Porewen the level 22 Ghoul Necromancer by Satorin_Komeiji

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeInsane Roguelike
SexFemale
RaceGhoul
ClassNecromancer
Level / Exp22 / 89%
Sizemedium
Lifes / Deaths

Primary Stats

Strength22 (base 10)
Dexterity21 (base 10)
Constitution38 (base 22)
Magic62 (base 51)
Willpower19 (base 17)
Cunning33 (base 28)

Resources

Life477/477
Mana232/232
Soul10/10
Vim184/184
Healing Factor1.3802122670883
Regeneration11.386751203479

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+80%

Vision

Sight10
Lite7
Infravision7
See Stealth27.712164534463
See Invisible33.712164534463
ESP Range10
ESP Kindsundead

Offense: Mainhand

Damage32
Accuracy31
Crit Chance12%
APR4
Speed1.00

Offense: Spell

Spellpower50
Crit Chance26%
Speed1

Offense: Mind

Mindpower26
Crit Chance12%
Speed1

Offense: Damage Bonus

Cold+12%
Acid+18%
Light+4%
Darkness+40%
Blight+3%
Arcane+9%
Mind+24%
All0%

Offense: Damage Penetration

Temporal+10%
Acid+10%
Fire+15%
Nature+5%

Defense: Base

Armour (hardiness)47 (44.574340358689%)
Defense42
Ranged Defense42
Fatigue0
Physical Save27
Spell Save30
Mental Save27

Defense: Resistances

Acid+ 23%( 70%)
Blight+ 10%( 70%)
Arcane+ 5%( 70%)
Cold+ 15%( 70%)
All 0%( 70%)
Physical+ 22%( 70%)
Lightning+ 37%( 70%)
Light+ 6%( 70%)
Temporal+ 6%( 70%)
Mind+ 3%( 70%)
Darkness+ 29%( 70%)
Fire+ 22%( 70%)
Nature+ 9%( 70%)

Defense: Immunities

Stun Resistance74%
Bleed Resistance100%
Teleport Resistance10%
Fear Resistance100%
Instadeath Resistance100%
Poison Resistance80%
Silence Resistance20%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Spell / Glacial waste1.30
0/5
0/5
0/5
0/5
Spell / Master of flesh1.30
1/5
0/5
0/5
0/5
Spell / Nightfall1.30
1/5
1/5
1/5
1/5
Spell / Dreadmaster1.30
1/5
0/5
0/5
0/5
Spell / Age of dusk1.30
2/5
2/5
0/5
0/5
Spell / Eradication1.30
1/5
2/5
1/5
0/5
Spell / Master of bones1.30
4/5
1/5
1/5
2/5
Spell / Animus1.30
1/5
1/5
1/5
0/5
Spell / Death1.30
1/5
1/5
2/5
1/5
Spell / Grave1.30
1/5
0/5
0/5
0/5

Generic Talents

Undead / Ghoul1.10
2/5
1/5
1/5
0/5
Technique / Combat training1.00
0/5
0/5
2/5
0/5
0/5
0/5
Spell / Spectre1.30
2/5
1/5
1/5
0/5
Cunning / Survival1.00
1/5
1/5
1/5
0/5
Spell / Necrosis1.30
3/5
1/5
2/5
2/5

Effects

talent
talent
talent
talent

Quests

done
done
failed
done
done
active
active
done

Equipment

On feet
Light source
On head
Tool
On fingers
On fingers
Around waist
In main hand
On hands
Main armor
Cloak
Around neck

Inventory

Achievements

Bringer of Doom (Insane (Roguelike) difficulty) Killed a Bringer of Doom.
By Porewen the Ghoul Necromancer level 19
34th Dusk 122nd year of Ascendancy at 08:04
see stats
Level 10 (Insane (Roguelike) difficulty) Got a character to level 10.
By Porewen the Ghoul Necromancer level 10
2nd Summertide 122nd year of Ascendancy at 03:09
see stats
Level 20 (Insane (Roguelike) difficulty) Got a character to level 20.
By Porewen the Ghoul Necromancer level 20
34th Dusk 122nd year of Ascendancy at 08:04
see stats
That was close (Insane (Roguelike) difficulty) Killed your target while having only 1 life left.
By Porewen the Ghoul Necromancer level 5
77th Pyre 122nd year of Ascendancy at 21:12
see stats
The Restless Dead (Insane (Roguelike) difficulty) Disturbed an old battlefield and survived the consequences.
By Porewen the Ghoul Necromancer level 22
57th Dusk 122nd year of Ascendancy at 16:14
see stats
The secret city (Insane (Roguelike) difficulty) Discovered the truth about mages.
By Porewen the Ghoul Necromancer level 14
4th Dusk 122nd year of Ascendancy at 09:15
see stats
Treasure Hunter (Insane (Roguelike) difficulty) Amassed 1000 gold pieces.
By Porewen the Ghoul Necromancer level 15
12nd Dusk 122nd year of Ascendancy at 08:52
see stats

Log

Resting starts...
Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the lake of Nur here (press '' or right click to use).
Ran for 24 turns (stop reason: at exit).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 23 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

Ran for 2 turns (stop reason: something interesting).


Resting starts...

Rested for 0 turns (stop reason: all resources and life at maximum).

There is a way to the previous level here (press '' or right click to use).
Ran for 38 turns (stop reason: at exit).