Ranzad the level 12 Dwarf Wanderer by tuoweit2

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDwarf
ClassWanderer
Level / Exp12 / 45%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 22)
Dexterity24 (base 24)
Constitution16 (base 12)
Magic37 (base 26)
Willpower15 (base 12)
Cunning14 (base 12)

Resources

Mana191/191
Life446/446
Positive43/43
Stamina156/156
Paradox300
Healing Factor1.1645771506545
Regeneration4.9494528902817

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision2
See Invisible3

Offense: Mainhand

Damage31
Accuracy51
Crit Chance1%
APR29
Speed1.00

Offense: Offhand

Damage16
Accuracy51
Crit Chance6%
APR10
Speed1.00

Offense: Spell

Spellpower28
Crit Chance2%
Speed1

Offense: Mind

Mindpower16
Crit Chance2%
Speed1

Offense: Damage Bonus

Darkness+3%
Light+3%
Physical+4%
Fire+3%
All0%

Offense: Damage Penetration

Blight+5%
Darkness+15%
Arcane+20%

Defense: Base

Armour (hardiness)28 (35.65183292883%)
Defense35
Ranged Defense35
Fatigue4
Physical Save30
Spell Save18
Mental Save10

Defense: Resistances

Physical+ 6%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%
Stun Resistance20%

Inscriptions (4/4)

Runes
Infusions
Infusions
Runes

Class Talents

Celestial / Eclipse1.00
0/5
0/5
0/5
0/5
Technique / Warcries1.00
2/5
0/5
0/5
0/5
Chronomancy / Temporal Combat1.00
2/5
2/5
1/5
1/5
Celestial / Combat1.00
2/5
2/5
1/5
1/5
Technique / Dual techniques1.00
2/5
2/5
0/5
0/5

Generic Talents

Race / Dwarf1.00
1/5
1/5
0/5
0/5
Demented / Calamity1.00
1/5
0/5
0/5
0/5
Spell / Stone alchemy1.00
1/5
1/5
0/5
0/5
Celestial / Light1.00
1/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
2/5
1/5
2/5
1/5
1/5

Effects

talent
talent
talent
talent
talent

Quests

done
done
done
active
done
active
done
done
active

Equipment

On feet
On hands
On head
Tool
Around waist
Main armor
Light source
In off hand
Cloak
In main hand

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Ranzad the Dwarf Wanderer level 10
1st Acquisition 122nd year of Ascendancy at 21:12
see stats
Squadmate (Insane (Adventure) difficulty) Escaped from Reknor alive with your squadmate Norgan.
By Ranzad the Dwarf Wanderer level 6
19th Voratun 122nd year of Ascendancy at 04:27
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Ranzad the Dwarf Wanderer level 11
2nd Acquisition 122nd year of Ascendancy at 21:00
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Ranzad the Dwarf Wanderer level 11
1st Profit 122nd year of Ascendancy at 07:17
see stats

Log

Talent Invigorate is ready to use.
Rested for 16 turns (stop reason: all resources and life at maximum).


Resting starts...

Talent Resilience of the Dwarves is ready to use.
Rested for 11 turns (stop reason: all resources and life at maximum).


There is a ladder to the next level here (press '' or right click to use).
Ran for 2 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a The Iron Council (Dwarven empire main city) here (press '' or right click to use).
Ran for 20 turns (stop reason: at exit).


Saving done.

There is a The Deep Bellow here (press '' or right click to use).
Saving done.

Saving done.

Saving game...

Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a Escape route from Reknor here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


There is an exit to the worldmap here (press '' or right click to use).

Saving done.

There is a Iron Council (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.