whew the level 9 Halfling Rogue by ErikMerell

Character

GameTales of Maj'Eyal: Age of Ascendancy 1.7.2
Addons
CampaignMaj'Eyal
ModeNormal Roguelike
SexMale
RaceHalfling
ClassRogue
Level / Exp9 / 79%
Sizesmall
Lifes / Deaths

Primary Stats

Strength14 (base 13)
Dexterity33 (base 30)
Constitution14 (base 10)
Magic10 (base 10)
Willpower19 (base 10)
Cunning30 (base 23)

Resources

Life255/265
Stamina136/136
Healing Factor1.0372895330003
Regeneration2.3339014492507

Speed

Mental0%
Attack0%
Movement+41%
Spell0%
Global+100%

Vision

Sight10
Lite-996
Infravision10
See Stealth57.760546832942
See Invisible57.760546832942
Stealth47.527890142928

Offense: Mainhand

Damage34
Accuracy45
Crit Chance41%
APR11
Speed1.00

Offense: Offhand

Damage30
Accuracy45
Crit Chance41%
APR11
Speed1.00

Offense: Spell

Spellpower10
Crit Chance8%
Speed1

Offense: Mind

Mindpower25
Crit Chance8%
Speed1

Offense: Damage Bonus

Cold+15%

Offense: Damage Penetration

Lightning+6%
Cold+6%
All0%

Defense: Base

Armour (hardiness)12 (57.155997060385%)
Defense44
Ranged Defense44
Fatigue0
Physical Save16
Spell Save11
Mental Save18

Defense: Resistances

Acid+ 16%( 70%)
Fire+ 17%( 70%)
Nature+ 10%( 70%)
Physical+ 10%( 70%)
Cold+ 25%( 70%)
All 0%( 70%)

Defense: Immunities

Instadeath Resistance100%

Inscriptions (3/3)

Infusions
Infusions
Infusions

Class Talents

Technique / Duelist1.30
5/5
1/5
0/5
0/5
Cunning / Stealth1.30
5/5
2/5
0/5
0/5
Cunning / Trapping1.30
1/5
0/5
0/5
0/5
Cunning / Poisons1.30
5/5
5/5
1/5
0/5
Cunning / Dirty fighting1.30
0/5
0/5
0/5
0/5
Technique / Dual techniques1.30
5/5
1/5
0/5
0/5
Technique / Throwing knives1.30
2/5
1/5
0/5
0/5

Generic Talents

Cunning / Survival1.30
5/5
1/5
0/5
0/5
Race / Halfling1.00
5/5
1/5
0/5
0/5
Cunning / Lethality1.30
5/5
2/5
0/5
0/5
Technique / Mobility1.30
4/5
0/5
0/5
0/5
Technique / Combat training1.30
0/5
0/5
3/5
3/5
0/5
3/5

Effects

talent
talent
talent
beneficial effect
beneficial effect

Quests

active
active

Equipment

On feet
On fingers
Around neck
In main hand
Around waist
In off hand
Main armor
Light source

Inventory

Achievements

Log

You gain 1.95 gold from the transmogrification of impenetrable iron mail armour of resilience (2 def, 10 armour).
You gain 0.81 gold from the transmogrification of
linen wizard hat of fire (+16%) (1 def, 0 armour).
You gain 1.16 gold from the transmogrification of
cinder hardened leather gloves (0 def, 2 armour).
You gain 6.04 gold from the transmogrification of
reinforced pair of iron boots of tirelessness (0 def, 6 armour).
You gain 0.76 gold from the transmogrification of
woollen robe of blight (+11%) (0 def, 0 armour).
You gain 0.49 gold from the transmogrification of
mindwoven linen robe (0 def, 0 armour).
You gain 0.45 gold from the transmogrification of
iron waraxe of massacre (17-24 power, 2 apr).
You gain 3.40 gold from the transmogrification of
balanced iron waraxe of erosion (11-15 power, 2 apr).
You gain 4.92 gold from the transmogrification of
potent ash starstaff of war (22-26 power, 3 apr, light element).
You gain 2.29 gold from the transmogrification of
elm vilestaff of warding (10-12 power, 2 apr, darkness element).
You gain 3.45 gold from the transmogrification of
earthen elm starstaff of illumination (10-12 power, 2 apr, temporal element).
You gain 7.77 gold from the transmogrification of
steel mace 'Beluleg' (19-27 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (14-19 power, 3 apr).
You gain 0.50 gold from the transmogrification of
steel mace (14-20 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron mace of massacre (18-25 power, 2 apr).
You gain 0.25 gold from the transmogrification of
iron mace (12-16 power, 2 apr).
You gain 4.12 gold from the transmogrification of
balanced steel mace of dampening (14-20 power, 3 apr).
You gain 2.77 gold from the transmogrification of
balanced steel mace (14-20 power, 3 apr).
You gain 0.45 gold from the transmogrification of
iron longsword of massacre (17-24 power, 2 apr).
You gain 0.25 gold from the transmogrification of
elm longbow.
You gain 0.50 gold from the transmogrification of
steel greatmaul (30-45 power, 2 apr).
You gain 3.50 gold from the transmogrification of
balanced steel greatmaul (32-47 power, 2 apr).
You gain 9.20 gold from the transmogrification of
Duvikath (24-36 power, 2 apr).
You gain 0.75 gold from the transmogrification of
acidic iron dagger (10-14 power, 5 apr).
You gain 0.75 gold from the transmogrification of
steel amulet of strength (+3).
You gain 1.50 gold from the transmogrification of
wild infusion of the wizard (res 18%; mental; dur 2; cd 15).
There is a A gate into the Maze here (press '' or right click to use).
You stride into this area without a second thought, while stifling a yawn. You feel your time might be better spent elsewhere.
Saving game...

Saving done.