Rework Please the level 50 Drem Alchemist by Folie à deux

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceDrem
ClassAlchemist
Level / Exp50 / 3017%
Sizemedium
Lifes / Deaths

Primary Stats

Strength28 (base 12)
Dexterity57 (base 37)
Constitution105 (base 60)
Magic132 (base 64)
Willpower58 (base 15)
Cunning103 (base 60)

Resources

Life2013/2013
Mana260/260
Steam100/100
Healing Factor1.5182089082943
Regeneration15.561641310016

Speed

Mental0%
Attack0%
Movement+33.4811719639%
Spell0%
Global+100%

Vision

Sight10
Lite17
Infravision4
See Stealth10
ESP Range10
ESP Kindsanimal/canine

Offense: Mainhand

Damage101
Accuracy52
Crit Chance69%
APR13
Speed1.00

Offense: Offhand

Damage30
Accuracy52
Crit Chance82%
APR18
Speed1.00

Offense: Spell

Spellpower93
Crit Chance100%
Speed1

Offense: Mind

Mindpower55
Crit Chance52%
Speed1

Offense: Damage Bonus

Acid+79%
Blight+57%
Arcane+56%
Cold+91%
All+19%
Darkness+34%
Light+39%
Temporal+62%
Physical+56%
Lightning+218%
Fire+111%
Nature+39%

Offense: Damage Penetration

Blight+40%
Lightning+50%
Arcane+75%
All+25%

Defense: Base

Armour (hardiness)64.387433486312 (77.718496631565%)
Defense83
Ranged Defense83
Fatigue0
Physical Save54
Spell Save57
Mental Save61

Defense: Resistances

Acid+ 62%( 70%)
Blight+ 43%( 70%)
Physical+ 58%( 70%)
Cold+ 68%( 70%)
All+ 37%( 70%)
Lightning+ 70%( 70%)
Darkness+ 43%( 70%)
Fire+ 70%( 70%)
Nature+ 53%( 70%)

Defense: Immunities

Stun Resistance100%
Confusion Resistance80%
Poison Resistance70%
Disarm Resistance100%
Bleed Resistance70%
Teleport Resistance100%
Pinning Resistance25%
Silence Resistance72%
Instadeath Resistance100%
Knockback Resistance25%

Inscriptions (5/5)

Infusions
Runes
Implants
Runes
Implants

Class Talents

Spell / Frost alchemy1.30
1/5
1/5
5/5
5/5
Spell / Energy alchemy1.30
5/5
1/5
5/5
5/5
Spell / Explosive admixtures1.30
5/5
5/5
5/5
0/5
Spell / Acid alchemy1.30
1/5
1/5
5/5
5/5
Spell / Golemancy1.30
1/5
1/5
0/5
0/5
Spell / Fire alchemy1.30
1/5
1/5
5/5
5/5

Generic Talents

Technique / Combat training1.00
5/5
2/5
4/5
1/5
0/5
0/5
Steamtech / Physics1.00
1/5
2/5
2/5
0/5
Race / Drem1.00
1/5
1/5
5/5
1/5
Spell / Stone alchemy1.30
5/5
5/5
1/5
0/5
Steamtech / Chemistry1.00
3/5
3/5
2/5
0/5
Spell / Staff combat1.30
5/5
2/5
1/5
0/5

Prodigies

1/1
1/1

Effects

talent
talent
talent
talent
talent
talent

Quests

done
done
done
done
completed
done
done
done
failed
done
done
done
failed
failed
done
done
done
done
done
done
active
active
done
done
done
completed
done
done
done
done
done
done
completed
done
done
done
done

Equipment

On feet
Quiver
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

WINNER!

Well done! You have won the Tales of Maj'Eyal: The Age of Ascendancy

The Sorcerers are dead, and the Orc Pride lies in ruins, thanks to your efforts.

You have prevented the portal to the Void from opening and thus stopped the Creator from bringing about the end of the world.

The orc presence in the Far East has greatly been diminished by the loss of their leaders and the destruction of the Sorcerers. The free people of the Sunwall will be able to prosper and thrive on this land.

Maj'Eyal will once more know peace. Most of its inhabitants will never know they even were on the verge of destruction, but then this is what being a true hero means: to do the right thing even though nobody will know about it.

You may continue playing and enjoy the rest of the world.

While you were in the Far East, the Grand Corruptor was busy in Maj'Eyal.
With the fall of Zigur he was able to attack and take control of Elvala, the Shaloren capital city.
His plans however do not stop there.


Achievements

A dangerous secret (Insane (Adventure) difficulty) Found the mysterious staff and told Last Hope about it.
By Rework Please the Drem Alchemist level 39
21st Loss 123rd year of Ascendancy at 03:24
see stats
A different point of view (Insane (Adventure) difficulty) Learned the five chapters of Orc history through loremaster Hadak's tales.
By Rework Please the Drem Alchemist level 40
8th Iron 124th year of Ascendancy at 05:13
see stats
Against all odds (Insane (Adventure) difficulty) Killed Ukruk in the ambush.
By Rework Please the Drem Alchemist level 39
10th Loss 123rd year of Ascendancy at 16:46
see stats
Anti-Antimagic! (Insane (Adventure) difficulty) Destroyed the Ziguranth camp with your Rhaloren allies.
By Rework Please the Drem Alchemist level 40
26th Loss 123rd year of Ascendancy at 03:52
see stats
Are you out of your mind?! (Insane (Adventure) difficulty) Caught the attention of overpowered greater multi-hued wyrms in Vor Armoury. Perhaps fleeing is in order.
By Rework Please the Drem Alchemist level 44
1st Steel 124th year of Ascendancy at 19:53
see stats
Back and there again (Insane (Adventure) difficulty) Opened a portal to the Far East from Maj'Eyal.
By Rework Please the Drem Alchemist level 50
15th Profit 124th year of Ascendancy at 17:12
see stats
Brave new world (Insane (Adventure) difficulty) Went to the Far East and took part in the war.
By Rework Please the Drem Alchemist level 43
27th Iron 124th year of Ascendancy at 05:32
see stats
Bringer of Doom (Insane (Adventure) difficulty) Killed a Bringer of Doom.
By Rework Please the Drem Alchemist level 20
4th Loss 122nd year of Ascendancy at 20:22
see stats
Can you bear it? So much bearness! (Insane (Adventure) difficulty) Killed Borius in the Bearscape.
By Rework Please the Drem Alchemist level 33
24th Wealth 123rd year of Ascendancy at 07:53
see stats
Curse Lifter (Insane (Adventure) difficulty) Killed Ben Cruthdar the Cursed.
By Rework Please the Drem Alchemist level 9
39th Profit 122nd year of Ascendancy at 01:22
see stats
Destroyer's bane (Insane (Adventure) difficulty) Killed Golbug the Destroyer.
By Rework Please the Drem Alchemist level 42
23rd Iron 124th year of Ascendancy at 06:59
see stats
Don't Poosh it! (Insane (Adventure) difficulty) Killed Kelad in the lost land of Poosh.
By Rework Please the Drem Alchemist level 33
27th Wealth 123rd year of Ascendancy at 03:36
see stats
Dragon's Greed (Insane (Adventure) difficulty) Amassed 8000 gold pieces.
By Rework Please the Drem Alchemist level 31
7th Voratun 123rd year of Ascendancy at 19:31
see stats
Earth Master (Insane (Adventure) difficulty) Killed Harkor'Zun.
By Rework Please the Drem Alchemist level 25
13rd Shortage 122nd year of Ascendancy at 11:51
see stats
Evil denied (Insane (Adventure) difficulty) Won ToME by preventing the Void portal from opening.
By Rework Please the Drem Alchemist level 50
12nd Loss 124th year of Ascendancy at 10:14
see stats
Exterminator (Insane (Adventure) difficulty) Killed 1000 creatures.
By Rework Please the Drem Alchemist level 23
12nd Shortage 122nd year of Ascendancy at 01:01
see stats
Eye of the storm (Insane (Adventure) difficulty) Freed Derth from the onslaught of the mad Tempest, Urkis.
By Rework Please the Drem Alchemist level 30
29th Gold 123rd year of Ascendancy at 03:47
see stats
Fear me not! (Insane (Adventure) difficulty) Survived the Fearscape!
By Rework Please the Drem Alchemist level 37
6th Loss 123rd year of Ascendancy at 09:12
see stats
Fear of Fours (Insane (Adventure) difficulty) Killed all four bosses of the Slime Tunnels.
By Rework Please the Drem Alchemist level 50
9th Loss 124th year of Ascendancy at 04:47
see stats
Gem of the Moon (Insane (Adventure) difficulty) Completed the Master Jeweler quest with Limmir.
By Rework Please the Drem Alchemist level 50
23rd Dearth 124th year of Ascendancy at 21:39
see stats
Home sweet home (Insane (Adventure) difficulty) Dispatched the Weirdling Beast and took possession of Yiilkgur, the Sher'Tul Fortress for your own usage.
By Rework Please the Drem Alchemist level 30
20th Stralite 123rd year of Ascendancy at 15:26
see stats
I cleared the room of death and all I got was this lousy achievement! (Insane (Adventure) difficulty) Killed the seven overpowered wyrms in the "Room of Death" in Vor Armoury.
By Rework Please the Drem Alchemist level 45
2nd Steel 124th year of Ascendancy at 02:58
see stats
Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Rework Please the Drem Alchemist level 10
44th Profit 122nd year of Ascendancy at 04:49
see stats
Level 20 (Insane (Adventure) difficulty) Got a character to level 20.
By Rework Please the Drem Alchemist level 20
3rd Loss 122nd year of Ascendancy at 17:26
see stats
Level 30 (Insane (Adventure) difficulty) Got a character to level 30.
By Rework Please the Drem Alchemist level 30
28th Gold 123rd year of Ascendancy at 10:59
see stats
Level 40 (Insane (Adventure) difficulty) Got a character to level 40.
By Rework Please the Drem Alchemist level 40
25th Loss 123rd year of Ascendancy at 01:01
see stats
Level 50 (Insane (Adventure) difficulty) Got a character to level 50.
By Rework Please the Drem Alchemist level 50
36th Stralite 124th year of Ascendancy at 06:39
see stats
Orcrist (Insane (Adventure) difficulty) Killed the leaders of the Orc Pride.
By Rework Please the Drem Alchemist level 50
7th Loss 124th year of Ascendancy at 19:11
see stats
Race through fire (Insane (Adventure) difficulty) Raced through the fires of the Charred Scar to stop the Sorcerers.
By Rework Please the Drem Alchemist level 50
41st Profit 124th year of Ascendancy at 03:07
see stats
Size is everything (Insane (Adventure) difficulty) Did over 1500 damage in one attack.
By Rework Please the Drem Alchemist level 33
27th Wealth 123rd year of Ascendancy at 09:26
see stats
Size matters (Insane (Adventure) difficulty) Did over 600 damage in one attack.
By Rework Please the Drem Alchemist level 19
3rd Loss 122nd year of Ascendancy at 13:42
see stats
Sliders (Insane (Adventure) difficulty) Activated a portal using the Orb of Many Ways.
By Rework Please the Drem Alchemist level 42
23rd Iron 124th year of Ascendancy at 09:24
see stats
Tactical master (Insane (Adventure) difficulty) Fought the two Sorcerers without closing any invocation portals.
By Rework Please the Drem Alchemist level 50
12nd Loss 124th year of Ascendancy at 10:13
see stats
Tales of the Spellblaze (Insane (Adventure) difficulty) Learned the eight chapters of the Spellblaze Chronicles.
By Rework Please the Drem Alchemist level 40
11st Iron 124th year of Ascendancy at 22:56
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Rework Please the Drem Alchemist level 8
25th Voratun 122nd year of Ascendancy at 17:35
see stats
The Legend of Garkul (Insane (Adventure) difficulty) Learned the five chapters of the Legend of Garkul.
By Rework Please the Drem Alchemist level 40
8th Iron 124th year of Ascendancy at 05:13
see stats
The Right thing to do (Insane (Adventure) difficulty) Did the righteous thing in the ring of blood and disposed of the Blood Master.
By Rework Please the Drem Alchemist level 28
27th Steel 123rd year of Ascendancy at 22:00
see stats
The Sun Still Shines (Insane (Adventure) difficulty) Aeryn survived the last battle.
By Rework Please the Drem Alchemist level 50
12nd Loss 124th year of Ascendancy at 10:14
see stats
The bigger the better! (Insane (Adventure) difficulty) Did over 3000 damage in one attack.
By Rework Please the Drem Alchemist level 50
25th Profit 124th year of Ascendancy at 07:14
see stats
The secret city (Insane (Adventure) difficulty) Discovered the truth about mages.
By Rework Please the Drem Alchemist level 8
24th Voratun 122nd year of Ascendancy at 01:11
see stats
There and back again (Insane (Adventure) difficulty) Opened a portal to Maj'Eyal from the Far East.
By Rework Please the Drem Alchemist level 46
2nd Gold 124th year of Ascendancy at 20:32
see stats
Treasure Hoarder (Insane (Adventure) difficulty) Amassed 3000 gold pieces.
By Rework Please the Drem Alchemist level 24
12nd Shortage 122nd year of Ascendancy at 21:31
see stats
Treasure Hunter (Insane (Adventure) difficulty) Amassed 1000 gold pieces.
By Rework Please the Drem Alchemist level 16
14th Dearth 122nd year of Ascendancy at 08:16
see stats
Vampire crusher (Insane (Adventure) difficulty) Destroyed the Master in its lair of the Dreadfell.
By Rework Please the Drem Alchemist level 38
9th Loss 123rd year of Ascendancy at 20:55
see stats

Log

You gain 3.75 gold from the transmogrification of drakeskin leather sling of recursion.
You gain 25.00 gold from the transmogrification of
Unlightsquall the voratun steamsaw (65% power, 0 apr).
You gain 7.00 gold from the transmogrification of
epiphanous living mindstar of resolve (114% power, 40 apr, nature damage).
You gain 25.00 gold from the transmogrification of
Camirandil the living mindstar (112% power, 40 apr, nature damage).
You extract
moonstone from warbringer's voratun dagger (147% power, 9 apr)
You gain 20.00 gold from the transmogrification of
moonstone.
You extract
fire opal from balanced voratun dagger of erosion (148% power, 9 apr)
You gain 20.00 gold from the transmogrification of
fire opal.
You gain 25.00 gold from the transmogrification of
voratun waraxe 'Blackwhisper' (150% power, 6 apr).
You extract
bloodstone from flaming voratun waraxe of daylight (150% power, 6 apr)
You gain 20.00 gold from the transmogrification of
bloodstone.
You extract
fire opal from caustic voratun mace (157% power, 6 apr)
You gain 20.00 gold from the transmogrification of
fire opal.
You extract
moonstone from truestriking voratun longsword (154% power, 6 apr)
You gain 20.00 gold from the transmogrification of
moonstone.
You extract
diamond from caustic voratun longsword of massacre (170% power, 6 apr)
You gain 20.00 gold from the transmogrification of
diamond.
You gain 25.00 gold from the transmogrification of
Borutir the Wretchoozer (194% power, 4 apr).
You extract
bloodstone from truestriking voratun greatmaul (178% power, 4 apr)
You gain 20.00 gold from the transmogrification of
bloodstone.
You gain 7.86 gold from the transmogrification of
lifebinding dragonbone magestaff (136% power, 6 apr, fire element).
You gain 11.08 gold from the transmogrification of
infernal dragonbone starstaff (136% power, 6 apr, physical element).
You gain 25.00 gold from the transmogrification of
Saleratira the Chargewill (136% power, 6 apr, blight element).
You gain 5.31 gold from the transmogrification of
pixie's voratun ring of the mind (+20%).
There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Saving game...

Saving done.

The raging fire around Rework Please calms down and disappears.