Boceaet the level 13 Higher Archmage by EiAlmux

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.6
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexFemale
RaceHigher
ClassArchmage
Level / Exp13 / 28%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution10 (base 10)
Magic55 (base 39)
Willpower30 (base 28)
Cunning11 (base 11)

Resources

Life279/279
Mana219/219
Healing Factor1.12
Regeneration4.648

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite3
Infravision4
See Stealth5
See Invisible5

Offense: Mainhand

Damage23
Accuracy5
Crit Chance3%
APR3
Speed1.00

Offense: Spell

Spellpower46
Crit Chance9%
Speed1

Offense: Mind

Mindpower25
Crit Chance1%
Speed1

Offense: Damage Bonus

Acid+15%
Light+12%
Physical+3%
Arcane+11%
Fire+3%
All0%

Offense: Damage Penetration

Darkness+10%

Defense: Base

Armour (hardiness)8 (30%)
Defense13
Ranged Defense13
Fatigue0
Physical Save13
Spell Save28
Mental Save24

Defense: Resistances

Darkness+ 14%( 70%)
Light+ 25%( 70%)
Arcane+ 25%( 70%)
Lightning+ 12%( 70%)
All+ 9%( 70%)

Defense: Immunities

Instadeath Resistance100%
Poison Resistance10%
Blind Resistance36%

Inscriptions (4/4)

Infusions
Infusions
Runes
Runes

Class Talents

Spell / Arcane1.30
3/5
2/5
1/5
2/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Fire1.30
5/5
1/5
1/5
0/5
Spell / Temporal1.30
1/5
3/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
1/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
1/5
0/5
0/5
0/5
Spell / Conveyance1.30
4/5
3/5
1/5
0/5

Effects

talent
talent
talent

Quests

active
done
done
done
active
done
done
active

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Roguelike) Got a character to level 10.
By Boceaet the Higher Archmage level 10
7th Mirth 122nd year of Ascendancy at 18:28
see stats
Orbituary (Roguelike) Stabilized the Abashed Expanse to maintain it in orbit.
By Boceaet the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 16:37
see stats

Log

You gain 1.98 gold from the transmogrification of impenetrable dwarven-steel plate armour of acid resistance (0 def, 16 armour).
You gain 6.21 gold from the transmogrification of
rejuvenating steel plate armour of acid resistance (0 def, 9 armour).
You gain 14.73 gold from the transmogrification of
Tempestpiercer (0 def, 9 armour).
You gain 7.15 gold from the transmogrification of
rejuvenating cured leather armour of resilience (6 def, 4 armour).
You gain 0.60 gold from the transmogrification of
cured leather armour (6 def, 4 armour).
You gain 0.86 gold from the transmogrification of
rough leather armour of spell shielding (3 def, 2 armour).
You gain 1.28 gold from the transmogrification of
psychokinetic pouch of dwarven-steel shots (22/22, 32-38 power, 3 apr).
You gain 1.85 gold from the transmogrification of
self-loading pouch of steel shots of accuracy (15/15, 21-25 power, 2 apr).
You gain 4.98 gold from the transmogrification of
hardened leather sling of enduring.
You gain 2.05 gold from the transmogrification of
mighty cured leather sling.
You gain 2.95 gold from the transmogrification of
thorny mindstar of disruption (8-9 power, 24 apr, mind damage).
You gain 2.67 gold from the transmogrification of
balanced iron dagger of massacre (16-21 power, 5 apr).
You gain 0.50 gold from the transmogrification of
steel mace (13-18 power, 3 apr).
You gain 3.39 gold from the transmogrification of
hateful steel mace of daylight (14-19 power, 3 apr).
You gain 1.48 gold from the transmogrification of
flaming steel longsword of massacre (22-31 power, 3 apr).
You gain 3.94 gold from the transmogrification of
balanced dwarven-steel battleaxe of massacre (37-56 power, 2 apr).
You gain 4.95 gold from the transmogrification of
balanced steel battleaxe of phasing (18-26 power, 9 apr).
You gain 0.10 gold from the transmogrification of
steel ring.
You gain 2.73 gold from the transmogrification of
stabilizing steel amulet of willpower (+3).
You gain 0.53 gold from the transmogrification of
teleportation rune (range 26; cd 15).
You gain 1.21 gold from the transmogrification of
shielding rune (absorb 95; dur 3; cd 16).
You gain 2.05 gold from the transmogrification of
blink rune of the wizard (range 5; phase 18; cd 12).
You gain 1.50 gold from the transmogrification of
wild infusion of the psychic (res 23%; physical; dur 3; cd 13).
You gain 1.00 gold from the transmogrification of
wild infusion (res 16%; physical; dur 4; cd 15).
You gain 1.52 gold from the transmogrification of
movement infusion (speed 400%; cd 15).
You gain 1.11 gold from the transmogrification of
healing infusion of the wizard (heal 150; cd 14).
You gain 0.67 gold from the transmogrification of
healing infusion (heal 58; cd 12).
You gain 0.62 gold from the transmogrification of
healing infusion (heal 40; cd 12).
There is a way to the old forest here (press '' or right click to use).
You feel mildly anxious, and walk with caution.