Marer the level 2 Ogre Archer by saderary

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.10
Addons
CampaignInfinite
ModeNormal Roguelike
SexFemale
RaceOgre
ClassArcher
Level / Exp2 / 22%
Sizebig
Lifes / Deaths

Primary Stats

Strength16 (base 12)
Dexterity20 (base 21)
Constitution10 (base 10)
Magic12 (base 10)
Willpower8 (base 10)
Cunning14 (base 12)

Resources

Life-10/125
Stamina98/98
Healing Factor1
Regeneration0.25

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite2
Infravision5
See Stealth17.342941493866
See Invisible17.342941493866

Offense: Mainhand

Damage20
Accuracy14
Crit Chance2%
APR5
Speed0.80

Offense: Spell

Spellpower12
Crit Chance2%
Speed1

Offense: Mind

Mindpower11
Crit Chance2%
Speed1

Defense: Base

Armour (hardiness)2 (49.309173272933%)
Defense23
Ranged Defense23
Fatigue0
Physical Save9
Spell Save7
Mental Save7

Defense: Immunities

Instadeath Resistance100%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery prowess1.30
2/5
0/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Reflexes1.30
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Marksmanship1.30
1/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
0/5
0/5
0/5
Race / Ogre1.00
1/5
0/5
0/5
0/5
Technique / Mobility1.20
1/5
0/5
0/5
0/5

Effects

detrimental effect

Quests

active

Equipment

Tool
Main armor
Light source
Quiver
In main hand

Inventory

Achievements

Log

Ran for 1 turns (stop reason: taken damage).
Lightning trap hits
Marer for 5 lightning damage.

--------------------------------

Resting starts...

Rested for 12 turns (stop reason: all resources and life at maximum).


--------------------------------

You notice a trap (crackling spot)!
Ran for 28 turns (stop reason: taken damage).

Something hits
Marer for 25 temporal, 25 physical (50 total damage).

--------------------------------

Resting starts...

Rested for 3 turns (stop reason: taken damage).

Something hits
Marer for 25 temporal, 25 physical (50 total damage).
Temporal stalker uses Shadow Dance.

Temporal stalker stops spinning fate.

Temporal stalker stops weaving fate.


--------------------------------

Marer casts Rune: Shielding.

A shield forms around Marer.

Ran for 2 turns (stop reason: taken damage).

Something hits
Marer for (25 absorbed), 0 temporal, (25 absorbed), 0 physical (0 total damage).
Something hits Something for
10 temporal, 20 physical (30 total damage).
Something performs a melee critical strike against Marer!
Your shield crumbles under the damage!

The shield around Marer crumbles.

Saving game...