









Character
Game | Tales of Maj'Eyal: Age of Ascendancy 1.5.10 |
Addons | 'Purists' Breeding Pits Restoration Project 1.2.3Restores the orc breeding pits cut content to the game. This is the original completely unaltered orc breeding pits, just as objectionable as it was in version 1.1.3, before any changes were made. You have been WARNED. Do not complain about the potentially objectionable content. Escorts Enhanced 1.3.1Various enhancements to escort quest NPCs: Items Vault 1.5.0Donators/Buyers bonus! Wall Clock 1.3.0A small modification to the Minimalist and Classic UIs, adding an interface element that displays the current time. (This is intended for use by players who play in full-screen mode, thus obscuring their computer's usual clock.) In the Minimalist UI, the clock element can be moved and resized in the same manner as other interface elements (via the padlock icon on the toolbar in the lower right corner); in both UIs, the clock's time format can be set via the "UI | Wall clock format" game option. Also available as part of the ZOmnibus Addon Pack and ZOmnibus Lite. Worm That Talks 1.5.10Description Installation: Remove: or make it easy in game: :::::::::::::::::::::::::::::::::::: РУС ::::::::::::::::::::::::::::::::::: Описание Оригинальная идея - Scott Bigham ("Zizzo"), дополнение по ссылке Добавляет новый талант, называемый 'Interract with the Worm', который позволяет взаимодействовать с существом worm that walks (ветка Demented / Friend of the Worm), как если бы мы делали это за класс Alchemist с Golem. Теперь вы можете менять снаряжение, изучать таланты, брать управление и менять имя. - уменшено требование ресурса Insanity на каст до 0. Установка: Удаление: или в игре: Possessor Bonus Class 1.5.4Donators/Buyers bonus! Marson's Character Recycler 1.2.3v1.0.0 You can choose to regenerate the current character at the beginning, or to go back to the character generation screen and create a new one. Expanded Shop Inventory 1.3.0Significantly increases the number of items available for purchase in all shops, and allows some higher-quality items. Players can set the number of items with the new option appearing in the 'Game Options/Gameplay' tab. Logical Alchemists 1.5.10Makes alchemists focus on creating elixirs that you are not currently helping them with. Ashes of Urh'Rok 1.5.0Official Expansion!Many in Maj'Eyal have heard of "demons", sadistic creatures who appear seemingly from nowhere, leaving a trail of suffering and destruction whereever they go. Their Fearscape floats far above the skies, watching and waiting, but not idly; their agents scout the land, their legions build up their forces, and their scholars develop new spells and strategies. As the barrier between our worlds begins to crack under their scrutiny, helpless Eyalites have begun to disappear, whisked up to serve as their slaves and playthings. They imbue these victims with magical powers to better survive the ensuing stresses - can you use your new-found abilities to escape the legions of Mal'Rok?
Features:
Quick Drown NPCs AOE 1.5.10 Select First Escort 1.5.0Creates a setting under Game Options/Gameplay for selecting the This is intended to allow players to make characters that rely on a certain An advantage of this over addons that allow selecting the escort type when it QuickTome: Orb of Communication 1.3.1 Embers of Rage 1.5.0Official Expansion!One year has passed since the one the Orcs call the "Scourge from the West" came and single-handedly crushed the Orc Prides of Grushnak, Vor, Gorbat, and Rak'Shor. The Allied Kingdoms, now linked by farportal to their distant, long-lost Sunwall allies, have helped them conquer most of Var'Eyal. The few remnants of the ravaged Prides are caged... but one Pride remains. Kruk Pride, isolated on an island, is the last orcish settlement that stands; they, too, face their impending doom. The Sunwall has blockaded the only exit point from the island, and now, the technologically advanced civilization of Steam Giants have come down from the mountains to take their homeland with machines and weaponry unlike anything else on Eyal. Kruk Pride has reverse-engineered their technology before; their only hope is to do it again and rise up against the Pride's foes. Features:
ZOmnibus Addon Pack 1.5.0Combines several smaller utility addons, both for convenience and potentially reduced resource usage on smaller machines. Includes the following addons:
A superset of ZOmnibus Lite. Frequently Asked Questions: Forbidden Cults 1.5.9Official Expansion!Not all adventurers seek fortune, not all that defend the world have good deeds in mind. Forbidden Cults is a big expansion for Tales of Maj'Eyal to let you explore the horrors that lurk beneath the surface, to delve in long lost knowledge and lore and as usual to die a lot!
Both those classes use a new resource called Insanity that gradually makes you both more chaotic and powerful as it fills up.
|
Campaign | Orcs |
Mode | Insane Exploration |
Sex | Male |
Race | Whitehoof |
Class | Alchemist |
Level / Exp | 24 / 60% |
Size | big |
Lifes / Deaths | Killed by corrupted plasmic disruptor at level 2 on the 15th Retaking 124th year of Ascendancy at 20:38 / 202Killed by corrupted protoplasmic controller at level 2 on the 15th Retaking 124th year of Ascendancy at 23:31 Killed by corrupted plasmic disruptor at level 2 on the 15th Retaking 124th year of Ascendancy at 23:39 Killed by corrupted plasmic disruptor at level 2 on the 15th Retaking 124th year of Ascendancy at 23:47 Killed by corrupted plasmic disruptor at level 2 on the 15th Retaking 124th year of Ascendancy at 23:57 Killed by corrupted plasmic disruptor at level 2 on the 16th Retaking 124th year of Ascendancy at 00:14 Killed by corrupted plasmic disruptor at level 2 on the 16th Retaking 124th year of Ascendancy at 00:22 Killed by corrupted acidic digestor at level 3 on the 16th Retaking 124th year of Ascendancy at 00:31 Killed by corrupted plasmic disruptor at level 3 on the 16th Retaking 124th year of Ascendancy at 00:40 Killed by corrupted acidic digestor at level 3 on the 16th Retaking 124th year of Ascendancy at 00:48 Killed by corrupted acidic digestor at level 3 on the 16th Retaking 124th year of Ascendancy at 01:05 Killed by corrupted acidic digestor at level 3 on the 16th Retaking 124th year of Ascendancy at 01:18 Killed by corrupted acidic digestor at level 3 on the 16th Retaking 124th year of Ascendancy at 01:35 Killed by corrupted acidic digestor at level 3 on the 16th Retaking 124th year of Ascendancy at 02:11 Killed by corrupted protoplasmic controller at level 3 on the 16th Retaking 124th year of Ascendancy at 02:18 Killed by corrupted protoplasmic controller at level 3 on the 16th Retaking 124th year of Ascendancy at 02:30 Killed by corrupted protoplasmic controller at level 3 on the 16th Retaking 124th year of Ascendancy at 02:41 Killed by corrupted protoplasmic controller at level 3 on the 16th Retaking 124th year of Ascendancy at 02:49 Killed by corrupted protosentient globula at level 3 on the 16th Retaking 124th year of Ascendancy at 03:02 Killed by corrupted protoplasmic controller at level 3 on the 16th Retaking 124th year of Ascendancy at 03:16 Killed by corrupted protosentient globula at level 3 on the 16th Retaking 124th year of Ascendancy at 03:23 Killed by corrupted protosentient globula at level 4 on the 16th Retaking 124th year of Ascendancy at 03:36 Killed by corrupted protoplasmic controller at level 5 on the 16th Retaking 124th year of Ascendancy at 04:00 Killed by corrupted mastocytic feeder at level 5 on the 16th Retaking 124th year of Ascendancy at 07:55 Killed by corrupted mastocytic feeder at level 5 on the 16th Retaking 124th year of Ascendancy at 08:08 Killed by Yvyseba the Blightborn at level 5 on the 16th Retaking 124th year of Ascendancy at 08:17 Killed by corrupted mastocytic feeder at level 5 on the 16th Retaking 124th year of Ascendancy at 08:36 Killed by corrupted protoplasmic controller at level 5 on the 16th Retaking 124th year of Ascendancy at 08:46 Killed by Yvyseba the Blightborn at level 5 on the 16th Retaking 124th year of Ascendancy at 08:55 Killed by corrupted mastocytic feeder at level 5 on the 16th Retaking 124th year of Ascendancy at 09:11 Killed by Yvyseba the Blightborn at level 5 on the 16th Retaking 124th year of Ascendancy at 09:18 Killed by corrupted protoplasmic controller at level 5 on the 16th Retaking 124th year of Ascendancy at 10:00 Killed by corrupted mastocytic feeder at level 5 on the 16th Retaking 124th year of Ascendancy at 10:11 Killed by corrupted protosentient globula at level 5 on the 16th Retaking 124th year of Ascendancy at 10:19 Killed by corrupted mastocytic feeder at level 5 on the 16th Retaking 124th year of Ascendancy at 10:28 Killed by corrupted protoplasmic controller at level 5 on the 16th Retaking 124th year of Ascendancy at 10:48 Killed by corrupted plasmic disruptor at level 5 on the 16th Retaking 124th year of Ascendancy at 11:34 Killed by corrupted protosentient globula at level 5 on the 16th Retaking 124th year of Ascendancy at 11:45 Killed by corrupted protoplasmic controller at level 7 on the 16th Retaking 124th year of Ascendancy at 12:00 Killed by corrupted protosentient globula at level 7 on the 16th Retaking 124th year of Ascendancy at 15:05 Killed by corrupted mastocytic feeder at level 7 on the 16th Retaking 124th year of Ascendancy at 15:26 Killed by corrupted protosentient globula at level 7 on the 16th Retaking 124th year of Ascendancy at 15:55 Killed by Xanewen the awoken tentacle tree at level 7 on the 17th Retaking 124th year of Ascendancy at 06:12 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 08:45 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 08:53 Killed by corrupted mastocytic feeder at level 10 on the 21st Retaking 124th year of Ascendancy at 09:00 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 09:12 Killed by corrupted protoplasmic controller at level 10 on the 21st Retaking 124th year of Ascendancy at 09:20 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 09:31 Killed by corrupted plasmic disruptor at level 10 on the 21st Retaking 124th year of Ascendancy at 09:54 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 11:44 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 11:56 Killed by Xanyvea the corrupted dendritic hemospinner at level 10 on the 21st Retaking 124th year of Ascendancy at 12:46 Killed by Emelabrewen the corrupted mastocytic feeder at level 10 on the 21st Retaking 124th year of Ascendancy at 13:03 Killed by Emelabrewen the corrupted mastocytic feeder at level 10 on the 21st Retaking 124th year of Ascendancy at 13:23 Killed by Emelabrewen the corrupted mastocytic feeder at level 10 on the 21st Retaking 124th year of Ascendancy at 13:33 Killed by Emelabrewen the corrupted mastocytic feeder at level 11 on the 21st Retaking 124th year of Ascendancy at 13:44 Killed by Vorevena the Blightborn at level 11 on the 21st Retaking 124th year of Ascendancy at 14:00 Killed by Emelabrewen the corrupted mastocytic feeder at level 11 on the 21st Retaking 124th year of Ascendancy at 14:13 Killed by Emelabrewen the corrupted mastocytic feeder at level 11 on the 21st Retaking 124th year of Ascendancy at 14:23 Killed by Xanyvea the corrupted dendritic hemospinner at level 11 on the 21st Retaking 124th year of Ascendancy at 14:33 Killed by Xanyvea the corrupted dendritic hemospinner at level 11 on the 21st Retaking 124th year of Ascendancy at 14:42 Killed by Emelabrewen the corrupted mastocytic feeder at level 11 on the 21st Retaking 124th year of Ascendancy at 14:51 Killed by Xanyvea the corrupted dendritic hemospinner at level 11 on the 21st Retaking 124th year of Ascendancy at 15:54 Killed by war hound at level 11 on the 21st Retaking 124th year of Ascendancy at 16:27 Killed by ritch flamespitter at level 11 on the 21st Retaking 124th year of Ascendancy at 16:37 Killed by corrupted plasmic disruptor at level 11 on the 21st Retaking 124th year of Ascendancy at 16:42 Killed by corrupted plasmic disruptor at level 11 on the 21st Retaking 124th year of Ascendancy at 16:59 Killed by Belath the corrupted mastocytic feeder at level 11 on the 21st Retaking 124th year of Ascendancy at 17:07 Killed by Belath the corrupted mastocytic feeder at level 11 on the 21st Retaking 124th year of Ascendancy at 17:20 Killed by Xanyvea the corrupted dendritic hemospinner at level 11 on the 21st Retaking 124th year of Ascendancy at 17:31 Killed by corrupted plasmic disruptor at level 12 on the 21st Retaking 124th year of Ascendancy at 17:49 Killed by corrupted plasmic disruptor at level 12 on the 21st Retaking 124th year of Ascendancy at 17:59 Killed by corrupted plasmic disruptor at level 12 on the 21st Retaking 124th year of Ascendancy at 18:08 Killed by corrupted plasmic disruptor at level 12 on the 21st Retaking 124th year of Ascendancy at 18:22 Killed by corrupted plasmic disruptor at level 12 on the 21st Retaking 124th year of Ascendancy at 18:42 Killed by corrupted plasmic disruptor at level 12 on the 21st Retaking 124th year of Ascendancy at 18:58 Killed by shadowblade at level 16 on the 34th Retaking 124th year of Ascendancy at 22:20 Killed by bloated horror at level 16 on the 34th Retaking 124th year of Ascendancy at 22:46 Killed by bloated horror at level 16 on the 35th Retaking 124th year of Ascendancy at 01:09 Killed by Eilinith the ritch centipede at level 16 on the 35th Retaking 124th year of Ascendancy at 03:59 Killed by ritch flamespitter at level 16 on the 35th Retaking 124th year of Ascendancy at 04:11 Killed by ritch hive mother at level 17 on the 36th Retaking 124th year of Ascendancy at 02:39 Killed by Lisoyata the ritch hunter at level 18 on the 36th Retaking 124th year of Ascendancy at 13:05 Killed by fire wyrm at level 18 on the 36th Retaking 124th year of Ascendancy at 19:39 Killed by fire wyrm at level 18 on the 36th Retaking 124th year of Ascendancy at 20:36 Killed by fire wyrm at level 18 on the 36th Retaking 124th year of Ascendancy at 21:38 Killed by fire imp at level 18 on the 36th Retaking 124th year of Ascendancy at 22:39 Killed by fire imp at level 18 on the 36th Retaking 124th year of Ascendancy at 23:58 Killed by fire wyrm at level 18 on the 37th Retaking 124th year of Ascendancy at 00:24 Killed by fire wyrm at level 18 on the 37th Retaking 124th year of Ascendancy at 01:08 Killed by fire wyrm at level 18 on the 37th Retaking 124th year of Ascendancy at 02:10 Killed by fire wyrm at level 18 on the 37th Retaking 124th year of Ascendancy at 03:31 Killed by golem (servant of insane) at level 18 on the 38th Retaking 124th year of Ascendancy at 01:17 Killed by golem (servant of insane) at level 18 on the 38th Retaking 124th year of Ascendancy at 18:40 Killed by Eliwen the whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 11:45 Killed by whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 12:42 Killed by whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 13:40 Killed by whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 14:43 Killed by Eliwen the whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 15:37 Killed by Eliwen the whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 16:32 Killed by Eliwen the whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 17:33 Killed by Eliwen the whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 18:29 Killed by Veluyassra the minotaur mindscrew at level 20 on the 45th Retaking 124th year of Ascendancy at 20:27 Killed by Veluyassra the minotaur mindscrew at level 20 on the 45th Retaking 124th year of Ascendancy at 21:29 Killed by Veluyassra the minotaur mindscrew at level 20 on the 45th Retaking 124th year of Ascendancy at 22:25 Killed by whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 22:37 Killed by whitehoof ghoul at level 20 on the 45th Retaking 124th year of Ascendancy at 22:48 Killed by broken golem at level 20 on the 45th Retaking 124th year of Ascendancy at 23:43 Killed by war hound at level 20 on the 46th Retaking 124th year of Ascendancy at 00:42 Killed by ritch flamespitter at level 20 on the 46th Retaking 124th year of Ascendancy at 03:44 Killed by Layivea the whitehoof maulotaur at level 20 on the 46th Retaking 124th year of Ascendancy at 04:48 Killed by ritch flamespitter at level 20 on the 46th Retaking 124th year of Ascendancy at 05:48 Killed by ritch flamespitter at level 20 on the 46th Retaking 124th year of Ascendancy at 06:43 Killed by war hound at level 20 on the 46th Retaking 124th year of Ascendancy at 07:38 Killed by war hound at level 20 on the 46th Retaking 124th year of Ascendancy at 08:30 Killed by ritch flamespitter at level 20 on the 46th Retaking 124th year of Ascendancy at 09:26 Killed by ritch flamespitter at level 20 on the 46th Retaking 124th year of Ascendancy at 10:18 Killed by Cyruma the minotaur mindscrew at level 20 on the 46th Retaking 124th year of Ascendancy at 14:18 Killed by Cyruma the minotaur mindscrew at level 20 on the 46th Retaking 124th year of Ascendancy at 14:25 Killed by Cyruma the minotaur mindscrew at level 20 on the 46th Retaking 124th year of Ascendancy at 15:17 Killed by Cyruma the minotaur mindscrew at level 20 on the 46th Retaking 124th year of Ascendancy at 16:12 Killed by golem at level 20 on the 46th Retaking 124th year of Ascendancy at 20:45 Killed by whitehoof ghoul at level 20 on the 46th Retaking 124th year of Ascendancy at 21:52 Killed by golem (servant of insane) at level 20 on the 46th Retaking 124th year of Ascendancy at 23:28 Killed by golem (servant of insane) at level 20 on the 47th Retaking 124th year of Ascendancy at 01:01 Killed by golem at level 20 on the 47th Retaking 124th year of Ascendancy at 07:56 Killed by Isitira the broken golem at level 21 on the 47th Retaking 124th year of Ascendancy at 08:59 Killed by golem (servant of insane) at level 21 on the 47th Retaking 124th year of Ascendancy at 14:10 Killed by Xanodhena the alchemist golem at level 21 on the 47th Retaking 124th year of Ascendancy at 17:00 Killed by Xanodhena the alchemist golem at level 21 on the 47th Retaking 124th year of Ascendancy at 18:07 Killed by war hound at level 21 on the 47th Retaking 124th year of Ascendancy at 19:12 Killed by war hound at level 21 on the 47th Retaking 124th year of Ascendancy at 19:17 Killed by Bethyssra the whitehoof maulotaur at level 21 on the 47th Retaking 124th year of Ascendancy at 19:34 Killed by alchemist golem at level 21 on the 47th Retaking 124th year of Ascendancy at 22:22 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 00:57 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 04:32 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 05:30 Killed by Yvomina the golem at level 21 on the 48th Retaking 124th year of Ascendancy at 08:01 Killed by alchemist golem at level 21 on the 48th Retaking 124th year of Ascendancy at 11:21 Killed by alchemist golem at level 21 on the 48th Retaking 124th year of Ascendancy at 12:17 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 13:16 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 14:12 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 15:04 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 16:00 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 16:51 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 20:13 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 23:43 Killed by Layotira the whitehoof ghoul at level 21 on the 48th Retaking 124th year of Ascendancy at 23:53 Killed by Layotira the whitehoof ghoul at level 21 on the 49th Retaking 124th year of Ascendancy at 00:01 Killed by Layotira the whitehoof ghoul at level 21 on the 49th Retaking 124th year of Ascendancy at 00:18 Killed by Layotira the whitehoof ghoul at level 21 on the 49th Retaking 124th year of Ascendancy at 03:13 Killed by Layotira the whitehoof ghoul at level 21 on the 49th Retaking 124th year of Ascendancy at 04:19 Killed by worm that walks (servant of Zubyvena the minotaur) at level 21 on the 49th Retaking 124th year of Ascendancy at 04:34 Killed by broken golem at level 21 on the 49th Retaking 124th year of Ascendancy at 08:27 Killed by Zubyvena the minotaur at level 21 on the 49th Retaking 124th year of Ascendancy at 08:42 Killed by Zubyvena the minotaur at level 21 on the 49th Retaking 124th year of Ascendancy at 08:50 Killed by golem (servant of insane) at level 21 on the 49th Retaking 124th year of Ascendancy at 11:59 Killed by golem (servant of insane) at level 21 on the 49th Retaking 124th year of Ascendancy at 14:12 Killed by golem (servant of insane) at level 21 on the 49th Retaking 124th year of Ascendancy at 15:15 Killed by golem (servant of insane) at level 21 on the 49th Retaking 124th year of Ascendancy at 17:27 Killed by golem at level 22 on the 49th Retaking 124th year of Ascendancy at 23:37 Killed by Porulrareda the minotaur mindscrew at level 22 on the 50th Retaking 124th year of Ascendancy at 00:27 Killed by Silithra the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 03:54 Killed by Isluravea the alchemist golem at level 22 on the 50th Retaking 124th year of Ascendancy at 04:49 Killed by Layotira the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 07:28 Killed by Layotira the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 08:33 Killed by Layotira the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 08:46 Killed by Layotira the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 09:31 Killed by minotaur mindscrew at level 22 on the 50th Retaking 124th year of Ascendancy at 10:41 Killed by Saloma the golem at level 22 on the 50th Retaking 124th year of Ascendancy at 12:56 Killed by Saloma the golem at level 22 on the 50th Retaking 124th year of Ascendancy at 13:59 Killed by golem at level 22 on the 50th Retaking 124th year of Ascendancy at 16:55 Killed by whitehoof hailstorm at level 22 on the 50th Retaking 124th year of Ascendancy at 17:54 Killed by Adanne the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 20:01 Killed by Adanne the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 20:56 Killed by Adanne the broken golem at level 22 on the 50th Retaking 124th year of Ascendancy at 21:06 Killed by Elodhena the whitehoof ghoul at level 22 on the 50th Retaking 124th year of Ascendancy at 22:39 Killed by Isamina the minotaur at level 22 on the 50th Retaking 124th year of Ascendancy at 23:58 Killed by Isamina the minotaur at level 22 on the 51st Retaking 124th year of Ascendancy at 00:57 Killed by whitehoof ghoul at level 22 on the 51st Retaking 124th year of Ascendancy at 01:58 Killed by golem at level 22 on the 51st Retaking 124th year of Ascendancy at 02:59 Killed by Lisirassra the minotaur mindscrew at level 22 on the 51st Retaking 124th year of Ascendancy at 04:00 Killed by Lisirassra the minotaur mindscrew at level 22 on the 51st Retaking 124th year of Ascendancy at 05:07 Killed by Lisirassra the minotaur mindscrew at level 22 on the 51st Retaking 124th year of Ascendancy at 06:36 Killed by decaying devourer at level 23 on the 51st Retaking 124th year of Ascendancy at 11:49 Killed by golem (servant of insane) at level 23 on the 51st Retaking 124th year of Ascendancy at 13:34 Killed by Arynn the whitehoof ghoul at level 23 on the 51st Retaking 124th year of Ascendancy at 14:06 Killed by Arynn the whitehoof ghoul at level 23 on the 51st Retaking 124th year of Ascendancy at 15:25 Killed by Arynn the whitehoof ghoul at level 23 on the 51st Retaking 124th year of Ascendancy at 16:22 Killed by Arynn the whitehoof ghoul at level 23 on the 51st Retaking 124th year of Ascendancy at 17:21 Killed by Adata the broken golem at level 23 on the 51st Retaking 124th year of Ascendancy at 18:53 Killed by Voruwen the broken golem at level 23 on the 51st Retaking 124th year of Ascendancy at 23:30 Killed by Velomira the minotaur mindscrew at level 23 on the 52nd Retaking 124th year of Ascendancy at 00:41 Killed by Isamina the whitehoof ghoul at level 23 on the 52nd Retaking 124th year of Ascendancy at 06:17 Killed by golem (servant of insane) at level 23 on the 52nd Retaking 124th year of Ascendancy at 07:13 Killed by whitehoof ghoul at level 24 on the 52nd Retaking 124th year of Ascendancy at 08:59 Killed by The Glass Golem at level 24 on the 52nd Retaking 124th year of Ascendancy at 11:24 Killed by The Glass Golem at level 24 on the 52nd Retaking 124th year of Ascendancy at 12:34 Killed by The Glass Golem at level 24 on the 52nd Retaking 124th year of Ascendancy at 13:08 Killed by The Glass Golem at level 24 on the 52nd Retaking 124th year of Ascendancy at 14:54 Killed by golem (servant of insane) at level 24 on the 52nd Retaking 124th year of Ascendancy at 15:55 |
Primary Stats
Strength | 16 (base 10) |
Dexterity | 14 (base 10) |
Constitution | 17 (base 13) |
Magic | 73 (base 54) |
Willpower | 1 (base 11) |
Cunning | 45 (base 43) |
Resources
Life | 574/574 |
Mana | 206/226 |
Steam | 100/100 |
Healing Factor | 1.0561497326203 |
Regeneration | 2.7987967914438 |
Speed
Mental | 0% |
Attack | 0% |
Movement | +15% |
Spell | 0% |
Global | +100% |
Vision
Sight | 10 |
Lite | 2 |
Infravision | 3 |
See Stealth | 7 |
See Invisible | 5 |
ESP Range | 10 |
ESP Kinds | humanoid/orc |
Offense: Mainhand
Damage | 83 |
Accuracy | 12 |
Crit Chance | 18% |
APR | 6 |
Speed | 1.00 |
Offense: Spell
Spellpower | 53 |
Crit Chance | 22% |
Speed | 1 |
Offense: Mind
Mindpower | 20 |
Crit Chance | 14% |
Speed | 1 |
Offense: Damage Bonus
Mind | +9% |
Lightning | +60% |
Darkness | +6% |
Cold | +40% |
Blight | +6% |
Arcane | +41% |
Fire | +30% |
All | 0% |
Offense: Damage Penetration
Blight | +10% |
Acid | +25% |
Cold | +8% |
Darkness | +15% |
Defense: Base
Armour (hardiness) | 27.8991541095 (50%) |
Defense | 24 |
Ranged Defense | 24 |
Fatigue | 0 |
Physical Save | 24 |
Spell Save | 26 |
Mental Save | 16 |
Defense: Resistances
Acid | + 15%( 70%) |
Physical | + 1%( 70%) |
Cold | + 30%( 70%) |
All | 0%( 70%) |
Lightning | + 15%( 70%) |
Darkness | + 12%( 70%) |
Arcane | + 5%( 70%) |
Fire | + 15%( 70%) |
Nature | + 3%( 70%) |
Defense: Immunities
Silence Resistance | 50% |
Bleed Resistance | 100% |
Teleport Resistance | 10% |
Instadeath Resistance | 100% |
Poison Resistance | 100% |
Blind Resistance | 32% |
Inscriptions (3/3)
Runes | Effective talent level: 1.0 Rune: Heat BeamUse mode: Activated Range: 8 Cooldown: 18 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to fire a beam of heat, doing 52.00 fire damage over 5 turns The intensity of the heat will also remove one random detrimental physical effect from you. |
Runes | Effective talent level: 1.0 Rune: ShieldingUse mode: Activated Range: melee/personal Cooldown: 14 Travel Speed: instantaneous Usage Speed: Instant (0% of a turn) Is: a spell Description: Activate the rune to create a protective shield absorbing at most 130 damage for 5 turns. |
Runes | Effective talent level: 1.0 Rune: ManasurgeUse mode: Activated Range: melee/personal Cooldown: 25 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to unleash a manasurge upon yourself, increasing mana regeneration by 620% for 10 turns and instantly restoring 31 mana. Also when resting your mana will regenerate at 0.5 per turn. |
Class Talents
Spell / Fire alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Frost alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Explosive admixtures | 1.52 |
| 5/5 |
| 5/5 |
| 5/5 |
| 0/5 |
Spell / Golemancy | 1.30 |
| 1/5 |
| 3/5 |
| 1/5 |
| 1/5 |
Spell / Advanced-golemancy | 1.30 |
| 1/5 |
| 1/5 |
| 1/5 |
| 1/5 |
Spell / Acid alchemy | 1.30 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Energy alchemy | 1.30 |
| 5/5 |
| 1/5 |
| 0/5 |
| 0/5 |
Generic Talents
Steamtech / Physics | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Stone alchemy | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Steamtech / Chemistry | 1.00 |
| 1/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Spell / Staff combat | 1.30 |
| 5/5 |
| 5/5 |
| 1/5 |
| 0/5 |
Race / Whitehooves | 1.00 |
| 0/5 |
| 0/5 |
| 0/5 |
| 0/5 |
Effects
talent | Defensive Posture |
talent | Lightning Infusion |
Quests
Our ultimate goal on the mainland is to get rid of the Sunwall once and for all. A Ritch PartyTo do that we will prepare a special surprise to help our final attack. Go to the Ritch Hive in the mountains north of the Erúan desert and collect a big pile of ritch eggs. About 30 viable eggs should be sufficient. When you have enough, find a tunnel leading north and use the special sand shredder gloves tinker to open a path under the Gates of Morning. Finally, place the eggs in a protected spot to hatch. With luck, they will provide a distraction while you later assault the city. | active |
You have found a bit of preserved yeti muscle, probably somebody somewhere will be interested. Mystery of the Yetis | active |
To win the war you must help the Pride by striking a blow to the giant's morale and supply lines. Of Steamwork and Pain* You have assaulted the Vaporous Emporium, crushing the morale of the Atmos tribe. * You have explored the yeti cave and vanquished the Yeti Patriarch. | done |
Kaltor's shop seems to be nearby in the mountain. Maybe it could be interesting to pay him a visit? The Grumpy ShopownerHe does sound well armed, though, so be prepared as it is likely very dangerous. So maybe take some time to plan the raid. | active |
You have discovered the entrance to a strange castle inside a huge book. The place seems to eat at your sanity but you feel drawn to it somehow... The Impossible Castle* You have closed a book of binding, it seems the whole castle had stabilized a little, there may be more books to close. * You have closed two books of binding, the castle is now stable and you should probably be able to access the last chapter. * You have killed the Glass Golem and claimed the castle treasures for yourself! | done |
A group of trolls from the Kar'Haïb Dominion is trying to take foot on the mainland. This is our land!With the Sunwall at full force we can not have the luxury of having to fight on both fronts, the Dominion port of the south must be destroyed. A potent bomb was given to you, you must place it at a weak spot of the tower where it will detonate and destroy the port. It would be a good idea for you to not be there anymore when the bomb explodes however. | active |
The Atmos tribe is not our sole problem. The Sunwall as grown in strength since the Scourge from the West came and murdered the other Prides leaders. You Shall Pass!Our brothers on the mainland lay enslaved, but before we free them you must secure a way to the mainland. Go to the sunwall outpost. Show them the wrath of Garkul, show no mercy for they have none for us. * You have destroyed the sunwall outpost, and secured a way to the mainland. | done |
Equipment
On feet | ![]() Crafted by a master 2.00 Encumbrance. Type: armor / feet ; tier 1 When wielded/worn: Armour: +1 Fatigue: -8% Changes stats: +1 Cun Changes damage: +3% darkness Grants telepathy: Humanoid/Orc Maximum encumbrance: +22 Physical save: +5 (+2 eff.) A pair of boots made of leather. |
Quiver | ![]() 0.00 Encumbrance. Type: alchemist-gem / yellow ; tier 1 When used as an alchemist bomb: Lights terrain (power 10) Gems can be sold for money or used in arcane rituals. |
Light source | ![]() 2.00 Encumbrance. Type: lite / lite ; tier 1 When wielded/worn: Light radius: +2 A brass container with a wick emerging from it, protected from draughts by a sheet of greased paper. It can be carried by a handle. |
On head | ![]() Powered by arcane forces Crafted by a master Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Effects on melee hit: * 30% chance to daze at end of turn Changes stats: +2 Mag / +3 Wil / +2 Con Changes damage: +5% arcane / +3% darkness Physical save: +6 (+3 eff.) Psi each turn: +0.11 Maximum mana: +60.00 Mindpower: +3 (+2 eff.) Mental crit. chance: +3% Activating this item is instant. It can be used to activate talent Arcane Eye, placing all other charms into a 10 cooldown : Effective talent level: 5.0 Power cost: 10 out of 10/10. Range: melee/personal Travel Speed: instantaneous Is: a spell Description: Summons an ethereal magical eye at the designated location that lasts for 25 turns. The eye cannot be seen or attacked by other creatures, and possesses magical vision that allows it to see any creature in a 9 range around it. It does not require light to do so, but it cannot see through walls. Casting the eye does not take a turn. Only one arcane eye can exist at any given time. At level 4, if cast on a creature it will follow it until it expires, or until the creature dies. At level 5, it will place a magical marker on the creatures, negating invisibility and stealth effects. A pointy cloth hat, very wizardly... |
Tool | ![]() Powered by arcane forces 2.00 Encumbrance. [Random Unique] Type: charm / wand ; tier 4 When wielded/worn: Changes stats: +2 Dex / +14 Mag / -14 Wil It can be used to fire a bolt of a random element with (base) damage 132 to 265, putting all charms on cooldown for 10 turns. Magical wands are made by powerful Alchemists and Archmagi to store spells. Anybody can use them to release the spells. |
On fingers | ![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Armour: +4 Changes stats: +2 Str Blindness immunity: +22% Infravision radius: +3 See stealth: +7 See invisible: +5 Rings can have magical properties. |
On fingers | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / ring ; tier 1 When wielded/worn: Accuracy: +4 (+4 eff.) Changes stats: +2 Dex / +3 Wil Changes damage: +6% blight Spellpower on spell critical (stacks up to 3 times): +2 Spell crit. chance: +4% Rings can have magical properties. |
Around waist | ![]() Crafted by a master 1.00 Encumbrance. Type: armor / belt ; tier 3 When wielded/worn: Physical power: +7 (+2 eff.) Armour: +6 Changes resistances: +3% nature / +12% darkness / +5% arcane Spell save: +7 (+3 eff.) Blindness immunity: +10% Teleport immunity: +10% Size category: +1 A belt that goes around your waist. |
In main hand | ![]() Requires: - Magic 48 Powered by arcane forces 5.00 Encumbrance. [Random Unique] Type: weapon / staff ; tier 5 It must be held with both hands. Base power: 30.0 - 36.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +6 Crit. chance: +5.0% Attack speed: 100% Damage (Melee): +4 mind When wielded/worn: Armour: +5 Defense: +6 (+3 eff.) Effects on melee hit: * 10% chance to disease * 30% chance to corrode armour by 30% Maximum wards: +2 lightning / +2 cold / +2 arcane / +2 fire Changes damage: +30% lightning / +9% mind / +30% fire / +36% arcane / +30% cold Talents granted: +4 Ward +1 Command Staff Vim when firing critical spell: +5.00 Maximum vim: +31.00 Spellpower: +22 (+7 eff.) Spell crit. chance: +5% Staves designed for wielders of magic, by the greats of the art. |
On hands | ![]() Infused by psionic forces 1.00 Encumbrance. Type: armor / hands ; tier 3 When wielded/worn: Armour: +2 Changes resistances penetration: +15% darkness / +10% blight Talent granted: +1 Sand Shredder Critical mult.: +25.00% Life regen: +2.40 Stamina each turn: +1.20 Mana when firing critical spell: +3.00 Maximum stamina: +27.00 Spell crit. chance: +2% Damage Shield penetration: +20% Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
Main armor | ![]() Powered by arcane forces 2.00 Encumbrance. [Unique] Type: armor / cloth ; tier 1 When wielded/worn: Armour: +3 Armour Hardiness: +20% Defense: +12 (+6 eff.) Fatigue: +3% Damage when hit (Melee): 10 cold Changes resistances: +15% cold Changes resistances penetration: +8% cold Changes damage: +10% cold Talent mastery: +0.10 Spell / Water Spellpower: +4 (+1 eff.) Movement speed: +15% This deep blue robe flows and ripples as if pushed by an invisible tide. |
Cloak | ![]() Powered by arcane forces 2.00 Encumbrance. Type: armor / cloak ; tier 1 When wielded/worn: Physical power: +2 (+0 eff.) Defense: +1 (+0 eff.) Changes stats: +1 Str / +1 Dex / +1 Mag / +1 Wil Changes resistances: +1% physical A cloth coat typically worn as a loose outer garment. It is spacious enough to be worn even over bulky metal armour. |
Around neck | ![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Physical crit. chance: +2.0% Changes resistances penetration: +25% acid Talent mastery: +0.22 Spell / Explosive admixtures Critical mult.: +9.00% Physical save: +6 (+3 eff.) Maximum life: +30.00 Maximum stamina: +10.00 Amulets can have magical properties. |
Inventory
![]() Powered by arcane forces 0.10 Encumbrance. Type: scroll / rune ; tier 1 When inscribed on your body: Effective talent level: 0.0 Use mode: Activated Range: melee/personal Cooldown: 7 Travel Speed: instantaneous Usage Speed: Spell (100% of a turn) Is: a spell Description: Activate the rune to teleport randomly in a range of 10. Afterwards you stay out of phase for 5 turns. In this state all new negative status effects duration is reduced by 15%, your defense is increased by 15 and all your resistances by 15%. It can be used to inscribe your skin with the rune. Magical runes may be inscribed onto your body, granting you an on-demand ability. |
![]() Requires: - Talent Create Tinker 0.10 Encumbrance. Type: scroll / schematic ; tier 1 [can be learnt] It can be used to learn how to build this tinker. Schematics are used by tinkers to learn how to build new constructs. |
![]() Crafted by a master 0.10 Encumbrance. Type: jewelry / amulet ; tier 2 When wielded/worn: Effects on melee hit: * 20% chance to gain 10% of a turn (3/turn limit) * 30% chance to corrode armour by 30% Changes resistances penetration: +15% acid / +25% temporal Changes damage: +15% acid / +9% temporal Talent mastery: +0.22 Spell / Golemancy Amulets can have magical properties. |
![]() Crafted by a master 0.10 Encumbrance. [Unique] Type: jewelry / amulet ; tier 2 When wielded/worn: Fatigue: -20% Maximum encumbrance: +20 Movement speed: +20% Avoid Pressure Traps: The wearer never triggers traps that require pressure. The weight of the world seems a little lighter with this amulet around your neck. |
![]() Powered by arcane forces Crafted by a master 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 3 When wielded/worn: Fatigue: -5% Changes stats: +4 Mag Changes resistances: +6% acid Changes damage: +9% acid Physical save: +10 (+5 eff.) Spell save: +12 (+6 eff.) Mental save: +10 (+7 eff.) Life regen: +0.90 Amulets can have magical properties. |
![]() Infused by nature 0.10 Encumbrance. [Random Unique] Type: jewelry / amulet ; tier 4 When wielded/worn: Accuracy: +2 (+2 eff.) Armour: +4 Defense: +6 (+3 eff.) Ranged Defense: +6 (+3 eff.) Damage when hit (Melee): 4 arcane Changes stats: +9 Wil / +14 Con Changes resistances: +2% physical Critical mult.: +9.00% Physical save: +16 (+8 eff.) Life regen: +2.40 Maximum life: +60.00 Amulets can have magical properties. |
![]() Requires: - Magic 11 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% fire Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +1% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% lightning Talent granted: +1 Command Staff Spellpower: +3 (+1 eff.) Spell crit. chance: +7% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 11 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 1 It must be held with both hands. Base power: 10.0 - 12.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +2 Crit. chance: +2.5% Attack speed: 100% When wielded/worn: Changes damage: +10% lightning Talent granted: +1 Command Staff Mana each turn: +0.11 Maximum mana: +35.00 Spellpower: +3 (+1 eff.) Spell crit. chance: +6% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Magic 16 Powered by arcane forces 5.00 Encumbrance. Type: weapon / staff ; tier 2 It must be held with both hands. Base power: 15.0 - 18.0 Uses stat: 80% Mag Damage type: Physical Mastery: Staff Mastery Accuracy bonus: +2.5% procs dam / acc Armour Penetration: +3 Crit. chance: +3.0% Attack speed: 100% Burst (radius 2) on crit: +4 lightning When wielded/worn: Changes stats: +1 Wil Changes resistances penetration: +15% lightning Changes damage: +15% blight Talent granted: +1 Command Staff Critical mult.: +5.00% Physical save: +6 (+3 eff.) Spell save: +5 (+2 eff.) Mental save: +6 (+5 eff.) Mana each turn: +0.04 Spellpower: +6 (+2 eff.) Spell crit. chance: +9% Staves designed for wielders of magic, by the greats of the art. |
![]() Requires: - Strength 44 Powered by arcane forces 3.00 Encumbrance. [Unique] Type: weapon / longsword ; tier 4 Base power: 40.0 - 56.0 Uses stats: 20% Mag, 90% Str Damage type: Physical Accuracy bonus: +0.4% crit.pwr / acc Armour Penetration: +10 Crit. chance: +8.0% Attack speed: 100% On weapon hit: * inflicts bonus temporal damage and slows target Damage conversion: 20% temporal When wielded/worn: Changes damage: +12% temporal / +10% physical It can be used to activate talent Rethread (costing 8 power out of 8/8) : Effective talent level: 2.0 Power cost: 8 out of 8/8. Range: 10 Travel Speed: instantaneous Is: a spell Description: Rethread the timeline, dealing 70.26 temporal damage to the target before moving on to a second target. Rethread can hit up to 3 targets up to 10 grids apart, and will never hit the same one twice; nor will it hit the caster. The damage will increase with your Spellpower. The remnants of a damaged timeline, this blade shifts and fades at random. |
![]() Requires: - Strength 24 Powered by arcane forces 3.00 Encumbrance. Type: weapon / mace ; tier 3 Base power: 25.0 - 35.0 Uses stat: 100% Str Damage type: Physical Accuracy bonus: +0.1% dam / acc Armour Penetration: +4 Crit. chance: +1.5% Attack speed: 100% Burst (radius 1) on hit: +13 fire When wielded/worn: Changes resistances penetration: +15% mind Grants telepathy: Humanoid/Orc Mental save: +18 (+11 eff.) Hate when firing a critical mind attack: +3.00 Mental crit. chance: +4% Heals friendly targets nearby when you use a nature summon: +50 Blunt and deadly. |
![]() Requires: - Dexterity 24 - Talent Shoot - Talent Steam Pool Powered by steamtech 4.00 Encumbrance. [Unique] Type: weapon / steamgun ; tier 2 Accuracy bonus: +0.1% dam / acc Armour Penetration: +10 Attack speed: 100% Firing range: +8 Travel speed: +600% Damage (Ranged): +15 physical Attacks use: 2.0 Steam When wielded/worn: Accuracy: +5 (+5 eff.) Physical crit. chance: +4.0% Changes stats: +2 Con Talent granted: +3 Ceasefire It's said that Talosis never lost an argument. Now you know why. |
![]() 2.00 Encumbrance. Type: armor / cloth ; tier 1 A cloth vestment. It offers no intrinsic protection but can be enchanted. |
![]() Powered by arcane forces Infused by nature 9.00 Encumbrance. [Unique] Type: armor / light ; tier 2 When wielded/worn: Armour: +8 Defense: +5 (+2 eff.) Fatigue: +3% Changes stats: +2 Dex Changes resistances: +15% physical It can be used to activate talent Bone Grab (costing 20 power out of 30/30) : Effective talent level: 2.0 Power cost: 20 out of 30/30. Range: 7 Travel Speed: instantaneous Is: a spell Description: Grab a target and teleport it to your side, pinning it there with a bone rising from the ground for 5 turns. The bone will also deal 60.62 physical damage, inflicting bleeding for another 30.31 damage over 5 turns. The damage will increase with your Spellpower. A gross mass of spinal matter hastily assembled into an armour. |
![]() Infused by psionic forces 2.00 Encumbrance. [Unique] Type: armor / cloak ; tier 4 When wielded/worn: Defense: +10 (+5 eff.) Changes stats: +6 Cun / +5 Wil Changes resistances: +15% mind Talent masteries: +0.10 Psionic / Dreaming +0.10 Psionic / Slumber Physical save: +10 (+5 eff.) Spell save: +10 (+5 eff.) Mental save: +10 (+7 eff.) Mindpower: +6 (+3 eff.) The wearer is asleep. Lucid Dreamer: This item allows the wearer to act while sleeping. It can be used to activate talent Slumber (costing 10 power out of 25/25) : Effective talent level: 3.0 Power cost: 10 out of 25/25. Range: 7 Travel Speed: instantaneous Is: a mind power Description: Puts the target into a deep sleep for 4 turns, rendering it unable to act. Every 25 points of damage the target suffers will reduce the effect duration by one turn. When Slumber ends, the target will suffer from Insomnia for a number of turns equal to the amount of time it was asleep (up to ten turns max), granting it 50% sleep immunity for each turn of the Insomnia effect. The damage threshold will scale with your Mindpower. Touching this cloak of otherworldly fabric makes you feel both drowsy yet completely aware. |
![]() Crafted by a master 1.00 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Physical power: +5 (+1 eff.) Armour: +1 Changes stats: +2 Str Light gloves which do not seriously hinder finger movements, while still protecting the hands somewhat. |
![]() Requires: - Talent Heavy Armour Training Powered by arcane forces Infused by psionic forces 1.50 Encumbrance. Type: armor / hands ; tier 1 When wielded/worn: Accuracy: +5 (+5 eff.) Armour: +1 Changes stats: +3 Mag Changes damage: +4% arcane Physical save: +6 (+3 eff.) Mental save: +5 (+4 eff.) Disarm immunity: +21% Metal gloves protecting the hands up to the middle of the lower arm. |
![]() Powered by arcane forces Infused by nature 2.00 Encumbrance. [Random Unique] Type: armor / head ; tier 1 When wielded/worn: Defense: +1 (+0 eff.) Effects on melee hit: * 15% chance to daze at end of turn Effects when hit in melee: * 23% chance to disease * 20% chance to inflict 15% damage reduction Changes stats: +6 Mag Changes resistances: +9% lightning / +6% temporal Spell save: +10 (+5 eff.) A pointy cloth hat, very wizardly... |
![]() Requires: - Talent Heavy Armour Training Powered by arcane forces Infused by psionic forces 3.00 Encumbrance. [Unique] Type: armor / head ; tier 3 When wielded/worn: Armour: +12 Fatigue: +8% Changes stats: +10 Cun / +10 Wil Changes resistances: +15% mind / +10% arcane / +15% light Life regen: +2.00 It can be used without being worn. It can be used to sense the presence of unique objects, costing 20 power out of 20/20. A large crown, part metallic part glass that radiates with psionic powers. |
![]() Requires: - Strength 35 - Talent Heavy Armour Training (level 1) Crafted by a master 3.00 Encumbrance. [Unique] Type: armor / head ; tier 4 It is part of a set of items. Kroltar's power resides in his scales. When wielded/worn: Armour: +9 Defense: +5 (+2 eff.) Fatigue: +10% Changes stats: +5 Str / +5 Wil / +5 Con / -4 Lck Changes damage: +10% physical / +10% fire Talent mastery: +0.20 Wild-gift / Fire drake aspect It can be used to activate talent Bellowing Roar (costing 45 power out of 45/45) : Effective talent level: 3.0 Power cost: 45 out of 45/45. Range: melee/personal Travel Speed: instantaneous Is: a nature gift and a mind power Description: You let out a powerful roar that sends your foes into utter confusion for 3 turns in a radius of 5. The sound wave is so strong, your foes also take 71.50 physical damage. The damage improves with your Strength. Each point in fire drake talents also increases your fire resistance by 1%. A visored steel helm, embossed and embellished with gold, that bears as its crest the head of Kroltar, the greatest of the fire drakes. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Light radius: +1 Infravision radius: +2 When used to imbue an object: Light radius: +1 Infravision radius: +2 When used as an alchemist bomb: Bomb thrown range +1 Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 1 When wielded/worn: Armour: +1 Changes resistances: +1% all When used to imbue an object: Armour: +1 Changes resistances: +1% all When used as an alchemist bomb: 20% chance to daze for 3 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 3 When wielded/worn: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used to imbue an object: Physical crit. chance: +3.0% Changes damage: +6% all Spell crit. chance: +3% Mental crit. chance: +3% When used as an alchemist bomb: Life regen 5% of max life Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / blue ; tier 4 When wielded/worn: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+6 eff.) When used to imbue an object: Defense: +8 (+4 eff.) Physical save: +8 (+4 eff.) Spell save: +8 (+4 eff.) Mental save: +8 (+6 eff.) When used as an alchemist bomb: Additional 30 ice damage Latent Damage Type: Lightning Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: Armour: +4 Changes resistances: +4% all When used to imbue an object: Armour: +4 Changes resistances: +4% all When used as an alchemist bomb: Slows by 17% Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / green ; tier 4 When wielded/worn: See stealth: +10 See invisible: +10 When used to imbue an object: See stealth: +10 See invisible: +10 When used as an alchemist bomb: Additional 30 acid damage Latent Damage Type: Nature Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / red ; tier 4 When wielded/worn: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used to imbue an object: Changes stats: +4 Str / +4 Dex / +4 Mag / +4 Wil / +4 Cun / +4 Con When used as an alchemist bomb: Bomb damage +20% Latent Damage Type: Fire Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: gem / yellow ; tier 4 When wielded/worn: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used to imbue an object: Physical crit. chance: +4.0% Changes damage: +8% all Spell crit. chance: +4% Mental crit. chance: +4% When used as an alchemist bomb: 10% chance to stun for 2 turns Latent Damage Type: Light Gems can be sold for money or used in arcane rituals. |
![]() 0.00 Encumbrance. Type: alchemist-gem / black ; tier 1 When used as an alchemist bomb: Bomb damage +5% Gems can be sold for money or used in arcane rituals. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / bomb It can be used to place the bomb on the structural weakness.. This bomb was tailored to weaken the structure of the Dominion's port tower. If placed at the right spot it will explode after 100 turns and destroy the whole port. |
![]() Powered by steamtech 0.00 Encumbrance. [Plot Item] Type: tinker / power When carried: It can be used to melt all the items in the APE at once (also done automatically when you change level), costing 0 power out of 1000/1000. The APE is a multifunction tinker toolbox. It can store temporarily any amount of items and when requested melt them down using metallurgic and chemical processes. The metals are melted into lumps of ore to server for the creation of tinkers. Any remains are melted and turned into valuable materials. |
![]() Powered by unknown forces 2.00 Encumbrance. [Plot Item] Type: charm / rod It can be used to recall the user to the worldmap after 40 turns, costing 202 power out of 400/400. This rod is made entirely of voratun, infused with raw magical energies that can bend space itself. You have heard of such items before. They are very useful to adventurers, allowing faster travel. |
![]() Infused by psionic forces 2.00 Encumbrance. [Random Unique] Type: charm / torque ; tier 1 When wielded/worn: Effects when hit in melee: * 20% chance to disease * 22% chance to inflict 15% damage reduction Changes resistances: +6% nature It can be used to setup a psionic shield, reducing all fire, cold, light, and arcane damage by 23 for 7 turns, putting all charms on cooldown for 20 turns. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by psionic forces 2.00 Encumbrance. Type: charm / torque ; tier 2 When wielded/worn: Damage when hit (Melee): 4 fire Changes resistances penetration: +25% fire Changes damage: +6% fire Light radius: +1 It can be used to setup a psionic shield, reducing all physical, nature, temporal and acid damage by 47 for 7 turns, putting all charms on cooldown for 20 turns. When used: 100% chance to regenerate 3 psi. Torques are made by powerful psionics to store psionic powers. |
![]() Infused by nature 2.00 Encumbrance. [Unique] Type: charm / totem ; tier 4 When wielded/worn: Changes stats: +5 Str Changes resistances: +10% nature Changes damage: +5% physical Talent granted: +1 Battle Trance Physical save: +10 (+5 eff.) Life regen: +0.15 Healing mod.: +10% This wooden cup seems perpetually filled with a thick sap-like substance. Tasting it is exhilarating, and you feel intensely aware when you do so. |
![]() Infused by nature 1.00 Encumbrance. [Plot Item] Type: flesh / muscle Muscle tissue, extracted from a powerful yeti. Somewhere, somebody or something is bound to be interested! |
![]() Powered by unknown forces 2.00 Encumbrance. [Unique] Type: tome / forbidden ; tier 3 It can be used to read the book. The tome in front of you seems to be as much made of dreamstuff as it is from leather and parchment. Crystalline shards dance underneath its surface, giving you an impression of a world altering itself to the tune of some indiscernable logic. |
Achievements
By insane the Whitehoof Alchemist level 14
28th Retaking 124th year of Ascendancy at 03:14 see stats
By insane the Whitehoof Alchemist level 24
52nd Retaking 124th year of Ascendancy at 17:08 see stats
By insane the Whitehoof Alchemist level 10
20th Retaking 124th year of Ascendancy at 18:27 see stats
By insane the Whitehoof Alchemist level 20
39th Retaking 124th year of Ascendancy at 06:39 see stats
By insane the Whitehoof Alchemist level 21
47th Retaking 124th year of Ascendancy at 22:15 see stats
By insane the Whitehoof Alchemist level 12
21st Retaking 124th year of Ascendancy at 18:19 see stats
By insane the Whitehoof Alchemist level 20
45th Retaking 124th year of Ascendancy at 11:33 see stats
By insane the Whitehoof Alchemist level 20
45th Retaking 124th year of Ascendancy at 11:38 see stats
Log
Insane deactivates Lightning Infusion.
Insane deactivates Defensive Posture.