spoooooky the level 8 Skeleton Archer by Power Word: Yeet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.3
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceSkeleton
ClassArcher
Level / Exp8 / 90%
Sizemedium
Lifes / Deaths

Primary Stats

Strength27 (base 18)
Dexterity42 (base 30)
Constitution10 (base 10)
Magic12 (base 10)
Willpower11 (base 10)
Cunning12 (base 12)

Resources

Life213/213
Stamina136/136
Healing Factor1.1000003099961
Regeneration0.27500007749904

Speed

Mental0%
Attack0%
Movement0%
Spell0%
Global+100%

Vision

Sight10
Lite8
Infravision5
See Stealth15.703251193202
See Invisible15.703251193202

Offense: Mainhand

Damage65
Accuracy40
Crit Chance3%
APR5
Speed1.00

Offense: Spell

Spellpower19
Crit Chance3%
Speed1

Offense: Mind

Mindpower17
Crit Chance4%
Speed1

Offense: Damage Bonus

Arcane+5%
Lightning+6%
Light+10%
Temporal+3%

Defense: Base

Armour (hardiness)6 (49.007671158813%)
Defense40
Ranged Defense40
Fatigue0
Physical Save19
Spell Save8
Mental Save25

Defense: Resistances

Lightning+ 9%( 70%)
Light+ 39%( 70%)
Cold+ 6%( 70%)
Mind+ 9%( 70%)
Fire+ 5%( 70%)
All 0%( 70%)

Defense: Immunities

Disarm Resistance24%
Bleed Resistance100%
Fear Resistance100%
Poison Resistance100%
Instadeath Resistance100%

Inscriptions (3/3)

Runes
Runes
Runes

Class Talents

Technique / Archery prowess1.30
1/5
1/5
1/5
0/5
Technique / Combat techniques1.00
0/5
0/5
0/5
0/5
Technique / Combat veteran1.00
0/5
0/5
0/5
0/5
Technique / Archery training1.30
2/5
1/5
0/5
0/5
Technique / Reflexes1.30
1/5
0/5
0/5
0/5
Technique / Marksmanship1.30
5/5
1/5
0/5
0/5

Generic Talents

Undead / Skeleton1.10
1/5
2/5
1/5
0/5
Cunning / Survival1.00
1/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
0/5
Technique / Mobility1.00
1/5
1/5
0/5
0/5

Effects

beneficial effect

Quests

done
done
active
done

Equipment

On feet
Quiver
On hands
On head
Tool
Around waist
Main armor
In main hand
Cloak
Light source

Inventory

Achievements

Log

You pickup 0.65 gold pieces.
You pickup 0.60 gold pieces.

You pickup 0.50 gold pieces.

You pickup 0.50 gold pieces.

There is a way to the previous level here (press '' or right click to use).
Ran for 25 turns (stop reason: at exit).


Spoooooky can not wear (on hands):
Spellhunt Remnants (1 def, 2 armour) (missing Heavy armour training).
Space around you starts to dissolve...


Resting starts...

Rested for 3 turns (stop reason: all resources and life at maximum).


Resting starts...

You are yanked out of this place!

Rested for 37 turns (stop reason: dialog is displayed).


You gain 1.51 gold from the transmogrification of
clarifying linen wizard hat of the mind (+11%) (1 def, 0 armour).
You gain 0.72 gold from the transmogrification of
grounding rough leather belt of transcendence.
You gain 2.06 gold from the transmogrification of
iron greatmaul of paradox (16-25 power, 1 apr).
You gain 0.25 gold from the transmogrification of
iron battleaxe (14-20 power, 1 apr).
There is a Passageway into the Trollmire here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.

Resting starts...

Talent Called Shots is ready to use.
Rested for 15 turns (stop reason: all resources and life at maximum).


Today is the 6th Mirth of the 122nd year of the Age of Ascendancy of Maj'Eyal.
The time is 00:00.