Bad Luck the level 10 Higher Archmage by fhtagn

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignMaj'Eyal
ModeNormal Adventure
SexFemale
RaceHigher
ClassArchmage
Level / Exp10 / 40%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity11 (base 10)
Constitution21 (base 21)
Magic35 (base 34)
Willpower14 (base 13)
Cunning11 (base 11)

Resources

Life205/213
Mana158/158
Healing Factor1.086387434555
Regeneration0.27159685863874

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight11
Lite2
Infravision5
See Stealth13.743678518868
See Invisible15.743678518868

Offense: Mainhand

Damage17
Accuracy5
Crit Chance2%
APR0
Speed1.00

Offense: Spell

Spellpower42
Crit Chance14%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Offense: Damage Bonus

Darkness+10%
Lightning+9%
Cold+6%
Temporal+6%
Blight+10%
Arcane+6%
Fire+26%
Acid+16%

Offense: Damage Penetration

Temporal+10%
Lightning+10%

Defense: Base

Armour (hardiness)0 (30%)
Defense26
Ranged Defense31
Fatigue0
Physical Save17
Spell Save17
Mental Save22

Defense: Resistances

Cold+ 6%( 70%)
Mind+ 11%( 70%)
Light+ 3%( 70%)
Temporal+ 3%( 70%)
Blight+ 3%( 70%)
Arcane+ 19%( 70%)
Fire+ 21%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance15%
Confusion Resistance21%
Silence Resistance10%
Instadeath Resistance100%
Blind Resistance10%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / Arcane1.30
4/5
5/5
3/5
0/5
Spell / Phantasm1.30
0/5
0/5
0/5
0/5
Spell / Aether1.30
1/5
0/5
0/5
0/5
Spell / Fire1.30
0/5
0/5
0/5
0/5
Spell / Air1.30
0/5
0/5
0/5
0/5
Spell / Earth1.30
0/5
0/5
0/5
0/5
Spell / Water1.30
0/5
0/5
0/5
0/5

Generic Talents

Spell / Aegis1.30
1/5
0/5
0/5
0/5
Race / Higher1.00
1/5
1/5
0/5
0/5
Spell / Divination1.30
0/5
0/5
0/5
0/5
Spell / Conveyance1.30
5/5
1/5
0/5
0/5

Effects

talent

Quests

active
done
done
done
done
active
done
done

Equipment

Around waist
Around neck
Main armor
On head
Light source
Cloak
In main hand

Inventory

Achievements

Level 10 Got a character to level 10.
By Bad Luck the Higher Archmage level 10
2nd Summertide 122nd year of Ascendancy at 12:10
see stats
Orbituary Stabilized the Abashed Expanse to maintain it in orbit.
By Bad Luck the Higher Archmage level 2
74th Pyre 122nd year of Ascendancy at 20:48
see stats
The Arena Unlocked Arena mode.
By Bad Luck the Higher Archmage level 8
2nd Mirth 122nd year of Ascendancy at 12:50
see stats

Log

You gain 3.25 gold from the transmogrification of tundral quiver of elm arrows of wind (16/16, 14.5-20.3 power, 5 apr).
You gain 1.70 gold from the transmogrification of
iron longsword of daylight (11-15.4 power, 2 apr).
You gain 1.30 gold from the transmogrification of
acidic iron battleaxe of massacre (24-36 power, 1 apr).
You gain 0.70 gold from the transmogrification of
copper amulet of cunning (+3).
There is a ladder to the next level here (press '' or right click to use).
You feel very confident walking into this place.
Space around you starts to dissolve...


--------------------------------

You are yanked out of this place!

There is a Way into the heart of the gloom here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


--------------------------------

There is a Shatur (Town) here (press '' or right click to use).
Ran for 5 turns (stop reason: interesting terrain).


--------------------------------

Saving done.

There is an exit to the worldmap here (press '' or right click to use).
Saving game...

Saving done.

Bad Luck deactivates Arcane Power.

Bad Luck activates Arcane Power.

There is a Shatur (Town) here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Bad Luck deactivates Arcane Power.