Yet Another Stabby Guy the level 12 Cornac Rogue by Power Word: Yeet

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.4
Addons
CampaignMaj'Eyal
ModeNightmare Roguelike
SexMale
RaceCornac
ClassRogue
Level / Exp12 / 23%
Sizemedium
Lifes / Deaths

Primary Stats

Strength11 (base 11)
Dexterity42 (base 36)
Constitution12 (base 10)
Magic10 (base 10)
Willpower18 (base 10)
Cunning40 (base 25)

Resources

Life248/248
Stamina154/154
Healing Factor1.2191526171258
Regeneration7.6162508576439

Speed

Mental0%
Attack0%
Movement-2.2204460492503E-14%
Spell0%
Global+100%

Vision

Sight10
Lite-996
Infravision5
See Stealth34.182604915697
See Invisible34.182604915697
Stealth31

Offense: Mainhand

Damage33
Accuracy37
Crit Chance17%
APR9
Speed1.00

Offense: Offhand

Damage28
Accuracy37
Crit Chance17%
APR9
Speed1.00

Offense: Spell

Spellpower5
Crit Chance12%
Speed1

Offense: Mind

Mindpower27
Crit Chance10%
Speed1

Offense: Damage Bonus

Light+10%
Blight+9%
Physical+13%
Cold+9%
Nature+5%

Offense: Damage Penetration

Fire+5%
All0%

Defense: Base

Armour (hardiness)12 (49.007671158813%)
Defense42
Ranged Defense42
Fatigue0
Physical Save21
Spell Save9
Mental Save20

Defense: Resistances

Nature+ 21%( 70%)
Light+ 30%( 70%)
Temporal+ 12%( 70%)
Blight+ 10%( 70%)
Physical+ 10%( 70%)
Cold+ 34%( 70%)
All 0%( 70%)

Defense: Immunities

Stun Resistance21%
Instadeath Resistance100%
Pinning Resistance23%
Poison Resistance20%
Knockback Resistance22%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
2/5
1/5
0/5
Cunning / Stealth1.30
1/5
1/5
1/5
0/5
Cunning / Artifice1.30
2/5
0/5
0/5
0/5
Cunning / Trapping1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
1/5
1/5
1/5
0/5
Cunning / Dirty fighting1.30
1/5
1/5
0/5
0/5
Cunning / Poisons1.30
1/5
0/5
0/5
0/5
Technique / Throwing knives1.30
0/5
0/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
1/5
1/5
1/5
0/5
Cunning / Scoundrel1.30
1/5
1/5
1/5
0/5
Cunning / Lethality1.30
1/5
1/5
1/5
0/5
Technique / Mobility1.30
1/5
1/5
1/5
0/5
Technique / Combat training1.30
0/5
0/5
2/5
1/5
0/5
1/5

Effects

talent
talent
beneficial effect
beneficial effect

Quests

done
done
active
active
done
done

Equipment

On feet
Light source
On head
On hands
Tool
On fingers
On fingers
Around neck
In main hand
Around waist
In off hand
Cloak
Main armor

Inventory

Achievements

Level 10 (Nightmare (Roguelike) difficulty) Got a character to level 10.
By Yet Another Stabby Guy the Cornac Rogue level 10
3rd Summertide 122nd year of Ascendancy at 20:27
see stats
The Arena (Nightmare (Roguelike) difficulty) Unlocked Arena mode.
By Yet Another Stabby Guy the Cornac Rogue level 6
78th Pyre 122nd year of Ascendancy at 10:18
see stats
The secret city (Nightmare (Roguelike) difficulty) Discovered the truth about mages.
By Yet Another Stabby Guy the Cornac Rogue level 10
10th Flare 122nd year of Ascendancy at 02:06
see stats

Log

Rested for 7 turns (stop reason: all resources and life at maximum).

Yet Another Stabby Guy activates
Stealth.
Space around you starts to dissolve...

Yet Another Stabby Guy deactivates
Stealth.

Resting starts...

Talent Stealth is ready to use.
Rested for 9 turns (stop reason: all resources and life at maximum).


Yet Another Stabby Guy activates
Stealth.
Resting starts...

Yet Another Stabby Guy is firmly planted in reality.

You are yanked out of this place!

Rested for 31 turns (stop reason: dialog is displayed).


You gain 0.80 gold from the transmogrification of
iron helm of constitution (+3) (0 def, 3 armour).
You gain 1.50 gold from the transmogrification of
Cloud Caller (0 def, 0 armour).
You gain 4.92 gold from the transmogrification of
rejuvenating iron plate armour of acid resistance (0 def, 7 armour).
You gain 0.50 gold from the transmogrification of
rough leather armour (3 def, 2 armour).
You gain 1.66 gold from the transmogrification of
steady elm longbow.
You gain 1.91 gold from the transmogrification of
nature's mossy mindstar of life (3-3 power, 12 apr, nature damage).
You gain 0.25 gold from the transmogrification of
iron longsword (11-15 power, 2 apr).
You gain 4.00 gold from the transmogrification of
ethereal elm magestaff (10-12 power, 2 apr, fire element).
You gain 0.68 gold from the transmogrification of
wizard's copper ring.
You gain 0.05 gold from the transmogrification of
copper ring.
There is a Entrance to the Scintillating Caves here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.