










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.6.0 |
| Addons | Improved Combat Text v2 1.6.0Description Original Improved Combat Text mod by Codefly This addon replaces ToME's floating combat text: Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Upd: Я просто исправил ошибки чекера. Мод корректно работает на новых версиях игры. Этот аддон заменяет всплывающий текст боя в игре: Установка: Удаление: или в игре: Possessor Bonus Class 1.6.0Donators/Buyers bonus! Easy Map v2 1.6.0Description Original Easy Map mod by Codefly This addon replaces ToME's map display with one that's more in-line with other games. You can drag the mouse to scroll, use the mouse wheel to zoom in and out, and left-click to set the currently viewed area (instead of accidentally traveling there, which can still be done via right-click menu). It also shows the viewport rectangle on the map, and if your computer is powerful enough, you can even show the actual terrain instead of the confusing color blocks, or make the walls red to easily find paths you have yet to explore. The player and zone exits are also displayed as icons on the map. Additionally, if you travel via the map and stop unexpectedly (i.e., you ran into your golem), a friendly dialog will pop up asking if you'd like to continue to your destination. Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Обновление: Я просто пофиксил чекер версии мода и убрал всплывающее окошко о новой версии игры и изменил цвет легенды на черный Мод заменяет карту игры на нечто более схожее с другими играми. Вы можете перемещать карту мышкой, приближать или отдалять карту колесиком и устанавливать текущий обзор левым кликом мыши (вместо того, что бы случайно переместиться туда, как было ранее). Карат способна отображать реальную местность ландшафта и окрашивать непроходимые места в красный цвет, что бы проще найти дорогу. Установка: Удаление: или в игре: Ignore Race/Class Locks 1.1.0Modifies the character creation dialog to bypass the lock check for races and classes, allowing characters to be created using locked races and classes. Doesn't actually unlock anything. Frequently Asked Questions:
[License note: This addon uses a modified version of an image by Lorc from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license.] Embers of Rage 1.6.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
Dread Necromancer 1.5.10The Dread Necromancer is a complete reimagining of Necromancer - while it shares many of the themes and names, and has a few talents retained, it's effectively an entirely new take on the class. See the forum thread for full details. Forbidden Cults 1.6.0Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
Guaranteed Zones 1.5.2Makes the Sludgenest and Dogroth Caldera always appear on the map after the level requirements have been met and always spawns Director Hompalan who grants access to the Old Conclave Vault. Adjustable Levelup 1.5.10Allows modification of gains for stats, resources, experience gain, category points, and prodigy points. If you would like to be able to modify other values post them in the comments. UPDATE: I've added the ability to modify stat and level maximums. I have also added the ability to customize which levels stats, talents, talent types, and prodigies are gained at. This allows for alternative leveling schemes such as gaining 2 class points on every even level and 2 generic points every odd level. For example, the max/milestone level could be set to 100, xp gain at 300, and all intervals doubled with alternating offsets for a faster early game, a slower late game, and increased potential for early game specialization. NOTE: All options are accessed after loading a character through the game options window under a new Levelup tab. They will only appear for characters created after the addon is enabled. UPDATE: I've added the ability to toggle unlearning of prodigies and stats. I've also reworked some of the internals to improve compatibility with future changes. Turn Separators v2 1.6.0Description I just fixed OoDChecker. This was good idea with update mod in a time, but ... Original Turn Separators mod by Codefly Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Это моя улучшенная версия оригинального мода. Убрана проверка версии клиента. Замечали когда-нибудь, что новые строки в журнале битвы не всегда соответствуют концу своего хода? Этот мод помещает "------" между строками хода, что бы можно было легче визуально отделить минувшую очередь действий. Мод по прежнему добавляет разделитель между игровыми ходами для большей наглядности. Установка: Удаление: или в игре: Spell Merchants 1.6.0T.O.M.E 1.7.6 This mod adds 13 Merchants who will sell Talents, Class, Stat, Category & Prodigy points! Unlock Extra Lives, Increase Health and Mana! Imbue Unique items! Conquer 3 Custom Dungeons and defeat 10 Unique Bosses! Build your Ultimate Character!
There are 21 Class talent categories (295 talent trees) available for purchase:Alchemy, Arcane, Celestial, Chronomancy, Psionic, Possession, Corruptions, Curses, Necromancy, Wyrmic, Summoner, Wilder Gifts, Cunning, Archery, Combat Techniques, Demonologist, Doombringer, Demented, Steamtech, Annihilator & Technomancer!
Increase character stats:Pay gold to increase: Stat, Class, Category & Prodigy points. Buy extra lives, increase health, mana, stamina & steam pool/regen. Increase physical, magical and mental critical damage and resistance.
Master jeweler:Imbue jewelry, armor & weapons. Imbue yellow/orange Unique items! You can imbue them as many times, with as many different gems as you want! Includes a custom shop that sells gems and a wide variety of rare and unique jewelry.
New Dungeons:
4 Custom dungeons have been added to the world map [Blood Soaked Ruins, Infested Ruins Pine Meadow & Road to Derth].
New Bosses:There are 10 unique bosses that will spawn in the new dungeons (With custom sprites). Battle against vampires, werewolves and wererats in your journey to glory! Bosses drop gold on death *They will also spawn in Infinite Dungeon*
1. Please note you will need to start a new game for the new Merchants/ Dungeons to appear.
Merchant Locations
2. DLC is NOT required to play this addonTalents that require dlc will be clearly noted next to the talent, if you don't own a dlc and try to purchase a dlc talent the gold will be removed but the talent wont be acquired.
This mod is where it's at, thanks to this amazing community giving feedback and bug reports! This was a hobby project I started to add things that I wanted in the game, and it grew due to community feedback! I want to give a Heartfelt Thank You to all who contributed with ideas, requests and bug reports. This mod wouldn't be where its at without you! If you enjoy this mod please consider giving it a like. <3 Effects Under Actors 1.6.0An experimental addon that modifies the rendering of various lasting spell/talent effects so that they are displayed below the player and NPCs, in an attempt to prevent multiple overlapping effects from effectively obscuring actors in their area of effect. Also can optionally "flatten" display of overlapping effects by displaying only one effect animation in the overlapping area (hopefully also reducing slowdown on older computers). Functionality is controlled by game options "UI | Display effects under actors" and "UI | "Flatten" overlapping effects". Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. More Mastery 1.3.1Increases the mastery value increase to 0.4, and removes the 1 increase limit. Tougher Escorts 1.6.0Sets escorts HP to 1000 and life regen to 100. This mod is not intended to be balanced and will make the game easier. Use at your own discretion. Grove Keeper 1.6.0Adds the Grove Keeper, a Wilder subclass. The Grove Keeper is pirmarily a mindpower-caster with limited summoning ability, but has the option to mix slings, or one-handed weapons and unarmed attacks, into their skill set. They are also able to become proficient with mindstars and focus wholly on mind-casting. Includes advanced class categories favoring either weapon-hybrid or mind-casting play style, with the advanced hybrid tree working equally well for ranged or melee. Full details in the forum. Items Vault 1.6.0Donators/Buyers bonus! Ignore Campaign/Difficulty Locks 1.1.0Modifies the character creation dialog to bypass the lock check for campaigns and difficulty levels, allowing characters to play campaigns and difficulty levels that you haven't unlocked. Doesn't actually unlock anything. Ashes of Urh'Rok 1.6.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Enhanced Object Compare 1.6.0Improves the "Press
Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. |
| Campaign | Maj'Eyal |
| Mode | Madness Exploration |
| Sex | Female |
| Race | Higher |
| Class | Dread Necromancer |
| Level / Exp | 55 / 80% |
| Size | medium |
| Lifes / Deaths | Killed by Islikira the thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 11:01 / 235Killed by Lisylratira the drem at level 12 on the 3rd Summertide 122nd year of Ascendancy at 11:48 Killed by Islikira the thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 12:31 Killed by Poloma the copperhead snake at level 12 on the 3rd Summertide 122nd year of Ascendancy at 13:34 Killed by Lisylratira the drem at level 12 on the 3rd Summertide 122nd year of Ascendancy at 14:19 Killed by thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 15:17 Killed by Islikira the thief at level 12 on the 3rd Summertide 122nd year of Ascendancy at 16:05 Killed by Lisylratira the drem at level 13 on the 3rd Summertide 122nd year of Ascendancy at 17:38 Killed by Lisylratira the drem at level 13 on the 3rd Summertide 122nd year of Ascendancy at 23:51 Killed by Lisylratira the drem at level 13 on the 1st Flare 122nd year of Ascendancy at 02:41 Killed by Silena the drem master at level 14 on the 1st Flare 122nd year of Ascendancy at 16:58 Killed by ritch flamespitter at level 14 on the 1st Flare 122nd year of Ascendancy at 18:07 Killed by giant spider at level 14 on the 2nd Flare 122nd year of Ascendancy at 00:25 Killed by Silena the drem master at level 14 on the 2nd Flare 122nd year of Ascendancy at 04:01 Killed by ritch flamespitter at level 14 on the 2nd Flare 122nd year of Ascendancy at 05:20 Killed by Silena the drem master at level 14 on the 2nd Flare 122nd year of Ascendancy at 08:47 Killed by Silena the drem master at level 14 on the 2nd Flare 122nd year of Ascendancy at 11:03 Killed by Zubelaith the rogue at level 14 on the 2nd Flare 122nd year of Ascendancy at 15:51 Killed by Layiyana the brecklorn at level 14 on the 2nd Flare 122nd year of Ascendancy at 18:32 Killed by Ivima the thief at level 14 on the 2nd Flare 122nd year of Ascendancy at 23:38 Killed by Eilineriarin the bandit lord at level 14 on the 3rd Flare 122nd year of Ascendancy at 00:52 Killed by Eilineriarin the bandit lord at level 15 on the 3rd Flare 122nd year of Ascendancy at 03:02 Killed by thief at level 15 on the 3rd Flare 122nd year of Ascendancy at 03:44 Killed by Ivylevea the dire wolf at level 16 on the 4th Flare 122nd year of Ascendancy at 19:58 Killed by Ivylevea the dire wolf at level 16 on the 4th Flare 122nd year of Ascendancy at 22:08 Killed by Gletira the thief at level 16 on the 5th Flare 122nd year of Ascendancy at 01:21 Killed by Gletira the thief at level 16 on the 5th Flare 122nd year of Ascendancy at 02:55 Killed by Saluratha the grannor'vor at level 16 on the 5th Flare 122nd year of Ascendancy at 15:20 Killed by Elegamina the wolf at level 16 on the 10th Flare 122nd year of Ascendancy at 22:20 Killed by Elegamina the wolf at level 16 on the 1st Dusk 122nd year of Ascendancy at 01:49 Killed by The Withering Thing at level 18 on the 6th Dusk 122nd year of Ascendancy at 21:39 Killed by Cyrutta the large white snake at level 25 on the 17th Haze 122nd year of Ascendancy at 00:59 Killed by Cyrutta the large white snake at level 25 on the 17th Haze 122nd year of Ascendancy at 02:59 Killed by Eilinebretira the giant eel at level 25 on the 18th Haze 122nd year of Ascendancy at 04:14 Killed by Isymira the giant eel at level 25 on the 18th Haze 122nd year of Ascendancy at 12:12 Killed by DeadNiggas at level 26 on the 18th Haze 122nd year of Ascendancy at 19:59 Killed by Aruda the king cobra at level 26 on the 19th Haze 122nd year of Ascendancy at 14:00 Killed by Salenne the devourer at level 26 on the 19th Haze 122nd year of Ascendancy at 15:29 Killed by Aerodalle the treant at level 26 on the 19th Haze 122nd year of Ascendancy at 17:47 Killed by Salenne the devourer at level 26 on the 19th Haze 122nd year of Ascendancy at 19:27 Killed by Vorigara the parasitic horror at level 26 on the 20th Haze 122nd year of Ascendancy at 06:12 Killed by Vorigara the parasitic horror at level 26 on the 20th Haze 122nd year of Ascendancy at 07:54 Killed by Vorigara the parasitic horror at level 26 on the 20th Haze 122nd year of Ascendancy at 08:55 Killed by Vorigara the parasitic horror at level 26 on the 20th Haze 122nd year of Ascendancy at 10:16 Killed by Weirdling Beast at level 26 on the 21st Haze 122nd year of Ascendancy at 10:14 Killed by Weirdling Beast at level 26 on the 21st Haze 122nd year of Ascendancy at 11:19 Killed by Weirdling Beast at level 26 on the 21st Haze 122nd year of Ascendancy at 13:34 Killed by Weirdling Beast at level 26 on the 21st Haze 122nd year of Ascendancy at 14:51 Killed by Weirdling Beast at level 26 on the 21st Haze 122nd year of Ascendancy at 15:54 Killed by Weirdling Beast at level 26 on the 21st Haze 122nd year of Ascendancy at 17:10 Killed by elven blood mage at level 27 on the 25th Haze 122nd year of Ascendancy at 20:57 Killed by Xeretira the elven guard at level 27 on the 25th Haze 122nd year of Ascendancy at 22:01 Killed by Xanigarabeth the elven guard at level 27 on the 25th Haze 122nd year of Ascendancy at 23:09 Killed by Xeretira the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 00:07 Killed by Ginor the elven tempest at level 27 on the 26th Haze 122nd year of Ascendancy at 01:17 Killed by Xeretira the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 02:35 Killed by Xeretira the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 03:59 Killed by Layynn the elven tempest at level 27 on the 26th Haze 122nd year of Ascendancy at 05:26 Killed by Xeretira the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 06:26 Killed by Lisuvena the ogre mauler at level 27 on the 26th Haze 122nd year of Ascendancy at 07:30 Killed by Layynn the elven tempest at level 27 on the 26th Haze 122nd year of Ascendancy at 08:46 Killed by Layynn the elven tempest at level 27 on the 26th Haze 122nd year of Ascendancy at 09:53 Killed by Xeretira the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 11:09 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 12:26 Killed by Lisuvena the ogre mauler at level 27 on the 26th Haze 122nd year of Ascendancy at 13:32 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 15:11 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 16:19 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 17:33 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 18:38 Killed by Lisuvena the ogre mauler at level 27 on the 26th Haze 122nd year of Ascendancy at 19:56 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 21:40 Killed by Xanigarabeth the elven guard at level 27 on the 26th Haze 122nd year of Ascendancy at 22:51 Killed by Lisuvena the ogre mauler at level 27 on the 27th Haze 122nd year of Ascendancy at 00:20 Killed by Xanuth the elven blood mage at level 27 on the 27th Haze 122nd year of Ascendancy at 01:47 Killed by Lisuvena the ogre mauler at level 27 on the 27th Haze 122nd year of Ascendancy at 03:19 Killed by Lisuvena the ogre mauler at level 27 on the 27th Haze 122nd year of Ascendancy at 04:53 Killed by Lisuvena the ogre mauler at level 27 on the 27th Haze 122nd year of Ascendancy at 06:12 Killed by Lisuvena the ogre mauler at level 27 on the 27th Haze 122nd year of Ascendancy at 08:30 Killed by elven blood mage at level 27 on the 27th Haze 122nd year of Ascendancy at 17:20 Killed by Mayyrin the elven warrior at level 27 on the 27th Haze 122nd year of Ascendancy at 19:04 Killed by elven blood mage at level 27 on the 27th Haze 122nd year of Ascendancy at 20:07 Killed by elven tempest at level 27 on the 27th Haze 122nd year of Ascendancy at 21:28 Killed by elven blood mage at level 27 on the 27th Haze 122nd year of Ascendancy at 22:36 Killed by Betawyn the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 00:02 Killed by Mayyrin the elven warrior at level 27 on the 28th Haze 122nd year of Ascendancy at 01:00 Killed by Mayyrin the elven warrior at level 27 on the 28th Haze 122nd year of Ascendancy at 02:13 Killed by Betawyn the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 03:20 Killed by elven tempest at level 27 on the 28th Haze 122nd year of Ascendancy at 04:44 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 05:55 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 07:03 Killed by Mayyrin the elven warrior at level 27 on the 28th Haze 122nd year of Ascendancy at 08:15 Killed by Mayyrin the elven warrior at level 27 on the 28th Haze 122nd year of Ascendancy at 09:37 Killed by Betawyn the mean looking elven guard at level 27 on the 28th Haze 122nd year of Ascendancy at 12:23 Killed by Veledalena the elven blood mage at level 27 on the 28th Haze 122nd year of Ascendancy at 13:55 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 15:12 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 16:25 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 17:25 Killed by elven corruptor at level 27 on the 28th Haze 122nd year of Ascendancy at 18:26 Killed by Veledalena the elven blood mage at level 27 on the 28th Haze 122nd year of Ascendancy at 19:40 Killed by Mayyrin the elven warrior at level 28 on the 28th Haze 122nd year of Ascendancy at 20:54 Killed by Mayyrin the elven warrior at level 28 on the 28th Haze 122nd year of Ascendancy at 22:33 Killed by elven corruptor at level 28 on the 29th Haze 122nd year of Ascendancy at 00:39 Killed by Mayyrin the elven warrior at level 28 on the 29th Haze 122nd year of Ascendancy at 02:16 Killed by elven corruptor at level 28 on the 29th Haze 122nd year of Ascendancy at 04:20 Killed by Mayyrin the elven warrior at level 28 on the 29th Haze 122nd year of Ascendancy at 05:50 Killed by Mayyrin the elven warrior at level 28 on the 29th Haze 122nd year of Ascendancy at 07:23 Killed by Velolekira the elven blood mage at level 28 on the 29th Haze 122nd year of Ascendancy at 17:16 Killed by Velolekira the elven blood mage at level 28 on the 29th Haze 122nd year of Ascendancy at 19:00 Killed by ritch flamespitter at level 28 on the 29th Haze 122nd year of Ascendancy at 20:15 Killed by Belirebeth the elven warrior at level 28 on the 29th Haze 122nd year of Ascendancy at 21:28 Killed by Velavea the elven guard at level 28 on the 29th Haze 122nd year of Ascendancy at 22:41 Killed by elven cultist at level 28 on the 29th Haze 122nd year of Ascendancy at 23:54 Killed by Velolekira the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 01:17 Killed by Velolekira the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 02:41 Killed by Velolekira the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 03:57 Killed by Velolekira the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 05:15 Killed by shadow at level 28 on the 30th Haze 122nd year of Ascendancy at 06:37 Killed by Mayorin the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 07:53 Killed by Velavea the elven guard at level 28 on the 30th Haze 122nd year of Ascendancy at 09:10 Killed by elven cultist at level 28 on the 30th Haze 122nd year of Ascendancy at 10:23 Killed by elven cultist at level 28 on the 30th Haze 122nd year of Ascendancy at 11:41 Killed by elven cultist at level 28 on the 30th Haze 122nd year of Ascendancy at 12:59 Killed by Velolekira the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 14:30 Killed by Mayorin the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 16:10 Killed by Velavea the elven guard at level 28 on the 30th Haze 122nd year of Ascendancy at 17:30 Killed by Velavea the elven guard at level 28 on the 30th Haze 122nd year of Ascendancy at 19:24 Killed by Velavea the elven guard at level 28 on the 30th Haze 122nd year of Ascendancy at 20:56 Killed by Velolekira the elven blood mage at level 28 on the 30th Haze 122nd year of Ascendancy at 22:41 Killed by Velolekira the elven blood mage at level 28 on the 31st Haze 122nd year of Ascendancy at 00:46 Killed by Velolekira the elven blood mage at level 28 on the 31st Haze 122nd year of Ascendancy at 01:54 Killed by Velolekira the elven blood mage at level 28 on the 31st Haze 122nd year of Ascendancy at 03:49 Killed by Emyldathra the elven cultist at level 28 on the 31st Haze 122nd year of Ascendancy at 11:57 Killed by elven tempest at level 28 on the 31st Haze 122nd year of Ascendancy at 13:14 Killed by Saletta the elven blood mage at level 28 on the 31st Haze 122nd year of Ascendancy at 14:37 Killed by elven blood mage at level 28 on the 31st Haze 122nd year of Ascendancy at 15:54 Killed by elven blood mage at level 28 on the 31st Haze 122nd year of Ascendancy at 17:06 Killed by elven cultist at level 28 on the 31st Haze 122nd year of Ascendancy at 18:37 Killed by Saletta the elven blood mage at level 29 on the 31st Haze 122nd year of Ascendancy at 19:44 Killed by Mayumibeth the elven guard at level 29 on the 31st Haze 122nd year of Ascendancy at 21:18 Killed by Mayumibeth the elven guard at level 29 on the 31st Haze 122nd year of Ascendancy at 22:35 Killed by Mayumibeth the elven guard's Fugue Clone at level 29 on the 32nd Haze 122nd year of Ascendancy at 00:02 Killed by Xanureda the elven blood mage at level 29 on the 32nd Haze 122nd year of Ascendancy at 01:29 Killed by Silovea the elven warrior at level 29 on the 32nd Haze 122nd year of Ascendancy at 02:45 Killed by Xanureda the elven blood mage at level 29 on the 32nd Haze 122nd year of Ascendancy at 03:54 Killed by Mayumibeth the elven guard at level 29 on the 32nd Haze 122nd year of Ascendancy at 05:50 Killed by elven blood mage at level 29 on the 32nd Haze 122nd year of Ascendancy at 12:17 Killed by Kryl-Feijan at level 29 on the 32nd Haze 122nd year of Ascendancy at 19:07 Killed by Kryl-Feijan at level 29 on the 32nd Haze 122nd year of Ascendancy at 20:22 Killed by Kryl-Feijan at level 29 on the 32nd Haze 122nd year of Ascendancy at 21:58 Killed by Kryl-Feijan at level 29 on the 33rd Haze 122nd year of Ascendancy at 00:32 Killed by Elynne the elven guard at level 29 on the 33rd Haze 122nd year of Ascendancy at 01:57 Killed by Kryl-Feijan at level 29 on the 33rd Haze 122nd year of Ascendancy at 03:05 Killed by Voreldatira the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 06:02 Killed by Kryl-Feijan at level 29 on the 33rd Haze 122nd year of Ascendancy at 07:22 Killed by Voreldatira the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 08:46 Killed by Kryl-Feijan at level 29 on the 33rd Haze 122nd year of Ascendancy at 10:11 Killed by Voreldatira the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 11:19 Killed by Elynne the elven guard at level 29 on the 33rd Haze 122nd year of Ascendancy at 12:27 Killed by Adawyn the elven cultist at level 29 on the 33rd Haze 122nd year of Ascendancy at 13:46 Killed by Adawyn the elven cultist at level 29 on the 33rd Haze 122nd year of Ascendancy at 15:06 Killed by Elynne the elven guard at level 29 on the 33rd Haze 122nd year of Ascendancy at 15:33 Killed by Elynne the elven guard at level 29 on the 33rd Haze 122nd year of Ascendancy at 15:45 Killed by Kryl-Feijan at level 29 on the 33rd Haze 122nd year of Ascendancy at 15:50 Killed by Elynne the elven guard at level 29 on the 33rd Haze 122nd year of Ascendancy at 15:58 Killed by Kryl-Feijan at level 29 on the 33rd Haze 122nd year of Ascendancy at 16:04 Killed by Yvarithra the elven tempest at level 29 on the 33rd Haze 122nd year of Ascendancy at 16:46 Killed by Aerylebeth the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 18:17 Killed by Aerylebeth the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 19:43 Killed by Aerylebeth the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 21:18 Killed by elven blood mage at level 29 on the 33rd Haze 122nd year of Ascendancy at 22:47 Killed by Aerylebeth the ogre pounder at level 29 on the 33rd Haze 122nd year of Ascendancy at 23:59 Killed by Aerylebeth the ogre pounder at level 29 on the 34th Haze 122nd year of Ascendancy at 00:05 Killed by elven blood mage at level 29 on the 34th Haze 122nd year of Ascendancy at 00:10 Killed by Neryta the elven mage at level 29 on the 34th Haze 122nd year of Ascendancy at 00:33 Killed by Silegada the mean looking elven guard at level 29 on the 34th Haze 122nd year of Ascendancy at 00:43 Killed by Emudara the mean looking elven guard at level 29 on the 34th Haze 122nd year of Ascendancy at 01:02 Killed by Kryl-Feijan at level 29 on the 34th Haze 122nd year of Ascendancy at 01:52 Killed by wretchling at level 29 on the 34th Haze 122nd year of Ascendancy at 03:08 Killed by temporal hound at level 29 on the 34th Haze 122nd year of Ascendancy at 04:30 Killed by Aerylebeth the ogre pounder at level 29 on the 34th Haze 122nd year of Ascendancy at 06:07 Killed by Yvarithra the elven tempest at level 29 on the 34th Haze 122nd year of Ascendancy at 07:35 Killed by Kryl-Feijan at level 30 on the 34th Haze 122nd year of Ascendancy at 08:51 Killed by Aerylebeth the ogre pounder at level 30 on the 34th Haze 122nd year of Ascendancy at 14:00 Killed by Kryl-Feijan at level 30 on the 34th Haze 122nd year of Ascendancy at 16:48 Killed by Kryl-Feijan at level 30 on the 34th Haze 122nd year of Ascendancy at 18:08 Killed by Aerylebeth the ogre pounder at level 30 on the 34th Haze 122nd year of Ascendancy at 19:27 Killed by Aerylebeth the ogre pounder at level 30 on the 34th Haze 122nd year of Ascendancy at 21:26 Killed by Mayadara the elven mage at level 31 on the 34th Haze 122nd year of Ascendancy at 22:53 Killed by Belydhenor the elven cultist at level 31 on the 35th Haze 122nd year of Ascendancy at 12:06 Killed by Belydhenor the elven cultist at level 31 on the 35th Haze 122nd year of Ascendancy at 13:25 Killed by Belydhenor the elven cultist at level 31 on the 35th Haze 122nd year of Ascendancy at 15:31 Killed by Belydhenor the elven cultist at level 31 on the 35th Haze 122nd year of Ascendancy at 16:44 Killed by Poryganne the corrupted acidic digestor at level 31 on the 42nd Haze 122nd year of Ascendancy at 11:10 Killed by Zubalaith the corrupted mastocytic feeder at level 31 on the 42nd Haze 122nd year of Ascendancy at 13:43 Killed by Emelymina the corrupted mastocytic feeder at level 31 on the 43rd Haze 122nd year of Ascendancy at 04:56 Killed by Poliwe the corrupted mastocytic feeder at level 31 on the 43rd Haze 122nd year of Ascendancy at 06:43 Killed by Poliwe the corrupted mastocytic feeder at level 31 on the 43rd Haze 122nd year of Ascendancy at 08:51 Killed by Betyrita the corrupted mastocytic feeder at level 31 on the 43rd Haze 122nd year of Ascendancy at 14:25 Killed by The Divine Writhing Mass at level 31 on the 43rd Haze 122nd year of Ascendancy at 21:14 Killed by Celia at level 38 on the 23rd Regrowth 123rd year of Ascendancy at 10:43 Killed by Emobreth the master vampire at level 38 on the 23rd Regrowth 123rd year of Ascendancy at 12:15 Killed by Eyadow the human at level 40 on the 25th Pyre 123rd year of Ascendancy at 13:59 Killed by orc cryomancer at level 41 on the 27th Pyre 123rd year of Ascendancy at 14:39 Killed by Emyvea the orc berserker at level 41 on the 27th Pyre 123rd year of Ascendancy at 16:20 Killed by Emyvea the orc berserker at level 41 on the 27th Pyre 123rd year of Ascendancy at 17:43 Killed by Emyvea the orc berserker at level 41 on the 27th Pyre 123rd year of Ascendancy at 20:43 Killed by Emyvea the orc berserker at level 41 on the 27th Pyre 123rd year of Ascendancy at 21:55 Killed by Emyvea the orc berserker at level 41 on the 27th Pyre 123rd year of Ascendancy at 23:31 Killed by Emyvea the orc berserker at level 41 on the 28th Pyre 123rd year of Ascendancy at 02:19 Killed by Emyvea the orc berserker at level 41 on the 28th Pyre 123rd year of Ascendancy at 03:54 Killed by nightmare horror at level 41 on the 29th Pyre 123rd year of Ascendancy at 03:07 Killed by nightmare horror at level 41 on the 29th Pyre 123rd year of Ascendancy at 04:29 Killed by Ce'Nybremira the storm drake hatchling at level 41 on the 29th Pyre 123rd year of Ascendancy at 07:17 Killed by Ce'Nybremira the storm drake hatchling at level 41 on the 29th Pyre 123rd year of Ascendancy at 08:40 Killed by nightmare horror at level 41 on the 29th Pyre 123rd year of Ascendancy at 09:54 Killed by Aeriyalaith the rattlesnake at level 42 on the 29th Pyre 123rd year of Ascendancy at 16:48 Killed by Gatha the orc soldier at level 42 on the 30th Pyre 123rd year of Ascendancy at 03:32 Killed by Emeluma the venom drake hatchling at level 42 on the 30th Pyre 123rd year of Ascendancy at 06:41 Killed by Emeluma the venom drake hatchling at level 43 on the 30th Pyre 123rd year of Ascendancy at 08:06 Killed by Silylle the cold drake hatchling at level 44 on the 34th Pyre 123rd year of Ascendancy at 09:57 Killed by Velemira the greater multi-hued wyrm at level 44 on the 34th Pyre 123rd year of Ascendancy at 14:48 Killed by Emelaribeth the assassin at level 44 on the 34th Pyre 123rd year of Ascendancy at 18:02 Killed by Emetta the orc necromancer at level 44 on the 34th Pyre 123rd year of Ascendancy at 21:37 Killed by Emetta the orc necromancer at level 45 on the 35th Pyre 123rd year of Ascendancy at 07:52 Killed by Mayutha the thief at level 53 on the 16th Haze 123rd year of Ascendancy at 15:13 Killed by Belama the greater mummy at level 53 on the 16th Haze 123rd year of Ascendancy at 18:09 Killed by Lisydath the thief at level 53 on the 16th Haze 123rd year of Ascendancy at 19:46 Killed by Greater Mummy Lord at level 53 on the 17th Haze 123rd year of Ascendancy at 06:02 Killed by Greater Mummy Lord at level 53 on the 17th Haze 123rd year of Ascendancy at 09:37 Killed by Linaniil, Supreme Archmage of Angolwen at level 55 on the 30th Haze 123rd year of Ascendancy at 00:53 Killed by Linaniil, Supreme Archmage of Angolwen at level 55 on the 46th Haze 123rd year of Ascendancy at 10:55 Killed by Linaniil, Supreme Archmage of Angolwen at level 55 on the 46th Haze 123rd year of Ascendancy at 12:51 Killed by Linaniil, Supreme Archmage of Angolwen at level 55 on the 46th Haze 123rd year of Ascendancy at 14:03 Killed by Linaniil, Supreme Archmage of Angolwen at level 55 on the 46th Haze 123rd year of Ascendancy at 15:10 Killed by Linaniil, Supreme Archmage of Angolwen at level 55 on the 46th Haze 123rd year of Ascendancy at 19:11 |
Primary Stats
| Strength | 15 (base 10) |
| Dexterity | 19 (base 10) |
| Constitution | 117 (base 96) |
| Magic | 116 (base 96) |
| Willpower | 104 (base 96) |
| Cunning | 54 (base 21) |
Resources
| Mana | 606/606 |
| Psi | 174/174 |
| Life | 856/856 |
| Paradox | 300 |
| Stamina | 477/477 |
| Soul | 5/14 |
| Healing Factor | 1.7092334494773 |
| Regeneration | 20.938109756097 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -56.666666666667% |
| Spell | 0% |
| Global | +100% |
Vision
| Sight | 15 |
| Lite | 11 |
| Infravision | 3 |
| ESP Range | 10 |
| ESP Kinds | undead, dragon, humanoid/orc |
Offense: Mainhand
| Damage | 62 |
| Accuracy | 70 |
| Crit Chance | 40% |
| APR | 18 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 92 |
| Crit Chance | 64% |
| Speed | 1 |
Offense: Mind
| Mindpower | 54 |
| Crit Chance | 28% |
| Speed | 1 |
Offense: Damage Bonus
| Acid | +22% |
| Blight | +22% |
| Arcane | +61% |
| Cold | +70% |
| All | +2% |
| Lightning | +12% |
| Light | +17% |
| Temporal | +10% |
| Darkness | +124% |
| Fire | +12% |
| Mind | +23% |
Offense: Damage Penetration
| Temporal | +20% |
| Darkness | +141% |
| Cold | +126% |
| Nature | +20% |
Defense: Base
| Armour (hardiness) | 65.151592611477 (44.670658682635%) |
| Defense | 20 |
| Ranged Defense | 20 |
| Fatigue | 0 |
| Physical Save | 66 |
| Spell Save | 81 |
| Mental Save | 68 |
Defense: Resistances
| Acid | + 33%( 70%) |
| Blight | + 45%( 70%) |
| Arcane | + 47%( 70%) |
| Cold | + 70%( 70%) |
| All | + 22%( 70%) |
| Lightning | + 52%( 70%) |
| Temporal | + 38%( 70%) |
| Darkness | + 70%( 70%) |
| Fire | + 56%( 70%) |
| Nature | + 45%( 70%) |
Defense: Immunities
| Stun Resistance | 44% |
| Instadeath Resistance | 100% |
| Blind Resistance | 40% |
Inscriptions (5/5)
| Infusions | Effective talent level: 1.0 Infusion: RegenerationUse mode: Activated Range: melee/personal Cooldown: 12 Travel Speed: instantaneous Usage Speed: Standard (100% of a turn) Is: a nature gift Description: Activate the infusion to heal yourself for 757 life over 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 20 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 124 damage per debuff cleansed. Its effects scale with your Cunning stat. |
| Runes | Effective talent level: 1.0 Rune: Reflection ShieldUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing and reflecting at most 680 damage for 5 turns. Its effects scale with your Magic stat. |
| Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 16 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 581 damage for 5 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 1.0 Rune: TeleportationUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 109 with a minimum range of 15. Its effects scale with your Dexterity stat. |
Class Talents
| Spell / Animus | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Corruption / Heart of Fire | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Nightfall | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Chronomancy / Temporal Hounds | 1.00 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Death | 3.70 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Grave | 1.30 |
| 5/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Shades | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Necrotic minions | 1.30 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Spirit mastery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Ice | 1.20 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Psionic / Projection | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Boneshaper | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necrosis | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 5/5 |
| Psionic / Absorption | 1.20 |
| 5/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Skeletal mastery | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Corruption / Brutality | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Advanced necrotic minions | 1.10 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Ghoul mastery | 2.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / High necromancy | 1.30 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Generic Talents
| Chronomancy / Chronomancy | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 2/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Spectre | 1.30 |
| 1/5 |
| 2/5 |
| 1/5 |
| 0/5 |
| Technique / Conditioning | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
| Chronomancy / Fate Weaving | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Necromancy | 1.30 |
| 5/5 |
| 2/5 |
| 5/5 |
| 5/5 |
| Race / Higher | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Psionic / Feedback | 1.00 |
| 5/5 |
| 5/5 |
| 5/5 |
| 1/5 |
| Spell / Soul | 2.50 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Staff combat | 1.20 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Chronomancy / Energy | 1.20 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Prodigies
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
| 1/1 |
Effects
| talent | Blurred Mortality |
| talent | Spirit Feed |
| talent | Thermal Shield |
| talent | Energy Decomposition |
| talent | Frostdusk |
| talent | Daunting Presence |
| talent | Necrotic Aura |
| talent | Death's Embrace |
| talent | Temporal Hounds |
| talent | Kinetic Shield |
| talent | Vampiric Gift |
| talent | Uttercold |
| talent | Beyond the Flesh |
| detrimental effect | There is no gravity here; you float in the air. Movement is three times as slow, and any melee or archery blows have a chance to knockback. Maximum encumbrance is greatly increased. Zero Gravity |
| beneficial effect | The target is surrounded by a magical shield, absorbing 510/510 damage before it crumbles. Damage Shield |
| beneficial effect | Will gain 1 Soul after gaining 100 fragments. Soul Fragments |
| beneficial effect | The target's spellpower has been increased by 56. Spellsurge |
Quests
You met a novice mage who was tasked to collect an arcane powered artifact. An apprentice taskHe asked for your help, should you collect some that you do not need. * Collect an artifact arcane powered item. | done |
Ungrol of Last Hope asked you to look for his wife's friend Celia, who has been reported missing. She frequently visits her late husband's mausoleum, in the graveyard near Last Hope. And now for a graveYou searched for Celia in the graveyard near Last Hope, and found a note. In it, Celia reveals that she has been conducting experiments in the dark arts, in an attempt to extend her life... also, she is pregnant. You have tracked Celia to her husband's mausoleum in the graveyard near Last Hope. It seems she has taken some liberties with the corpses there. You have laid Celia to rest, putting an end to her gruesome experiments. | done |
After passing through some kind of time anomaly you met a temporal warden who told you to destroy the abominations of this alternate timeline. Back and Back and Back to the Future | done |
You successfully escorted the lost defiler to the recall portal on level 1 of Old Forest. Escort: lost defiler (level 1 of Old Forest)As a reward you improved Magic by +5. | done |
You successfully escorted the lost warrior to the recall portal on level 2 of Old Forest. Escort: lost warrior (level 2 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the lost warrior to the recall portal on level 3 of Trollmire. Escort: lost warrior (level 3 of Trollmire)As a reward you gained talent category Technique / Conditioning (at mastery 1.00). | done |
You successfully escorted the lost warrior to the recall portal on level 4 of Old Forest. Escort: lost warrior (level 4 of Old Forest)As a reward you improved talent Vitality (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Ruins of Kor'Pul. Escort: repented thief (level 2 of Ruins of Kor'Pul)As a reward you improved talent Misdirection (+1 level(s)). | done |
You successfully escorted the repented thief to the recall portal on level 2 of Trollmire. Escort: repented thief (level 2 of Trollmire)As a reward you improved talent Misdirection (+1 level(s)). | done |
The affairs of this mortal world are trifling compared to your true goal: To conquer death. From Death, LifeYour studies have uncovered much surrounding this subject, but now you must prepare for your glorious rebirth. You will need: * You are experienced enough. * The beating heart of a powerful necromancer. * Yiilkgur the Sher'tul Fortress is a suitable location. * Yiilkgur has enough energy. * Use the control orb of Yiilkgur to begin the ceremony. | active |
You have found all the clues leading to the hidden treasure. There should be a way on the third level of the Trollmire. Hidden treasureIt looks extremely dangerous, however - beware. You have slain Bill. His treasure is yours for the taking. | done |
It is time to explore some new places -- dark, forgotten and dangerous ones. Into the darknessThe Old Forest is just south-east of the town of Derth. The Maze is west of Derth. The Sandworm Lair is to the far west of Derth, near the sea. The Daikara is on the eastern borders of the Thaloren forest. * You have explored the Old Forest and vanquished Wrathroot. * You must explore the Maze and find out what lurks there and what treasures are to be gained! * You have explored the Sandworm Lair and vanquished their Queen. * You have explored the Daikara and vanquished the huge fire dragon that dwelled there. | active |
Explore the caves below the ruins of Kor'Pul and the Trollmire in search of treasure and glory! Of trolls and damp caves* You have explored the Trollmire and vanquished Prox the Troll. * You have explored the ruins of Kor'Pul and vanquished the Shade. | done |
You found notes from an explorer inside the Old Forest. He spoke about Sher'Tul ruins sunken below the surface of the lake of Nur, at the forest's center. Sher'Tul FortressWith one of the notes there was a small gem that looks like a key. * You used the key inside the ruins of Nur and found a way into the fortress of old. * The Weirdling Beast is dead, freeing the way into the fortress itself. * You have activated what seems to be a ... butler? with your rod of recall. * You have bound the transmogrification chest to the Fortress power system. * The fortress shadow has asked that you come back as soon as possible. * The fortress shadow has asked that you come back as soon as possible. The fortress's current energy level is: 2397. | active |
As you approached Derth you saw a huge dark cloud over the small town. Storming the cityWhen you entered you were greeted by an army of air elementals slaughtering the population. * You have dispatched the elementals but the cloud lingers still. You must find a powerful ally to remove it. There are rumours of a secret town in the mountains, to the southwest. You could also check out the Ziguranth group that is supposed to fight magic. * You have learned the real threat comes from a rogue Archmage, a Tempest named Urkis. The mages of Angolwen are ready to teleport you there. * You have slain Urkis. Return to Angolwen or Zigur for a reward. | active |
Thanks to your timely aid, Agrimley the hermit is the newest member of the Brotherhood of Alchemists. The Brotherhood of AlchemistsStire of Derth has completed an elixir of precision without your aid. Marus of Elvala has completed an elixir of mysticism without your aid. Marus of Elvala has completed an elixir of mastery without your aid. You have aided Agrimley the hermit in creating an elixir of explosive force. You have aided Agrimley the hermit in creating an elixir of serendipity. You have aided Agrimley the hermit in creating an elixir of focus. You have aided Ungrol of Last Hope in creating an elixir of foundations. | done |
You discovered a sect worshipping a demon named Kryl-Feijan in a crypt. The Sect of Kryl-FeijanThey were trying to bring it back into the world using a human sacrifice. You failed to protect her when escorting her out of the crypt. | failed |
You were asked to prove your worth as a fighter by a rogue, in order to participate in the arena The agent of the arena | done |
You met a half-mad lumberjack fleeing a small village, rambling about an untold horror lurking there, slaughtering people. The beast within5 lumberjacks have died. | done |
You decided to side with the Grand Corruptor and joined forces to assault the Ziguranth main base of power. The fall of ZigurThe defenders of Zigur were crushed, the Ziguranth scattered and weakened. In the aftermath you turned against the Grand Corruptor and dispatched him. | done |
You have found a slavers' compound and entered it. Till the Blood Runs ClearYou decided to join the slavers and take part in their game. You won the ring of blood! You decided you cannot let slavers continue their dirty work and destroyed them! | done |
You heard a plea for help and decided to investigate... Trapped!Only to find yourself trapped inside an unknown tunnel complex. | done |
Equipment
| Psionic focus | Glutha the elven-wood vilestaff (142% power, 5 apr, darkness element)Requires: - Magic 35 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 4 Power: 142% Range: 1.2x Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Physical crit. chance: +12.0% Damage (Melee): 27 arcane Changes resistances: +17% darkness Changes resistances penetration: +10% temporal Changes damage: +34% darkness / +15% arcane Talent granted: +1 Command Staff Maximum mana: +148.00 Spellpower: +23 (+5 eff.) Spell crit. chance: +6% Damage Shield penetration: +20% Staves designed for wielders of magic, by the greats of the art. |
| Light source | UmbraphageInfused by psionic forces 0.00 Encumbrance. [Unique] Type: lite / lite ; tier 3 When wielded/worn: Changes resistances: +20% darkness Changes resistances penetration: +10% darkness Changes damage: +15% light / +15% darkness Damage affinity(heal): +20% darkness Talent mastery: +0.20 Cursed / Shadows Mental save: +10 (+2 eff.) Mindpower: +10 (+4 eff.) Light radius: +10 Absorbs all darkness (power 141, based on Willpower and Cunning) within its light radius, increasing its own brightness. (current charge 300). It can be used to release absorbed darkness in a 10 radius cone with a 100% chance to blind (based on lite radius), dealing 564.23 darkness damage (based on Mindpower and charge) Activation costs 10 power out of 10/10. This lantern of pale white crystal holds a sphere of darkness, that yet emanates light. Everywhere it shines, darkness vanishes entirely. |
| On head | Salille the drakeskin leather cap (8 def, 14 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 5 When wielded/worn: Armour: +14 Defense: +8 (+0 eff.) Fatigue: +5% Changes stats: +6 Cun / +10 Con Changes resistances: +10% blight / +15% darkness / +7% all Grants telepathy: Dragon Humanoid/Orc Physical save: +15 (+3 eff.) Spell save: +15 (+3 eff.) Mental save: +12 (+3 eff.) Activating this item is instant. It can be used to activate talent Circle of Sanctity, placing all other charms into a 30 cooldown : Effective talent level: 4.0 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Creates a circle of radius 4 at your feet; the circle protects you from silence effects while you remain in its radius while silencing and dealing 33 light damage to everyone else who enters. The circle lasts 5 turns. A cap made of leather. |
| On feet | Frost Treads (1 def, 4 armour)Infused by nature 2.00 Encumbrance. [Unique] Type: armor / feet ; tier 2 When wielded/worn: Armour: +4 Defense: +1 (+0 eff.) Fatigue: +7% Changes stats: +4 Str / +4 Cun / +4 Wil Changes resistances: +10% nature / +20% cold Changes damage: +15% cold Light radius: +1 Movement speed: +20% Each step taken casts a ground frost effect in a radius of 1 around you for 5 turns, giving you a 20% cold damage bonus for 3 turns. Additionally, any enemy standing in the frost has a 20% chance of talent failure for 3 turns. A pair of leather boots. Cold to the touch, they radiate a cold blue light. |
| Tool | dragonbone totem of healing 'Moldwrest' [power 510] (15 cooldown)Infused by nature 2.00 Encumbrance. Type: charm / totem ; tier 5 When wielded/worn: Effects on melee hit: * 29% chance to slow global speed by 60% Damage when hit (Melee): 15 nature Changes resistances: +7% arcane Changes resistances penetration: +20% nature Changes damage: +44% arcane Mana each turn: +0.32 Spellpower on spell critical (stacks up to 3 times): +15 Spellpower: +26 (+5 eff.) Spell crit. chance: +7% It can be used to heals yourself and all friendly characters within 10 spaces for 510 Activation puts all charms on cooldown for 15 turns. When used: * Increase all damage by 30% for 2 turns. Natural totems are made by powerful wilders to store nature power. |
| On fingers | Wheel of FatePowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +7 Cun / +6 Mag Changes resistances: +14% acid / +9% darkness / +20% fire / +24% cold / +30% lightning Changes damage: +24% darkness Stun/Freeze immunity: +44% Life regen: +9.00 Spellpower: +13 (+3 eff.) Can be unequipped or rerolled. It can be used to re-generate the item with random stats. Can only be done three levels after the last reroll. Cannot be unequipped unless a reroll is available, or you are level 50 Activation costs 1 power out of 1/1. "This isn't what I wished for!" - Howar Muransk, Cornac demonologist. This band of gothic obsidian menaces with an embossed image of a grinning skull. It beckons you to tempt fate and put it on. Do you? |
| On fingers | BloodcallerInfused by psionic forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 When wielded/worn: Fatigue: -5% Mental save: -7 (-2 eff.) You heal for 2.5% of the damage you deal. Healing during current combat: 0.00 You won the Ring of Blood trial, and this is your reward. |
| Around neck | UnlightwishCrafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -6% Effects on melee hit: * 20% chance to slow global speed by 60% Changes stats: +6 Dex / +6 Cun / +6 Con Changes resistances: +9% lightning / +24% fire / +6% darkness Changes damage: +9% darkness / +21% mind Grants telepathy: Dragon Life regen: +3.00 Stamina each turn: +0.80 Movement speed: +10% Amulets can have magical properties. |
| In main hand | Prothotipe's Prismatic Eye staff (120% power, 4 apr, darkness element)Requires: - Magic 24 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 3 It must be held with both hands. Power: 121% Range: 1.2x Uses stat: 150% Mag Damage type: Darkness Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +4 Attack speed: 100% When wielded/worn: Changes stats: +5 Con / +5 Mag Changes damage: +20% acid / +20% darkness / +20% blight / +30% cold / +10% fire / +10% lightning Talent masteries: +0.10 Spell / Necrotic minions +0.10 Spell / Shades +0.10 Corruption / Bone +0.10 Spell / Nightfall +0.10 Spell / Necrosis +0.10 Spell / Advanced necrotic minions +0.20 Golem / Arcane Talent granted: +1 Command Staff Spellpower: +20 (+4 eff.) Spell crit. chance: +15% It seems willing and able to talk to you (use Command Staff). Talent on hit(spell): Eye Beam (10% chance level 2). A staff made out of the bones of fallen foes. Disgustingly powerful. |
| On hands | Crystle's Astral Bindings (0 def, 0 armour)Powered by arcane forces Crafted by a master 1.00 Encumbrance. [Unique] Type: armor / hands ; tier 2 When wielded/worn: Changes stats: +3 Mag Changes resistances: +8% darkness / +8% temporal Changes resistances penetration: +10% darkness / +10% temporal Changes damage: +8% darkness / +8% temporal N.Energy each turn: +0.20 Spellpower on spell critical (stacks up to 3 times): +4 Spellpower: +2 (+1 eff.) Spell crit. chance: +3% Learn an unarmed attack talent or enable 'Always show glove combat' to see combat stats. Talent on hit(spell): Dust to Dust (10% chance level 2). Said to have belonged to a lost Anorithil, stars are reflected in the myriad surfaces of these otherworldly bindings. |
| Around waist | Girdle of the Calm WatersInfused by nature 1.00 Encumbrance. [Unique] Type: armor / belt ; tier 2 When wielded/worn: Changes stats: +3 Wil Changes resistances: +20% blight / +20% cold / +20% nature Healing mod.: +15% A belt rumoured to have been worn by the Conclave healers. |
| Cloak | murderer's linen cloak of the voidstalker (1 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Accuracy: +4 (+1 eff.) Armour penetration: +4 Defense: +1 (+0 eff.) Changes stats: +2 Cun / +2 Dex Changes resistances: +12% darkness / +12% temporal Defense after a teleport: +11 Resist all after a teleport: +11% New effects duration reduction after a teleport: +13% It can be used to blink randomly (up to range 8) within 2 spaces of a target hostile creature Activation puts all charms on cooldown for 10 turns. A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Main armor | The Untouchable (14 def, 12 armour)Requires: - Strength 16 Powered by arcane forces 9.00 Encumbrance. [Unique] Type: armor / light ; tier 3 When wielded/worn: Armour penetration: +10 Armour: +12 Defense: +14 (+0 eff.) Changes stats: +8 Cun When you take a hit of more than 20% of your max life a shield is created equal to 130% the damage taken. This rugged jacket is the subject of many a rural legend. Some say it was fashioned by an adventurous mage turned rogue, in times before the Spellblaze, but was since lost. All manner of shady gamblers have since claimed to have worn it at one point or another. To fail, but live, is what it means to be untouchable, they said. |
Inventory
Infusion of Wild Growth (rad 5; dur 10;)Infused by nature 0.10 Encumbrance. [Plot Item] Type: scroll / infusion ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Causes thick vines to spring from the ground and entangle all targets within 5 squares for 10 turns, pinning them in place for 5 turns and dealing 69.50 physical damage and 138.99 nature damage. The vines also grow all around you, increasing your armour by 50 and armour hardiness by 30. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Primal Infusion (affinity 31%; reduction 3; dur 10; cd 18)Infused by nature 0.10 Encumbrance. [Unique] Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to heal for 31% of all damage taken (calculated before resistances) and reduce the duration of a random debuff by 3 each turn for 10 turns. Its effects scale with your Willpower stat. It can be used to inscribe your skin with the infusion. This wild infusion has evolved. |
This item will automatically be transmogrified when you leave the level.healing infusion (heal 80; cd 13) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 13 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 80 then cleanse 1 wound, poison, and disease effect. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
This item will automatically be transmogrified when you leave the level.healing infusion of the sneak (heal 191; cd 11) Infused by nature 0.10 Encumbrance. Type: scroll / infusion When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 11 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a nature gift Description: Activate the infusion to instantly heal yourself for 191 then cleanse 1 wound, poison, and disease effect. Its effects scale with your Cunning stat. It can be used to inscribe your skin with the infusion. Natural infusions may be grafted onto your body, granting you an on-demand nature talent. |
Mirror Image Rune (dur 6; cd 24)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 24 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create up to 3 images of yourself that taunt nearby enemies. Only one image can be created per enemy in radius 10 with the first being created near the closest enemy. Images inherit all of your life, resistance, armor, defense, and armor hardiness. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Prismatic Rune (6 turns; lightning, physical, darkness, fire)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to create a shield for 6 turns blocking several instances of damage of the following types: 5 lightning, 4 physical, 5 darkness, 3 fire It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Rune of the Rift (566.00 temporal damage, removed from time 4 turns)Powered by arcane forces 0.10 Encumbrance. [Unique] Type: scroll / rune ; tier 3 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 6 Cooldown: 14 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Inflicts 622.60 temporal damage. If your target survives, it will be sent 4 turns into the future. It will also lower your paradox by 25 (if you have any). Note that messing with the spacetime continuum may have unforeseen consequences. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
This item will automatically be transmogrified when you leave the level.blink rune (range 4; phase 23; cd 18) Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: 4 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 4 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 23%, your defense is increased by 23 and all your resistances by 23%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand spell talent. |
Ring of the ArchlichPowered by arcane forces 0.10 Encumbrance. [Unique] Type: jewelry / ring ; tier 4 It is part of a set of items. It desires to be surrounded by undeath. When wielded/worn: Changes resistances: +10% darkness / +10% cold Changes damage: +10% darkness / +10% cold Spell save: +8 (+2 eff.) Poison immunity: +25% Cut immunity: +25% Maximum souls: +3.00 Spellpower: +8 (+2 eff.) This ring is filled with an overwhelming, yet restrained, power. It lashes, grasps from its metal prison, searching for life to snuff out. You alone are unharmed. Perhaps it feels all the death you will bring to others in the near future. |
This item will automatically be transmogrified when you leave the level.dwarven-steel battleaxe of shearing (141% power, 2 apr) Requires: - Strength 24 Crafted by a master 3.00 Encumbrance. Type: weapon / battleaxe ; tier 3 It must be held with both hands. Power: 142% Range: 1.5x Uses stat: 72% Wil Damage type: Physical Accuracy bonus: +0.3% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +6.5% Attack speed: 100% When wielded/worn: Accuracy: +21 (+5 eff.) Armour penetration: +10 Changes resistances penetration: +13% all Massive two-handed battleaxes. |
This item will automatically be transmogrified when you leave the level.arcing dwarven-steel greatmaul of evisceration (155% power, 2 apr) Requires: - Strength 24 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Power: 155% Range: 1.5x Uses stat: 72% Wil Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 141 damage On weapon crit: * Wound the target dealing 37 physical damage across 5 turns and reducing healing by 50% When wielded/worn: Physical crit. chance: +12.0% Physical power: +13 (+9 eff.) Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.dwarven-steel greatmaul 'Salumina' (161% power, 2 apr) Requires: - Strength 24 Powered by arcane forces 5.00 Encumbrance. Type: weapon / greatmaul ; tier 3 It must be held with both hands. Power: 161% Range: 1.5x Uses stat: 72% Wil Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +2 Crit. chance: +1.5% Attack speed: 100% Damage (Melee): +28 cold When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) Damage when hit (Melee): 10 arcane Changes stats: +4 Str / +2 Con Changes damage: +6% arcane Stamina each turn: +3.06 Maximum stamina: +20.00 Defense after a teleport: +10 Resist all after a teleport: +10% New effects duration reduction after a teleport: +10% Massive two-handed mauls. |
This item will automatically be transmogrified when you leave the level.Yvilemina (122% power, 4 apr) Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 3 Power: 122% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% On weapon hit: * 20% chance to reduce armor by 48% On weapon crit: * Splash the target with acid dealing 235 damage over 5 turns and reducing armor and accuracy by 30 Damage (radius 2) on crit: +20 acid When wielded/worn: Changes resistances penetration: +25% acid Grants telepathy: Demon/Minor Humanoid/Orc Demon/Major See invisible: +18 Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.elemental stralite longsword (142% power, 5 apr) Requires: - Strength 35 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 4 Power: 142% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +5 Crit. chance: +4.5% Attack speed: 100% On weapon hit: * Create an explosion dealing 141 cold damage (1/turn) When wielded/worn: Changes resistances penetration: +18% cold Changes damage: +14% cold Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.voratun longsword of corruption (154% power, 6 apr) Requires: - Strength 48 Powered by arcane forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Power: 155% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Curse of Defenselessness (20% chance level 5). Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.voratun longsword of projection (153% power, 6 apr) Requires: - Strength 48 Infused by psionic forces 3.00 Encumbrance. Type: weapon / longsword ; tier 5 Power: 154% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% On weapon hit: * Projects up to 2 attacks dealing 30% weapon damage to other random targets in range 7 as mind damage (1/turn) Sharp, long, and deadly. |
This item will automatically be transmogrified when you leave the level.Crooked Club (129% power, 4 apr) Requires: - Strength 20 Crafted by a master 3.00 Encumbrance. [Unique] Type: weapon / mace ; tier 2 Power: 129% Range: 1.4x Uses stat: 60% Wil Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +4 Crit. chance: +10.0% Attack speed: 100% On weapon hit: * Reduce targets accuracy and powers by 5 (stacks 5 times) Damage (Melee): +14 % chance of confusion / +30 physical When wielded/worn: Accuracy: +12 (+3 eff.) An oddly twisted club with a hefty weight on the end. There's something very strange about it. |
This item will automatically be transmogrified when you leave the level.manaburning vined mindstar of sand (81% power, 18 apr, nature damage) Requires: - Willpower 16 Infused by nature Infused by arcane disrupting forces 3.00 Encumbrance. Type: weapon / mindstar ; tier 2 Power: 82% Range: 1.1x Uses stats: 50% Wil, 30% Cun Damage type: Nature Mastery: Psiblades Accuracy bonus: +0.3% crit chance (max 25%) Accuracy is based on willpower for this weapon. Armour Penetration: +18 Crit. chance: +3.0% Attack speed: 100% On weapon hit: * 14 arcane resource burn When wielded/worn: Damage (Melee): 8 physical Changes resistances: +4% arcane / +6% physical Changes resistances penetration: +8% physical Changes damage: +8% physical Mindpower: +4 (+2 eff.) Mental crit. chance: +2% Mindstars are natural products. Natural gems covered in living matter, they are used to focus the mental powers of all nature defenders and psionics. Using mindstars in the offhand does not incur the normal offhand damage penalty. |
This item will automatically be transmogrified when you leave the level.enhanced hardened leather sling of cold Requires: - Dexterity 24 - Talent Shoot Powered by arcane forces Infused by nature 4.00 Encumbrance. Type: weapon / sling ; tier 3 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +8 Damage (Ranged): +9 cold When wielded/worn: Changes stats: +6 Str / +6 Dex / +6 Mag / +7 Wil / +8 Cun / +5 Con Changes damage: +14% cold Slings are used to hurl stones or metal shots at your foes. |
This item will automatically be transmogrified when you leave the level.Eclipse (117% power, 4 apr, darkness element) Requires: - Magic 32 Powered by arcane forces 5.00 Encumbrance. [Unique] Type: weapon / staff ; tier 2 It must be held with both hands. Power: 117% Range: 1.2x Uses stat: 110% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% proc dam (max 200%) Armour Penetration: +4 Crit. chance: +3.5% Attack speed: 100% When wielded/worn: Changes damage: +15% darkness / +15% physical / +15% light / +15% temporal Talents cooldown: Twilight (-1 turn) Moonlight Ray (-1 turn) Searing Light (-1 turn) Talent granted: +1 Command Staff P.Energy each turn: +0.10 N.Energy each turn: +0.10 Spellpower: +12 (+3 eff.) Spell crit. chance: +8% This tall staff is tipped with a pitch black sphere that yet seems to give off a strong light. |
This item will automatically be transmogrified when you leave the level.focusing elven-silk robe of Angolwen (25 def, 0 armour) Powered by arcane forces Infused by psionic forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Defense: +25 (+0 eff.) Changes stats: +9 Mag / +10 Wil Silence immunity: +37% Mana each turn: +0.35 Psi each turn: +0.25 Spellpower on spell critical (stacks up to 3 times): +5 Spellpower: +15 (+3 eff.) A cloth vestment. It offers no intrinsic protection but can be enchanted. |
This item will automatically be transmogrified when you leave the level.scholar's pair of dwarven-steel boots of spellbinding (0 def, 4 armour) Requires: - Heavy armour training Powered by arcane forces 3.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +4 Fatigue: +3% Changes stats: +3 Mag Spellpower: +7 (+2 eff.) Lowers spell cool-downs by: 10% Heavy boots, with metal strips at the toes, heels and other vulnerable parts, to better protect the wearer's feet from harm. |
Crown of Eternal Night (0 def, 3 armour)Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. You need to find something to bind its powers. When wielded/worn: Armour: +3 Fatigue: +3% Reduce damage by fixed amount: +10 all This crown looks useless, yet you can feel it is woven with fell magics of undeath. Maybe it has a use. |
This item will automatically be transmogrified when you leave the level.Iron Mail of Bloodletting (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Powered by arcane forces 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 2 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% Changes stats: +2 Str / +2 Con Changes resistances: +10% acid / +10% fire / +10% darkness / +10% blight Talent mastery: +0.10 Technique / Bloodthirst Life regen: +3.00 Healing mod.: +30% Blood drips continuously from this fell suit of iron, and dark magics churn almost visibly around it. Bloody ruin comes to those who stand against its wearer. |
Scale Mail of Kroltar (10 def, 18 armour)Requires: - Heavy armour training - Strength 38 Infused by nature Crafted by a master 14.00 Encumbrance. [Unique] Type: armor / heavy ; tier 5 It is part of a set of items. Kroltar's head would turn up the heat. When wielded/worn: Armour: +18 Defense: +10 (+0 eff.) Fatigue: +16% Changes stats: +5 Str / +3 Dex / +4 Con Changes resistances: +20% acid / +20% blight / +20% fire / +20% nature / +20% lightning Maximum life: +120.00 It can be used to activate talent Devouring Flame (costing 50 power out of 80/80) : Effective talent level: 3.0 Power cost: 50 out of 80/80. Range: 10 Travel Speed: instantaneous Is: a nature gift and a mind power Description: Spit a cloud of flames, doing 36.77 fire damage in a radius of 3 each turn for 7 turns. The flames will ignore the caster, and will drain 10% of the damage dealt as the flames consume enemies life force and transfer it to the user. The damage will increase with your Mindpower, and can critical. Each point in fire drake talents also increases your fire resistance by 1%. A heavy shirt of scale mail constructed from the remains of Kroltar, whose armour was like tenfold shields. |
This item will automatically be transmogrified when you leave the level.cleansing steel mail armour of acid resistance (2 def, 6 armour) Requires: - Heavy armour training - Strength 20 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 2 When wielded/worn: Armour: +6 Defense: +2 (+0 eff.) Fatigue: +12% Changes resistances: +21% acid / +14% nature / +12% blight A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.fortifying voratun mail armour of stability (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+0 eff.) Fatigue: +12% Changes stats: +5 Str / +2 Con Changes resistances: +8% physical Physical save: +25 (+6 eff.) Maximum life: +85.00 A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.rejuvenating iron mail armour of delving (2 def, 4 armour) Requires: - Heavy armour training - Strength 14 Infused by nature Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 1 When wielded/worn: Armour: +4 Defense: +2 (+0 eff.) Fatigue: +12% Changes stats: +5 Str Changes resistances: +11% darkness / +7% physical Life regen: +2.70 Stamina each turn: +0.90 Light radius: +2 It can be used to activate talent Track, placing all other charms into a 30 cooldown : Effective talent level: 1.8 Power cost: 30 out of 30/30. Range: melee/personal Travel Speed: instantaneous Description: Sense foes around you in a radius of 27 for 5 turns. The radius will increase with your Cunning. A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.voratun mail armour of command (16 def, 18 armour) Requires: - Heavy armour training - Strength 48 Infused by psionic forces 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +18 Defense: +16 (+0 eff.) Fatigue: +12% Changes stats: +1 Cun Mental save: +15 (+4 eff.) A suit of armour made of mail. |
This item will automatically be transmogrified when you leave the level.drakeskin leather armour 'Brodachik' (20 def, 8 armour) Requires: - Strength 20 Powered by arcane forces Infused by nature Crafted by a master 9.00 Encumbrance. [Random Unique] Type: armor / light ; tier 5 When wielded/worn: Armour: +8 Defense: +20 (+0 eff.) Fatigue: +8% Changes resistances: +15% light / +18% darkness Changes resistances penetration: +20% temporal Grants telepathy: Demon/Minor Humanoid/Orc Demon/Major Life regen: +14.40 Spellpower on spell critical (stacks up to 3 times): +4 Maximum life: +46.00 Maximum vim: +30.00 Combat speed: +15% Casting speed: +15% Mental speed: +15% Healing mod.: +17% Defense after a teleport: +15 Resist all after a teleport: +15% New effects duration reduction after a teleport: +15% A suit of armour made of leather. |
This item will automatically be transmogrified when you leave the level.searing dwarven-steel plate armour (0 def, 11 armour) Requires: - Massive armour training - Strength 35 Powered by arcane forces 17.00 Encumbrance. Type: armor / massive ; tier 3 When wielded/worn: Armour: +11 Fatigue: +22% Damage (Melee): 17 acid / 13 fire Damage when hit (Melee): 11 acid / 11 fire Changes resistances: +17% acid / +12% fire A suit of armour made of metal plates. |
Bindings of Eternal Night (12 def, 12 armour)Powered by arcane forces 6.00 Encumbrance. [Unique] Type: armor / mummy ; tier 4 It is part of a set of items. A complementing item would be your crowning glory. When wielded/worn: Armour: +12 Defense: +12 (+0 eff.) Damage when hit (Melee): 10 darkness Changes stats: +5 Wil / +5 Mag Changes resistances: +30% blight / -10% fire / +30% darkness / -10% light Changes damage: +15% cold / +15% arcane / +20% darkness Poison immunity: +100% Disease immunity: +100% Life regen: +1.00 Light radius: -1 The wearer is treated as an undead. Woven through with fell magics of undeath, these bindings suck the light and life out of everything they touch. Any who don them will find themselves suspended in a nightmarish limbo between life and death. |
This item will automatically be transmogrified when you leave the level.impervious voratun shield (0 def, 17 armour, 290.5 block) Requires: - Shield usage training - Strength 48 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 5 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Armour: +17 Fatigue: +8% Changes stats: +5 Con Talent granted: +1 Block Physical save: +13 (+3 eff.) Handheld deflection devices. |
This item will automatically be transmogrified when you leave the level.steel shield of crushing (0 def, 4 armour, 40.5 block) Requires: - Shield usage training - Strength 16 Crafted by a master 7.00 Encumbrance. Type: armor / shield ; tier 2 Learn shield attack talent or enable 'Always show shield combat' to see combat stats. When wielded/worn: Physical crit. chance: +9.0% Physical power: +6 (+5 eff.) Armour: +4 Fatigue: +8% Talent granted: +1 Block Handheld deflection devices. |
Essence of BearnessInfused by nature 3.00 Encumbrance. [Unique] Type: misc / animal It can be used to invoke your inner bearness Activation costs 100 power out of 100/100. The very essence of bearness! |
180 alchemist agate0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
2 onyx0.00 Encumbrance. Type: gem / black ; tier 3 When wielded/worn: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con When used to imbue an object: Changes stats: +3 Str / +3 Dex / +3 Mag / +3 Wil / +3 Cun / +3 Con Latent Damage Type: Acid Gems can be sold for money or used in arcane rituals. |
Windborne AzuritePowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / blue ; tier 4 When wielded/worn: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +20% Chance to avoid any damage: +8% When used to imbue an object: Changes stats: +8 Cun / +8 Dex Changes damage: +20% lightning Damage affinity(heal): +20% lightning Movement speed: +15% Chance to avoid any damage: +8% Latent Damage Type: Lightning Air currents swirl around this bright blue jewel. |
aquamarine0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Armour: +2 Changes resistances: +2% all When used to imbue an object: Armour: +2 Changes resistances: +2% all Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
lapis lazuli0.00 Encumbrance. Type: gem / blue ; tier 3 When wielded/worn: Defense: +6 (+0 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) When used to imbue an object: Defense: +6 (+0 eff.) Physical save: +6 (+1 eff.) Spell save: +6 (+2 eff.) Mental save: +6 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
opal0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con When used to imbue an object: Changes stats: +2 Str / +2 Dex / +2 Mag / +2 Wil / +2 Cun / +2 Con Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
2 sapphire0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+0 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) When used to imbue an object: Defense: +8 (+0 eff.) Physical save: +8 (+2 eff.) Spell save: +8 (+2 eff.) Mental save: +8 (+2 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
4 topaz0.00 Encumbrance. Type: gem / blue ; tier 2 When wielded/worn: Defense: +4 (+0 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) When used to imbue an object: Defense: +4 (+0 eff.) Physical save: +4 (+1 eff.) Spell save: +4 (+1 eff.) Mental save: +4 (+1 eff.) Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
Tooth of the Mouth (dig speed 12 turns)Powered by unknown forces 3.00 Encumbrance. [Unique] Type: tool / digger ; tier 1 When wielded/worn: Armour penetration: +15 Damage when hit (Melee): 10 draining blight Changes damage: +5% blight When carried: Talent granted: +1 Dig A huge tooth taken from the Mouth, in the Deep Bellow. |
This item will automatically be transmogrified when you leave the level.dream-smith's iron pickaxe (dig speed 18 turns) Infused by psionic forces 3.00 Encumbrance. Type: tool / digger ; tier 1 When wielded/worn: Changes stats: +1 Str Changes damage: +5% mind / +6% fire Mental save: +5 (+1 eff.) When carried: Talent granted: +1 Dig Allows you to dig a wall, remove a tree, create ways. |
Mummified Egg-sac of UngolëInfused by nature 2.00 Encumbrance. [Unique] Type: misc / egg When carried: Light radius: -2 It can be used to summon up to 2 spiders Activation costs 80 power out of 100/100. Dry and dusty to the touch, it still seems to retain some shadow of life. |
Forbidden Tome: "A View From The Gallery"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 2 It can be used to read the book. The story of Grung, a halfling separated from his tribe that is just trying to survive while a terrible war, very long ago, rages on. |
Forbidden Tome: "The Day It Came"Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden It can be used to read the book. The cover of this tome is old and withered. As you hold it, you get the impression of many things. Despair, misery, desperation and hopelessness all assail you at once. Something about the book also promises great power, but at what cost? |
3 emerald0.00 Encumbrance. Type: gem / green ; tier 3 When wielded/worn: Armour: +3 Changes resistances: +3% all When used to imbue an object: Armour: +3 Changes resistances: +3% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
2 jade0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
turquoise0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all When used to imbue an object: Accuracy: +10 (+3 eff.) Changes resistances penetration: +10% all Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
Cut Drem ArmPowered by unknown forces 2.00 Encumbrance. [Unique] Type: misc / gross ; tier 3 When wielded/worn: Damage when hit (Melee): 25 darkness Disarm immunity: +100% The arm can sometimes reach out to a foe in radius 5 and grab it to you with a tentacle pull. This action is not your own choice, it has a mind of its own. The arm appears desiccated, but you swear that you see something wriggling underneath its ashen skin. |
Heart of PooshInfused by nature 5.00 Encumbrance. [Unique] Type: misc / land When carried: Changes damage: +2% all It can be used to natural balance Activation costs 100 power out of 100/100. The very heart of the lost land of Poosh. What did Kelad need with it? |
Imp ClawPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Light radius: +1 See stealth: +10 It can be used to activate talent Flame (costing 9 power out of 9/9) : Effective talent level: 2.0 Power cost: 9 out of 9/9. Range: 10 Travel Speed: 2000% of base Is: a spell Description: Conjures up a bolt of fire, setting the target ablaze and doing 250.59 fire damage over 3 turns. At level 5, it will create a beam of flames. The damage will increase with your Spellpower. The battered remains of a flame imp's hand. It still burns with that unnatural flame. |
Prox's Lucky Halfling FootPowered by arcane forces 2.00 Encumbrance. [Unique] Type: tool / misc ; tier 1 When wielded/worn: Defense: +5 (+0 eff.) Changes stats: +5 Lck Trap disarming bonus: +5 Detects traps. Removes (25% chance) up to three stuns, pins, or dazes each turn A large hairy foot, very recognizably a halfling's, is strung on a piece of thick twine. In its decomposed state it's hard to tell how long ago it parted with its owner, but from what look like teeth marks around the ankle you get the impression that it wasn't given willingly. It has been kept somewhat intact with layers of salt and clay, but in spite of this it's clear that nature is beginning to take its toll on the dead flesh. Some say the foot of a halfling brings luck to its bearer - right now the only thing you can be sure of is that it stinks. |
Crystal FocusPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 2 When wielded/worn: Changes stats: +5 Mag Changes damage: +20% arcane / +20% blight (The created item can be activated to recover the Focus.) Latent Damage Type: Arcane It can be used to combine with a weapon (makes a non enchanted weapon into an artifact) Activation costs 1 power out of 1/1. This crystal radiates the power of the Spellblaze itself. |
Crystal HeartPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 When wielded/worn: Changes stats: +5 Con Changes resistances: +20% arcane / +20% blight (The created item can be activated to recover the Heart.) Latent Damage Type: Arcane It can be used to combine with a suit of body armor (makes a non enchanted armour into an artifact) Activation costs 1 power out of 1/1. This crystal is huge, easily the size of your head. It sparkles brilliantly almost of its own accord. |
Telos's Staff CrystalPowered by arcane forces 0.00 Encumbrance. [Unique] Type: gem / multi-hued ; tier 5 It is part of a set of items. When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 When carried: Light radius: +2 When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Changes resistances: +30% mind Confusion immunity: +30% Fear immunity: +30% Light radius: +2 Latent Damage Type: Blight It can be used to combine with a staff Activation costs 1 power out of 1/1. A closer look at this pure white crystal reveals that it is really a plethora of colors swirling and scintillating. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Petrified WoodInfused by nature 0.00 Encumbrance. [Unique] Type: gem / red ; tier 4 When wielded/worn: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% When used to imbue an object: Changes stats: +25 Con Changes resistances: +10% cold / +25% nature / +10% darkness Reduces incoming crit damage: 23.00% Latent Damage Type: Fire A piece of the scorched wood taken from the remains of Snaproot. |
Runed SkullPowered by arcane forces 3.00 Encumbrance. [Unique] Type: gem / red ; tier 5 When carried: Damage when hit (Melee): 25 fire Spellpower: +7 (+2 eff.) Latent Damage Type: Fire Dull red runes are etched all over this blackened skull. |
3 bloodstone0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Stun/Freeze immunity: +60% When used to imbue an object: Stun/Freeze immunity: +60% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
4 fire opal0.00 Encumbrance. Type: gem / red ; tier 5 When wielded/worn: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% When used to imbue an object: Physical crit. chance: +5.0% Changes damage: +10% all Spell crit. chance: +5% Mental crit. chance: +5% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
garnet0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
2 ruby0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
Gwai's BurninatorPowered by arcane forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 3 It can be used to shoot a cone of flames (radius 5) for 595.84 fire damage (based on Magic) Activation costs 50 power out of 75/75. Gwai, a Pyromanceress that lived during the Spellhunt, was cornered by group of mage hunters. She fought to her last breath and is said to have killed at least ten people with this wand before she fell. |
Rod of Entropy (1/1)Powered by unknown forces 2.00 Encumbrance. [Unique] Type: charm / rod ; tier 2 When carried: Light radius: -1 It can be used to temporarily causes the target to receive entropic backlash from any healing they receive for 6 turns up to 166% of the healing done. This effect scales with your Magic stat. Activation costs 75 power out of 75/75. This rod seems to make light die around it. You feel tired just looking at it. |
Rod of Recall (1/1)Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns Activation costs 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
Transmogrification ChestPowered by unknown forces 2.00 Encumbrance. [Plot Item] Type: chest / sher'tul When carried: It can be used to transmogrify all the items in your chest at once (also done automatically when you change level) Activation costs 0 power out of 1000/1000. This chest is an extension of old Sher'tul places of power. Any items dropped inside are transported to an other place, processed and destroyed to extract energy. The byproduct of this effect is the creation of gold, which is useless to process, so it is sent back to you. When you possess the chest all items you walk upon will automatically be put inside and transmogrified when you leave the level. Simply go to your inventory to move them out of the chest if you wish to keep them. Items in the chest will not encumber you. |
This item will automatically be transmogrified when you leave the level.Gleambrand (22/22, 181% power, 6 apr) Requires: - Dexterity 48 Powered by arcane forces Crafted by a master Infused by psionic forces 3.00 Encumbrance. [Random Unique] Type: ammo / shot ; tier 5 Power: 181% Range: 1.2x Uses stat: 92% Cun Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +6 Crit. chance: +20.0% Capacity: 22 On weapon hit: * 25% chance for lightning to strike from the target to a second target dealing 141 damage * 20% chance to knock the target back 3 spaces and deal 275 physical damage On weapon crit: * Wound the target dealing 37 physical damage across 5 turns and reducing healing by 50% Damage (Ranged): +20 blight / +34 physical / +20 light Damage (radius 2) on crit: +20 light Shots are used with slings to pummel your foes to death. |
5 amethyst0.00 Encumbrance. Type: gem / violet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% When used to imbue an object: Physical crit. chance: +2.0% Changes damage: +4% all Spell crit. chance: +2% Mental crit. chance: +2% Latent Damage Type: Arcane Gems can be sold for money or used in arcane rituals. |
Burning StarPowered by arcane forces 1.00 Encumbrance. [Unique] Type: gem / white ; tier 3 When carried: Light radius: +1 Latent Damage Type: Light It can be used to map surroundings within range 20 Activation costs 30 power out of 23/30. The first Halfling mages during the Age of Allure discovered how to capture the Sunlight and infuse gems with it. This star is the culmination of their craft. Light radiates from its ever-shifting yellow surface. |
diamond0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con When used to imbue an object: Changes stats: +5 Str / +5 Dex / +5 Mag / +5 Wil / +5 Cun / +5 Con Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
5 moonstone0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Defense: +10 (+0 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) When used to imbue an object: Defense: +10 (+0 eff.) Physical save: +10 (+2 eff.) Spell save: +10 (+2 eff.) Mental save: +10 (+2 eff.) Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
6 pearl0.00 Encumbrance. Type: gem / white ; tier 5 When wielded/worn: Armour: +5 Changes resistances: +5% all When used to imbue an object: Armour: +5 Changes resistances: +5% all Latent Damage Type: Cold Gems can be sold for money or used in arcane rituals. |
Achievements
A different point of view (Exploration mode)
Learned the five chapters of Orc history through loremaster Hadak's tales.By DeadNiggas the Higher Dread Necromancer level 27
21st Haze 122nd year of Ascendancy at 20:48 see stats
Anti-Antimagic! (Exploration mode)
Destroyed the Ziguranth camp with your Rhaloren allies.By DeadNiggas the Higher Dread Necromancer level 50
24th Dusk 123rd year of Ascendancy at 03:02 see stats
Can you bear it? So much bearness! (Exploration mode)
Killed Borius in the Bearscape.By DeadNiggas the Higher Dread Necromancer level 52
6th Haze 123rd year of Ascendancy at 15:48 see stats
Curse Lifter (Exploration mode)
Killed Ben Cruthdar the Cursed.By DeadNiggas the Higher Dread Necromancer level 19
18th Dusk 122nd year of Ascendancy at 04:46 see stats
Deus Ex Machina (Exploration mode)
Found the Blood of Life and the four unique inscriptions: Primal Infusion, Infusion of Wild Growth, Rune of Reflection and Rune of the Rift.By DeadNiggas the Higher Dread Necromancer level 55
28th Haze 123rd year of Ascendancy at 16:49 see stats
Don't Poosh it! (Exploration mode)
Killed Kelad in the lost land of Poosh.By DeadNiggas the Higher Dread Necromancer level 51
76th Dusk 123rd year of Ascendancy at 10:41 see stats
Earth Master (Exploration mode)
Killed Harkor'Zun and unlocked Stone magic.By DeadNiggas the Higher Dread Necromancer level 33
5th Allure 123rd year of Ascendancy at 15:07 see stats
Exterminator (Exploration mode)
Killed 1000 creatures.By DeadNiggas the Higher Dread Necromancer level 22
11st Haze 122nd year of Ascendancy at 09:55 see stats
Home sweet home (Exploration mode)
Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.By DeadNiggas the Higher Dread Necromancer level 27
21st Haze 122nd year of Ascendancy at 20:14 see stats
Is that how it feels to be an escort quest?! (Exploration mode)
Got saved from death in the Godfeaster by Malyu and managed to escape.By DeadNiggas the Higher Dread Necromancer level 32
44th Haze 122nd year of Ascendancy at 21:49 see stats
Level 10 (Exploration mode)
Got a character to level 10.By DeadNiggas the Higher Dread Necromancer level 10
4th Mirth 122nd year of Ascendancy at 22:47 see stats
Level 20 (Exploration mode)
Got a character to level 20.By DeadNiggas the Higher Dread Necromancer level 20
71st Dusk 122nd year of Ascendancy at 12:30 see stats
Level 30 (Exploration mode)
Got a character to level 30.By DeadNiggas the Higher Dread Necromancer level 30
34th Haze 122nd year of Ascendancy at 08:50 see stats
Level 40 (Exploration mode)
Got a character to level 40.By DeadNiggas the Higher Dread Necromancer level 40
69th Regrowth 123rd year of Ascendancy at 05:06 see stats
Level 50 (Exploration mode)
Got a character to level 50.By DeadNiggas the Higher Dread Necromancer level 50
23rd Dusk 123rd year of Ascendancy at 16:52 see stats
Overpowered! (Exploration mode)
Did over 6000 damage in one attack.By DeadNiggas the Higher Dread Necromancer level 42
29th Pyre 123rd year of Ascendancy at 11:19 see stats
Rescuer of the lost (Exploration mode)
Rescued the merchant from the assassin lord.By DeadNiggas the Higher Dread Necromancer level 20
72nd Dusk 122nd year of Ascendancy at 02:21 see stats
Size is everything (Exploration mode)
Did over 1500 damage in one attack.By DeadNiggas the Higher Dread Necromancer level 31
43rd Haze 122nd year of Ascendancy at 01:18 see stats
Size matters (Exploration mode)
Did over 600 damage in one attack.By DeadNiggas the Higher Dread Necromancer level 26
19th Haze 122nd year of Ascendancy at 13:27 see stats
Tales of the Spellblaze (Exploration mode)
Learned the eight chapters of the Spellblaze Chronicles.By DeadNiggas the Higher Dread Necromancer level 27
21st Haze 122nd year of Ascendancy at 20:48 see stats
That was close (Exploration mode)
Killed your target while having only 1 life left.By DeadNiggas the Higher Dread Necromancer level 11
8th Mirth 122nd year of Ascendancy at 15:39 see stats
The Arena (Exploration mode)
Unlocked Arena mode.By DeadNiggas the Higher Dread Necromancer level 7
79th Pyre 122nd year of Ascendancy at 05:41 see stats
The Legend of Garkul (Exploration mode)
Learned the five chapters of the Legend of Garkul.By DeadNiggas the Higher Dread Necromancer level 27
21st Haze 122nd year of Ascendancy at 20:48 see stats
The bigger the better! (Exploration mode)
Did over 3000 damage in one attack.By DeadNiggas the Higher Dread Necromancer level 37
13rd Regrowth 123rd year of Ascendancy at 09:52 see stats
The secret city (Exploration mode)
Discovered the truth about mages.By DeadNiggas the Higher Dread Necromancer level 31
38th Haze 122nd year of Ascendancy at 18:57 see stats
Treasure Hoarder (Exploration mode)
Amassed 3000 gold pieces.By DeadNiggas the Higher Dread Necromancer level 28
29th Haze 122nd year of Ascendancy at 16:26 see stats
Treasure Hunter (Exploration mode)
Amassed 1000 gold pieces.By DeadNiggas the Higher Dread Necromancer level 14
2nd Flare 122nd year of Ascendancy at 12:10 see stats
Log
DeadNiggas receives 4 healing.
--------------------------------
Resting starts...
Ghoul activates Bone Shield.
Ghoul activates Bone Shield.
Talent Reaper's Shroud is ready to use.
Rested for 6 turns (stop reason: all resources and life at maximum).
--------------------------------
Temporal hound deactivates Bone Shield.
Temporal hound deactivates Bone Shield.
Ghoul deactivates Bone Shield.
Ghoul deactivates Bone Shield.
DeadNiggas deactivates Kinetic Shield.
DeadNiggas deactivates Vampiric Gift.
DeadNiggas deactivates Uttercold.
DeadNiggas deactivates Spirit Feed.
DeadNiggas deactivates Blurred Mortality.
DeadNiggas deactivates Energy Decomposition.
DeadNiggas deactivates Frostdusk.
DeadNiggas is no longer surging arcane power.
The shield around DeadNiggas crumbles.
DeadNiggas deactivates Beyond the Flesh.
DeadNiggas deactivates Temporal Hounds.
DeadNiggas deactivates Necrotic Aura.
DeadNiggas deactivates Thermal Shield.
DeadNiggas deactivates Daunting Presence.
DeadNiggas deactivates Death's Embrace.
Ghoul deactivates Bone Shield.















































































































































































