Skeleton Archer the level 10 Skeleton Archer by jinsediaoying

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.5.0
Addons
CampaignMaj'Eyal
ModeInsane Adventure
SexMale
RaceSkeleton
ClassArcher
Level / Exp10 / 64%
Sizemedium
Lifes / Deaths

Primary Stats

Strength30 (base 16)
Dexterity44 (base 29)
Constitution12 (base 10)
Magic10 (base 10)
Willpower13 (base 10)
Cunning21 (base 21)

Resources

Life275/275
Stamina150/150
Healing Factor1.3164835164835
Regeneration6.3849450549451

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite3
Infravision5
See Stealth28.970039208598
See Invisible27.970039208598

Offense: Mainhand

Damage74
Accuracy52
Crit Chance16%
APR7
Speed0.80

Offense: Spell

Spellpower15
Crit Chance4%
Speed1

Offense: Mind

Mindpower21
Crit Chance4%
Speed1

Defense: Base

Armour (hardiness)12.335093952971 (48.103448275862%)
Defense15
Ranged Defense17
Fatigue15
Physical Save22
Spell Save18
Mental Save17

Defense: Resistances

All 0%( 70%)

Defense: Immunities

Bleed Resistance100%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance100%
Blind Resistance22%

Inscriptions (2/3)

Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
0/5
0/5
Technique / Combat techniques1.00
1/5
0/5
0/5
0/5
Technique / Combat veteran1.00
1/5
1/5
0/5
0/5
Technique / Archery training1.30
1/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
0/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
2/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
0/5
0/5
Technique / Combat training1.30
0/5
1/5
0/5
3/5
0/5
0/5
Technique / Mobility1.20
1/5
1/5
1/5
0/5

Effects

talent
beneficial effect

Quests

done
done
done
active
done
active
done

Equipment

On feet
Quiver
On hands
On head
On fingers
On fingers
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Level 10 (Insane (Adventure) difficulty) Got a character to level 10.
By Skeleton Archer the Skeleton Archer level 10
1st Flare 122nd year of Ascendancy at 20:19
see stats
The Arena (Insane (Adventure) difficulty) Unlocked Arena mode.
By Skeleton Archer the Skeleton Archer level 9
2nd Summertide 122nd year of Ascendancy at 09:21
see stats

Log

You gain 4.65 gold from the transmogrification of augmenting linen wizard hat of frost (+16%) (1 def, 0 armour).
You gain 2.70 gold from the transmogrification of
pair of iron boots of tirelessness (0 def, 3 armour).
You gain 1.89 gold from the transmogrification of
shimmering elm vilestaff (100% power, 2 apr, darkness element).
You gain 1.03 gold from the transmogrification of
horrifying mossy mindstar (77% power, 12 apr, nature damage).
You gain 2.36 gold from the transmogrification of
iron greatmaul of paradox (118% power, 1 apr).
You gain 2.97 gold from the transmogrification of
insidious iron greatmaul of erosion (118% power, 1 apr).
You gain 0.05 gold from the transmogrification of
copper amulet.
You gain 1.50 gold from the transmogrification of
phase door rune (range 5; power 15; dur 4).
There is a Ruins of Kor'Pul here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...


Saving done.

Today is the 3rd Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:35.


Ran for 5 turns (stop reason: didn't move).


Today is the 4th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 01:48.

Ran for 5 turns (stop reason: didn't move).


Ran for 4 turns (stop reason: didn't move).


Today is the 5th Flare of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:11.


Ran for 4 turns (stop reason: interesting terrain).


There is a Entrance to the Scintillating Caves here (press '' or right click to use).

There is a ladder to worldmap here (press '' or right click to use).
Skeleton Archer deactivates Chant of Fortitude.