










Character
| Game | Tales of Maj'Eyal: Age of Ascendancy 1.7.6 |
| Addons | Select your Escorts 1.7.0Allows you to choose which escorts you will encounter at the start of the game. There is an option to choose a random escort in case you just wanted to guarantee some unlocks before continuing with the base game's behavior. Note: You're only supposed to be able to choose the lost tinker once. (Must have the Embers of Rage DLC and unlocked by playing in the Orcs campaign) To reach me faster, please leave a message on the Steam Workshop page. I don't get notifications on te4.org so I may take longer to reply. ZOmnibus Addon Pack 1.7.4Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions:
License note: This addon uses images (or modified versions thereof) from Game-icons.net, pursuant to the Creative Commons CC-BY-3.0 license. In particular, we use images from the following authors: Marson's Character Recycler 1.2.3v1.0.0 You can choose to regenerate the current character at the beginning, or to go back to the character generation screen and create a new one. Items Vault 1.7.6Donators/Buyers bonus! |
| Campaign | Arena |
| Mode | Insane Adventure |
| Sex | Female |
| Race | Ogre |
| Class | Adventurer |
| Level / Exp | 46 / 61% |
| Size | big |
| Lifes / Deaths | Killed by ghoulking at level 46 on the 1st Mirth 122nd year of Ascendancy at 12:41 7 / 1 |
Primary Stats
| Strength | 19 (base 12) |
| Dexterity | 25 (base 17) |
| Constitution | 60 (base 60) |
| Magic | 75 (base 60) |
| Willpower | 39 (base 13) |
| Cunning | 63 (base 48) |
Resources
| Mana | 224/600 |
| Negative | 2/185 |
| Vim | 230/280 |
| Life | -433/1148 |
| Psi | 105/129 |
| Soul | 10/12 |
| Healing Factor | 1.5000507772247 |
| Regeneration | 30.3760282388 |
Speed
| Mental | 0% |
| Attack | 0% |
| Movement | -4.4408920985006E-14% |
| Spell | -2.2204460492503E-14% |
| Global | +100% |
Vision
| Sight | 10 |
| Lite | 0 |
| Infravision | 5 |
Offense: Mainhand
| Damage | 44 |
| Accuracy | 27 |
| Crit Chance | 23% |
| APR | 13 |
| Speed | 1.00 |
Offense: Spell
| Spellpower | 81 |
| Crit Chance | 47% |
| Speed | 1 |
Offense: Mind
| Mindpower | 38 |
| Crit Chance | 19% |
| Speed | 1 |
Offense: Damage Bonus
| Lightning | +74% |
| Fire | +30% |
| Arcane | +30% |
| Cold | +30% |
| All | 0% |
Offense: Damage Penetration
| Lightning | +15% |
| Fire | +15% |
| Arcane | +15% |
| Cold | +15% |
| All | 0% |
Defense: Base
| Armour (hardiness) | 11 (60.418071861941%) |
| Defense | 33 |
| Ranged Defense | 33 |
| Fatigue | 0 |
| Physical Save | 28 |
| Spell Save | 43 |
| Mental Save | 37 |
Defense: Resistances
| Lightning | + 57%( 70%) |
| All | + 54%( 70%) |
Defense: Immunities
| Instadeath Resistance | 100% |
| Silence Resistance | 21% |
Inscriptions (3/3)
| Runes | Effective talent level: 2.5 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 17 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 343 damage for 3 turns. Its effects scale with your Constitution stat. |
| Runes | Effective talent level: 2.5 Rune: Shatter AfflictionsUse mode: Activated Range: melee/personal Cooldown: 15 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to instantly dissipate the energy of your ailments, cleansing all cross tier effects and 1 physical, mental, and magical effect. You use the dissipated energy to create a shield lasting 3 turns and blocking 105 damage per debuff cleansed (not counting cross-tier ones). If there were only cross-tier effects to cleanse, no shield is created and the rune goes on a 75% reduced cooldown. |
| Runes | Effective talent level: 2.5 Rune: BlinkUse mode: Activated Range: 6 Cooldown: 12 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport up to 6 spaces within line of sight. Afterwards you stay out of phase for 3 turns. In this state all new negative status effects duration is reduced by 20%, your defense is increased by 20 and all your resistances by 20%. Its effects scale with your Cunning stat. |
Class Talents
| Spell / Meta | 1.00 |
| 1/5 |
| 5/5 |
| 0/5 |
| 0/5 |
| Spell / Master of flesh | 1.00 |
| 5/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Spell / Storm | 1.00 |
| 1/5 |
| 1/5 |
| 5/5 |
| 5/5 |
| Corruption / Bone | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
| Spell / Air | 1.20 |
| 5/5 |
| 5/5 |
| 5/5 |
| 5/5 |
| Spell / Animus | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 5/5 |
Generic Talents
| Spell / Necrosis | 1.00 |
| 5/5 |
| 1/5 |
| 2/5 |
| 4/5 |
| Technique / Combat training | 1.00 |
| 5/5 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| 0/5 |
| Race / Ogre | 1.00 |
| 1/5 |
| 5/5 |
| 1/5 |
| 0/5 |
| Technique / Conditioning | 1.00 |
| 1/5 |
| 3/5 |
| 0/5 |
| 0/5 |
| Celestial / Hymns | 1.00 |
| 3/5 |
| 1/5 |
| 1/5 |
| 4/5 |
| Psionic / Finer energy manipulations | 1.00 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Prodigies
| 1/1 |
| 1/1 |
Effects
Quests
Seeking wealth, glory, and a great fight, you challenge the Arena! The ArenaCan you defeat your foes and become Master of Arena? | active |
Equipment
| Psionic focus | greater dragonbone magestaff of breaching (30-36 power, 6 apr, fire element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes resistances penetration: +15% lightning / +15% cold / +15% arcane / +15% fire Changes damage: +30% lightning / +30% cold / +30% arcane / +30% fire Talent granted: +1 Command Staff Spellpower: +24 (+4 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
| On hands | storm dwarven-steel gauntlets of strength (+4) (0 def, 2 armour)Requires: - Heavy armour training Infused by nature Crafted by a master 1.50 Encumbrance. Type: armor / hands ; tier 2 When wielded/worn: Physical power: +13 (+6 eff.) Armour: +2 Fatigue: +3% Damage (Melee): 8 lightning Changes stats: +4 Str Changes resistances: +8% lightning Changes damage: +7% lightning When used to modify unarmed attacks: Base power: 27.0 - 37.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% base dam (max 20%) Armour Penetration: +9 Crit. chance: +8.0% Attack speed: 83% When this weapon hits: Lightning Breath (10% chance level 3). Damage (radius 2) on crit: +10 lightning Metal gloves protecting the hands up to the middle of the lower arm. |
| On head | shielding linen wizard hat (1 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+1 eff.) Changes stats: +3 Mag Spell save: +5 (+2 eff.) A pointy cloth hat, very wizardly... |
| Tool | innervating dragonbone wand of shielding [power 512] (11/20 cooldown)Powered by arcane forces 2.00 Encumbrance. Type: charm / wand ; tier 5 It can be used to create a shield absorbing up to 512 damage on yourself and all friendly characters within 10 spaces for 4 turns Activation puts all charms on cooldown for 20 turns. When used: * Reduce fatigue by 56% for 2 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
| On fingers | conjurer's copper ring of arcana (+0.12/turn)Powered by arcane forces 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Changes stats: +4 Mag / +4 Wil Silence immunity: +21% Mana each turn: +0.12 Spellpower: +5 (+1 eff.) Rings make your fingers look great! |
| On fingers | psionicist's voratun ring of lifeInfused by nature Infused by psionic forces 0.10 Encumbrance. Type: jewelry / ring ; tier 5 When wielded/worn: Changes stats: +9 Wil Mental save: +18 (+7 eff.) Life regen: +18.00 Maximum life: +66.00 Healing mod.: +17% Rings make your fingers look great! |
| Around waist | noble's drakeskin leather belt of burglaryCrafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 5 When wielded/worn: Changes stats: +5 Dex / +6 Wil / +10 Cun / +8 Lck Damage against: +40% Summoned Reduced damage from: +28% Summoned Trap disarming bonus: +22 Stealth bonus: +11 Infravision radius: +5 A belt that goes around your waist. |
| In main hand | potent dragonbone magestaff of invocation (37-44 power, 6 apr, lightning element)Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 37.0 - 44.4 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Changes damage: +37% lightning Talent granted: +1 Command Staff Spellpower on spell critical (stacks up to 3 times): +8 Spellpower: +26 (+5 eff.) Spell crit. chance: +5% It can be used to conjure elemental energy in a radius 10 cone, dealing 44.42 to 53.31 lightning damage Activation puts all charms on cooldown for 8 turns. Staves designed for wielders of magic, by the greats of the art. |
| On feet | traveler's pair of hardened leather boots (0 def, 3 armour)Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 3 When wielded/worn: Armour: +3 Fatigue: -4% Maximum encumbrance: +25 Physical save: +7 (+3 eff.) A pair of boots made of leather. |
| Main armor | elven-silk robe of Linaniil (0 def, 0 armour)Powered by arcane forces 2.00 Encumbrance. Type: armor / cloth ; tier 5 When wielded/worn: Changes resistances: +15% all Mana each turn: +0.37 Maximum mana: +85.00 Spellpower: +28 (+5 eff.) Spell crit. chance: +7% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
| Cloak | murderer's elven-silk cloak of sorcery (3 def, 0 armour)Powered by arcane forces Crafted by a master 2.00 Encumbrance. Type: armor / cloak ; tier 5 When wielded/worn: Accuracy: +4 (+2 eff.) Armour penetration: +7 Defense: +3 (+2 eff.) Changes stats: +4 Dex / +6 Mag / +4 Wil / +3 Cun Spell crit. chance: +6% A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
| Around neck | Earthen BeadsInfused by nature 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Changes stats: +5 Wil Damage affinity(heal): +15% nature Life regen: +2.00 Mindpower: +5 (+2 eff.) Enhances the effectiveness of Meditation by 20% It can be used to activate talent Nature's Touch (costing 35 power out of 13/35) : Effective talent level: 3.5 Power cost: 35 out of 13/35. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: Touch a target (or yourself) to infuse it with Nature, healing it for 275 (this heal does not work on undead). The amount healed will increase with your Mindpower. This is a string of ancient, hardened clay beads, cracked and faded with age. It was used by Wilders in ancient times, in an attempt to enhance their connection with Nature. |
Inventory
magewarrior's short dragonbone starstaff of fate (30-36 power, 6 apr, light element)Requires: - Magic 48 Powered by arcane forces Crafted by a master 5.00 Encumbrance. Type: weapon / staff ; tier 5 Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +1.0% proc dam (max 200%) Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% When wielded/worn: Accuracy: +12 (+6 eff.) Physical crit. chance: +7.0% Physical power: +10 (+5 eff.) Changes damage: +30% light Talent granted: +1 Command Staff Physical save: +9 (+4 eff.) Spell save: +11 (+4 eff.) Mental save: +13 (+5 eff.) Spellpower: +24 (+4 eff.) Spell crit. chance: +13% Staves designed for wielders of magic, by the greats of the art. |
plaguebringer's steel battleaxe of vileness (23-34 power, 2 apr)Requires: - Strength 16 Powered by arcane forces 3.00 Encumbrance. Type: weapon / battleaxe ; tier 2 It must be held with both hands. Base power: 23.0 - 34.5 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Armour Penetration: +2 Crit. chance: +5.0% Attack speed: 100% When this weapon hits: Epidemic (20% chance level 2). On weapon hit: * 24% chance to reduce strength, dexterity, and constitution by 35 Damage (Melee): +27 blight When wielded/worn: Disease immunity: +22% Massive two-handed battleaxes. |
enhanced stralite greatsword of massacre (62-100 power, 3 apr)Requires: - Strength 35 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 4 It must be held with both hands. Base power: 62.5 - 100.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +3 Crit. chance: +4.5% Attack speed: 100% When wielded/worn: Changes stats: +10 Str / +16 Dex / +5 Mag / +9 Wil / +10 Cun / +10 Con Massive two-handed swords. |
stormbringer's voratun greatsword of massacre (85-136 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 85.0 - 136.0 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (radius 2) on crit: +58 lightning / +41 cold When wielded/worn: Changes resistances penetration: +35% lightning / +24% cold Movement speed: +70% Massive two-handed swords. |
truestriking voratun greatsword of erosion (62-99 power, 4 apr)Requires: - Strength 48 Infused by nature Crafted by a master 3.00 Encumbrance. Type: weapon / greatsword ; tier 5 It must be held with both hands. Base power: 62.0 - 99.2 Uses stat: 120% Str Damage type: Physical Accuracy bonus: +0.4% crit mult (max 40%) Armour Penetration: +4 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +19 nature When wielded/worn: Accuracy: +23 (+12 eff.) Armour penetration: +17 Changes resistances penetration: +21% physical Massive two-handed swords. |
rough leather sling of flare (1/1)Requires: - Dexterity 11 - Talent Shoot Crafted by a master 4.00 Encumbrance. Type: weapon / sling ; tier 1 Accuracy bonus: +0.2% base dam (max 20%) Attack speed: 100% Firing range: +8 It can be used to activate talent Flare (costing 25 power out of 25/25) : Effective talent level: 4.5 Power cost: 25 out of 25/25. Range: melee/personal Travel Speed: instantaneous Description: Fire a shot at the target tile that blinds enemies for 3 turns, marks them for 2 turns and illuminates the area within radius 2 for 6 turns. Enemies within the illuminated area lose 14 defence and stealth power and cannot benefit from concealment. The status chance increases with your Accuracy, and the defense reduction with your Dexterity. Slings are used to hurl stones or metal shots at your foes. |
silk robe of life (0 def, 0 armour)Infused by nature 2.00 Encumbrance. Type: armor / cloth ; tier 4 When wielded/worn: Changes resistances: +5% blight / +13% all Life regen: +3.50 Maximum life: +79.00 Healing mod.: +15% A cloth vestment. It offers no intrinsic protection but can be enchanted. |
Newly picked upcleansing voratun mail armour of stability (5 def, 10 armour) Requires: - Heavy armour training - Strength 48 Infused by arcane disrupting forces Crafted by a master 14.00 Encumbrance. Type: armor / heavy ; tier 5 When wielded/worn: Armour: +10 Defense: +5 (+3 eff.) Fatigue: +12% Changes resistances: +17% blight / +7% physical / +18% nature Physical save: +25 (+12 eff.) A suit of armour made of mail. |
enlightening steel plate armour of acid resistance (0 def, 9 armour)Requires: - Massive armour training - Strength 28 Crafted by a master Infused by psionic forces 17.00 Encumbrance. Type: armor / massive ; tier 2 When wielded/worn: Armour: +9 Fatigue: +22% Changes stats: +5 Cun / +5 Wil Changes resistances: +20% acid Mental save: +14 (+6 eff.) A suit of armour made of metal plates. |
drakeskin leather gloves of dexterity (+2) (0 def, 3 armour)Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 4 When wielded/worn: Accuracy: +10 (+5 eff.) Armour: +3 Changes stats: +2 Dex When used to modify unarmed attacks: Base power: 28.0 - 30.8 Uses stats: 40% Cun, 40% Dex, 40% Str Damage type: Physical Accuracy bonus: +0.2% crit chance (max 25%) Accuracy: +7 Armour Penetration: +5 Crit. chance: +12.0% Attack speed: 100% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Scrying OrbPowered by unknown forces 1.00 Encumbrance. [Plot Item] Type: orb / orb When carried: This orb will automatically identify items you find. |
Achievements
Arena Battler 20 (Insane (Adventure) difficulty)
Got to wave 20 in the arena.By Thore the Ogre Adventurer level 23
76th Pyre 122nd year of Ascendancy at 06:26 see stats
Arena Battler 50 (Insane (Adventure) difficulty)
Got to wave 50 in the arena.By Thore the Ogre Adventurer level 40
79th Pyre 122nd year of Ascendancy at 05:15 see stats
Grand Master (Insane (Adventure) difficulty)
Earned the rank of Grand Master in the arena.By Thore the Ogre Adventurer level 28
76th Pyre 122nd year of Ascendancy at 19:34 see stats
Level 10 (Insane (Adventure) difficulty)
Got a character to level 10.By Thore the Ogre Adventurer level 10
74th Pyre 122nd year of Ascendancy at 22:24 see stats
Level 20 (Insane (Adventure) difficulty)
Got a character to level 20.By Thore the Ogre Adventurer level 20
75th Pyre 122nd year of Ascendancy at 19:46 see stats
Level 30 (Insane (Adventure) difficulty)
Got a character to level 30.By Thore the Ogre Adventurer level 30
77th Pyre 122nd year of Ascendancy at 03:48 see stats
Level 40 (Insane (Adventure) difficulty)
Got a character to level 40.By Thore the Ogre Adventurer level 40
79th Pyre 122nd year of Ascendancy at 02:45 see stats
Size matters (Insane (Adventure) difficulty)
Did over 600 damage in one attack.By Thore the Ogre Adventurer level 27
76th Pyre 122nd year of Ascendancy at 16:49 see stats
That was close (Insane (Adventure) difficulty)
Killed your target while having only 1 life left.By Thore the Ogre Adventurer level 1
74th Pyre 122nd year of Ascendancy at 11:51 see stats
XXX the Destroyer (Insane (Adventure) difficulty)
Earned the rank of Destroyer in the arena.By Thore the Ogre Adventurer level 14
75th Pyre 122nd year of Ascendancy at 07:12 see stats
Log
Ghoulking hits Thore for 19 lightning damage.
Ghoul hits Thore for 25 lightning damage.
Lyrewe's light area effect hits Thore for 101 light damage.
Lyrewe hits Thore for 12 lightning damage.
Lyrewe resists!
Thore's spell attains critical power!
Thore's spell attains critical power!
Thore has recovered!
Talent Realign is ready to use.
Bloated ooze activates Bone Shield.
Lyrewe uses Infusion: Healing.
Thore damages herself through Martyrdom!
Lyrewe shares damage with her oozes!
Rotting Disease from Bloated ooze hits Thore for 17 blight damage.
Ghoul hits Thore for 6 cold, 4 darkness, 6 lightning (16 total damage).
Lyrewe hits Thore for 2 cold, 2 darkness, 3 lightning, 3 lightning, 4 lightning (14 total damage).
Hurricane from Thore hits Bloated ooze for (37 to bones), (162 to bones), 0 lightning (0 total damage).
Hurricane from Thore hits Lyrewe for 37 lightning damage.
Thunderstorm hits Ghoulking for 220 lightning damage.
Thunderstorm hits Ghoul for 90 lightning damage.
Thunderstorm hits Lyrewe for 27 lightning, 34 lightning (61 total damage).
Spikes of Decrepitude hits Ghoulking for 66 cold, 62 darkness (129 total damage).
Spikes of Decrepitude hits Ghoul for 66 cold, 62 darkness (129 total damage).
Spikes of Decrepitude hits Lyrewe for 19 cold, 18 darkness (37 total damage).
Melee retaliation hits Ghoulking for 39 darkness damage.
Thore's Beyond the Flesh hits Ghoulking for 57 physical, 31 lightning (88 total damage).
Lyrewe receives 271 healing from Infusion: Healing.
Ghoulking hits Thore for 4 physical, 2 lightning, 6 cold, 4 darkness, 14 lightning, 16 physical (46 total damage).
Thore the level 46 ogre adventurer was torn limb from limb to death by a ghoulking on level 61 of The Arena.
The furious lightning storm around Thore calms down and disappears.








































































