DreadNecro the level 14 Cornac Dread Necromancer by Satorin_Komeiji

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.6.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassDread Necromancer
Level / Exp14 / 33%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 10)
Dexterity10 (base 10)
Constitution10 (base 10)
Magic46 (base 39)
Willpower22 (base 16)
Cunning35 (base 23)

Resources

Life158/158
Mana251/251
Soul3/5
Healing Factor1.21
Regeneration0.3025

Speed

Mental0%
Attack0%
Movement+15%
Spell0%
Global+100%

Vision

Sight10
Lite4
See Stealth10
See Invisible2
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage25
Accuracy17
Crit Chance12%
APR3
Speed1.00

Offense: Spell

Spellpower41
Crit Chance16%
Speed1

Offense: Mind

Mindpower28
Crit Chance8%
Speed1

Offense: Damage Bonus

Acid+10%
Light+12%
Cold+10%
Blight+16%
Darkness+10%
Fire+10%
Nature+17%

Offense: Damage Penetration

Cold+23%
Light+5%
Nature+10%

Defense: Base

Armour (hardiness)27.178885183289 (30%)
Defense28
Ranged Defense28
Fatigue3
Physical Save19
Spell Save24
Mental Save23

Defense: Resistances

Acid+ 14%( 70%)
Physical+ 10%( 70%)
Cold+ 36%( 70%)
All+ 7%( 70%)
Lightning+ 23%( 70%)
Light+ 10%( 70%)
Temporal+ 20%( 70%)
Fire+ 14%( 70%)
Nature+ 22%( 70%)

Defense: Immunities

Instadeath Resistance100%
Pinning Resistance31%
Poison Resistance20%
Knockback Resistance20%

Inscriptions (3/3)

Infusions
Infusions
Runes

Class Talents

Spell / High necromancy1.30
2/5
0/5
0/5
0/5
Spell / Necrosis1.30
1/5
1/5
0/5
0/5
Spell / Grave1.30
2/5
1/5
1/5
0/5
Spell / Skeletal mastery1.30
1/5
3/5
2/5
0/5
Spell / Spirit mastery1.30
2/5
0/5
0/5
0/5
Spell / Ghoul mastery1.30
2/5
1/5
1/5
1/5

Generic Talents

Spell / Spectre1.30
1/5
1/5
0/5
0/5
Spell / Animus1.30
2/5
1/5
2/5
0/5
Spell / Necromancy1.30
2/5
1/5
3/5
0/5
Spell / Soul1.30
2/5
2/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
active
done
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By DreadNecro the Cornac Dread Necromancer level 10
5th Mirth 122nd year of Ascendancy at 22:17
see stats
That was close (Nightmare (Roguelike) difficulty) Killed your target while having only 1 life left.
By DreadNecro the Cornac Dread Necromancer level 12
3rd Summertide 122nd year of Ascendancy at 02:38
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By DreadNecro the Cornac Dread Necromancer level 12
1st Summertide 122nd year of Ascendancy at 13:47
see stats

Log

You gain 0.27 gold from the transmogrification of iron shield of cold resistance (+16%) (0 def, 2 armour, 21.5 block).
You gain 7.42 gold from the transmogrification of
rejuvenating cured leather armour of acid resistance (6 def, 4 armour).
You gain 1.67 gold from the transmogrification of
cleansing cured leather armour of acid resistance (6 def, 4 armour).
You gain 1.65 gold from the transmogrification of
cleansing iron mail armour of stability (2 def, 4 armour).
You gain 0.47 gold from the transmogrification of
grounding linen wizard hat (1 def, 0 armour).
You gain 8.59 gold from the transmogrification of
heroic dwarven-steel gauntlets of butchering (0 def, 5 armour).
You gain 2.50 gold from the transmogrification of
Flamewrought (0 def, 2 armour).
You gain 0.10 gold from the transmogrification of
pair of rough leather boots (0 def, 1 armour).
You gain 0.50 gold from the transmogrification of
steel waraxe (107% power, 3 apr).
You gain 0.50 gold from the transmogrification of
ash magestaff (111% power, 3 apr, cold element).
You gain 3.33 gold from the transmogrification of
mighty cured leather sling of dampening.
You gain 2.50 gold from the transmogrification of
cured leather sling of recursion.
You gain 1.40 gold from the transmogrification of
cured leather sling of lightning.
You gain 3.48 gold from the transmogrification of
wyrm's vined mindstar of clarity (87% power, 18 apr, nature damage).
You gain 0.50 gold from the transmogrification of
steel mace (107% power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel longsword (116% power, 3 apr).
You gain 2.21 gold from the transmogrification of
steel greatsword of daylight (127% power, 2 apr).
You gain 2.35 gold from the transmogrification of
thought-forged steel dagger of massacre (115% power, 6 apr).
You gain 1.49 gold from the transmogrification of
slime-covered steel dagger (102% power, 6 apr).
You gain 12.50 gold from the transmogrification of
Spellblaze Shard (120% power, 10 apr).
You gain 0.45 gold from the transmogrification of
iron battleaxe of massacre (118% power, 1 apr).
You gain 5.00 gold from the transmogrification of
Stormfront (136% power, 15 apr).
You gain 1.68 gold from the transmogrification of
acid wave rune of the sneak (damage 125; dur 4; cd 15).
There is a A gate into the Maze here (press '' or right click to use).
Accepted quest 'Storming the city'! (Press 'j' to see the quest log)
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Saving game...

Saving done.