achievements

Log


There is a next level here (press '' or right click to use).
Ran for 14 turns (stop reason: at exit).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a previous level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


Resting starts...

Rested for 1 turns (stop reason: all resources and life at maximum).


There is a next level here (press '' or right click to use).
Ran for 21 turns (stop reason: at exit).


You gain 0.30 gold from the transmogrification of
supercharged elm wand of conjuration [power 115] (12 cooldown).
You gain 0.02 gold from the transmogrification of
brass lantern.
You gain 0.52 gold from the transmogrification of
scholar's pair of rough leather boots (0 def, 1 armour).
You gain 1.10 gold from the transmogrification of
reinforced iron shield (4 def, 7 armour, 40.5 block).
You gain 1.08 gold from the transmogrification of
rough leather sling of fire.
You gain 1.34 gold from the transmogrification of
elm longbow of cold.
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 1.38 gold from the transmogrification of
iron waraxe of erosion (10.5-14.7 power, 2 apr).
You gain 2.84 gold from the transmogrification of
flaming iron longsword of vileness (10.5-14.7 power, 2 apr).
You gain 2.23 gold from the transmogrification of
elm starstaff of warding (10-12 power, 2 apr, temporal element).
You gain 2.44 gold from the transmogrification of
cruel elm vilestaff (10-12 power, 2 apr, fire element).
There is a previous level here (press '' or right click to use).
Saving game...

Saving done.